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author | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
commit | 807c6931fe683fd844ceec1b023232181e6aae03 (patch) | |
tree | 1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/src/mesa/main/vtxfmt.c | |
parent | 973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff) | |
download | vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.gz vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.bz2 vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.zip |
xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/src/mesa/main/vtxfmt.c')
-rw-r--r-- | mesalib/src/mesa/main/vtxfmt.c | 374 |
1 files changed, 171 insertions, 203 deletions
diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index ca352e88e..6fec7f09b 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -1,203 +1,171 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Gareth Hughes - */ - -#include "glheader.h" -#include "api_arrayelt.h" -#include "context.h" -#include "imports.h" -#include "mtypes.h" -#include "vtxfmt.h" -#include "eval.h" -#include "dlist.h" - - -#if FEATURE_beginend - - -/* The neutral vertex format. This wraps all tnl module functions, - * verifying that the currently-installed module is valid and then - * installing the function pointers in a lazy fashion. It records the - * function pointers that have been swapped out, which allows a fast - * restoration of the neutral module in almost all cases -- a typical - * app might only require 4-6 functions to be modified from the neutral - * baseline, and only restoring these is certainly preferable to doing - * the entire module's 60 or so function pointers. - */ - -#define PRE_LOOPBACK( FUNC ) \ -{ \ - GET_CURRENT_CONTEXT(ctx); \ - struct gl_tnl_module * const tnl = &(ctx->TnlModule); \ - const int tmp_offset = _gloffset_ ## FUNC ; \ - \ - ASSERT( tnl->Current ); \ - ASSERT( tnl->SwapCount < NUM_VERTEX_FORMAT_ENTRIES ); \ - ASSERT( tmp_offset >= 0 ); \ - \ - if (tnl->SwapCount == 0) \ - ctx->Driver.BeginVertices( ctx ); \ - \ - /* Save the swapped function's dispatch entry so it can be */ \ - /* restored later. */ \ - tnl->Swapped[tnl->SwapCount].location = & (((_glapi_proc *)ctx->Exec)[tmp_offset]); \ - tnl->Swapped[tnl->SwapCount].function = (_glapi_proc)TAG(FUNC); \ - tnl->SwapCount++; \ - \ - if ( 0 ) \ - _mesa_debug(ctx, " swapping gl" #FUNC"...\n" ); \ - \ - /* Install the tnl function pointer. */ \ - SET_ ## FUNC(ctx->Exec, tnl->Current->FUNC); \ -} - -#define TAG(x) neutral_##x -#include "vtxfmt_tmp.h" - - -/** - * Use the per-vertex functions found in <vfmt> to initialze the given - * API dispatch table. - */ -static void -install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) -{ - _mesa_install_arrayelt_vtxfmt(tab, vfmt); - - SET_Color3f(tab, vfmt->Color3f); - SET_Color3fv(tab, vfmt->Color3fv); - SET_Color4f(tab, vfmt->Color4f); - SET_Color4fv(tab, vfmt->Color4fv); - SET_EdgeFlag(tab, vfmt->EdgeFlag); - - _mesa_install_eval_vtxfmt(tab, vfmt); - - SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); - SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT); - SET_Indexf(tab, vfmt->Indexf); - SET_Indexfv(tab, vfmt->Indexfv); - SET_Materialfv(tab, vfmt->Materialfv); - SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB); - SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB); - SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB); - SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB); - SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB); - SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB); - SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB); - SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB); - SET_Normal3f(tab, vfmt->Normal3f); - SET_Normal3fv(tab, vfmt->Normal3fv); - SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT); - SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT); - SET_TexCoord1f(tab, vfmt->TexCoord1f); - SET_TexCoord1fv(tab, vfmt->TexCoord1fv); - SET_TexCoord2f(tab, vfmt->TexCoord2f); - SET_TexCoord2fv(tab, vfmt->TexCoord2fv); - SET_TexCoord3f(tab, vfmt->TexCoord3f); - SET_TexCoord3fv(tab, vfmt->TexCoord3fv); - SET_TexCoord4f(tab, vfmt->TexCoord4f); - SET_TexCoord4fv(tab, vfmt->TexCoord4fv); - SET_Vertex2f(tab, vfmt->Vertex2f); - SET_Vertex2fv(tab, vfmt->Vertex2fv); - SET_Vertex3f(tab, vfmt->Vertex3f); - SET_Vertex3fv(tab, vfmt->Vertex3fv); - SET_Vertex4f(tab, vfmt->Vertex4f); - SET_Vertex4fv(tab, vfmt->Vertex4fv); - - _mesa_install_dlist_vtxfmt(tab, vfmt); - - SET_Begin(tab, vfmt->Begin); - SET_End(tab, vfmt->End); - SET_Rectf(tab, vfmt->Rectf); - SET_DrawArrays(tab, vfmt->DrawArrays); - SET_DrawElements(tab, vfmt->DrawElements); - SET_DrawRangeElements(tab, vfmt->DrawRangeElements); - SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT); - SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); - SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); - SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); - SET_DrawArraysInstanced(tab, vfmt->DrawArraysInstanced); - SET_DrawElementsInstanced(tab, vfmt->DrawElementsInstanced); - - /* GL_NV_vertex_program */ - SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); - SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV); - SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV); - SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV); - SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV); - SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV); - SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV); - SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV); -#if FEATURE_ARB_vertex_program - SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB); - SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB); - SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB); - SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB); - SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB); - SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB); - SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); - SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); -#endif -} - - -void _mesa_init_exec_vtxfmt( GLcontext *ctx ) -{ - install_vtxfmt( ctx->Exec, &neutral_vtxfmt ); - ctx->TnlModule.SwapCount = 0; -} - - -void _mesa_install_exec_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) -{ - ctx->TnlModule.Current = vfmt; - _mesa_restore_exec_vtxfmt( ctx ); -} - - -void _mesa_install_save_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) -{ - install_vtxfmt( ctx->Save, vfmt ); -} - - -void _mesa_restore_exec_vtxfmt( GLcontext *ctx ) -{ - struct gl_tnl_module *tnl = &(ctx->TnlModule); - GLuint i; - - /* Restore the neutral tnl module wrapper. - */ - for ( i = 0 ; i < tnl->SwapCount ; i++ ) { - *(tnl->Swapped[i].location) = tnl->Swapped[i].function; - } - - tnl->SwapCount = 0; -} - - -#endif /* FEATURE_beginend */ +/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes
+ */
+
+#include "glheader.h"
+#include "api_arrayelt.h"
+#include "context.h"
+#include "imports.h"
+#include "mtypes.h"
+#include "vtxfmt.h"
+#include "eval.h"
+#include "dlist.h"
+#include "main/dispatch.h"
+
+
+#if FEATURE_beginend
+
+/**
+ * Use the per-vertex functions found in <vfmt> to initialoze the given
+ * API dispatch table.
+ */
+static void
+install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
+{
+ _mesa_install_arrayelt_vtxfmt(tab, vfmt);
+
+ SET_Color3f(tab, vfmt->Color3f);
+ SET_Color3fv(tab, vfmt->Color3fv);
+ SET_Color4f(tab, vfmt->Color4f);
+ SET_Color4fv(tab, vfmt->Color4fv);
+ SET_EdgeFlag(tab, vfmt->EdgeFlag);
+
+ _mesa_install_eval_vtxfmt(tab, vfmt);
+
+ SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
+ SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
+ SET_Indexf(tab, vfmt->Indexf);
+ SET_Indexfv(tab, vfmt->Indexfv);
+ SET_Materialfv(tab, vfmt->Materialfv);
+ SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
+ SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
+ SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
+ SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
+ SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
+ SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
+ SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
+ SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
+ SET_Normal3f(tab, vfmt->Normal3f);
+ SET_Normal3fv(tab, vfmt->Normal3fv);
+ SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
+ SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
+ SET_TexCoord1f(tab, vfmt->TexCoord1f);
+ SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
+ SET_TexCoord2f(tab, vfmt->TexCoord2f);
+ SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
+ SET_TexCoord3f(tab, vfmt->TexCoord3f);
+ SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
+ SET_TexCoord4f(tab, vfmt->TexCoord4f);
+ SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
+ SET_Vertex2f(tab, vfmt->Vertex2f);
+ SET_Vertex2fv(tab, vfmt->Vertex2fv);
+ SET_Vertex3f(tab, vfmt->Vertex3f);
+ SET_Vertex3fv(tab, vfmt->Vertex3fv);
+ SET_Vertex4f(tab, vfmt->Vertex4f);
+ SET_Vertex4fv(tab, vfmt->Vertex4fv);
+
+ _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
+
+ SET_Begin(tab, vfmt->Begin);
+ SET_End(tab, vfmt->End);
+ SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
+
+ SET_Rectf(tab, vfmt->Rectf);
+
+ SET_DrawArrays(tab, vfmt->DrawArrays);
+ SET_DrawElements(tab, vfmt->DrawElements);
+ SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
+ SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
+ SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
+ SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
+ SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
+ SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
+ SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
+
+ /* GL_NV_vertex_program */
+ SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
+ SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
+ SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
+ SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
+ SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
+ SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
+ SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
+ SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
+#if FEATURE_ARB_vertex_program
+ SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
+ SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
+ SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
+ SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
+ SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
+ SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
+ SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
+ SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
+#endif
+
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
+ SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
+ SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
+ SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
+ SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
+ SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
+ SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
+
+ SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
+ SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
+ SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
+ SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
+ SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
+ SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
+ SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
+}
+
+
+/**
+ * Install per-vertex functions into the API dispatch table for execution.
+ */
+void
+_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
+{
+ if (ctx->API == API_OPENGL)
+ install_vtxfmt( ctx->Exec, vfmt );
+}
+
+
+/**
+ * Install per-vertex functions into the API dispatch table for display
+ * list compilation.
+ */
+void
+_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
+{
+ if (ctx->API == API_OPENGL)
+ install_vtxfmt( ctx->Save, vfmt );
+}
+
+
+#endif /* FEATURE_beginend */
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