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author | marha <marha@users.sourceforge.net> | 2012-10-17 08:04:15 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-10-17 08:04:15 +0200 |
commit | ded57b5a4131a213d57f5a20d50b819b7a8924df (patch) | |
tree | 5be4cc93cf5d77df72f8ae6e34953e026bde071f /mesalib/src/mesa/main/varray.c | |
parent | 54db46582aba2252d544fa3956522f9ef06b49cb (diff) | |
download | vcxsrv-ded57b5a4131a213d57f5a20d50b819b7a8924df.tar.gz vcxsrv-ded57b5a4131a213d57f5a20d50b819b7a8924df.tar.bz2 vcxsrv-ded57b5a4131a213d57f5a20d50b819b7a8924df.zip |
pixman mesa git update 17 oct 2012
pixman: 6e56098c0338ce74228187e4c96fed1a66cb0956
mesa: 0199ff7fe323cf527ffacfdef3258ab85799dd13
Diffstat (limited to 'mesalib/src/mesa/main/varray.c')
-rw-r--r-- | mesalib/src/mesa/main/varray.c | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 9a2dec61b..522f5a704 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -432,38 +432,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) /** - * Set a vertex attribute array. - * Note that these arrays DO alias the conventional GL vertex arrays - * (position, normal, color, fog, texcoord, etc). - * The generic attribute slots at #16 and above are not touched. - */ -void GLAPIENTRY -_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr) -{ - const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | - FLOAT_BIT | DOUBLE_BIT); - GLboolean normalized = GL_FALSE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); - return; - } - - if (type == GL_UNSIGNED_BYTE && size != 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); - return; - } - - update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index), - legalTypes, 1, BGRA_OR_4, - size, type, stride, normalized, GL_FALSE, ptr); -} - - -/** * Set a generic vertex attribute array. * Note that these arrays DO NOT alias the conventional GL vertex arrays * (position, normal, color, fog, texcoord, etc). |