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authormarha <marha@users.sourceforge.net>2012-11-07 07:53:41 +0100
committermarha <marha@users.sourceforge.net>2012-11-07 07:53:41 +0100
commit1738a6973deb03f33a71c9527594727cb8bb64b4 (patch)
tree813603d381b5536ef7a1e2ffd3a137c4bc0623f7 /mesalib/src/mesa/main/uniforms.c
parent1cc98f5a48924d750fbef7ea6b05a1ba49c28589 (diff)
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xserver mesa xkbcomp git update 7 nov 2012
xserver: 011f8458805e443ac9130865d2840a929a00cabf xkbcomp: bd1103ef3cfef9cfed645566f944a69e7ca568b4 mesa: f42518962a08ce927e4ddd233d19d2661e135834
Diffstat (limited to 'mesalib/src/mesa/main/uniforms.c')
-rw-r--r--mesalib/src/mesa/main/uniforms.c89
1 files changed, 6 insertions, 83 deletions
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index 861601efd..2b7a564f0 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -535,7 +535,7 @@ _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
return _mesa_uniform_merge_location_offset(index, offset);
}
-static GLuint GLAPIENTRY
+GLuint GLAPIENTRY
_mesa_GetUniformBlockIndex(GLuint program,
const GLchar *uniformBlockName)
{
@@ -561,7 +561,7 @@ _mesa_GetUniformBlockIndex(GLuint program,
return GL_INVALID_INDEX;
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetUniformIndices(GLuint program,
GLsizei uniformCount,
const GLchar * const *uniformNames,
@@ -594,7 +594,7 @@ _mesa_GetUniformIndices(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_UniformBlockBinding(GLuint program,
GLuint uniformBlockIndex,
GLuint uniformBlockBinding)
@@ -644,7 +644,7 @@ _mesa_UniformBlockBinding(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformBlockiv(GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
@@ -720,7 +720,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformBlockName(GLuint program,
GLuint uniformBlockIndex,
GLsizei bufSize,
@@ -762,7 +762,7 @@ _mesa_GetActiveUniformBlockName(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
GLsizei bufSize, GLsizei *length,
GLchar *uniformName)
@@ -799,80 +799,3 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
shProg->UniformStorage[uniformIndex].name);
}
}
-
-/**
- * Plug in shader uniform-related functions into API dispatch table.
- */
-void
-_mesa_init_shader_uniform_dispatch(const struct gl_context *ctx,
- struct _glapi_table *exec)
-{
-#if FEATURE_GL
- if (ctx->API != API_OPENGLES) {
- SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
- SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
- SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
- SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
- SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
- SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
- SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
- SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
- SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
- SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
- SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
- SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
- SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
- SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
- SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
- SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
- SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
- SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
- SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
-
- SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
- SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
- SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
- SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
- }
-
- /* OpenGL 2.1 */
- if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
- SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
- SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
- SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
- SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
- SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
- SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
-
- /* OpenGL 3.0 */
- SET_Uniform1uiEXT(exec, _mesa_Uniform1ui);
- SET_Uniform2uiEXT(exec, _mesa_Uniform2ui);
- SET_Uniform3uiEXT(exec, _mesa_Uniform3ui);
- SET_Uniform4uiEXT(exec, _mesa_Uniform4ui);
- SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv);
- SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv);
- SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv);
- SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv);
- SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv);
-
- /* GL_ARB_uniform_buffer_object / GL 3.1 */
- SET_GetUniformBlockIndex(exec, _mesa_GetUniformBlockIndex);
- SET_GetUniformIndices(exec, _mesa_GetUniformIndices);
- SET_GetActiveUniformsiv(exec, _mesa_GetActiveUniformsiv);
- SET_GetActiveUniformBlockiv(exec, _mesa_GetActiveUniformBlockiv);
- SET_GetActiveUniformBlockName(exec, _mesa_GetActiveUniformBlockName);
- SET_UniformBlockBinding(exec, _mesa_UniformBlockBinding);
- }
-
- if (_mesa_is_desktop_gl(ctx)) {
- /* GL_ARB_robustness */
- SET_GetnUniformfvARB(exec, _mesa_GetnUniformfvARB);
- SET_GetnUniformivARB(exec, _mesa_GetnUniformivARB);
- SET_GetnUniformuivARB(exec, _mesa_GetnUniformuivARB);
- SET_GetnUniformdvARB(exec, _mesa_GetnUniformdvARB);
-
- /* GL_ARB_uniform_buffer_object / GL 3.1 */
- SET_GetActiveUniformName(exec, _mesa_GetActiveUniformName);
- }
-#endif /* FEATURE_GL */
-}