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authormarha <marha@users.sourceforge.net>2014-04-13 14:28:06 +0200
committermarha <marha@users.sourceforge.net>2014-04-13 14:28:06 +0200
commit0bd141efd4832e01c8b269b8566dd5749e30ed55 (patch)
treecdad95c688236c6e2e36f13a3495c498393dabc8 /mesalib/src/mesa/main
parentfeab85024204c7db3ad243697fe06bf3960349a9 (diff)
parentd2ad10d03be8e6d4b150bbdf2a28ea3d5a18a2ed (diff)
downloadvcxsrv-0bd141efd4832e01c8b269b8566dd5749e30ed55.tar.gz
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r--mesalib/src/mesa/main/attrib.c20
-rw-r--r--mesalib/src/mesa/main/bufferobj.c6
-rw-r--r--mesalib/src/mesa/main/bufferobj.h7
-rw-r--r--mesalib/src/mesa/main/drawpix.c2
-rw-r--r--mesalib/src/mesa/main/errors.c2
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp3
-rw-r--r--mesalib/src/mesa/main/format_unpack.c80
-rw-r--r--mesalib/src/mesa/main/formats.c20
-rw-r--r--mesalib/src/mesa/main/imports.h6
-rw-r--r--mesalib/src/mesa/main/macros.h11
-rw-r--r--mesalib/src/mesa/main/mtypes.h5
-rw-r--r--mesalib/src/mesa/main/pack.c116
-rw-r--r--mesalib/src/mesa/main/shader_query.cpp36
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c78
-rw-r--r--mesalib/src/mesa/main/texformat.c22
-rw-r--r--mesalib/src/mesa/main/texobj.c7
-rw-r--r--mesalib/src/mesa/main/texparam.c3
-rw-r--r--mesalib/src/mesa/main/texstore.c34
-rw-r--r--mesalib/src/mesa/main/vdpau.c8
-rw-r--r--mesalib/src/mesa/main/version.c2
20 files changed, 270 insertions, 198 deletions
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 5a626f2f4..c656845df 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -217,7 +217,7 @@ push_attrib(struct gl_context *ctx, struct gl_attrib_node **head,
{
void *attribute;
- attribute = MALLOC(attr_size);
+ attribute = malloc(attr_size);
if (attribute == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
return false;
@@ -227,7 +227,7 @@ push_attrib(struct gl_context *ctx, struct gl_attrib_node **head,
memcpy(attribute, attr_data, attr_size);
}
else {
- FREE(attribute);
+ free(attribute);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
return false;
}
@@ -277,7 +277,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i];
}
else {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -374,7 +374,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->FragmentProgram = ctx->FragmentProgram.Enabled;
if (!save_attrib_data(&head, GL_ENABLE_BIT, attr)) {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -440,7 +440,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer;
}
else {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -491,7 +491,7 @@ _mesa_PushAttrib(GLbitfield mask)
}
if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) {
- FREE(texstate);
+ free(texstate);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
goto end;
}
@@ -1626,7 +1626,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
else {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" );
- FREE(attr);
+ free(attr);
goto end;
}
@@ -1642,7 +1642,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
else {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" );
- FREE(attr);
+ free(attr);
goto end;
}
}
@@ -1656,7 +1656,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
if (!init_array_attrib_data(ctx, attr)) {
- FREE(attr);
+ free(attr);
goto end;
}
@@ -1666,7 +1666,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
else {
free_array_attrib_data(ctx, attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib");
- FREE(attr);
+ free(attr);
/* goto to keep safe from possible later changes */
goto end;
}
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index c4417c922..aed6d4366 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -665,7 +665,7 @@ _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
* \sa glClearBufferSubData, glClearBufferData and
* dd_function_table::ClearBufferSubData.
*/
-static void
+void
_mesa_buffer_clear_subdata(struct gl_context *ctx,
GLintptr offset, GLsizeiptr size,
const GLvoid *clearValue,
@@ -1458,7 +1458,7 @@ _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
if (data == NULL) {
/* clear to zeros, per the spec */
ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
- NULL, 0, bufObj);
+ NULL, clearValueSize, bufObj);
return;
}
@@ -1510,7 +1510,7 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
/* clear to zeros, per the spec */
if (size > 0) {
ctx->Driver.ClearBufferSubData(ctx, offset, size,
- NULL, 0, bufObj);
+ NULL, clearValueSize, bufObj);
}
return;
}
diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h
index 9814552eb..c08c4fdf2 100644
--- a/mesalib/src/mesa/main/bufferobj.h
+++ b/mesalib/src/mesa/main/bufferobj.h
@@ -115,6 +115,13 @@ extern void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj);
+extern void
+_mesa_buffer_clear_subdata(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj);
+
/*
* API functions
*/
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index 63e5870e6..1865a66b9 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -109,7 +109,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
/* these buffers must exist */
if (!_mesa_dest_buffer_exists(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(missing deest buffer)");
+ "glDrawPixels(missing dest buffer)");
goto end;
}
break;
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 9151718ea..d80fda0db 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -980,7 +980,7 @@ _mesa_free_errors_data(struct gl_context *ctx)
for (i = 0; i <= ctx->Debug->GroupStackDepth; i++) {
free_errors_data(ctx, i);
}
- FREE(ctx->Debug);
+ free(ctx->Debug);
/* set to NULL just in case it is used before context is completely gone. */
ctx->Debug = NULL;
}
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 1d2ad604b..66c18fa16 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -1344,7 +1344,8 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
const struct gl_shader_compiler_options *options =
&ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
- while (do_common_optimization(p.shader->ir, false, false, 32, options))
+ while (do_common_optimization(p.shader->ir, false, false, options,
+ ctx->Const.NativeIntegers))
;
reparent_ir(p.shader->ir, p.shader->ir);
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 2ef2e31d6..cf96609ea 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -645,7 +645,7 @@ unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
static void
-unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -662,7 +662,7 @@ unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -679,7 +679,7 @@ unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
@@ -692,19 +692,19 @@ unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_S8_Z24(src, dst, n);
+ unpack_Z24_UNORM_S8_UINT(src, dst, n);
}
static void
-unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_Z24_S8(src, dst, n);
+ unpack_S8_UINT_Z24_UNORM(src, dst, n);
}
static void
-unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
@@ -717,7 +717,7 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
@@ -730,7 +730,7 @@ unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLfloat *s = ((const GLfloat *) src);
GLuint i;
@@ -2391,12 +2391,12 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
- table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8;
- table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
+ table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
@@ -2533,8 +2533,8 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
- table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
- table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
+ table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
@@ -3935,7 +3935,7 @@ _mesa_unpack_rgba_block(mesa_format format,
typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
static void
-unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -3949,7 +3949,7 @@ unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
}
static void
-unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -3983,7 +3983,7 @@ unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
}
static void
-unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
{
memcpy(dst, src, n * sizeof(float));
}
@@ -4013,11 +4013,11 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_float_z_Z24_X8;
+ unpack = unpack_float_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_float_z_X8_Z24;
+ unpack = unpack_float_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_float_Z_UNORM16;
@@ -4026,7 +4026,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
unpack = unpack_float_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_float_z_Z32F;
+ unpack = unpack_float_Z_FLOAT32;
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_float_z_Z32X24S8;
@@ -4045,7 +4045,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
static void
-unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -4056,7 +4056,7 @@ unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
}
static void
-unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -4118,11 +4118,11 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_uint_z_Z24_X8;
+ unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_uint_z_X8_Z24;
+ unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_uint_Z_UNORM16;
@@ -4147,13 +4147,13 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
static void
-unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
{
memcpy(dst, src, n);
}
static void
-unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
@@ -4163,7 +4163,7 @@ unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
}
static void
-unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
@@ -4173,7 +4173,7 @@ unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
}
static void
-unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
@@ -4188,16 +4188,16 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S_UINT8:
- unpack_ubyte_s_S8(src, dst, n);
+ unpack_ubyte_s_S_UINT8(src, dst, n);
break;
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_ubyte_s_Z24_S8(src, dst, n);
+ unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_ubyte_s_S8_Z24(src, dst, n);
+ unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
+ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
@@ -4207,7 +4207,7 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
}
static void
-unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
{
GLuint i;
@@ -4233,7 +4233,7 @@ unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
}
static void
-unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * 4);
}
@@ -4248,10 +4248,10 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
+ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
+ unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 4fb1f116b..fb2501c69 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -3153,9 +3153,9 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_L_UNORM16:
return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_I_UNORM8:
- return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
+ return format == GL_RED && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_I_UNORM16:
- return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes;
+ return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_YCBCR:
return format == GL_YCBCR_MESA &&
@@ -3247,9 +3247,9 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_I_FLOAT32:
- return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes;
+ return format == GL_RED && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_I_FLOAT16:
- return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes;
+ return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_R_FLOAT32:
return format == GL_RED && type == GL_FLOAT && !swapBytes;
@@ -3277,13 +3277,17 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_I_UINT8:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_I_UINT16:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_I_UINT32:
+ return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
case MESA_FORMAT_I_SINT8:
+ return format == GL_RED_INTEGER && type == GL_BYTE;
case MESA_FORMAT_I_SINT16:
+ return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_I_SINT32:
- /* GL_INTENSITY_INTEGER_EXT doesn't exist. */
- return GL_FALSE;
+ return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_L_UINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
@@ -3450,7 +3454,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
littleEndian && !swapBytes;
case MESA_FORMAT_I_SNORM8:
- return format == GL_INTENSITY && type == GL_BYTE;
+ return format == GL_RED && type == GL_BYTE;
case MESA_FORMAT_A_SNORM16:
return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_L_SNORM16:
@@ -3459,7 +3463,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
littleEndian && !swapBytes;
case MESA_FORMAT_I_SNORM16:
- return format == GL_INTENSITY && type == GL_SHORT && littleEndian &&
+ return format == GL_RED && type == GL_SHORT && littleEndian &&
!swapBytes;
case MESA_FORMAT_B10G10R10A2_UINT:
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 29772be6e..db19eda3d 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -49,16 +49,10 @@ extern "C" {
/** Memory macros */
/*@{*/
-/** Allocate \p BYTES bytes */
-#define MALLOC(BYTES) malloc(BYTES)
-/** Allocate and zero \p BYTES bytes */
-#define CALLOC(BYTES) calloc(1, BYTES)
/** Allocate a structure of type \p T */
#define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T))
/** Allocate and zero a structure of type \p T */
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-/** Free memory */
-#define FREE(PTR) free(PTR)
/*@}*/
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index dafeaa372..5228c3a8f 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -685,6 +685,17 @@ minify(unsigned value, unsigned levels)
}
/**
+ * Return true if the given value is a power of two.
+ *
+ * Note that this considers 0 a power of two.
+ */
+static inline bool
+is_power_of_two(unsigned value)
+{
+ return (value & (value - 1)) == 0;
+}
+
+/**
* Align a value up to an alignment value
*
* If \c value is not already aligned to the requested alignment value, it
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 33cb88881..4d014d1ee 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2421,8 +2421,7 @@ struct gl_shader
/**
* This shader's uniform block information.
*
- * The offsets of the variables are assigned only for shaders in a program's
- * _LinkedShaders[].
+ * These fields are only set post-linking.
*/
struct gl_uniform_block *UniformBlocks;
unsigned NumUniformBlocks;
@@ -3472,6 +3471,8 @@ struct gl_constants
/** GL_ARB_gpu_shader5 */
GLfloat MinFragmentInterpolationOffset;
GLfloat MaxFragmentInterpolationOffset;
+
+ GLboolean FakeSWMSAA;
};
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index d976e5aae..1df656832 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -1489,72 +1489,72 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
switch (dstFormat) {
case GL_RED:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
+ dst[i] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
break;
case GL_GREEN:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
+ dst[i] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
break;
case GL_BLUE:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
+ dst[i] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
break;
case GL_ALPHA:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
+ dst[i] = FLOAT_TO_BYTE_TEX(rgba[i][ACOMP]);
break;
case GL_LUMINANCE:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_BYTE(luminance[i]);
+ dst[i] = FLOAT_TO_BYTE_TEX(luminance[i]);
break;
case GL_LUMINANCE_ALPHA:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_BYTE(luminance[i]);
- dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
+ dst[i*2+0] = FLOAT_TO_BYTE_TEX(luminance[i]);
+ dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][ACOMP]);
}
break;
case GL_RG:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
+ dst[i*2+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
}
break;
case GL_RGB:
for (i=0;i<n;i++) {
- dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
+ dst[i*3+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
+ dst[i*3+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
+ dst[i*3+2] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
}
break;
case GL_RGBA:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
- dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
+ dst[i*4+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
+ dst[i*4+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
+ dst[i*4+2] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
+ dst[i*4+3] = FLOAT_TO_BYTE_TEX(rgba[i][ACOMP]);
}
break;
case GL_BGR:
for (i=0;i<n;i++) {
- dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
- dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
+ dst[i*3+0] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
+ dst[i*3+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
+ dst[i*3+2] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
}
break;
case GL_BGRA:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
- dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
+ dst[i*4+0] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
+ dst[i*4+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
+ dst[i*4+2] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
+ dst[i*4+3] = FLOAT_TO_BYTE_TEX(rgba[i][ACOMP]);
}
break;
case GL_ABGR_EXT:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
- dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
- dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
+ dst[i*4+0] = FLOAT_TO_BYTE_TEX(rgba[i][ACOMP]);
+ dst[i*4+1] = FLOAT_TO_BYTE_TEX(rgba[i][BCOMP]);
+ dst[i*4+2] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
+ dst[i*4+3] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
}
break;
case GL_RED_INTEGER_EXT:
@@ -1631,8 +1631,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
+ dst[i*2+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
}
break;
default:
@@ -1803,72 +1803,72 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
switch (dstFormat) {
case GL_RED:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
+ dst[i] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
break;
case GL_GREEN:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
+ dst[i] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
break;
case GL_BLUE:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
+ dst[i] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
break;
case GL_ALPHA:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
+ dst[i] = FLOAT_TO_SHORT_TEX(rgba[i][ACOMP]);
break;
case GL_LUMINANCE:
for (i=0;i<n;i++)
- dst[i] = FLOAT_TO_SHORT(luminance[i]);
+ dst[i] = FLOAT_TO_SHORT_TEX(luminance[i]);
break;
case GL_LUMINANCE_ALPHA:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_SHORT(luminance[i]);
- dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
+ dst[i*2+0] = FLOAT_TO_SHORT_TEX(luminance[i]);
+ dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][ACOMP]);
}
break;
case GL_RG:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
+ dst[i*2+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
}
break;
case GL_RGB:
for (i=0;i<n;i++) {
- dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
- dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
- dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
+ dst[i*3+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
+ dst[i*3+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
+ dst[i*3+2] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
}
break;
case GL_RGBA:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
- dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
- dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
- dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
+ dst[i*4+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
+ dst[i*4+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
+ dst[i*4+2] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
+ dst[i*4+3] = FLOAT_TO_SHORT_TEX(rgba[i][ACOMP]);
}
break;
case GL_BGR:
for (i=0;i<n;i++) {
- dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
- dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
- dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
+ dst[i*3+0] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
+ dst[i*3+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
+ dst[i*3+2] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
}
break;
case GL_BGRA:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
- dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
- dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
- dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
+ dst[i*4+0] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
+ dst[i*4+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
+ dst[i*4+2] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
+ dst[i*4+3] = FLOAT_TO_SHORT_TEX(rgba[i][ACOMP]);
}
break;
case GL_ABGR_EXT:
for (i=0;i<n;i++) {
- dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
- dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
- dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
- dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
+ dst[i*4+0] = FLOAT_TO_SHORT_TEX(rgba[i][ACOMP]);
+ dst[i*4+1] = FLOAT_TO_SHORT_TEX(rgba[i][BCOMP]);
+ dst[i*4+2] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
+ dst[i*4+3] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
}
break;
case GL_RED_INTEGER_EXT:
@@ -1945,8 +1945,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
+ dst[i*2+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
}
break;
default:
diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp
index e1afe5315..f66c11733 100644
--- a/mesalib/src/mesa/main/shader_query.cpp
+++ b/mesalib/src/mesa/main/shader_query.cpp
@@ -76,6 +76,30 @@ _mesa_BindAttribLocation(GLhandleARB program, GLuint index,
*/
}
+static bool
+is_active_attrib(const ir_variable *var)
+{
+ if (!var)
+ return false;
+
+ switch (var->data.mode) {
+ case ir_var_shader_in:
+ return var->data.location != -1;
+
+ case ir_var_system_value:
+ /* From GL 4.3 core spec, section 11.1.1 (Vertex Attributes):
+ * "For GetActiveAttrib, all active vertex shader input variables
+ * are enumerated, including the special built-in inputs gl_VertexID
+ * and gl_InstanceID."
+ */
+ return !strcmp(var->name, "gl_VertexID") ||
+ !strcmp(var->name, "gl_InstanceID");
+
+ default:
+ return false;
+ }
+}
+
void GLAPIENTRY
_mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
GLsizei maxLength, GLsizei * length, GLint * size,
@@ -105,10 +129,8 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
foreach_list(node, ir) {
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
- if (var == NULL
- || var->data.mode != ir_var_shader_in
- || var->data.location == -1)
- continue;
+ if (!is_active_attrib(var))
+ continue;
if (current_index == desired_index) {
_mesa_copy_string(name, maxLength, length, var->name);
@@ -196,10 +218,8 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
foreach_list(node, ir) {
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
- if (var == NULL
- || var->data.mode != ir_var_shader_in
- || var->data.location == -1)
- continue;
+ if (!is_active_attrib(var))
+ continue;
i++;
}
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index cbda68940..ae973b001 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -678,14 +678,25 @@ etc2_unpack_rgb8(uint8_t *dst_row,
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ /*
+ * Destination texture may not be a multiple of four texels in
+ * height. Compute a safe height to avoid writing outside the texture.
+ */
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
+ /*
+ * Destination texture may not be a multiple of four texels in
+ * width. Compute a safe width to avoid writing outside the texture.
+ */
+ const unsigned w = MIN2(bw, width - x);
+
etc2_rgb8_parse_block(&block, src,
false /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
false /* punchthrough_alpha */);
dst[3] = 255;
@@ -715,14 +726,17 @@ etc2_unpack_srgb8(uint8_t *dst_row,
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgb8_parse_block(&block, src,
false /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
false /* punchthrough_alpha */);
/* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
@@ -759,13 +773,15 @@ etc2_unpack_rgba8(uint8_t *dst_row,
for (y = 0; y < height; y += bh) {
const uint8_t *src = src_row;
+ const unsigned h = MIN2(bh, height - y);
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgba8_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
dst += comps;
}
@@ -795,14 +811,16 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
uint8_t tmp;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgba8_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgba8_fetch_texel(&block, i, j, dst);
/* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
@@ -837,14 +855,16 @@ etc2_unpack_r11(uint8_t *dst_row,
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
@@ -872,16 +892,18 @@ etc2_unpack_rg11(uint8_t *dst_row,
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
/* red component */
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
@@ -889,10 +911,10 @@ etc2_unpack_rg11(uint8_t *dst_row,
/* green component */
etc2_r11_parse_block(&block, src + 8);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_r11_fetch_texel(&block, i, j, dst + comp_size);
dst += comps * comp_size;
}
@@ -920,15 +942,17 @@ etc2_unpack_signed_r11(uint8_t *dst_row,
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
@@ -956,16 +980,18 @@ etc2_unpack_signed_rg11(uint8_t *dst_row,
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
/* red component */
etc2_r11_parse_block(&block, src);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst);
dst += comps * comp_size;
}
@@ -973,10 +999,10 @@ etc2_unpack_signed_rg11(uint8_t *dst_row,
/* green component */
etc2_r11_parse_block(&block, src + 8);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride +
x * comps * comp_size;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_signed_r11_fetch_texel(&block, i, j, dst + comp_size);
dst += comps * comp_size;
}
@@ -1001,14 +1027,16 @@ etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
unsigned x, y, i, j;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgb8_parse_block(&block, src,
true /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
true /* punchthrough_alpha */);
dst += comps;
@@ -1036,14 +1064,16 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
uint8_t tmp;
for (y = 0; y < height; y += bh) {
+ const unsigned h = MIN2(bh, height - y);
const uint8_t *src = src_row;
for (x = 0; x < width; x+= bw) {
+ const unsigned w = MIN2(bw, width - x);
etc2_rgb8_parse_block(&block, src,
true /* punchthrough_alpha */);
- for (j = 0; j < bh; j++) {
+ for (j = 0; j < h; j++) {
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
- for (i = 0; i < bw; i++) {
+ for (i = 0; i < w; i++) {
etc2_rgb8_fetch_texel(&block, i, j, dst,
true /* punchthrough_alpha */);
/* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 004e7ebac..d43480482 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -76,11 +76,10 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
} else if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
- RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
- RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
- break;
+ /* fallthrough */
case GL_RGBA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@@ -97,6 +96,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
/* deep RGBA formats */
case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R10G10B10A2_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@@ -116,6 +116,10 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
/* fallthrough */
case GL_RGB8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_UNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_UNORM);
+
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
@@ -451,10 +455,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SNORM);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_X8B8G8R8_SNORM);
- /* FALLTHROUGH */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
+ break;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SNORM);
break;
@@ -522,11 +530,17 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
+ /* there is no MESA_FORMAT_RGB_SRGB8 */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8X8_SRGB);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8G8B8A8_SRGB);
+
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_SRGB);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_SRGB);
break;
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 8bdbb08c8..918dd59ed 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -559,6 +559,13 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/* 'q' in the GL spec */
maxLevels - 1);
+ if (t->Immutable) {
+ /* Adjust max level for views: the data store may have more levels than
+ * the view exposes.
+ */
+ t->_MaxLevel = MIN2(t->_MaxLevel, t->NumLevels - 1);
+ }
+
/* Compute _MaxLambda = q - p in the spec used during mipmapping */
t->_MaxLambda = (GLfloat) (t->_MaxLevel - baseLevel);
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index bfb2e1b9f..40790ff0e 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -352,7 +352,8 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->MaxLevel == params[0])
return GL_FALSE;
- if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
+ if (params[0] < 0 ||
+ (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexParameter(param=%d)", params[0]);
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index b68ba603e..d9096abf3 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -3260,19 +3260,10 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SRGB ||
- dstFormat == MESA_FORMAT_R8G8B8X8_SRGB);
+ dstFormat == MESA_FORMAT_R8G8B8X8_SRGB ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_SRGB);
- /* reuse normal rgba texstore code */
- if (dstFormat == MESA_FORMAT_A8B8G8R8_SRGB) {
- newDstFormat = MESA_FORMAT_A8B8G8R8_UNORM;
- }
- else if (dstFormat == MESA_FORMAT_R8G8B8X8_SRGB) {
- newDstFormat = MESA_FORMAT_R8G8B8X8_UNORM;
- }
- else {
- ASSERT(0);
- return GL_TRUE;
- }
+ newDstFormat = _mesa_get_srgb_format_linear(dstFormat);
k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3290,20 +3281,10 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS)
mesa_format newDstFormat;
GLboolean k;
- switch (dstFormat) {
- case MESA_FORMAT_B8G8R8A8_SRGB:
- newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM;
- break;
- case MESA_FORMAT_R8G8B8A8_SRGB:
- newDstFormat = MESA_FORMAT_R8G8B8A8_UNORM;
- break;
- case MESA_FORMAT_B8G8R8X8_SRGB:
- newDstFormat = MESA_FORMAT_B8G8R8X8_UNORM;
- break;
- default:
- ASSERT(0);
- return GL_FALSE;
- }
+ assert(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_SRGB);
+
+ newDstFormat = _mesa_get_srgb_format_linear(dstFormat);
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat,
@@ -3852,6 +3833,7 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_B5G5R5X1_UNORM] = store_ubyte_texture;
table[MESA_FORMAT_R8G8B8X8_SNORM] = _mesa_texstore_signed_rgbx8888;
table[MESA_FORMAT_R8G8B8X8_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_R8G8B8A8_SRGB] = _mesa_texstore_srgba8;
table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
table[MESA_FORMAT_B10G10R10X2_UNORM] = _mesa_texstore_argb2101010;
diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c
index c2cf20664..d97459393 100644
--- a/mesalib/src/mesa/main/vdpau.c
+++ b/mesalib/src/mesa/main/vdpau.c
@@ -88,7 +88,7 @@ unregister_surface(struct set_entry *entry)
}
_mesa_set_remove(ctx->vdpSurfaces, entry);
- FREE(surf);
+ free(surf);
}
void GLAPIENTRY
@@ -145,7 +145,7 @@ register_surface(struct gl_context *ctx, GLboolean isOutput,
if (tex->Immutable) {
_mesa_unlock_texture(ctx, tex);
- FREE(surf);
+ free(surf);
_mesa_error(ctx, GL_INVALID_OPERATION,
"VDPAURegisterSurfaceNV(texture is immutable)");
return (GLintptr)NULL;
@@ -155,7 +155,7 @@ register_surface(struct gl_context *ctx, GLboolean isOutput,
tex->Target = target;
else if (tex->Target != target) {
_mesa_unlock_texture(ctx, tex);
- FREE(surf);
+ free(surf);
_mesa_error(ctx, GL_INVALID_OPERATION,
"VDPAURegisterSurfaceNV(target mismatch)");
return (GLintptr)NULL;
@@ -254,7 +254,7 @@ _mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
}
_mesa_set_remove(ctx->vdpSurfaces, entry);
- FREE(surf);
+ free(surf);
}
void GLAPIENTRY
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 63cba26da..b3ae3f5e8 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -228,7 +228,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
- ctx->Const.MaxSamples >= 4 &&
+ (ctx->Const.MaxSamples >= 4 || ctx->Const.FakeSWMSAA) &&
(ctx->API == API_OPENGL_CORE ||
ctx->Extensions.ARB_color_buffer_float) &&
ctx->Extensions.ARB_depth_buffer_float &&