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author | marha <marha@users.sourceforge.net> | 2014-10-01 20:12:35 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-10-01 20:12:35 +0200 |
commit | 19b4b68b35a047a83bd291ee8debac1adb0e946c (patch) | |
tree | d4d4520622ecf73fa0d076dc0bf517a1189b7d9f /mesalib/src/mesa/main/varray.h | |
parent | 4e080e0165d18887e2a0fccd7f30cf20fd04b178 (diff) | |
parent | 438af0c7d4bf60b408b259c88205ff2193195466 (diff) | |
download | vcxsrv-19b4b68b35a047a83bd291ee8debac1adb0e946c.tar.gz vcxsrv-19b4b68b35a047a83bd291ee8debac1adb0e946c.tar.bz2 vcxsrv-19b4b68b35a047a83bd291ee8debac1adb0e946c.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/src/mesa/main/macros.h
xorg-server/dix/registry.c
xorg-server/hw/kdrive/ephyr/ephyrinit.c
xorg-server/hw/xwin/Makefile.am
xorg-server/hw/xwin/glx/.gitignore
xorg-server/hw/xwin/glx/gen_gl_wrappers.py
xorg-server/hw/xwin/glx/indirect.c
xorg-server/hw/xwin/glx/winpriv.c
xorg-server/hw/xwin/winclipboardthread.c
xorg-server/hw/xwin/windisplay.c
xorg-server/hw/xwin/winmultiwindowwm.c
xorg-server/hw/xwin/winprefs.c
Diffstat (limited to 'mesalib/src/mesa/main/varray.h')
-rw-r--r-- | mesalib/src/mesa/main/varray.h | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/mesalib/src/mesa/main/varray.h b/mesalib/src/mesa/main/varray.h index d5d8b363d..4e4bd5f80 100644 --- a/mesalib/src/mesa/main/varray.h +++ b/mesalib/src/mesa/main/varray.h @@ -34,39 +34,6 @@ struct gl_client_array; struct gl_context; - -/** - * Compute the index of the last array element that can be safely accessed in - * a vertex array. We can really only do this when the array lives in a VBO. - * The array->_MaxElement field will be updated. - * Later in glDrawArrays/Elements/etc we can do some bounds checking. - */ -static inline void -_mesa_update_array_max_element(struct gl_client_array *array) -{ - assert(array->Enabled); - - if (array->BufferObj->Name) { - GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr; - GLsizeiptrARB bufSize = (GLsizeiptrARB) array->BufferObj->Size; - - if (offset < bufSize) { - const GLuint stride = array->StrideB ? - array->StrideB : array->_ElementSize; - array->_MaxElement = (bufSize - offset + stride - - array->_ElementSize) / stride; - } - else { - array->_MaxElement = 0; - } - } - else { - /* user-space array, no idea how big it is */ - array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ - } -} - - /** * Returns a pointer to the vertex attribute data in a client array, * or the offset into the vertex buffer for an array that resides in |