diff options
author | marha <marha@users.sourceforge.net> | 2011-07-15 11:25:17 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-07-15 11:25:17 +0200 |
commit | 2ce12f084113a0097fa1a0d67e2f8fe1ab70092b (patch) | |
tree | 7001b0332aba46855f1d01d7ef8ed80d134453a9 /mesalib/src/mesa/main | |
parent | d03a5f20114203fd00e0004659fd2617f4c03a32 (diff) | |
download | vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.tar.gz vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.tar.bz2 vcxsrv-2ce12f084113a0097fa1a0d67e2f8fe1ab70092b.zip |
xserver libX11 mesa git update 15 July
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 3835 | ||||
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.h | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.h | 212 | ||||
-rw-r--r-- | mesalib/src/mesa/main/renderbuffer.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/renderbuffer.h | 11 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texobj.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texobj.h | 258 |
8 files changed, 2194 insertions, 2168 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 308555570..c52358ecb 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -1,1918 +1,1917 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file bufferobj.c
- * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
- * \author Brian Paul, Ian Romanick
- */
-
-
-#include "glheader.h"
-#include "enums.h"
-#include "hash.h"
-#include "imports.h"
-#include "image.h"
-#include "context.h"
-#include "bufferobj.h"
-#include "fbobject.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "texobj.h"
-
-
-/* Debug flags */
-/*#define VBO_DEBUG*/
-/*#define BOUNDS_CHECK*/
-
-
-#if FEATURE_OES_mapbuffer
-#define DEFAULT_ACCESS GL_MAP_WRITE_BIT
-#else
-#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
-#endif
-
-
-/**
- * Used as a placeholder for buffer objects between glGenBuffers() and
- * glBindBuffer() so that glIsBuffer() can work correctly.
- */
-static struct gl_buffer_object DummyBufferObject;
-
-
-/**
- * Return pointer to address of a buffer object target.
- * \param ctx the GL context
- * \param target the buffer object target to be retrieved.
- * \return pointer to pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if \c target is invalid.
- */
-static INLINE struct gl_buffer_object **
-get_buffer_target(struct gl_context *ctx, GLenum target)
-{
- switch (target) {
- case GL_ARRAY_BUFFER_ARB:
- return &ctx->Array.ArrayBufferObj;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- return &ctx->Array.ElementArrayBufferObj;
- case GL_PIXEL_PACK_BUFFER_EXT:
- return &ctx->Pack.BufferObj;
- case GL_PIXEL_UNPACK_BUFFER_EXT:
- return &ctx->Unpack.BufferObj;
- case GL_COPY_READ_BUFFER:
- return &ctx->CopyReadBuffer;
- case GL_COPY_WRITE_BUFFER:
- return &ctx->CopyWriteBuffer;
-#if FEATURE_EXT_transform_feedback
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- if (ctx->Extensions.EXT_transform_feedback) {
- return &ctx->TransformFeedback.CurrentBuffer;
- }
- break;
-#endif
- case GL_TEXTURE_BUFFER:
- if (ctx->Extensions.ARB_texture_buffer_object) {
- return &ctx->Texture.BufferObject;
- }
- break;
- default:
- return NULL;
- }
- return NULL;
-}
-
-
-/**
- * Get the buffer object bound to the specified target in a GL context.
- * \param ctx the GL context
- * \param target the buffer object target to be retrieved.
- * \return pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if \c target is invalid.
- */
-static INLINE struct gl_buffer_object *
-get_buffer(struct gl_context *ctx, GLenum target)
-{
- struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
- if (bufObj)
- return *bufObj;
- return NULL;
-}
-
-
-/**
- * Convert a GLbitfield describing the mapped buffer access flags
- * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
- */
-static GLenum
-simplified_access_mode(GLbitfield access)
-{
- const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
- if ((access & rwFlags) == rwFlags)
- return GL_READ_WRITE;
- if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
- return GL_READ_ONLY;
- if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
- return GL_WRITE_ONLY;
- return GL_READ_WRITE; /* this should never happen, but no big deal */
-}
-
-
-/**
- * Tests the subdata range parameters and sets the GL error code for
- * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte of the subdata range.
- * \param size Size, in bytes, of the subdata range.
- * \param caller Name of calling function for recording errors.
- * \return A pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if any of the parameter or state
- * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
- * are invalid.
- *
- * \sa glBufferSubDataARB, glGetBufferSubDataARB
- */
-static struct gl_buffer_object *
-buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
- GLintptrARB offset, GLsizeiptrARB size,
- const char *caller )
-{
- struct gl_buffer_object *bufObj;
-
- if (size < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
- return NULL;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
- return NULL;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
- }
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(size + offset > buffer size)", caller);
- return NULL;
- }
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Buffer is currently mapped */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
- }
-
- return bufObj;
-}
-
-
-/**
- * Allocate and initialize a new buffer object.
- *
- * Default callback for the \c dd_function_table::NewBufferObject() hook.
- */
-static struct gl_buffer_object *
-_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
-{
- struct gl_buffer_object *obj;
-
- (void) ctx;
-
- obj = MALLOC_STRUCT(gl_buffer_object);
- _mesa_initialize_buffer_object(obj, name, target);
- return obj;
-}
-
-
-/**
- * Delete a buffer object.
- *
- * Default callback for the \c dd_function_table::DeleteBuffer() hook.
- */
-static void
-_mesa_delete_buffer_object(struct gl_context *ctx,
- struct gl_buffer_object *bufObj)
-{
- (void) ctx;
-
- if (bufObj->Data)
- free(bufObj->Data);
-
- /* assign strange values here to help w/ debugging */
- bufObj->RefCount = -1000;
- bufObj->Name = ~0;
-
- _glthread_DESTROY_MUTEX(bufObj->Mutex);
- free(bufObj);
-}
-
-
-
-/**
- * Set ptr to bufObj w/ reference counting.
- */
-void
-_mesa_reference_buffer_object(struct gl_context *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj)
-{
- if (*ptr == bufObj)
- return;
-
- if (*ptr) {
- /* Unreference the old buffer */
- GLboolean deleteFlag = GL_FALSE;
- struct gl_buffer_object *oldObj = *ptr;
-
- _glthread_LOCK_MUTEX(oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
- oldObj->RefCount--;
-#if 0
- printf("BufferObj %p %d DECR to %d\n",
- (void *) oldObj, oldObj->Name, oldObj->RefCount);
-#endif
- deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
-
- if (deleteFlag) {
-
- /* some sanity checking: don't delete a buffer still in use */
-#if 0
- /* unfortunately, these tests are invalid during context tear-down */
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
-#endif
-
- ASSERT(ctx->Driver.DeleteBuffer);
- ctx->Driver.DeleteBuffer(ctx, oldObj);
- }
-
- *ptr = NULL;
- }
- ASSERT(!*ptr);
-
- if (bufObj) {
- /* reference new buffer */
- _glthread_LOCK_MUTEX(bufObj->Mutex);
- if (bufObj->RefCount == 0) {
- /* this buffer's being deleted (look just above) */
- /* Not sure this can every really happen. Warn if it does. */
- _mesa_problem(NULL, "referencing deleted buffer object");
- *ptr = NULL;
- }
- else {
- bufObj->RefCount++;
-#if 0
- printf("BufferObj %p %d INCR to %d\n",
- (void *) bufObj, bufObj->Name, bufObj->RefCount);
-#endif
- *ptr = bufObj;
- }
- _glthread_UNLOCK_MUTEX(bufObj->Mutex);
- }
-}
-
-
-/**
- * Initialize a buffer object to default values.
- */
-void
-_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
- GLuint name, GLenum target )
-{
- (void) target;
-
- memset(obj, 0, sizeof(struct gl_buffer_object));
- _glthread_INIT_MUTEX(obj->Mutex);
- obj->RefCount = 1;
- obj->Name = name;
- obj->Usage = GL_STATIC_DRAW_ARB;
- obj->AccessFlags = DEFAULT_ACCESS;
-}
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If \c data is \c NULL,
- * memory will be allocated, but no copy will occur.
- *
- * This is the default callback for \c dd_function_table::BufferData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param size Size, in bytes, of the new data store.
- * \param data Pointer to the data to store in the buffer object. This
- * pointer may be \c NULL.
- * \param usage Hints about how the data will be used.
- * \param bufObj Object to be used.
- *
- * \return GL_TRUE for success, GL_FALSE for failure
- * \sa glBufferDataARB, dd_function_table::BufferData.
- */
-static GLboolean
-_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage,
- struct gl_buffer_object * bufObj )
-{
- void * new_data;
-
- (void) ctx; (void) target;
-
- new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
- if (new_data) {
- bufObj->Data = (GLubyte *) new_data;
- bufObj->Size = size;
- bufObj->Usage = usage;
-
- if (data) {
- memcpy( bufObj->Data, data, size );
- }
-
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by \c size + \c offset extends beyond the end of the buffer or
- * if \c data is \c NULL, no copy is performed.
- *
- * This is the default callback for \c dd_function_table::BufferSubData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte to be modified.
- * \param size Size, in bytes, of the data range.
- * \param data Pointer to the data to store in the buffer object.
- * \param bufObj Object to be used.
- *
- * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
- */
-static void
-_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data,
- struct gl_buffer_object * bufObj )
-{
- (void) ctx; (void) target;
-
- /* this should have been caught in _mesa_BufferSubData() */
- ASSERT(size + offset <= bufObj->Size);
-
- if (bufObj->Data) {
- memcpy( (GLubyte *) bufObj->Data + offset, data, size );
- }
-}
-
-
-/**
- * Retrieve data from a subrange of buffer object. If the data range
- * specified by \c size + \c offset extends beyond the end of the buffer or
- * if \c data is \c NULL, no copy is performed.
- *
- * This is the default callback for \c dd_function_table::GetBufferSubData()
- * Note that all GL error checking will have been done already.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte to be fetched.
- * \param size Size, in bytes, of the data range.
- * \param data Destination for data
- * \param bufObj Object to be used.
- *
- * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
- */
-static void
-_mesa_buffer_get_subdata( struct gl_context *ctx,
- GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, GLvoid * data,
- struct gl_buffer_object * bufObj )
-{
- (void) ctx; (void) target;
-
- if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
- memcpy( data, (GLubyte *) bufObj->Data + offset, size );
- }
-}
-
-
-/**
- * Default callback for \c dd_function_tabel::MapBuffer().
- *
- * The function parameters will have been already tested for errors.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param access Information about how the buffer will be accessed.
- * \param bufObj Object to be mapped.
- * \return A pointer to the object's internal data store that can be accessed
- * by the processor
- *
- * \sa glMapBufferARB, dd_function_table::MapBuffer
- */
-static void *
-_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- (void) access;
- /* Just return a direct pointer to the data */
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* already mapped! */
- return NULL;
- }
- bufObj->Pointer = bufObj->Data;
- bufObj->Length = bufObj->Size;
- bufObj->Offset = 0;
- return bufObj->Pointer;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::MapBufferRange().
- * Called via glMapBufferRange().
- */
-static void *
-_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset,
- GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- assert(!_mesa_bufferobj_mapped(bufObj));
- /* Just return a direct pointer to the data */
- bufObj->Pointer = bufObj->Data + offset;
- bufObj->Length = length;
- bufObj->Offset = offset;
- bufObj->AccessFlags = access;
- return bufObj->Pointer;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::FlushMappedBufferRange().
- * Called via glFlushMappedBufferRange().
- */
-static void
-_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj )
-{
- (void) ctx;
- (void) target;
- (void) offset;
- (void) length;
- (void) obj;
- /* no-op */
-}
-
-
-/**
- * Default callback for \c dd_function_table::MapBuffer().
- *
- * The input parameters will have been already tested for errors.
- *
- * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
- */
-static GLboolean
-_mesa_buffer_unmap( struct gl_context *ctx, GLenum target,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- /* XXX we might assert here that bufObj->Pointer is non-null */
- bufObj->Pointer = NULL;
- bufObj->Length = 0;
- bufObj->Offset = 0;
- bufObj->AccessFlags = 0x0;
- return GL_TRUE;
-}
-
-
-/**
- * Default fallback for \c dd_function_table::CopyBufferSubData().
- * Called via glCopyBuffserSubData().
- */
-static void
-_mesa_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- GLubyte *srcPtr, *dstPtr;
-
- /* buffer should not already be mapped */
- assert(!_mesa_bufferobj_mapped(src));
- assert(!_mesa_bufferobj_mapped(dst));
-
- srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
- GL_READ_ONLY, src);
- dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
- GL_WRITE_ONLY, dst);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
-
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
-}
-
-
-
-/**
- * Initialize the state associated with buffer objects
- */
-void
-_mesa_init_buffer_objects( struct gl_context *ctx )
-{
- memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
- _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
- DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
-
- _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
- ctx->Shared->NullBufferObj);
- _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
- ctx->Shared->NullBufferObj);
-
- _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
- ctx->Shared->NullBufferObj);
- _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
- ctx->Shared->NullBufferObj);
-}
-
-
-void
-_mesa_free_buffer_objects( struct gl_context *ctx )
-{
- _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
-
- _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
- _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
-}
-
-
-/**
- * Bind the specified target to buffer for the specified context.
- * Called by glBindBuffer() and other functions.
- */
-static void
-bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
-{
- struct gl_buffer_object *oldBufObj;
- struct gl_buffer_object *newBufObj = NULL;
- struct gl_buffer_object **bindTarget = NULL;
-
- bindTarget = get_buffer_target(ctx, target);
- if (!bindTarget) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
- return;
- }
-
- /* Get pointer to old buffer object (to be unbound) */
- oldBufObj = *bindTarget;
- if (oldBufObj && oldBufObj->Name == buffer)
- return; /* rebinding the same buffer object- no change */
-
- /*
- * Get pointer to new buffer object (newBufObj)
- */
- if (buffer == 0) {
- /* The spec says there's not a buffer object named 0, but we use
- * one internally because it simplifies things.
- */
- newBufObj = ctx->Shared->NullBufferObj;
- }
- else {
- /* non-default buffer object */
- newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!newBufObj || newBufObj == &DummyBufferObject) {
- /* If this is a new buffer object id, or one which was generated but
- * never used before, allocate a buffer object now.
- */
- ASSERT(ctx->Driver.NewBufferObject);
- newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
- if (!newBufObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
- }
- }
-
- /* bind new buffer */
- _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
-
- /* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer)
- ctx->Driver.BindBuffer( ctx, target, newBufObj );
-}
-
-
-/**
- * Update the default buffer objects in the given context to reference those
- * specified in the shared state and release those referencing the old
- * shared state.
- */
-void
-_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
-{
- /* Bind the NullBufferObj to remove references to those
- * in the shared context hash table.
- */
- bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
- bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
-}
-
-
-
-/**
- * Return the gl_buffer_object for the given ID.
- * Always return NULL for ID 0.
- */
-struct gl_buffer_object *
-_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
-{
- if (buffer == 0)
- return NULL;
- else
- return (struct gl_buffer_object *)
- _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
-}
-
-
-/**
- * If *ptr points to obj, set ptr = the Null/default buffer object.
- * This is a helper for buffer object deletion.
- * The GL spec says that deleting a buffer object causes it to get
- * unbound from all arrays in the current context.
- */
-static void
-unbind(struct gl_context *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *obj)
-{
- if (*ptr == obj) {
- _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
- }
-}
-
-
-/**
- * Plug default/fallback buffer object functions into the device
- * driver hooks.
- */
-void
-_mesa_init_buffer_object_functions(struct dd_function_table *driver)
-{
- /* GL_ARB_vertex/pixel_buffer_object */
- driver->NewBufferObject = _mesa_new_buffer_object;
- driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BindBuffer = NULL;
- driver->BufferData = _mesa_buffer_data;
- driver->BufferSubData = _mesa_buffer_subdata;
- driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->MapBuffer = _mesa_buffer_map;
- driver->UnmapBuffer = _mesa_buffer_unmap;
-
- /* GL_ARB_map_buffer_range */
- driver->MapBufferRange = _mesa_buffer_map_range;
- driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
-
- /* GL_ARB_copy_buffer */
- driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
-}
-
-
-
-/**********************************************************************/
-/* API Functions */
-/**********************************************************************/
-
-void GLAPIENTRY
-_mesa_BindBufferARB(GLenum target, GLuint buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
- _mesa_lookup_enum_by_nr(target), buffer);
-
- bind_buffer_object(ctx, target, buffer);
-}
-
-
-/**
- * Delete a set of buffer objects.
- *
- * \param n Number of buffer objects to delete.
- * \param ids Array of \c n buffer object IDs.
- */
-void GLAPIENTRY
-_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLsizei i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, 0);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
- return;
- }
-
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- for (i = 0; i < n; i++) {
- struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
- if (bufObj) {
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint j;
-
- ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* if mapped, unmap it now */
- ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
- bufObj->AccessFlags = DEFAULT_ACCESS;
- bufObj->Pointer = NULL;
- }
-
- /* unbind any vertex pointers bound to this buffer */
- unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
- unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
- unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
- unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
- unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
- for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
- unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
- }
- for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
- unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
- }
-
- if (ctx->Array.ArrayBufferObj == bufObj) {
- _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
- }
- if (ctx->Array.ElementArrayBufferObj == bufObj) {
- _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
- }
-
- /* unbind any pixel pack/unpack pointers bound to this buffer */
- if (ctx->Pack.BufferObj == bufObj) {
- _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
- }
- if (ctx->Unpack.BufferObj == bufObj) {
- _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
- }
-
- /* The ID is immediately freed for re-use */
- _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
- _mesa_reference_buffer_object(ctx, &bufObj, NULL);
- }
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-}
-
-
-/**
- * Generate a set of unique buffer object IDs and store them in \c buffer.
- *
- * \param n Number of IDs to generate.
- * \param buffer Array of \c n locations to store the IDs.
- */
-void GLAPIENTRY
-_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint first;
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
- return;
- }
-
- if (!buffer) {
- return;
- }
-
- /*
- * This must be atomic (generation and allocation of buffer object IDs)
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
-
- /* Insert the ID and pointer to dummy buffer object into hash table */
- for (i = 0; i < n; i++) {
- _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
- &DummyBufferObject);
- buffer[i] = first + i;
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-}
-
-
-/**
- * Determine if ID is the name of a buffer object.
- *
- * \param id ID of the potential buffer object.
- * \return \c GL_TRUE if \c id is the name of a buffer object,
- * \c GL_FALSE otherwise.
- */
-GLboolean GLAPIENTRY
-_mesa_IsBufferARB(GLuint id)
-{
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- bufObj = _mesa_lookup_bufferobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-
- return bufObj && bufObj != &DummyBufferObject;
-}
-
-
-void GLAPIENTRY
-_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
- _mesa_lookup_enum_by_nr(target),
- (long int) size, data,
- _mesa_lookup_enum_by_nr(usage));
-
- if (size < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
- return;
- }
-
- switch (usage) {
- case GL_STREAM_DRAW_ARB:
- case GL_STREAM_READ_ARB:
- case GL_STREAM_COPY_ARB:
- case GL_STATIC_DRAW_ARB:
- case GL_STATIC_READ_ARB:
- case GL_STATIC_COPY_ARB:
- case GL_DYNAMIC_DRAW_ARB:
- case GL_DYNAMIC_READ_ARB:
- case GL_DYNAMIC_COPY_ARB:
- /* OK */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
- return;
- }
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Unmap the existing buffer. We'll replace it now. Not an error. */
- ctx->Driver.UnmapBuffer(ctx, target, bufObj);
- bufObj->AccessFlags = DEFAULT_ACCESS;
- ASSERT(bufObj->Pointer == NULL);
- }
-
- FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
-
- bufObj->Written = GL_TRUE;
-
-#ifdef VBO_DEBUG
- printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
- bufObj->Name, size, data, usage);
-#endif
-
-#ifdef BOUNDS_CHECK
- size += 100;
-#endif
-
- ASSERT(ctx->Driver.BufferData);
- if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- "glBufferSubDataARB" );
- if (!bufObj) {
- /* error already recorded */
- return;
- }
-
- if (size == 0)
- return;
-
- bufObj->Written = GL_TRUE;
-
- ASSERT(ctx->Driver.BufferSubData);
- ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- "glGetBufferSubDataARB" );
- if (!bufObj) {
- /* error already recorded */
- return;
- }
-
- ASSERT(ctx->Driver.GetBufferSubData);
- ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
-}
-
-
-void * GLAPIENTRY
-_mesa_MapBufferARB(GLenum target, GLenum access)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
- GLbitfield accessFlags;
- void *map;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- switch (access) {
- case GL_READ_ONLY_ARB:
- accessFlags = GL_MAP_READ_BIT;
- break;
- case GL_WRITE_ONLY_ARB:
- accessFlags = GL_MAP_WRITE_BIT;
- break;
- case GL_READ_WRITE_ARB:
- accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
- return NULL;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
- return NULL;
- }
- if (_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
- return NULL;
- }
-
- ASSERT(ctx->Driver.MapBuffer);
- map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
- return NULL;
- }
- else {
- /* The driver callback should have set these fields.
- * This is important because other modules (like VBO) might call
- * the driver function directly.
- */
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == bufObj->Size);
- ASSERT(bufObj->Offset == 0);
- bufObj->AccessFlags = accessFlags;
- }
-
- if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
- bufObj->Written = GL_TRUE;
-
-#ifdef VBO_DEBUG
- printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
- bufObj->Name, bufObj->Size, access);
- if (access == GL_WRITE_ONLY_ARB) {
- GLuint i;
- GLubyte *b = (GLubyte *) bufObj->Pointer;
- for (i = 0; i < bufObj->Size; i++)
- b[i] = i & 0xff;
- }
-#endif
-
-#ifdef BOUNDS_CHECK
- {
- GLubyte *buf = (GLubyte *) bufObj->Pointer;
- GLuint i;
- /* buffer is 100 bytes larger than requested, fill with magic value */
- for (i = 0; i < 100; i++) {
- buf[bufObj->Size - i - 1] = 123;
- }
- }
-#endif
-
- return bufObj->Pointer;
-}
-
-
-GLboolean GLAPIENTRY
-_mesa_UnmapBufferARB(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- GLboolean status = GL_TRUE;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
- return GL_FALSE;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
- return GL_FALSE;
- }
- if (!_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
- return GL_FALSE;
- }
-
-#ifdef BOUNDS_CHECK
- if (bufObj->Access != GL_READ_ONLY_ARB) {
- GLubyte *buf = (GLubyte *) bufObj->Pointer;
- GLuint i;
- /* check that last 100 bytes are still = magic value */
- for (i = 0; i < 100; i++) {
- GLuint pos = bufObj->Size - i - 1;
- if (buf[pos] != 123) {
- _mesa_warning(ctx, "Out of bounds buffer object write detected"
- " at position %d (value = %u)\n",
- pos, buf[pos]);
- }
- }
- }
-#endif
-
-#ifdef VBO_DEBUG
- if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
- GLuint i, unchanged = 0;
- GLubyte *b = (GLubyte *) bufObj->Pointer;
- GLint pos = -1;
- /* check which bytes changed */
- for (i = 0; i < bufObj->Size - 1; i++) {
- if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
- unchanged++;
- if (pos == -1)
- pos = i;
- }
- }
- if (unchanged) {
- printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
- bufObj->Name, unchanged, bufObj->Size, pos);
- }
- }
-#endif
-
- status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
- bufObj->AccessFlags = DEFAULT_ACCESS;
- ASSERT(bufObj->Pointer == NULL);
- ASSERT(bufObj->Offset == 0);
- ASSERT(bufObj->Length == 0);
-
- return status;
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
- return;
- }
-
- switch (pname) {
- case GL_BUFFER_SIZE_ARB:
- *params = (GLint) bufObj->Size;
- return;
- case GL_BUFFER_USAGE_ARB:
- *params = bufObj->Usage;
- return;
- case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(bufObj->AccessFlags);
- return;
- case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
- return;
- case GL_BUFFER_ACCESS_FLAGS:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->AccessFlags;
- return;
- case GL_BUFFER_MAP_OFFSET:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = (GLint) bufObj->Offset;
- return;
- case GL_BUFFER_MAP_LENGTH:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = (GLint) bufObj->Length;
- return;
- default:
- ; /* fall-through */
- }
-
-invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
-}
-
-
-/**
- * New in GL 3.2
- * This is pretty much a duplicate of GetBufferParameteriv() but the
- * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
- */
-void GLAPIENTRY
-_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
- return;
- }
-
- switch (pname) {
- case GL_BUFFER_SIZE_ARB:
- *params = bufObj->Size;
- return;
- case GL_BUFFER_USAGE_ARB:
- *params = bufObj->Usage;
- return;
- case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(bufObj->AccessFlags);
- return;
- case GL_BUFFER_ACCESS_FLAGS:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->AccessFlags;
- return;
- case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
- return;
- case GL_BUFFER_MAP_OFFSET:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->Offset;
- return;
- case GL_BUFFER_MAP_LENGTH:
- if (ctx->VersionMajor < 3)
- goto invalid_pname;
- *params = bufObj->Length;
- return;
- default:
- ; /* fall-through */
- }
-
-invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
-}
-
-
-void GLAPIENTRY
-_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname != GL_BUFFER_MAP_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
- return;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
- return;
- }
-
- *params = bufObj->Pointer;
-}
-
-
-void GLAPIENTRY
-_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *src, *dst;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- src = get_buffer(ctx, readTarget);
- if (!src || !_mesa_is_bufferobj(src)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
- return;
- }
-
- dst = get_buffer(ctx, writeTarget);
- if (!dst || !_mesa_is_bufferobj(dst)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
- return;
- }
-
- if (_mesa_bufferobj_mapped(src)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBuffserSubData(readBuffer is mapped)");
- return;
- }
-
- if (_mesa_bufferobj_mapped(dst)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBuffserSubData(writeBuffer is mapped)");
- return;
- }
-
- if (readOffset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
- return;
- }
-
- if (writeOffset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
- return;
- }
-
- if (readOffset + size > src->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(readOffset + size = %d)",
- (int) (readOffset + size));
- return;
- }
-
- if (writeOffset + size > dst->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(writeOffset + size = %d)",
- (int) (writeOffset + size));
- return;
- }
-
- if (src == dst) {
- if (readOffset + size <= writeOffset) {
- /* OK */
- }
- else if (writeOffset + size <= readOffset) {
- /* OK */
- }
- else {
- /* overlapping src/dst is illegal */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBuffserSubData(overlapping src/dst)");
- return;
- }
- }
-
- ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
-}
-
-
-/**
- * See GL_ARB_map_buffer_range spec
- */
-void * GLAPIENTRY
-_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- void *map;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- if (!ctx->Extensions.ARB_map_buffer_range) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(extension not supported)");
- return NULL;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset = %ld)", (long)offset);
- return NULL;
- }
-
- if (length < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(length = %ld)", (long)length);
- return NULL;
- }
-
- if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(access indicates neither read or write)");
- return NULL;
- }
-
- if ((access & GL_MAP_READ_BIT) &&
- (access & (GL_MAP_INVALIDATE_RANGE_BIT |
- GL_MAP_INVALIDATE_BUFFER_BIT |
- GL_MAP_UNSYNCHRONIZED_BIT))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
- return NULL;
- }
-
- if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
- ((access & GL_MAP_WRITE_BIT) == 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
- return NULL;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glMapBufferRange(target = 0x%x)", target);
- return NULL;
- }
-
- if (offset + length > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset + length > size)");
- return NULL;
- }
-
- if (_mesa_bufferobj_mapped(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(buffer already mapped)");
- return NULL;
- }
-
- ASSERT(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
- access, bufObj);
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
- }
- else {
- /* The driver callback should have set all these fields.
- * This is important because other modules (like VBO) might call
- * the driver function directly.
- */
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == length);
- ASSERT(bufObj->Offset == offset);
- ASSERT(bufObj->AccessFlags == access);
- }
-
- return map;
-}
-
-
-/**
- * See GL_ARB_map_buffer_range spec
- */
-void GLAPIENTRY
-_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!ctx->Extensions.ARB_map_buffer_range) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(extension not supported)");
- return;
- }
-
- if (offset < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset = %ld)", (long)offset);
- return;
- }
-
- if (length < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(length = %ld)", (long)length);
- return;
- }
-
- bufObj = get_buffer(ctx, target);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glMapBufferRange(target = 0x%x)", target);
- return;
- }
-
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(current buffer is 0)");
- return;
- }
-
- if (!_mesa_bufferobj_mapped(bufObj)) {
- /* buffer is not mapped */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(buffer is not mapped)");
- return;
- }
-
- if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
- return;
- }
-
- if (offset + length > bufObj->Length) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
- (long)offset, (long)length, (long)bufObj->Length);
- return;
- }
-
- ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
-
- if (ctx->Driver.FlushMappedBufferRange)
- ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
-}
-
-
-#if FEATURE_APPLE_object_purgeable
-static GLenum
-buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_buffer_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
- if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.BufferObjectPurgeable)
- retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_renderbuffer *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_renderbuffer(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.RenderObjectPurgeable)
- retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_texture_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_texture(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectPurgeable(name = 0x%x) is already purgeable", name);
- return GL_VOLATILE_APPLE;
- }
-
- bufObj->Purgeable = GL_TRUE;
-
- retval = GL_VOLATILE_APPLE;
- if (ctx->Driver.TextureObjectPurgeable)
- retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-GLenum GLAPIENTRY
-_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- GLenum retval;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectPurgeable(name = 0x%x)", name);
- return 0;
- }
-
- switch (option) {
- case GL_VOLATILE_APPLE:
- case GL_RELEASED_APPLE:
- /* legal */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectPurgeable(name = 0x%x) invalid option: %d",
- name, option);
- return 0;
- }
-
- switch (objectType) {
- case GL_TEXTURE:
- retval = texture_object_purgeable(ctx, name, option);
- break;
- case GL_RENDERBUFFER_EXT:
- retval = renderbuffer_purgeable(ctx, name, option);
- break;
- case GL_BUFFER_OBJECT_APPLE:
- retval = buffer_object_purgeable(ctx, name, option);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectPurgeable(name = 0x%x) invalid type: %d",
- name, objectType);
- return 0;
- }
-
- /* In strict conformance to the spec, we must only return VOLATILE when
- * when passed the VOLATILE option. Madness.
- *
- * XXX First fix the spec, then fix me.
- */
- return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
-}
-
-
-static GLenum
-buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_buffer_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is "
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.BufferObjectUnpurgeable)
- retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_renderbuffer *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_renderbuffer(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is "
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.RenderObjectUnpurgeable)
- retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-static GLenum
-texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
-{
- struct gl_texture_object *bufObj;
- GLenum retval;
-
- bufObj = _mesa_lookup_texture(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- if (! bufObj->Purgeable) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glObjectUnpurgeable(name = 0x%x) object is"
- " already \"unpurged\"", name);
- return 0;
- }
-
- bufObj->Purgeable = GL_FALSE;
-
- retval = option;
- if (ctx->Driver.TextureObjectUnpurgeable)
- retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
-
- return retval;
-}
-
-
-GLenum GLAPIENTRY
-_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return 0;
- }
-
- switch (option) {
- case GL_RETAINED_APPLE:
- case GL_UNDEFINED_APPLE:
- /* legal */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
- name, option);
- return 0;
- }
-
- switch (objectType) {
- case GL_BUFFER_OBJECT_APPLE:
- return buffer_object_unpurgeable(ctx, name, option);
- case GL_TEXTURE:
- return texture_object_unpurgeable(ctx, name, option);
- case GL_RENDERBUFFER_EXT:
- return renderbuffer_unpurgeable(ctx, name, option);
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
- name, objectType);
- return 0;
- }
-}
-
-
-static void
-get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetObjectParameteriv(name = 0x%x) invalid object", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = bufObj->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-static void
-get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
- if (!rb) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = rb->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-static void
-get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
- GLenum pname, GLint *params)
-{
- struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glObjectUnpurgeable(name = 0x%x)", name);
- return;
- }
-
- switch (pname) {
- case GL_PURGEABLE_APPLE:
- *params = texObj->Purgeable;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
- name, pname);
- break;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
- GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetObjectParameteriv(name = 0x%x)", name);
- return;
- }
-
- switch (objectType) {
- case GL_TEXTURE:
- get_texture_object_parameteriv(ctx, name, pname, params);
- break;
- case GL_BUFFER_OBJECT_APPLE:
- get_buffer_object_parameteriv(ctx, name, pname, params);
- break;
- case GL_RENDERBUFFER_EXT:
- get_renderbuffer_parameteriv(ctx, name, pname, params);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
- name, objectType);
- }
-}
-
-#endif /* FEATURE_APPLE_object_purgeable */
+/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file bufferobj.c + * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions. + * \author Brian Paul, Ian Romanick + */ + + +#include "glheader.h" +#include "enums.h" +#include "hash.h" +#include "imports.h" +#include "image.h" +#include "context.h" +#include "bufferobj.h" +#include "fbobject.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "texobj.h" + + +/* Debug flags */ +/*#define VBO_DEBUG*/ +/*#define BOUNDS_CHECK*/ + + +#if FEATURE_OES_mapbuffer +#define DEFAULT_ACCESS GL_MAP_WRITE_BIT +#else +#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT) +#endif + + +/** + * Used as a placeholder for buffer objects between glGenBuffers() and + * glBindBuffer() so that glIsBuffer() can work correctly. + */ +static struct gl_buffer_object DummyBufferObject; + + +/** + * Return pointer to address of a buffer object target. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object ** +get_buffer_target(struct gl_context *ctx, GLenum target) +{ + switch (target) { + case GL_ARRAY_BUFFER_ARB: + return &ctx->Array.ArrayBufferObj; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + return &ctx->Array.ElementArrayBufferObj; + case GL_PIXEL_PACK_BUFFER_EXT: + return &ctx->Pack.BufferObj; + case GL_PIXEL_UNPACK_BUFFER_EXT: + return &ctx->Unpack.BufferObj; + case GL_COPY_READ_BUFFER: + return &ctx->CopyReadBuffer; + case GL_COPY_WRITE_BUFFER: + return &ctx->CopyWriteBuffer; +#if FEATURE_EXT_transform_feedback + case GL_TRANSFORM_FEEDBACK_BUFFER: + if (ctx->Extensions.EXT_transform_feedback) { + return &ctx->TransformFeedback.CurrentBuffer; + } + break; +#endif + case GL_TEXTURE_BUFFER: + if (ctx->Extensions.ARB_texture_buffer_object) { + return &ctx->Texture.BufferObject; + } + break; + default: + return NULL; + } + return NULL; +} + + +/** + * Get the buffer object bound to the specified target in a GL context. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object * +get_buffer(struct gl_context *ctx, GLenum target) +{ + struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); + if (bufObj) + return *bufObj; + return NULL; +} + + +/** + * Convert a GLbitfield describing the mapped buffer access flags + * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. + */ +static GLenum +simplified_access_mode(GLbitfield access) +{ + const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + if ((access & rwFlags) == rwFlags) + return GL_READ_WRITE; + if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) + return GL_READ_ONLY; + if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) + return GL_WRITE_ONLY; + return GL_READ_WRITE; /* this should never happen, but no big deal */ +} + + +/** + * Tests the subdata range parameters and sets the GL error code for + * \c glBufferSubDataARB and \c glGetBufferSubDataARB. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte of the subdata range. + * \param size Size, in bytes, of the subdata range. + * \param caller Name of calling function for recording errors. + * \return A pointer to the buffer object bound to \c target in the + * specified context or \c NULL if any of the parameter or state + * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB + * are invalid. + * + * \sa glBufferSubDataARB, glGetBufferSubDataARB + */ +static struct gl_buffer_object * +buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + const char *caller ) +{ + struct gl_buffer_object *bufObj; + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller); + return NULL; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); + return NULL; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } + if (offset + size > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(size + offset > buffer size)", caller); + return NULL; + } + if (_mesa_bufferobj_mapped(bufObj)) { + /* Buffer is currently mapped */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); + return NULL; + } + + return bufObj; +} + + +/** + * Allocate and initialize a new buffer object. + * + * Default callback for the \c dd_function_table::NewBufferObject() hook. + */ +static struct gl_buffer_object * +_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target ) +{ + struct gl_buffer_object *obj; + + (void) ctx; + + obj = MALLOC_STRUCT(gl_buffer_object); + _mesa_initialize_buffer_object(obj, name, target); + return obj; +} + + +/** + * Delete a buffer object. + * + * Default callback for the \c dd_function_table::DeleteBuffer() hook. + */ +static void +_mesa_delete_buffer_object(struct gl_context *ctx, + struct gl_buffer_object *bufObj) +{ + (void) ctx; + + if (bufObj->Data) + free(bufObj->Data); + + /* assign strange values here to help w/ debugging */ + bufObj->RefCount = -1000; + bufObj->Name = ~0; + + _glthread_DESTROY_MUTEX(bufObj->Mutex); + free(bufObj); +} + + + +/** + * Set ptr to bufObj w/ reference counting. + * This is normally only called from the _mesa_reference_buffer_object() macro + * when there's a real pointer change. + */ +void +_mesa_reference_buffer_object_(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj) +{ + if (*ptr) { + /* Unreference the old buffer */ + GLboolean deleteFlag = GL_FALSE; + struct gl_buffer_object *oldObj = *ptr; + + _glthread_LOCK_MUTEX(oldObj->Mutex); + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("BufferObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldObj->Mutex); + + if (deleteFlag) { + + /* some sanity checking: don't delete a buffer still in use */ +#if 0 + /* unfortunately, these tests are invalid during context tear-down */ + ASSERT(ctx->Array.ArrayBufferObj != bufObj); + ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); + ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); +#endif + + ASSERT(ctx->Driver.DeleteBuffer); + ctx->Driver.DeleteBuffer(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (bufObj) { + /* reference new buffer */ + _glthread_LOCK_MUTEX(bufObj->Mutex); + if (bufObj->RefCount == 0) { + /* this buffer's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted buffer object"); + *ptr = NULL; + } + else { + bufObj->RefCount++; +#if 0 + printf("BufferObj %p %d INCR to %d\n", + (void *) bufObj, bufObj->Name, bufObj->RefCount); +#endif + *ptr = bufObj; + } + _glthread_UNLOCK_MUTEX(bufObj->Mutex); + } +} + + +/** + * Initialize a buffer object to default values. + */ +void +_mesa_initialize_buffer_object( struct gl_buffer_object *obj, + GLuint name, GLenum target ) +{ + (void) target; + + memset(obj, 0, sizeof(struct gl_buffer_object)); + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + obj->Name = name; + obj->Usage = GL_STATIC_DRAW_ARB; + obj->AccessFlags = DEFAULT_ACCESS; +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If \c data is \c NULL, + * memory will be allocated, but no copy will occur. + * + * This is the default callback for \c dd_function_table::BufferData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param size Size, in bytes, of the new data store. + * \param data Pointer to the data to store in the buffer object. This + * pointer may be \c NULL. + * \param usage Hints about how the data will be used. + * \param bufObj Object to be used. + * + * \return GL_TRUE for success, GL_FALSE for failure + * \sa glBufferDataARB, dd_function_table::BufferData. + */ +static GLboolean +_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage, + struct gl_buffer_object * bufObj ) +{ + void * new_data; + + (void) ctx; (void) target; + + new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); + if (new_data) { + bufObj->Data = (GLubyte *) new_data; + bufObj->Size = size; + bufObj->Usage = usage; + + if (data) { + memcpy( bufObj->Data, data, size ); + } + + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This is the default callback for \c dd_function_table::BufferSubData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be modified. + * \param size Size, in bytes, of the data range. + * \param data Pointer to the data to store in the buffer object. + * \param bufObj Object to be used. + * + * \sa glBufferSubDataARB, dd_function_table::BufferSubData. + */ +static void +_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + (void) ctx; (void) target; + + /* this should have been caught in _mesa_BufferSubData() */ + ASSERT(size + offset <= bufObj->Size); + + if (bufObj->Data) { + memcpy( (GLubyte *) bufObj->Data + offset, data, size ); + } +} + + +/** + * Retrieve data from a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This is the default callback for \c dd_function_table::GetBufferSubData() + * Note that all GL error checking will have been done already. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be fetched. + * \param size Size, in bytes, of the data range. + * \param data Destination for data + * \param bufObj Object to be used. + * + * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. + */ +static void +_mesa_buffer_get_subdata( struct gl_context *ctx, + GLenum target, GLintptrARB offset, + GLsizeiptrARB size, GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + (void) ctx; (void) target; + + if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { + memcpy( data, (GLubyte *) bufObj->Data + offset, size ); + } +} + + +/** + * Default callback for \c dd_function_tabel::MapBuffer(). + * + * The function parameters will have been already tested for errors. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param access Information about how the buffer will be accessed. + * \param bufObj Object to be mapped. + * \return A pointer to the object's internal data store that can be accessed + * by the processor + * + * \sa glMapBufferARB, dd_function_table::MapBuffer + */ +static void * +_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + (void) access; + /* Just return a direct pointer to the data */ + if (_mesa_bufferobj_mapped(bufObj)) { + /* already mapped! */ + return NULL; + } + bufObj->Pointer = bufObj->Data; + bufObj->Length = bufObj->Size; + bufObj->Offset = 0; + return bufObj->Pointer; +} + + +/** + * Default fallback for \c dd_function_table::MapBufferRange(). + * Called via glMapBufferRange(). + */ +static void * +_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + assert(!_mesa_bufferobj_mapped(bufObj)); + /* Just return a direct pointer to the data */ + bufObj->Pointer = bufObj->Data + offset; + bufObj->Length = length; + bufObj->Offset = offset; + bufObj->AccessFlags = access; + return bufObj->Pointer; +} + + +/** + * Default fallback for \c dd_function_table::FlushMappedBufferRange(). + * Called via glFlushMappedBufferRange(). + */ +static void +_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj ) +{ + (void) ctx; + (void) target; + (void) offset; + (void) length; + (void) obj; + /* no-op */ +} + + +/** + * Default callback for \c dd_function_table::MapBuffer(). + * + * The input parameters will have been already tested for errors. + * + * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer + */ +static GLboolean +_mesa_buffer_unmap( struct gl_context *ctx, GLenum target, + struct gl_buffer_object *bufObj ) +{ + (void) ctx; + (void) target; + /* XXX we might assert here that bufObj->Pointer is non-null */ + bufObj->Pointer = NULL; + bufObj->Length = 0; + bufObj->Offset = 0; + bufObj->AccessFlags = 0x0; + return GL_TRUE; +} + + +/** + * Default fallback for \c dd_function_table::CopyBufferSubData(). + * Called via glCopyBuffserSubData(). + */ +static void +_mesa_copy_buffer_subdata(struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GLubyte *srcPtr, *dstPtr; + + /* buffer should not already be mapped */ + assert(!_mesa_bufferobj_mapped(src)); + assert(!_mesa_bufferobj_mapped(dst)); + + srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, + GL_READ_ONLY, src); + dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER, + GL_WRITE_ONLY, dst); + + if (srcPtr && dstPtr) + memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + + ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); + ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); +} + + + +/** + * Initialize the state associated with buffer objects + */ +void +_mesa_init_buffer_objects( struct gl_context *ctx ) +{ + memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); + _glthread_INIT_MUTEX(DummyBufferObject.Mutex); + DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ + + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, + ctx->Shared->NullBufferObj); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, + ctx->Shared->NullBufferObj); +} + + +void +_mesa_free_buffer_objects( struct gl_context *ctx ) +{ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); +} + + +/** + * Bind the specified target to buffer for the specified context. + * Called by glBindBuffer() and other functions. + */ +static void +bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) +{ + struct gl_buffer_object *oldBufObj; + struct gl_buffer_object *newBufObj = NULL; + struct gl_buffer_object **bindTarget = NULL; + + bindTarget = get_buffer_target(ctx, target); + if (!bindTarget) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target); + return; + } + + /* Get pointer to old buffer object (to be unbound) */ + oldBufObj = *bindTarget; + if (oldBufObj && oldBufObj->Name == buffer) + return; /* rebinding the same buffer object- no change */ + + /* + * Get pointer to new buffer object (newBufObj) + */ + if (buffer == 0) { + /* The spec says there's not a buffer object named 0, but we use + * one internally because it simplifies things. + */ + newBufObj = ctx->Shared->NullBufferObj; + } + else { + /* non-default buffer object */ + newBufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (!newBufObj || newBufObj == &DummyBufferObject) { + /* If this is a new buffer object id, or one which was generated but + * never used before, allocate a buffer object now. + */ + ASSERT(ctx->Driver.NewBufferObject); + newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); + if (!newBufObj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); + return; + } + _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj); + } + } + + /* bind new buffer */ + _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); + + /* Pass BindBuffer call to device driver */ + if (ctx->Driver.BindBuffer) + ctx->Driver.BindBuffer( ctx, target, newBufObj ); +} + + +/** + * Update the default buffer objects in the given context to reference those + * specified in the shared state and release those referencing the old + * shared state. + */ +void +_mesa_update_default_objects_buffer_objects(struct gl_context *ctx) +{ + /* Bind the NullBufferObj to remove references to those + * in the shared context hash table. + */ + bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0); + bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0); +} + + + +/** + * Return the gl_buffer_object for the given ID. + * Always return NULL for ID 0. + */ +struct gl_buffer_object * +_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer) +{ + if (buffer == 0) + return NULL; + else + return (struct gl_buffer_object *) + _mesa_HashLookup(ctx->Shared->BufferObjects, buffer); +} + + +/** + * If *ptr points to obj, set ptr = the Null/default buffer object. + * This is a helper for buffer object deletion. + * The GL spec says that deleting a buffer object causes it to get + * unbound from all arrays in the current context. + */ +static void +unbind(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *obj) +{ + if (*ptr == obj) { + _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); + } +} + + +/** + * Plug default/fallback buffer object functions into the device + * driver hooks. + */ +void +_mesa_init_buffer_object_functions(struct dd_function_table *driver) +{ + /* GL_ARB_vertex/pixel_buffer_object */ + driver->NewBufferObject = _mesa_new_buffer_object; + driver->DeleteBuffer = _mesa_delete_buffer_object; + driver->BindBuffer = NULL; + driver->BufferData = _mesa_buffer_data; + driver->BufferSubData = _mesa_buffer_subdata; + driver->GetBufferSubData = _mesa_buffer_get_subdata; + driver->MapBuffer = _mesa_buffer_map; + driver->UnmapBuffer = _mesa_buffer_unmap; + + /* GL_ARB_map_buffer_range */ + driver->MapBufferRange = _mesa_buffer_map_range; + driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range; + + /* GL_ARB_copy_buffer */ + driver->CopyBufferSubData = _mesa_copy_buffer_subdata; +} + + + +/**********************************************************************/ +/* API Functions */ +/**********************************************************************/ + +void GLAPIENTRY +_mesa_BindBufferARB(GLenum target, GLuint buffer) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", + _mesa_lookup_enum_by_nr(target), buffer); + + bind_buffer_object(ctx, target, buffer); +} + + +/** + * Delete a set of buffer objects. + * + * \param n Number of buffer objects to delete. + * \param ids Array of \c n buffer object IDs. + */ +void GLAPIENTRY +_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) +{ + GET_CURRENT_CONTEXT(ctx); + GLsizei i; + ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); + return; + } + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + for (i = 0; i < n; i++) { + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); + if (bufObj) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint j; + + ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject); + + if (_mesa_bufferobj_mapped(bufObj)) { + /* if mapped, unmap it now */ + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->AccessFlags = DEFAULT_ACCESS; + bufObj->Pointer = NULL; + } + + /* unbind any vertex pointers bound to this buffer */ + unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj); + unbind(ctx, &arrayObj->Weight.BufferObj, bufObj); + unbind(ctx, &arrayObj->Normal.BufferObj, bufObj); + unbind(ctx, &arrayObj->Color.BufferObj, bufObj); + unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj); + unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj); + unbind(ctx, &arrayObj->Index.BufferObj, bufObj); + unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj); + for (j = 0; j < Elements(arrayObj->TexCoord); j++) { + unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj); + } + for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) { + unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); + } + + if (ctx->Array.ArrayBufferObj == bufObj) { + _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); + } + if (ctx->Array.ElementArrayBufferObj == bufObj) { + _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); + } + + /* unbind any pixel pack/unpack pointers bound to this buffer */ + if (ctx->Pack.BufferObj == bufObj) { + _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); + } + if (ctx->Unpack.BufferObj == bufObj) { + _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); + } + + /* The ID is immediately freed for re-use */ + _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]); + _mesa_reference_buffer_object(ctx, &bufObj, NULL); + } + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +/** + * Generate a set of unique buffer object IDs and store them in \c buffer. + * + * \param n Number of IDs to generate. + * \param buffer Array of \c n locations to store the IDs. + */ +void GLAPIENTRY +_mesa_GenBuffersARB(GLsizei n, GLuint *buffer) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint first; + GLint i; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGenBuffers(%d)\n", n); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); + return; + } + + if (!buffer) { + return; + } + + /* + * This must be atomic (generation and allocation of buffer object IDs) + */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); + + /* Insert the ID and pointer to dummy buffer object into hash table */ + for (i = 0; i < n; i++) { + _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, + &DummyBufferObject); + buffer[i] = first + i; + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +/** + * Determine if ID is the name of a buffer object. + * + * \param id ID of the potential buffer object. + * \return \c GL_TRUE if \c id is the name of a buffer object, + * \c GL_FALSE otherwise. + */ +GLboolean GLAPIENTRY +_mesa_IsBufferARB(GLuint id) +{ + struct gl_buffer_object *bufObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + bufObj = _mesa_lookup_bufferobj(ctx, id); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + return bufObj && bufObj != &DummyBufferObject; +} + + +void GLAPIENTRY +_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", + _mesa_lookup_enum_by_nr(target), + (long int) size, data, + _mesa_lookup_enum_by_nr(usage)); + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); + return; + } + + switch (usage) { + case GL_STREAM_DRAW_ARB: + case GL_STREAM_READ_ARB: + case GL_STREAM_COPY_ARB: + case GL_STATIC_DRAW_ARB: + case GL_STATIC_READ_ARB: + case GL_STATIC_COPY_ARB: + case GL_DYNAMIC_DRAW_ARB: + case GL_DYNAMIC_READ_ARB: + case GL_DYNAMIC_COPY_ARB: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" ); + return; + } + + if (_mesa_bufferobj_mapped(bufObj)) { + /* Unmap the existing buffer. We'll replace it now. Not an error. */ + ctx->Driver.UnmapBuffer(ctx, target, bufObj); + bufObj->AccessFlags = DEFAULT_ACCESS; + ASSERT(bufObj->Pointer == NULL); + } + + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + + bufObj->Written = GL_TRUE; + +#ifdef VBO_DEBUG + printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", + bufObj->Name, size, data, usage); +#endif + +#ifdef BOUNDS_CHECK + size += 100; +#endif + + ASSERT(ctx->Driver.BufferData); + if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()"); + } +} + + +void GLAPIENTRY +_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, + "glBufferSubDataARB" ); + if (!bufObj) { + /* error already recorded */ + return; + } + + if (size == 0) + return; + + bufObj->Written = GL_TRUE; + + ASSERT(ctx->Driver.BufferSubData); + ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); +} + + +void GLAPIENTRY +_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, + GLsizeiptrARB size, void * data) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, + "glGetBufferSubDataARB" ); + if (!bufObj) { + /* error already recorded */ + return; + } + + ASSERT(ctx->Driver.GetBufferSubData); + ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); +} + + +void * GLAPIENTRY +_mesa_MapBufferARB(GLenum target, GLenum access) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; + GLbitfield accessFlags; + void *map; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (access) { + case GL_READ_ONLY_ARB: + accessFlags = GL_MAP_READ_BIT; + break; + case GL_WRITE_ONLY_ARB: + accessFlags = GL_MAP_WRITE_BIT; + break; + case GL_READ_WRITE_ARB: + accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" ); + return NULL; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" ); + return NULL; + } + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); + return NULL; + } + + ASSERT(ctx->Driver.MapBuffer); + map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); + return NULL; + } + else { + /* The driver callback should have set these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == bufObj->Size); + ASSERT(bufObj->Offset == 0); + bufObj->AccessFlags = accessFlags; + } + + if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) + bufObj->Written = GL_TRUE; + +#ifdef VBO_DEBUG + printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", + bufObj->Name, bufObj->Size, access); + if (access == GL_WRITE_ONLY_ARB) { + GLuint i; + GLubyte *b = (GLubyte *) bufObj->Pointer; + for (i = 0; i < bufObj->Size; i++) + b[i] = i & 0xff; + } +#endif + +#ifdef BOUNDS_CHECK + { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* buffer is 100 bytes larger than requested, fill with magic value */ + for (i = 0; i < 100; i++) { + buf[bufObj->Size - i - 1] = 123; + } + } +#endif + + return bufObj->Pointer; +} + + +GLboolean GLAPIENTRY +_mesa_UnmapBufferARB(GLenum target) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + GLboolean status = GL_TRUE; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" ); + return GL_FALSE; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); + return GL_FALSE; + } + if (!_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); + return GL_FALSE; + } + +#ifdef BOUNDS_CHECK + if (bufObj->Access != GL_READ_ONLY_ARB) { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* check that last 100 bytes are still = magic value */ + for (i = 0; i < 100; i++) { + GLuint pos = bufObj->Size - i - 1; + if (buf[pos] != 123) { + _mesa_warning(ctx, "Out of bounds buffer object write detected" + " at position %d (value = %u)\n", + pos, buf[pos]); + } + } + } +#endif + +#ifdef VBO_DEBUG + if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) { + GLuint i, unchanged = 0; + GLubyte *b = (GLubyte *) bufObj->Pointer; + GLint pos = -1; + /* check which bytes changed */ + for (i = 0; i < bufObj->Size - 1; i++) { + if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) { + unchanged++; + if (pos == -1) + pos = i; + } + } + if (unchanged) { + printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", + bufObj->Name, unchanged, bufObj->Size, pos); + } + } +#endif + + status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); + bufObj->AccessFlags = DEFAULT_ACCESS; + ASSERT(bufObj->Pointer == NULL); + ASSERT(bufObj->Offset == 0); + ASSERT(bufObj->Length == 0); + + return status; +} + + +void GLAPIENTRY +_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = (GLint) bufObj->Size; + return; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + return; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + return; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Length; + return; + default: + ; /* fall-through */ + } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + return; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + return; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Length; + return; + default: + ; /* fall-through */ + } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +void GLAPIENTRY +_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname != GL_BUFFER_MAP_POINTER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)"); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); + return; + } + + *params = bufObj->Pointer; +} + + +void GLAPIENTRY +_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *src, *dst; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + src = get_buffer(ctx, readTarget); + if (!src || !_mesa_is_bufferobj(src)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(readTarget = 0x%x)", readTarget); + return; + } + + dst = get_buffer(ctx, writeTarget); + if (!dst || !_mesa_is_bufferobj(dst)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget); + return; + } + + if (_mesa_bufferobj_mapped(src)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(readBuffer is mapped)"); + return; + } + + if (_mesa_bufferobj_mapped(dst)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(writeBuffer is mapped)"); + return; + } + + if (readOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset = %d)", (int) readOffset); + return; + } + + if (writeOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset); + return; + } + + if (readOffset + size > src->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset + size = %d)", + (int) (readOffset + size)); + return; + } + + if (writeOffset + size > dst->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset + size = %d)", + (int) (writeOffset + size)); + return; + } + + if (src == dst) { + if (readOffset + size <= writeOffset) { + /* OK */ + } + else if (writeOffset + size <= readOffset) { + /* OK */ + } + else { + /* overlapping src/dst is illegal */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(overlapping src/dst)"); + return; + } + } + + ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); +} + + +/** + * See GL_ARB_map_buffer_range spec + */ +void * GLAPIENTRY +_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, + GLbitfield access) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + void *map; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + if (!ctx->Extensions.ARB_map_buffer_range) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(extension not supported)"); + return NULL; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset = %ld)", (long)offset); + return NULL; + } + + if (length < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(length = %ld)", (long)length); + return NULL; + } + + if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(access indicates neither read or write)"); + return NULL; + } + + if ((access & GL_MAP_READ_BIT) && + (access & (GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_INVALIDATE_BUFFER_BIT | + GL_MAP_UNSYNCHRONIZED_BIT))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(invalid access flags)"); + return NULL; + } + + if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) && + ((access & GL_MAP_WRITE_BIT) == 0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(invalid access flags)"); + return NULL; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj || !_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glMapBufferRange(target = 0x%x)", target); + return NULL; + } + + if (offset + length > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset + length > size)"); + return NULL; + } + + if (_mesa_bufferobj_mapped(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(buffer already mapped)"); + return NULL; + } + + ASSERT(ctx->Driver.MapBufferRange); + map = ctx->Driver.MapBufferRange(ctx, target, offset, length, + access, bufObj); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); + } + else { + /* The driver callback should have set all these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == length); + ASSERT(bufObj->Offset == offset); + ASSERT(bufObj->AccessFlags == access); + } + + return map; +} + + +/** + * See GL_ARB_map_buffer_range spec + */ +void GLAPIENTRY +_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_map_buffer_range) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(extension not supported)"); + return; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset = %ld)", (long)offset); + return; + } + + if (length < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(length = %ld)", (long)length); + return; + } + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glMapBufferRange(target = 0x%x)", target); + return; + } + + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(current buffer is 0)"); + return; + } + + if (!_mesa_bufferobj_mapped(bufObj)) { + /* buffer is not mapped */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(buffer is not mapped)"); + return; + } + + if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)"); + return; + } + + if (offset + length > bufObj->Length) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glMapBufferRange(offset %ld + length %ld > mapped length %ld)", + (long)offset, (long)length, (long)bufObj->Length); + return; + } + + ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT); + + if (ctx->Driver.FlushMappedBufferRange) + ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); +} + + +#if FEATURE_APPLE_object_purgeable +static GLenum +buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" ); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.BufferObjectPurgeable) + retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.RenderObjectPurgeable) + retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.TextureObjectPurgeable) + retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GLenum retval; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_VOLATILE_APPLE: + case GL_RELEASED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_TEXTURE: + retval = texture_object_purgeable(ctx, name, option); + break; + case GL_RENDERBUFFER_EXT: + retval = renderbuffer_purgeable(ctx, name, option); + break; + case GL_BUFFER_OBJECT_APPLE: + retval = buffer_object_purgeable(ctx, name, option); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } + + /* In strict conformance to the spec, we must only return VOLATILE when + * when passed the VOLATILE option. Madness. + * + * XXX First fix the spec, then fix me. + */ + return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval; +} + + +static GLenum +buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.BufferObjectUnpurgeable) + retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.RenderObjectUnpurgeable) + retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is" + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = option; + if (ctx->Driver.TextureObjectUnpurgeable) + retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_RETAINED_APPLE: + case GL_UNDEFINED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_BUFFER_OBJECT_APPLE: + return buffer_object_unpurgeable(ctx, name, option); + case GL_TEXTURE: + return texture_object_unpurgeable(ctx, name, option); + case GL_RENDERBUFFER_EXT: + return renderbuffer_unpurgeable(ctx, name, option); + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } +} + + +static void +get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x) invalid object", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name); + if (!rb) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = rb->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +get_texture_object_parameteriv(struct gl_context *ctx, GLuint name, + GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = texObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, + GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x)", name); + return; + } + + switch (objectType) { + case GL_TEXTURE: + get_texture_object_parameteriv(ctx, name, pname, params); + break; + case GL_BUFFER_OBJECT_APPLE: + get_buffer_object_parameteriv(ctx, name, pname, params); + break; + case GL_RENDERBUFFER_EXT: + get_renderbuffer_parameteriv(ctx, name, pname, params); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid type: %d", + name, objectType); + } +} + +#endif /* FEATURE_APPLE_object_purgeable */ diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h index 91fa073b6..f82e41411 100644 --- a/mesalib/src/mesa/main/bufferobj.h +++ b/mesalib/src/mesa/main/bufferobj.h @@ -75,9 +75,19 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, GLuint name, GLenum target ); extern void +_mesa_reference_buffer_object_(struct gl_context *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj); + +static INLINE void _mesa_reference_buffer_object(struct gl_context *ctx, struct gl_buffer_object **ptr, - struct gl_buffer_object *bufObj); + struct gl_buffer_object *bufObj) +{ + if (*ptr != bufObj) + _mesa_reference_buffer_object_(ctx, ptr, bufObj); +} + extern void _mesa_init_buffer_object_functions(struct dd_function_table *driver); diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 6e2ce7421..e27569a6f 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -232,17 +232,13 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) /** * Set *ptr to point to fb, with refcounting and locking. + * This is normally only called from the _mesa_reference_framebuffer() macro + * when there's a real pointer change. */ void -_mesa_reference_framebuffer(struct gl_framebuffer **ptr, - struct gl_framebuffer *fb) +_mesa_reference_framebuffer_(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb) { - assert(ptr); - if (*ptr == fb) { - /* no change */ - return; - } - if (*ptr) { /* unreference old renderbuffer */ GLboolean deleteFlag = GL_FALSE; diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h index 261f84515..b2b29a7a1 100644 --- a/mesalib/src/mesa/main/framebuffer.h +++ b/mesalib/src/mesa/main/framebuffer.h @@ -1,102 +1,110 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef FRAMEBUFFER_H
-#define FRAMEBUFFER_H
-
-#include "glheader.h"
-
-struct gl_config;
-struct gl_context;
-
-extern struct gl_framebuffer *
-_mesa_create_framebuffer(const struct gl_config *visual);
-
-extern struct gl_framebuffer *
-_mesa_new_framebuffer(struct gl_context *ctx, GLuint name);
-
-extern void
-_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
- const struct gl_config *visual);
-
-extern void
-_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
-
-extern void
-_mesa_destroy_framebuffer(struct gl_framebuffer *buffer);
-
-extern void
-_mesa_free_framebuffer_data(struct gl_framebuffer *buffer);
-
-extern void
-_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
- struct gl_framebuffer *fb);
-
-extern void
-_mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint width, GLuint height);
-
-
-extern void
-_mesa_resizebuffers( struct gl_context *ctx );
-
-extern void GLAPIENTRY
-_mesa_ResizeBuffersMESA( void );
-
-
-extern void
-_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
-
-extern void
-_mesa_update_framebuffer_visual(struct gl_context *ctx,
- struct gl_framebuffer *fb);
-
-extern void
-_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint attIndex);
-
-extern void
-_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint attIndex);
-
-extern void
-_mesa_update_framebuffer(struct gl_context *ctx);
-
-extern GLboolean
-_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format);
-
-extern GLboolean
-_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format);
-
-extern GLenum
-_mesa_get_color_read_type(struct gl_context *ctx);
-
-extern GLenum
-_mesa_get_color_read_format(struct gl_context *ctx);
-
-extern void
-_mesa_print_framebuffer(const struct gl_framebuffer *fb);
-
-#endif /* FRAMEBUFFER_H */
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef FRAMEBUFFER_H +#define FRAMEBUFFER_H + +#include "glheader.h" + +struct gl_config; +struct gl_context; + +extern struct gl_framebuffer * +_mesa_create_framebuffer(const struct gl_config *visual); + +extern struct gl_framebuffer * +_mesa_new_framebuffer(struct gl_context *ctx, GLuint name); + +extern void +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const struct gl_config *visual); + +extern void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name); + +extern void +_mesa_destroy_framebuffer(struct gl_framebuffer *buffer); + +extern void +_mesa_free_framebuffer_data(struct gl_framebuffer *buffer); + +extern void +_mesa_reference_framebuffer_(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb); + +static INLINE void +_mesa_reference_framebuffer(struct gl_framebuffer **ptr, + struct gl_framebuffer *fb) +{ + if (*ptr != fb) + _mesa_reference_framebuffer_(ptr, fb); +} + +extern void +_mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint width, GLuint height); + + +extern void +_mesa_resizebuffers( struct gl_context *ctx ); + +extern void GLAPIENTRY +_mesa_ResizeBuffersMESA( void ); + + +extern void +_mesa_update_draw_buffer_bounds(struct gl_context *ctx); + +extern void +_mesa_update_framebuffer_visual(struct gl_context *ctx, + struct gl_framebuffer *fb); + +extern void +_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint attIndex); + +extern void +_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint attIndex); + +extern void +_mesa_update_framebuffer(struct gl_context *ctx); + +extern GLboolean +_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format); + +extern GLboolean +_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format); + +extern GLenum +_mesa_get_color_read_type(struct gl_context *ctx); + +extern GLenum +_mesa_get_color_read_format(struct gl_context *ctx); + +extern void +_mesa_print_framebuffer(const struct gl_framebuffer *fb); + +#endif /* FRAMEBUFFER_H */ diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c index f5b20020d..70011e6b2 100644 --- a/mesalib/src/mesa/main/renderbuffer.c +++ b/mesalib/src/mesa/main/renderbuffer.c @@ -2530,17 +2530,13 @@ _mesa_remove_renderbuffer(struct gl_framebuffer *fb, * Set *ptr to point to rb. If *ptr points to another renderbuffer, * dereference that buffer first. The new renderbuffer's refcount will * be incremented. The old renderbuffer's refcount will be decremented. + * This is normally only called from the _mesa_reference_renderbuffer() macro + * when there's a real pointer change. */ void -_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb) +_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb) { - assert(ptr); - if (*ptr == rb) { - /* no change */ - return; - } - if (*ptr) { /* Unreference the old renderbuffer */ GLboolean deleteFlag = GL_FALSE; diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h index 53da5b033..f9329d55f 100644 --- a/mesalib/src/mesa/main/renderbuffer.h +++ b/mesalib/src/mesa/main/renderbuffer.h @@ -105,8 +105,17 @@ _mesa_remove_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index bufferName); extern void +_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb); + +static INLINE void _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb); + struct gl_renderbuffer *rb) +{ + if (*ptr != rb) + _mesa_reference_renderbuffer_(ptr, rb); +} + #endif /* RENDERBUFFER_H */ diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 0e84b8744..3021716a0 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -325,16 +325,14 @@ valid_texture_object(const struct gl_texture_object *tex) * Reference (or unreference) a texture object. * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero). * If 'tex' is non-null, increment its refcount. + * This is normally only called from the _mesa_reference_texobj() macro + * when there's a real pointer change. */ void -_mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex) +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex) { assert(ptr); - if (*ptr == tex) { - /* no change */ - return; - } if (*ptr) { /* Unreference the old texture */ diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h index 0bad63867..1faae6f7e 100644 --- a/mesalib/src/mesa/main/texobj.h +++ b/mesalib/src/mesa/main/texobj.h @@ -1,124 +1,134 @@ -/**
- * \file texobj.h
- * Texture object management.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef TEXTOBJ_H
-#define TEXTOBJ_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-/**
- * \name Internal functions
- */
-/*@{*/
-
-extern struct gl_texture_object *
-_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
-
-extern struct gl_texture_object *
-_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
-
-extern void
-_mesa_initialize_texture_object( struct gl_texture_object *obj,
- GLuint name, GLenum target );
-
-extern void
-_mesa_delete_texture_object( struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern void
-_mesa_copy_texture_object( struct gl_texture_object *dest,
- const struct gl_texture_object *src );
-
-extern void
-_mesa_clear_texture_object(struct gl_context *ctx,
- struct gl_texture_object *obj);
-
-extern void
-_mesa_reference_texobj(struct gl_texture_object **ptr,
- struct gl_texture_object *tex);
-
-extern void
-_mesa_test_texobj_completeness( const struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern GLboolean
-_mesa_cube_complete(const struct gl_texture_object *texObj);
-
-extern void
-_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLboolean invalidate_state);
-
-extern struct gl_texture_object *
-_mesa_get_fallback_texture(struct gl_context *ctx);
-
-extern void
-_mesa_unlock_context_textures( struct gl_context *ctx );
-
-extern void
-_mesa_lock_context_textures( struct gl_context *ctx );
-
-/*@}*/
-
-/**
- * \name API functions
- */
-/*@{*/
-
-extern void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_BindTexture( GLenum target, GLuint texture );
-
-
-extern void GLAPIENTRY
-_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
- const GLclampf *priorities );
-
-
-extern GLboolean GLAPIENTRY
-_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
- GLboolean *residences );
-
-extern GLboolean GLAPIENTRY
-_mesa_IsTexture( GLuint texture );
-
-/*@}*/
-
-
-#endif
+/** + * \file texobj.h + * Texture object management. + */ + +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXTOBJ_H +#define TEXTOBJ_H + + +#include "compiler.h" +#include "glheader.h" + +struct gl_context; + +/** + * \name Internal functions + */ +/*@{*/ + +extern struct gl_texture_object * +_mesa_lookup_texture(struct gl_context *ctx, GLuint id); + +extern struct gl_texture_object * +_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ); + +extern void +_mesa_initialize_texture_object( struct gl_texture_object *obj, + GLuint name, GLenum target ); + +extern void +_mesa_delete_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj ); + +extern void +_mesa_copy_texture_object( struct gl_texture_object *dest, + const struct gl_texture_object *src ); + +extern void +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *obj); + +extern void +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex); + +static INLINE void +_mesa_reference_texobj(struct gl_texture_object **ptr, + struct gl_texture_object *tex) +{ + if (*ptr != tex) + _mesa_reference_texobj_(ptr, tex); +} + + +extern void +_mesa_test_texobj_completeness( const struct gl_context *ctx, + struct gl_texture_object *obj ); + +extern GLboolean +_mesa_cube_complete(const struct gl_texture_object *texObj); + +extern void +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state); + +extern struct gl_texture_object * +_mesa_get_fallback_texture(struct gl_context *ctx); + +extern void +_mesa_unlock_context_textures( struct gl_context *ctx ); + +extern void +_mesa_lock_context_textures( struct gl_context *ctx ); + +/*@}*/ + +/** + * \name API functions + */ +/*@{*/ + +extern void GLAPIENTRY +_mesa_GenTextures( GLsizei n, GLuint *textures ); + + +extern void GLAPIENTRY +_mesa_DeleteTextures( GLsizei n, const GLuint *textures ); + + +extern void GLAPIENTRY +_mesa_BindTexture( GLenum target, GLuint texture ); + + +extern void GLAPIENTRY +_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, + const GLclampf *priorities ); + + +extern GLboolean GLAPIENTRY +_mesa_AreTexturesResident( GLsizei n, const GLuint *textures, + GLboolean *residences ); + +extern GLboolean GLAPIENTRY +_mesa_IsTexture( GLuint texture ); + +/*@}*/ + + +#endif |