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author | marha <marha@users.sourceforge.net> | 2013-02-08 09:09:10 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-02-08 09:09:10 +0100 |
commit | 212958ab41363d50d87470f6fb47bbcdc7a74c74 (patch) | |
tree | dea209f5df4fe2122e20faa121efe05390c00eb1 /mesalib/src/mesa/main | |
parent | 956c20498738c242726b5a42ed28db8572a90bed (diff) | |
download | vcxsrv-212958ab41363d50d87470f6fb47bbcdc7a74c74.tar.gz vcxsrv-212958ab41363d50d87470f6fb47bbcdc7a74c74.tar.bz2 vcxsrv-212958ab41363d50d87470f6fb47bbcdc7a74c74.zip |
fontconfig mesa git update 8 Feb 2013
fontconfig commit 72b0480a21958f0f8c115d8e0a5bfbd8d358b5c3
mesa commit b681ed6ac970e061e9dbe7309bb69b3a947ae62d
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get_hash_params.py | 4 |
2 files changed, 1 insertions, 10 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 7c069386c..b82ba7b4c 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -2152,13 +2152,6 @@ _mesa_BindBufferRange(GLenum target, GLuint index, (int) size); return; } - - if (offset + size > bufObj->Size) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBufferRange(offset + size %d > buffer size %d)", - (int) (offset + size), (int) (bufObj->Size)); - return; - } } switch (target) { diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index b6bed809c..1b7d6ad8e 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -225,9 +225,6 @@ descriptor=[ # GL_OES_point_sprite [ "POINT_SPRITE_NV", "CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite" ], - -# GL_ARB_vertex_shader - [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], ]}, @@ -362,6 +359,7 @@ descriptor=[ # GL_ARB_vertex_shader [ "MAX_VERTEX_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), extra_ARB_vertex_shader" ], + [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], # GL_EXT_framebuffer_blit # NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT |