diff options
author | marha <marha@users.sourceforge.net> | 2013-09-20 11:58:12 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-09-20 11:58:12 +0200 |
commit | a5179a42a3376f0d8c1d01456235b044854d8bdc (patch) | |
tree | 04018368b95d6eb802adbf083fdd774a0336be51 /mesalib/src/mesa/main | |
parent | 4888b09cfc72713f460dd7457fb2b7eca0abb91c (diff) | |
parent | 55c05b8a12944349b00053253d3a49b223a9f4de (diff) | |
download | vcxsrv-a5179a42a3376f0d8c1d01456235b044854d8bdc.tar.gz vcxsrv-a5179a42a3376f0d8c1d01456235b044854d8bdc.tar.bz2 vcxsrv-a5179a42a3376f0d8c1d01456235b044854d8bdc.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig mesa pixman git update 20 Sep 2013
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get.c | 13 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get_hash_params.py | 19 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 25 |
4 files changed, 51 insertions, 12 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index d726d117b..58f42cc5b 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -478,18 +478,24 @@ init_program_limits(struct gl_context *ctx, GLenum type, prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; prog->MaxUniformComponents = 4 * MAX_UNIFORMS; + prog->MaxInputComponents = 0; /* value not used */ + prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */ break; case GL_FRAGMENT_PROGRAM_ARB: prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS; prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS; prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS; prog->MaxUniformComponents = 4 * MAX_UNIFORMS; + prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ + prog->MaxOutputComponents = 0; /* value not used */ break; case MESA_GEOMETRY_PROGRAM: prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; + prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ + prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */ break; default: assert(0 && "Bad program type in init_program_limits()"); diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 4f6f59ae6..7af5f5591 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -396,6 +396,12 @@ static const int extra_gl32_es3[] = { EXTRA_END, }; +static const int extra_gl32_ARB_geometry_shader4[] = { + EXTRA_VERSION_32, + EXT(ARB_geometry_shader4), + EXTRA_END +}; + static const int extra_ARB_vertex_program_api_es2[] = { EXT(ARB_vertex_program), @@ -502,7 +508,9 @@ print_table_stats(int api) void _mesa_init_get_hash(struct gl_context *ctx) { #ifdef GET_DEBUG - print_table_stats(); + print_table_stats(ctx->API); +#else + (void) ctx; #endif } @@ -709,11 +717,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_COMPRESSED_TEXTURE_FORMATS_ARB: v->value_int_n.n = _mesa_get_compressed_formats(ctx, v->value_int_n.ints); - ASSERT(v->value_int_n.n <= ARRAY_SIZE(v->value_int_n.ints)); + ASSERT(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints)); break; case GL_MAX_VARYING_FLOATS_ARB: - case GL_MAX_FRAGMENT_INPUT_COMPONENTS: v->value_int = ctx->Const.MaxVarying * 4; break; diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 30855c37b..fb321a3df 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -329,8 +329,9 @@ descriptor=[ [ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ], [ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ], - # GL 3.0 / GLES3 - [ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ], + # GL 3.2 / GLES3 + [ "MAX_VERTEX_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.VertexProgram.MaxOutputComponents), extra_gl32_es3" ], + [ "MAX_FRAGMENT_INPUT_COMPONENTS", "CONTEXT_INT(Const.FragmentProgram.MaxInputComponents), extra_gl32_es3" ], # GL_ARB_ES3_compatibility [ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"], @@ -646,12 +647,12 @@ descriptor=[ [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ], # GL_ARB_geometry_shader4 - [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxTextureImageUnits), extra_ARB_geometry_shader4" ], - [ "MAX_GEOMETRY_OUTPUT_VERTICES_ARB", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_ARB_geometry_shader4" ], - [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_ARB_geometry_shader4" ], - [ "MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_ARB_geometry_shader4" ], - [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVaryingComponents), extra_ARB_geometry_shader4" ], - [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVaryingComponents), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_OUTPUT_VERTICES_ARB", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_gl32_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_gl32_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_gl32_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxOutputComponents), extra_ARB_geometry_shader4" ], + [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxOutputComponents), extra_ARB_geometry_shader4" ], # GL_ARB_color_buffer_float [ "RGBA_FLOAT_MODE_ARB", "BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), extra_core_ARB_color_buffer_float_and_new_buffers" ], @@ -691,6 +692,8 @@ descriptor=[ # GL 3.2 [ "CONTEXT_PROFILE_MASK", "CONTEXT_INT(Const.ProfileMask), extra_version_32" ], + [ "MAX_GEOMETRY_INPUT_COMPONENTS", "CONTEXT_INT(Const.GeometryProgram.MaxInputComponents), extra_version_32" ], + [ "MAX_GEOMETRY_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.GeometryProgram.MaxOutputComponents), extra_version_32" ], # GL_ARB_robustness [ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ], diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 6d700ece8..c88c1c67b 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2832,6 +2832,30 @@ struct gl_program_constants GLuint MaxNativeParameters; /* For shaders */ GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */ + + /** + * \name Per-stage input / output limits + * + * Previous to OpenGL 3.2, the intrastage data limits were advertised with + * a single value: GL_MAX_VARYING_COMPONENTS (GL_MAX_VARYING_VECTORS in + * ES). This is stored as \c gl_constants::MaxVarying. + * + * Starting with OpenGL 3.2, the limits are advertised with per-stage + * variables. Each stage as a certain number of outputs that it can feed + * to the next stage and a certain number inputs that it can consume from + * the previous stage. + * + * Vertex shader inputs do not participate this in this accounting. + * These are tracked exclusively by \c gl_program_constants::MaxAttribs. + * + * Fragment shader outputs do not participate this in this accounting. + * These are tracked exclusively by \c gl_constants::MaxDrawBuffers. + */ + /*@{*/ + GLuint MaxInputComponents; + GLuint MaxOutputComponents; + /*@}*/ + /* ES 2.0 and GL_ARB_ES2_compatibility */ struct gl_precision LowFloat, MediumFloat, HighFloat; struct gl_precision LowInt, MediumInt, HighInt; @@ -2906,7 +2930,6 @@ struct gl_constants /** Number of varying vectors between any two shader stages. */ GLuint MaxVarying; - GLuint MaxVaryingComponents; /** @{ * GL_ARB_uniform_buffer_object |