diff options
author | marha <marha@users.sourceforge.net> | 2013-01-16 08:28:39 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-01-16 08:28:39 +0100 |
commit | 92bd40b3fc3830028340969f2cc5c6a0720c4450 (patch) | |
tree | 538a7f953afd9b5cf38e1a24e20b5be333053f92 /mesalib/src/mesa/main | |
parent | 2fe4d492f39a5a5b67c4444805f7b1eaa1e745a9 (diff) | |
download | vcxsrv-92bd40b3fc3830028340969f2cc5c6a0720c4450.tar.gz vcxsrv-92bd40b3fc3830028340969f2cc5c6a0720c4450.tar.bz2 vcxsrv-92bd40b3fc3830028340969f2cc5c6a0720c4450.zip |
libxtrans fontconfig glproto libX11 libXau libXext libXft libXinerama
libXmu libfontenc mesa xkeyboard-config
libxtrans: d9f3728ff74ceb956f6cf8dc24b38611f9a4868a
fontconfig: ec5ca08c807585a9230f83c95f7cca6b7065b142
glproto: 8e3407e02980d088e20041e79bdcdd3737e7827e
libX11: f57fd760cba92ad846917f21e94e73e9c846185f
libXau: 1a8a1b2c68967b48c07b56142799b1020f017027
libXext: 8eee1236041d46a21faba32e0d27c26985267d89
libXft: c5e760a239afc62a1c75e0509868e35957c8df52
libXinerama: 470b9356af961ff7d3968b164aa73872b49a5dcc
libXmu: 474d22468c90f99104873b4c5fd7b0f0d2cbf823
libfontenc: 0c3518df24192f18f15ce91c2868560a5973a3dc
mesa: 3c00a52f7e02007f40fa53a06fad517bed0328ff
xkeyboard-config: 8a117fbd4a029b952afcfe362931628dccf496e4
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 53 | ||||
-rw-r--r-- | mesalib/src/mesa/main/buffers.c | 101 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 16 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 244 | ||||
-rw-r--r-- | mesalib/src/mesa/main/formatquery.c | 147 | ||||
-rw-r--r-- | mesalib/src/mesa/main/formatquery.h | 35 | ||||
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.c | 21 | ||||
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.h | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/glformats.c | 459 | ||||
-rw-r--r-- | mesalib/src/mesa/main/glformats.h | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/pack.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/main/queryobj.c | 28 | ||||
-rw-r--r-- | mesalib/src/mesa/main/readpix.c | 22 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 55 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texparam.c | 13 | ||||
-rw-r--r-- | mesalib/src/mesa/main/varray.c | 14 |
18 files changed, 1076 insertions, 157 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 4a844308b..ac067d32b 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -136,10 +136,24 @@ get_buffer(struct gl_context *ctx, const char *func, GLenum target) } -static inline GLbitfield -default_access_mode(const struct gl_context *ctx) +/** + * Convert a GLbitfield describing the mapped buffer access flags + * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. + */ +static GLenum +simplified_access_mode(struct gl_context *ctx, GLbitfield access) { - /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: + const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + if ((access & rwFlags) == rwFlags) + return GL_READ_WRITE; + if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) + return GL_READ_ONLY; + if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) + return GL_WRITE_ONLY; + + /* Otherwise, AccessFlags is zero (the default state). + * + * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: * * Name Type Initial Value Legal Values * ... ... ... ... @@ -155,26 +169,9 @@ default_access_mode(const struct gl_context *ctx) * The difference is because GL_OES_mapbuffer only supports mapping buffers * write-only. */ - return _mesa_is_gles(ctx) - ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); -} + assert(access == 0); - -/** - * Convert a GLbitfield describing the mapped buffer access flags - * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. - */ -static GLenum -simplified_access_mode(GLbitfield access) -{ - const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; - if ((access & rwFlags) == rwFlags) - return GL_READ_WRITE; - if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) - return GL_READ_ONLY; - if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) - return GL_WRITE_ONLY; - return GL_READ_WRITE; /* this should never happen, but no big deal */ + return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE; } @@ -354,7 +351,7 @@ _mesa_initialize_buffer_object( struct gl_context *ctx, obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; - obj->AccessFlags = default_access_mode(ctx); + obj->AccessFlags = 0; } @@ -864,7 +861,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ ctx->Driver.UnmapBuffer(ctx, bufObj); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; bufObj->Pointer = NULL; } @@ -1064,7 +1061,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size, if (_mesa_bufferobj_mapped(bufObj)) { /* Unmap the existing buffer. We'll replace it now. Not an error. */ ctx->Driver.UnmapBuffer(ctx, bufObj); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; ASSERT(bufObj->Pointer == NULL); } @@ -1282,7 +1279,7 @@ _mesa_UnmapBuffer(GLenum target) #endif status = ctx->Driver.UnmapBuffer( ctx, bufObj ); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; ASSERT(bufObj->Pointer == NULL); ASSERT(bufObj->Offset == 0); ASSERT(bufObj->Length == 0); @@ -1310,7 +1307,7 @@ _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) *params = bufObj->Usage; return; case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); + *params = simplified_access_mode(ctx, bufObj->AccessFlags); return; case GL_BUFFER_MAPPED_ARB: *params = _mesa_bufferobj_mapped(bufObj); @@ -1364,7 +1361,7 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) *params = bufObj->Usage; return; case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); + *params = simplified_access_mode(ctx, bufObj->AccessFlags); return; case GL_BUFFER_ACCESS_FLAGS: if (!ctx->Extensions.ARB_map_buffer_range) diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index d10a57394..87848fb93 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -94,7 +94,7 @@ supported_buffer_bitmask(const struct gl_context *ctx, * GL_FRONT_AND_BACK), return the corresponding bitmask of BUFFER_BIT_* flags. */ static GLbitfield -draw_buffer_enum_to_bitmask(GLenum buffer) +draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer) { switch (buffer) { case GL_NONE: @@ -102,6 +102,21 @@ draw_buffer_enum_to_bitmask(GLenum buffer) case GL_FRONT: return BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT; case GL_BACK: + if (_mesa_is_gles3(ctx)) { + /* Page 181 (page 192 of the PDF) in section 4.2.1 of the OpenGL + * ES 3.0.1 specification says: + * + * "When draw buffer zero is BACK, color values are written + * into the sole buffer for single-buffered contexts, or into + * the back buffer for double-buffered contexts." + * + * Since there is no stereo rendering in ES 3.0, only return the + * LEFT bits. This also satisfies the "n must be 1" requirement. + */ + if (ctx->DrawBuffer->Visual.doubleBufferMode) + return BUFFER_BIT_BACK_LEFT; + return BUFFER_BIT_FRONT_LEFT; + } return BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT; case GL_RIGHT: return BUFFER_BIT_FRONT_RIGHT | BUFFER_BIT_BACK_RIGHT; @@ -241,7 +256,7 @@ _mesa_DrawBuffer(GLenum buffer) else { const GLbitfield supportedMask = supported_buffer_bitmask(ctx, ctx->DrawBuffer); - destMask = draw_buffer_enum_to_bitmask(buffer); + destMask = draw_buffer_enum_to_bitmask(ctx, buffer); if (destMask == BAD_MASK) { /* totally bogus buffer */ _mesa_error(ctx, GL_INVALID_ENUM, @@ -290,6 +305,10 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) /* Turns out n==0 is a valid input that should not produce an error. * The remaining code below correctly handles the n==0 case. + * + * From the OpenGL 3.0 specification, page 258: + * "An INVALID_VALUE error is generated if n is greater than + * MAX_DRAW_BUFFERS." */ if (n < 0 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glDrawBuffersARB(n)"); @@ -299,26 +318,94 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) supportedMask = supported_buffer_bitmask(ctx, ctx->DrawBuffer); usedBufferMask = 0x0; + /* From the ES 3.0 specification, page 180: + * "If the GL is bound to the default framebuffer, then n must be 1 + * and the constant must be BACK or NONE." + */ + if (_mesa_is_gles3(ctx) && _mesa_is_winsys_fbo(ctx->DrawBuffer) && + (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)"); + return; + } + /* complicated error checking... */ for (output = 0; output < n; output++) { if (buffers[output] == GL_NONE) { destMask[output] = 0x0; } else { - destMask[output] = draw_buffer_enum_to_bitmask(buffers[output]); - if (destMask[output] == BAD_MASK - || _mesa_bitcount(destMask[output]) > 1) { + /* Page 259 (page 275 of the PDF) in section 4.2.1 of the OpenGL 3.0 + * spec (20080923) says: + * + * "If the GL is bound to a framebuffer object and DrawBuffers is + * supplied with [...] COLOR_ATTACHMENTm where m is greater than + * or equal to the value of MAX_COLOR_ATTACHMENTS, then the error + * INVALID_OPERATION results." + */ + if (_mesa_is_user_fbo(ctx->DrawBuffer) && buffers[output] >= + GL_COLOR_ATTACHMENT0 + ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(buffer)"); + return; + } + + destMask[output] = draw_buffer_enum_to_bitmask(ctx, buffers[output]); + + /* From the OpenGL 3.0 specification, page 258: + * "Each buffer listed in bufs must be one of the values from tables + * 4.5 or 4.6. Otherwise, an INVALID_ENUM error is generated. + */ + if (destMask[output] == BAD_MASK) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffersARB(buffer)"); return; } + + /* From the OpenGL 3.0 specification, page 259: + * "For both the default framebuffer and framebuffer objects, the + * constants FRONT, BACK, LEFT, RIGHT, and FRONT_AND_BACK are not + * valid in the bufs array passed to DrawBuffers, and will result in + * the error INVALID_OPERATION. This restriction is because these + * constants may themselves refer to multiple buffers, as shown in + * table 4.4." + */ + if (_mesa_bitcount(destMask[output]) > 1) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(buffer)"); + return; + } + + /* From the OpenGL 3.0 specification, page 259: + * "If the GL is bound to the default framebuffer and DrawBuffers is + * supplied with a constant (other than NONE) that does not indicate + * any of the color buffers allocated to the GL context by the window + * system, the error INVALID_OPERATION will be generated. + * + * If the GL is bound to a framebuffer object and DrawBuffers is + * supplied with a constant from table 4.6 [...] then the error + * INVALID_OPERATION results." + */ destMask[output] &= supportedMask; if (destMask[output] == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(unsupported buffer)"); return; } + + /* ES 3.0 is even more restrictive. From the ES 3.0 spec, page 180: + * "If the GL is bound to a framebuffer object, the ith buffer listed + * in bufs must be COLOR_ATTACHMENTi or NONE. [...] INVALID_OPERATION." + */ + if (_mesa_is_gles3(ctx) && _mesa_is_user_fbo(ctx->DrawBuffer) && + buffers[output] != GL_NONE && + buffers[output] != GL_COLOR_ATTACHMENT0 + output) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)"); + return; + } + + /* From the OpenGL 3.0 specification, page 258: + * "Except for NONE, a buffer may not appear more than once in the + * array pointed to by bufs. Specifying a buffer more then once will + * result in the error INVALID_OPERATION." + */ if (destMask[output] & usedBufferMask) { - /* can't specify a dest buffer more than once! */ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB(duplicated buffer)"); return; @@ -391,7 +478,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, const GLbitfield supportedMask = supported_buffer_bitmask(ctx, fb); GLuint output; for (output = 0; output < n; output++) { - mask[output] = draw_buffer_enum_to_bitmask(buffers[output]); + mask[output] = draw_buffer_enum_to_bitmask(ctx, buffers[output]); ASSERT(mask[output] != BAD_MASK); mask[output] &= supportedMask; } diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 70c53240e..07787d41d 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -201,6 +201,22 @@ struct dd_function_table { GLenum srcFormat, GLenum srcType ); /** + * Determine sample counts support for a particular format + * + * \param ctx GL context + * \param internalFormat GL format enum + * \param samples Buffer to hold the returned sample counts. + * Drivers \b must \b not return more than 16 counts. + * + * \returns + * The number of sample counts actually written to \c samples. If + * \c internaFormat is not renderable, zero is returned. + */ + size_t (*QuerySamplesForFormat)(struct gl_context *ctx, + GLenum internalFormat, + int samples[16]); + + /** * Called by glTexImage[123]D() and glCopyTexImage[12]D() * Allocate texture memory and copy the user's image to the buffer. * The gl_texture_image fields, etc. will be fully initialized. diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index c3c73fc26..23b494836 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -104,6 +104,7 @@ static const struct extension extension_table[] = { { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 }, { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, + { "GL_ARB_internalformat_query", o(ARB_internalformat_query), GL, 2011 }, { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 }, { "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 }, { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 50ad84c56..9db5035d1 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -245,6 +245,25 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, { assert(_mesa_is_winsys_fbo(fb)); + if (_mesa_is_gles3(ctx)) { + assert(attachment == GL_BACK || + attachment == GL_DEPTH || + attachment == GL_STENCIL); + switch (attachment) { + case GL_BACK: + /* Since there is no stereo rendering in ES 3.0, only return the + * LEFT bits. + */ + if (ctx->DrawBuffer->Visual.doubleBufferMode) + return &fb->Attachment[BUFFER_BACK_LEFT]; + return &fb->Attachment[BUFFER_FRONT_LEFT]; + case GL_DEPTH: + return &fb->Attachment[BUFFER_DEPTH]; + case GL_STENCIL: + return &fb->Attachment[BUFFER_STENCIL]; + } + } + switch (attachment) { case GL_FRONT_LEFT: return &fb->Attachment[BUFFER_FRONT_LEFT]; @@ -492,7 +511,8 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat) case GL_LUMINANCE_ALPHA: case GL_INTENSITY: case GL_ALPHA: - return ctx->Extensions.ARB_framebuffer_object; + return ctx->API == API_OPENGL_COMPAT && + ctx->Extensions.ARB_framebuffer_object; case GL_RED: case GL_RG: return ctx->Extensions.ARB_texture_rg; @@ -1110,7 +1130,7 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RGB16: return _mesa_is_desktop_gl(ctx) ? GL_RGB : 0; case GL_SRGB8_EXT: - return _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx) ? GL_RGB : 0; + return _mesa_is_desktop_gl(ctx) ? GL_RGB : 0; case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: @@ -1197,25 +1217,21 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; case GL_R16F: case GL_R32F: - return ctx->Version >= 30 - || (ctx->API == API_OPENGL_COMPAT && + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) ? GL_RED : 0; case GL_RG16F: case GL_RG32F: - return ctx->Version >= 30 - || (ctx->API == API_OPENGL_COMPAT && + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) ? GL_RG : 0; case GL_RGB16F: case GL_RGB32F: return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_float) - || _mesa_is_gles3(ctx) ? GL_RGB : 0; case GL_RGBA16F: case GL_RGBA32F: return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_float) - || _mesa_is_gles3(ctx) ? GL_RGBA : 0; case GL_ALPHA16F_ARB: case GL_ALPHA32F_ARB: @@ -1240,10 +1256,10 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RGB9_E5: return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_shared_exponent) - || _mesa_is_gles3(ctx) ? GL_RGB : 0; + ? GL_RGB : 0; case GL_R11F_G11F_B10F: return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_packed_float) - || _mesa_is_gles3(ctx) ? GL_RGB : 0; + ? GL_RGB : 0; case GL_RGBA8UI_EXT: case GL_RGBA16UI_EXT: @@ -1378,13 +1394,28 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei samples) { const char *func = samples == NO_SAMPLES ? - "glRenderbufferStorage" : "RenderbufferStorageMultisample"; + "glRenderbufferStorage" : "glRenderbufferStorageMultisample"; struct gl_renderbuffer *rb; GLenum baseFormat; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) { + if (samples == NO_SAMPLES) + _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n", + func, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internalFormat), + width, height); + else + _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n", + func, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internalFormat), + width, height, samples); + } + if (target != GL_RENDERBUFFER_EXT) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); return; @@ -1904,6 +1935,10 @@ _mesa_CheckFramebufferStatus(GLenum target) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glCheckFramebufferStatus(%s)\n", + _mesa_lookup_enum_by_nr(target)); + buffer = get_framebuffer_target(ctx, target); if (!buffer) { _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); @@ -2347,11 +2382,19 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, * OES_framebuffer_object spec refers to the EXT_framebuffer_object * spec. */ - if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) { + if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) + && !_mesa_is_gles3(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetFramebufferAttachmentParameteriv(bound FBO = 0)"); return; } + + if (_mesa_is_gles3(ctx) && attachment != GL_BACK && + attachment != GL_DEPTH && attachment != GL_STENCIL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetFramebufferAttachmentParameteriv(attachment)"); + return; + } /* the default / window-system FBO */ att = _mesa_get_fb0_attachment(ctx, buffer, attachment); } @@ -2739,7 +2782,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); const struct gl_framebuffer *readFb, *drawFb; - const struct gl_renderbuffer *colorReadRb, *colorDrawRb; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -2794,8 +2836,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* get color read/draw renderbuffers */ if (mask & GL_COLOR_BUFFER_BIT) { - colorReadRb = readFb->_ColorReadBuffer; - colorDrawRb = drawFb->_ColorDrawBuffers[0]; + const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers; + const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; + const struct gl_renderbuffer *colorDrawRb = NULL; + GLuint i; /* From the EXT_framebuffer_object spec: * @@ -2803,20 +2847,45 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, * the read and draw framebuffers, the corresponding bit is silently * ignored." */ - if ((colorReadRb == NULL) || (colorDrawRb == NULL)) { - colorReadRb = colorDrawRb = NULL; - mask &= ~GL_COLOR_BUFFER_BIT; + if (!colorReadRb || numColorDrawBuffers == 0) { + mask &= ~GL_COLOR_BUFFER_BIT; } - else if (!compatible_color_datatypes(colorReadRb->Format, - colorDrawRb->Format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(color buffer datatypes mismatch)"); - return; + else { + for (i = 0; i < numColorDrawBuffers; i++) { + colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + if (!colorDrawRb) + continue; + + if (!compatible_color_datatypes(colorReadRb->Format, + colorDrawRb->Format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(color buffer datatypes mismatch)"); + return; + } + /* extra checks for multisample copies... */ + if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { + /* color formats must match */ + if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); + return; + } + } + } + if (filter == GL_LINEAR) { + /* 3.1 spec, page 199: + * "Calling BlitFramebuffer will result in an INVALID_OPERATION error + * if filter is LINEAR and read buffer contains integer data." + */ + GLenum type = _mesa_get_format_datatype(colorReadRb->Format); + if (type == GL_INT || type == GL_UNSIGNED_INT) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(integer color type)"); + return; + } + } } } - else { - colorReadRb = colorDrawRb = NULL; - } if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_renderbuffer *readRb = @@ -2833,14 +2902,35 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_STENCIL_BUFFER_BIT; } - else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { - /* There is no need to check the stencil datatype here, because - * there is only one: GL_UNSIGNED_INT. - */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(stencil buffer size mismatch)"); - return; + else { + int read_z_bits, draw_z_bits; + + if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { + /* There is no need to check the stencil datatype here, because + * there is only one: GL_UNSIGNED_INT. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(stencil attachment format mismatch)"); + return; + } + + read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS); + draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS); + + /* If both buffers also have depth data, the depth formats must match + * as well. If one doesn't have depth, it's not blitted, so we should + * ignore the depth format check. + */ + if (read_z_bits > 0 && draw_z_bits > 0 && + (read_z_bits != draw_z_bits || + _mesa_get_format_datatype(readRb->Format) != + _mesa_get_format_datatype(drawRb->Format))) { + + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer" + "(stencil attachment depth format mismatch)"); + return; + } } } @@ -2859,13 +2949,30 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_DEPTH_BUFFER_BIT; } - else if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || - (_mesa_get_format_datatype(readRb->Format) != - _mesa_get_format_datatype(drawRb->Format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(depth buffer format mismatch)"); - return; + else { + int read_s_bit, draw_s_bit; + + if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || + (_mesa_get_format_datatype(readRb->Format) != + _mesa_get_format_datatype(drawRb->Format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(depth attachment format mismatch)"); + return; + } + + read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); + draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); + + /* If both buffers also have stencil data, the stencil formats must + * match as well. If one doesn't have stencil, it's not blitted, so + * we should ignore the stencil format check. + */ + if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer" + "(depth attachment stencil bits mismatch)"); + return; + } } } @@ -2886,28 +2993,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, "glBlitFramebufferEXT(bad src/dst multisample region sizes)"); return; } - - /* color formats must match */ - if (colorReadRb && - colorDrawRb && - !compatible_resolve_formats(colorReadRb, colorDrawRb)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); - return; - } - } - - if (filter == GL_LINEAR && (mask & GL_COLOR_BUFFER_BIT)) { - /* 3.1 spec, page 199: - * "Calling BlitFramebuffer will result in an INVALID_OPERATION error - * if filter is LINEAR and read buffer contains integer data." - */ - GLenum type = _mesa_get_format_datatype(colorReadRb->Format); - if (type == GL_INT || type == GL_UNSIGNED_INT) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(integer color type)"); - return; - } } if (!ctx->Extensions.EXT_framebuffer_blit) { @@ -2917,6 +3002,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* Debug code */ if (DEBUG_BLIT) { + const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; + const struct gl_renderbuffer *colorDrawRb = NULL; + GLuint i = 0; + printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," " 0x%x, 0x%x)\n", srcX0, srcY0, srcX1, srcY1, @@ -2938,18 +3027,25 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, } printf("\n"); - att = find_attachment(drawFb, colorDrawRb); - printf(" Dst FBO %u RB %u (%dx%d) ", - drawFb->Name, colorDrawRb->Name, - colorDrawRb->Width, colorDrawRb->Height); - if (att && att->Texture) { - printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + /* Print all active color render buffers */ + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + if (!colorDrawRb) + continue; + + att = find_attachment(drawFb, colorDrawRb); + printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); + if (att && att->Texture) { + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + printf("\n"); } - printf("\n"); } } diff --git a/mesalib/src/mesa/main/formatquery.c b/mesalib/src/mesa/main/formatquery.c new file mode 100644 index 000000000..f08ab66f0 --- /dev/null +++ b/mesalib/src/mesa/main/formatquery.c @@ -0,0 +1,147 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "mtypes.h" +#include "glformats.h" +#include "macros.h" +#include "mfeatures.h" +#include "enums.h" +#include "fbobject.h" +#include "formatquery.h" + +void GLAPIENTRY +_mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, + GLsizei bufSize, GLint *params) +{ + GLint buffer[16]; + GLsizei count = 0; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.ARB_internalformat_query) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformativ"); + return; + } + + assert(ctx->Driver.QuerySamplesForFormat != NULL); + + /* The ARB_internalformat_query spec says: + * + * "If the <target> parameter to GetInternalformativ is not one of + * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY or RENDERBUFFER + * then an INVALID_ENUM error is generated." + */ + switch (target) { + case GL_RENDERBUFFER: + break; + + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + /* Mesa does not currently support GL_ARB_texture_multisample, so these + * enums are not valid on this implementation either. + */ + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetInternalformativ(target=%s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + + /* The ARB_internalformat_query spec says: + * + * "If the <internalformat> parameter to GetInternalformativ is not + * color-, depth- or stencil-renderable, then an INVALID_ENUM error is + * generated." + */ + if (_mesa_base_fbo_format(ctx, internalformat) == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetInternalformativ(internalformat=%s)", + _mesa_lookup_enum_by_nr(internalformat)); + return; + } + + /* The ARB_internalformat_query spec says: + * + * "If the <bufSize> parameter to GetInternalformativ is negative, then + * an INVALID_VALUE error is generated." + */ + if (bufSize < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetInternalformativ(target=%s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + + switch (pname) { + case GL_SAMPLES: + count = ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer); + break; + case GL_NUM_SAMPLE_COUNTS: { + /* The driver can return 0, and we should pass that along to the + * application. The ARB decided that ARB_internalformat_query should + * behave as ARB_internalformat_query2 in this situation. + * + * The ARB_internalformat_query2 spec says: + * + * "- NUM_SAMPLE_COUNTS: The number of sample counts that would be + * returned by querying SAMPLES is returned in <params>. + * * If <internalformat> is not color-renderable, + * depth-renderable, or stencil-renderable (as defined in + * section 4.4.4), or if <target> does not support multiple + * samples (ie other than TEXTURE_2D_MULTISAMPLE, + * TEXTURE_2D_MULTISAMPLE_ARRAY, or RENDERBUFFER), 0 is + * returned." + */ + const size_t num_samples = + ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer); + + /* QuerySamplesForFormat writes some stuff to buffer, so we have to + * separately over-write it with the requested value. + */ + buffer[0] = (GLint) num_samples; + count = 1; + break; + } + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetInternalformativ(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); + return; + } + + if (bufSize != 0 && params == NULL) { + /* Emit a warning to aid application debugging, but go ahead and do the + * memcpy (and probably crash) anyway. + */ + _mesa_warning(ctx, + "glGetInternalformativ(bufSize = %d, but params = NULL)", + bufSize); + } + + /* Copy the data from the temporary buffer to the buffer supplied by the + * application. Clamp the size of the copy to the size supplied by the + * application. + */ + memcpy(params, buffer, MIN2(count, bufSize) * sizeof(GLint)); + + return; +} diff --git a/mesalib/src/mesa/main/formatquery.h b/mesalib/src/mesa/main/formatquery.h new file mode 100644 index 000000000..585c3eb64 --- /dev/null +++ b/mesalib/src/mesa/main/formatquery.h @@ -0,0 +1,35 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef FORMATQUERY_H +#define FORMATQUERY_H + +#include "compiler.h" +#include "glheader.h" + +extern void GLAPIENTRY +_mesa_GetInternalformativ(GLenum target, GLenum internalformat, + GLenum pname, GLsizei bufSize, GLint *params); + +#endif /* FORMATQUERY_H */ diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 13887f8f5..8cbfbd6bc 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -42,6 +42,7 @@ #include "framebuffer.h" #include "renderbuffer.h" #include "texobj.h" +#include "glformats.h" @@ -899,6 +900,26 @@ _mesa_get_color_read_type(struct gl_context *ctx) /** + * Returns the read renderbuffer for the specified format. + */ +struct gl_renderbuffer * +_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx, + GLenum format) +{ + struct gl_framebuffer *rfb = ctx->ReadBuffer; + + if (_mesa_is_color_format(format)) { + return rfb->Attachment[rfb->_ColorReadBufferIndex].Renderbuffer; + } else if (_mesa_is_depth_format(format) || + _mesa_is_depthstencil_format(format)) { + return rfb->Attachment[BUFFER_DEPTH].Renderbuffer; + } else { + return rfb->Attachment[BUFFER_STENCIL].Renderbuffer; + } +} + + +/** * Print framebuffer info to stderr, for debugging. */ void diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h index ad53d8cbe..06db04925 100644 --- a/mesalib/src/mesa/main/framebuffer.h +++ b/mesalib/src/mesa/main/framebuffer.h @@ -30,6 +30,7 @@ struct gl_config; struct gl_context; +struct gl_renderbuffer; extern struct gl_framebuffer * _mesa_create_framebuffer(const struct gl_config *visual); @@ -96,6 +97,10 @@ _mesa_get_color_read_type(struct gl_context *ctx); extern GLenum _mesa_get_color_read_format(struct gl_context *ctx); +extern struct gl_renderbuffer * +_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx, + GLenum format); + extern void _mesa_print_framebuffer(const struct gl_framebuffer *fb); diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index ff56ffad0..7969f77a4 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -1289,6 +1289,10 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, ctx->Extensions.ARB_texture_rgb10_a2ui) { break; /* OK */ } + if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB && + ctx->API == API_OPENGLES2) { + break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */ + } return GL_INVALID_OPERATION; case GL_UNSIGNED_INT_24_8: @@ -1402,6 +1406,10 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: return GL_NO_ERROR; + case GL_UNSIGNED_INT_2_10_10_10_REV: + /* OK by GL_EXT_texture_type_2_10_10_10_REV */ + return (ctx->API == API_OPENGLES2) + ? GL_NO_ERROR : GL_INVALID_ENUM; case GL_HALF_FLOAT: return ctx->Extensions.ARB_half_float_pixel ? GL_NO_ERROR : GL_INVALID_ENUM; @@ -1478,8 +1486,18 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, else if (ctx->Extensions.ARB_depth_buffer_float && type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV) return GL_NO_ERROR; - else + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + return GL_INVALID_OPERATION; + default: return GL_INVALID_ENUM; + } case GL_DUDV_ATI: case GL_DU8DV8_ATI: @@ -1670,3 +1688,442 @@ _mesa_es_error_check_format_and_type(GLenum format, GLenum type, return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION; } + + +/** + * Do error checking of format/type combinations for OpenGL ES 3 + * glTex[Sub]Image. + * \return error code, or GL_NO_ERROR. + */ +GLenum +_mesa_es3_error_check_format_and_type(GLenum format, GLenum type, + GLenum internalFormat, + unsigned dimensions) +{ + GLboolean type_valid = GL_TRUE; + + switch (format) { + case GL_RGBA: + switch (type) { + case GL_UNSIGNED_BYTE: + switch (internalFormat) { + case GL_RGBA: + case GL_RGBA8: + case GL_RGB5_A1: + case GL_RGBA4: + case GL_SRGB8_ALPHA8_EXT: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_BYTE: + if (internalFormat != GL_RGBA8_SNORM) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT_4_4_4_4: + switch (internalFormat) { + case GL_RGBA: + case GL_RGBA4: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_UNSIGNED_SHORT_5_5_5_1: + switch (internalFormat) { + case GL_RGBA: + case GL_RGB5_A1: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_UNSIGNED_INT_2_10_10_10_REV: + switch (internalFormat) { + case GL_RGBA: /* GL_EXT_texture_type_2_10_10_10_REV */ + case GL_RGB10_A2: + case GL_RGB5_A1: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_HALF_FLOAT: + if (internalFormat != GL_RGBA16F) + return GL_INVALID_OPERATION; + break; + + case GL_FLOAT: + switch (internalFormat) { + case GL_RGBA16F: + case GL_RGBA32F: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RGBA_INTEGER: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_RGBA8UI) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_RGBA8I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT: + if (internalFormat != GL_RGBA16UI) + return GL_INVALID_OPERATION; + break; + + case GL_SHORT: + if (internalFormat != GL_RGBA16I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT: + if (internalFormat != GL_RGBA32UI) + return GL_INVALID_OPERATION; + break; + + case GL_INT: + if (internalFormat != GL_RGBA32I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT_2_10_10_10_REV: + if (internalFormat != GL_RGB10_A2UI) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RGB: + switch (type) { + case GL_UNSIGNED_BYTE: + switch (internalFormat) { + case GL_RGB: + case GL_RGB8: + case GL_RGB565: + case GL_SRGB8: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_BYTE: + if (internalFormat != GL_RGB8_SNORM) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT_5_6_5: + switch (internalFormat) { + case GL_RGB: + case GL_RGB565: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_UNSIGNED_INT_10F_11F_11F_REV: + if (internalFormat != GL_R11F_G11F_B10F) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT_5_9_9_9_REV: + if (internalFormat != GL_RGB9_E5) + return GL_INVALID_OPERATION; + break; + + case GL_HALF_FLOAT: + switch (internalFormat) { + case GL_RGB16F: + case GL_R11F_G11F_B10F: + case GL_RGB9_E5: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_FLOAT: + switch (internalFormat) { + case GL_RGB16F: + case GL_RGB32F: + case GL_R11F_G11F_B10F: + case GL_RGB9_E5: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_UNSIGNED_INT_2_10_10_10_REV: + switch (internalFormat) { + case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */ + break; + default: + return GL_INVALID_OPERATION; + } + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RGB_INTEGER: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_RGB8UI) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_RGB8I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT: + if (internalFormat != GL_RGB16UI) + return GL_INVALID_OPERATION; + break; + + case GL_SHORT: + if (internalFormat != GL_RGB16I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT: + if (internalFormat != GL_RGB32UI) + return GL_INVALID_OPERATION; + break; + + case GL_INT: + if (internalFormat != GL_RGB32I) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RG: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_RG8) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_RG8_SNORM) + return GL_INVALID_OPERATION; + break; + + case GL_HALF_FLOAT: + if (internalFormat != GL_RG16F) + return GL_INVALID_OPERATION; + break; + + case GL_FLOAT: + switch (internalFormat) { + case GL_RG16F: + case GL_RG32F: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RG_INTEGER: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_RG8UI) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_RG8I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT: + if (internalFormat != GL_RG16UI) + return GL_INVALID_OPERATION; + break; + + case GL_SHORT: + if (internalFormat != GL_RG16I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT: + if (internalFormat != GL_RG32UI) + return GL_INVALID_OPERATION; + break; + + case GL_INT: + if (internalFormat != GL_RG32I) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RED: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_R8) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_R8_SNORM) + return GL_INVALID_OPERATION; + break; + + case GL_HALF_FLOAT: + if (internalFormat != GL_R16F) + return GL_INVALID_OPERATION; + break; + + case GL_FLOAT: + switch (internalFormat) { + case GL_R16F: + case GL_R32F: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_RED_INTEGER: + switch (type) { + case GL_UNSIGNED_BYTE: + if (internalFormat != GL_R8UI) + return GL_INVALID_OPERATION; + break; + + case GL_BYTE: + if (internalFormat != GL_R8I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_SHORT: + if (internalFormat != GL_R16UI) + return GL_INVALID_OPERATION; + break; + + case GL_SHORT: + if (internalFormat != GL_R16I) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT: + if (internalFormat != GL_R32UI) + return GL_INVALID_OPERATION; + break; + + case GL_INT: + if (internalFormat != GL_R32I) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_DEPTH_COMPONENT: + if (dimensions != 2) { + return GL_INVALID_OPERATION; + } + switch (type) { + case GL_UNSIGNED_SHORT: + if (internalFormat != GL_DEPTH_COMPONENT16) + return GL_INVALID_OPERATION; + break; + + case GL_UNSIGNED_INT: + switch (internalFormat) { + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + break; + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_FLOAT: + if (internalFormat != GL_DEPTH_COMPONENT32F) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_DEPTH_STENCIL: + if (dimensions != 2) { + return GL_INVALID_OPERATION; + } + switch (type) { + case GL_UNSIGNED_INT_24_8: + if (internalFormat != GL_DEPTH24_STENCIL8) + return GL_INVALID_OPERATION; + break; + + case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: + if (internalFormat != GL_DEPTH32F_STENCIL8) + return GL_INVALID_OPERATION; + break; + + default: + return GL_INVALID_OPERATION; + } + break; + + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + if (type != GL_UNSIGNED_BYTE || format != internalFormat) + return GL_INVALID_OPERATION; + break; + } + + return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION; +} diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h index fe604ddc9..4cbc82f5e 100644 --- a/mesalib/src/mesa/main/glformats.h +++ b/mesalib/src/mesa/main/glformats.h @@ -120,6 +120,11 @@ extern GLenum _mesa_es_error_check_format_and_type(GLenum format, GLenum type, unsigned dimensions); +extern GLenum +_mesa_es3_error_check_format_and_type(GLenum format, GLenum type, + GLenum internalFormat, + unsigned dimensions); + #ifdef __cplusplus } diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 8904b13d9..d0c0e24ac 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2523,6 +2523,7 @@ struct gl_query_object GLuint64EXT Result; /**< the counter */ GLboolean Active; /**< inside Begin/EndQuery */ GLboolean Ready; /**< result is ready? */ + GLboolean EverBound;/**< has query object ever been bound */ }; @@ -3030,6 +3031,7 @@ struct gl_extensions GLboolean ARB_half_float_pixel; GLboolean ARB_half_float_vertex; GLboolean ARB_instanced_arrays; + GLboolean ARB_internalformat_query; GLboolean ARB_map_buffer_alignment; GLboolean ARB_map_buffer_range; GLboolean ARB_occlusion_query; diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 4f0caa763..d6a97b35a 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -3641,7 +3641,11 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], rgba[i][rDst] = ((p ) & 0x3ff) * rs; rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aDst] = ((p >> 30) ) * as; + if (aSrc < 0) { + rgba[i][aDst] = 1.0F; + } else { + rgba[i][aDst] = (p >> 30) * as; + } } } else { @@ -3652,7 +3656,11 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], rgba[i][rDst] = ((p ) & 0x3ff) * rs; rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aDst] = ((p >> 30) ) * as; + if (aSrc < 0) { + rgba[i][aDst] = 1.0F; + } else { + rgba[i][aDst] = (p >> 30) * as; + } } } break; diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c index aa7c800d4..c48ba5be6 100644 --- a/mesalib/src/mesa/main/queryobj.c +++ b/mesalib/src/mesa/main/queryobj.c @@ -50,7 +50,20 @@ _mesa_new_query_object(struct gl_context *ctx, GLuint id) q->Id = id; q->Result = 0; q->Active = GL_FALSE; - q->Ready = GL_TRUE; /* correct, see spec */ + + /* This is to satisfy the language of the specification: "In the initial + * state of a query object, the result is available" (OpenGL 3.1 § + * 2.13). + */ + q->Ready = GL_TRUE; + + /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as + * used, but no object is associated with them until the first time they + * are used by BeginQuery." Since our implementation actually does + * allocate an object at this point, use a flag to indicate that this + * object has not yet been bound so should not be considered a query. + */ + q->EverBound = GL_FALSE; } return q; } @@ -252,16 +265,22 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids) GLboolean GLAPIENTRY _mesa_IsQuery(GLuint id) { + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glIsQuery(%u)\n", id); - if (id && _mesa_lookup_query_object(ctx, id)) - return GL_TRUE; - else + if (id == 0) return GL_FALSE; + + q = _mesa_lookup_query_object(ctx, id); + if (q == NULL) + return GL_FALSE; + + return q->EverBound; } static GLboolean @@ -354,6 +373,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) q->Active = GL_TRUE; q->Result = 0; q->Ready = GL_FALSE; + q->EverBound = GL_TRUE; /* XXX should probably refcount query objects */ *bindpt = q; diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c index d6d105bc4..5b80e9a8b 100644 --- a/mesalib/src/mesa/main/readpix.c +++ b/mesalib/src/mesa/main/readpix.c @@ -679,7 +679,7 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels ) { - GLenum err; + GLenum err = GL_NO_ERROR; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -707,17 +707,21 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, * preferred combination. This code doesn't know what that preferred * combination is, and Mesa can handle anything valid. Just work instead. */ - if (_mesa_is_gles(ctx) && ctx->Version < 30) { - err = _mesa_es_error_check_format_and_type(format, type, 2); - if (err == GL_NO_ERROR) { - if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) { - err = GL_INVALID_OPERATION; - } else if (format == GL_DEPTH_COMPONENT - || format == GL_DEPTH_STENCIL) { - err = GL_INVALID_ENUM; + if (_mesa_is_gles(ctx)) { + if (ctx->Version < 30) { + err = _mesa_es_error_check_format_and_type(format, type, 2); + if (err == GL_NO_ERROR) { + if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) { + err = GL_INVALID_OPERATION; + } } } + if (err == GL_NO_ERROR && (format == GL_DEPTH_COMPONENT + || format == GL_DEPTH_STENCIL)) { + err = GL_INVALID_ENUM; + } + if (err != GL_NO_ERROR) { _mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)", _mesa_lookup_enum_by_nr(format), diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 7d3abb7e0..5e451e235 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1893,23 +1893,30 @@ texture_error_check( struct gl_context *ctx, * requires GL_OES_texture_float) are filtered elsewhere. */ - if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) { - if (format != internalFormat) { + if (_mesa_is_gles(ctx)) { + if (_mesa_is_gles3(ctx)) { + err = _mesa_es3_error_check_format_and_type(format, type, + internalFormat, + dimensions); + } else { + if (format != internalFormat) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(format = %s, internalFormat = %s)", dimensions, _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; - } + } - err = _mesa_es_error_check_format_and_type(format, type, dimensions); + err = _mesa_es_error_check_format_and_type(format, type, dimensions); + } if (err != GL_NO_ERROR) { _mesa_error(ctx, err, - "glTexImage%dD(format = %s, type = %s)", + "glTexImage%dD(format = %s, type = %s, internalFormat = %s)", dimensions, _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type)); + _mesa_lookup_enum_by_nr(type), + _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; } } @@ -2340,6 +2347,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, GLint width, GLint height, GLint border ) { GLint baseFormat; + struct gl_renderbuffer *rb; + GLenum rb_internal_format; /* check target */ if (!legal_texsubimage_target(ctx, dimensions, target)) { @@ -2384,6 +2393,13 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } + rb = _mesa_get_read_renderbuffer_for_format(ctx, internalFormat); + if (rb == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(read buffer)", dimensions); + return GL_TRUE; + } + /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the * internalFormat. */ @@ -2409,6 +2425,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } + rb_internal_format = rb->InternalFormat; + if (!_mesa_source_buffer_exists(ctx, baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexImage%dD(missing readbuffer)", dimensions); @@ -2423,13 +2441,20 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, * integer format and the read color buffer is an integer format." */ if (_mesa_is_color_format(internalFormat)) { - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - - if (_mesa_is_enum_format_integer(rb->InternalFormat) != - _mesa_is_enum_format_integer(internalFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(integer vs non-integer)", dimensions); - return GL_TRUE; + bool is_int = _mesa_is_enum_format_integer(internalFormat); + bool is_rbint = _mesa_is_enum_format_integer(rb_internal_format); + if (is_int || is_rbint) { + if (is_int != is_rbint) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(integer vs non-integer)", dimensions); + return GL_TRUE; + } else if (_mesa_is_gles(ctx) && + _mesa_is_enum_format_unsigned_int(internalFormat) != + _mesa_is_enum_format_unsigned_int(rb_internal_format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(signed vs unsigned integer)", dimensions); + return GL_TRUE; + } } } @@ -3340,9 +3365,7 @@ copyteximage(struct gl_context *ctx, GLuint dims, border, internalFormat, texFormat); /* Allocate texture memory (no pixel data yet) */ - ctx->Driver.TexImage(ctx, dims, texImage, - GL_NONE, GL_NONE, - NULL, &ctx->Unpack); + ctx->Driver.AllocTextureImageBuffer(ctx, texImage); if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY, &width, &height)) { diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index ca5a21f78..4d32fd6dd 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -662,21 +662,16 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_DEPTH_TEXTURE_MODE_ARB: case GL_TEXTURE_SRGB_DECODE_EXT: case GL_TEXTURE_CUBE_MAP_SEAMLESS: - { - /* convert float param to int */ - GLint p[4]; - p[0] = (GLint) param; - p[1] = p[2] = p[3] = 0; - need_update = set_tex_parameteri(ctx, texObj, pname, p); - } - break; case GL_TEXTURE_SWIZZLE_R_EXT: case GL_TEXTURE_SWIZZLE_G_EXT: case GL_TEXTURE_SWIZZLE_B_EXT: case GL_TEXTURE_SWIZZLE_A_EXT: { GLint p[4]; - p[0] = (GLint) param; + p[0] = (param > 0) ? + ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) : + ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5)); + p[1] = p[2] = p[3] = 0; need_update = set_tex_parameteri(ctx, texObj, pname, p); } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index e453b3b0e..0f7e2a69b 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -151,21 +151,21 @@ update_array(struct gl_context *ctx, } if (_mesa_is_gles(ctx)) { - /* Once Mesa gets support for GL_OES_vertex_half_float this mask will - * change. Adding support for this extension isn't quite as trivial as - * we'd like because ES uses a different enum value for GL_HALF_FLOAT. - */ - legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT); + legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT); /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or - * GL_OES_vertex_type_10_10_10_2. + * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed + * until 3.0 or with the GL_OES_vertex_half float extension, which isn't + * quite as trivial as we'd like because it uses a different enum value + * for GL_HALF_FLOAT_OES. */ if (ctx->Version < 30) { legalTypesMask &= ~(UNSIGNED_INT_BIT | INT_BIT | UNSIGNED_INT_2_10_10_10_REV_BIT - | INT_2_10_10_10_REV_BIT); + | INT_2_10_10_10_REV_BIT + | HALF_BIT); } /* BGRA ordering is not supported in ES contexts. |