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author | marha <marha@users.sourceforge.net> | 2013-09-25 09:37:58 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-09-25 09:37:58 +0200 |
commit | 1245204b2091d108a8688ff7f749f2c6cc830381 (patch) | |
tree | c903bf477d9ddf666685494f3b035680d5d41580 /mesalib/src/mesa/main | |
parent | b299d73bb416e2a26a642a54d5a15ea9fa30df33 (diff) | |
parent | 14718f10dcda487178690de9a51cc5acdf21e468 (diff) | |
download | vcxsrv-1245204b2091d108a8688ff7f749f2c6cc830381.tar.gz vcxsrv-1245204b2091d108a8688ff7f749f2c6cc830381.tar.bz2 vcxsrv-1245204b2091d108a8688ff7f749f2c6cc830381.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig mesa git update 25 Sep 2013
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/main/compiler.h | 9 | ||||
-rw-r--r-- | mesalib/src/mesa/main/enums.h | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 33 |
5 files changed, 29 insertions, 18 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index ab5bbbf6d..e5814e397 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -440,7 +440,6 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, * Note that all GL error checking will have been done already. * * \param ctx GL context. - * \param target Buffer object target on which to operate. * \param offset Offset of the first byte to be modified. * \param size Size, in bytes, of the data range. * \param data Pointer to the data to store in the buffer object. diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index fb7baf84e..0f27d5a66 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -270,6 +270,15 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) #define NULL 0 #endif +/* Used to optionally mark structures with misaligned elements or size as + * packed, to trade off performance for space. + */ +#if (__GNUC__ >= 3) +#define PACKED __attribute__((__packed__)) +#else +#define PACKED +#endif + /** * LONGSTRING macro diff --git a/mesalib/src/mesa/main/enums.h b/mesalib/src/mesa/main/enums.h index 556c1db99..36c053d4b 100644 --- a/mesalib/src/mesa/main/enums.h +++ b/mesalib/src/mesa/main/enums.h @@ -44,6 +44,4 @@ extern const char *_mesa_lookup_enum_by_nr( int nr ); */ const char *_mesa_lookup_prim_by_nr( unsigned nr ); -extern int _mesa_lookup_enum_by_name( const char *symbol ); - #endif diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index c88c1c67b..448946c03 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -3498,8 +3498,6 @@ struct gl_uniform_buffer_binding * OpenGL state is contained in this structure. * Think of this as a base class from which device drivers will derive * sub classes. - * - * The struct gl_context typedef names this structure. */ struct gl_context { diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index b719fc856..c1261138d 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -661,22 +661,29 @@ _mesa_delete_texture_image(struct gl_context *ctx, GLboolean _mesa_is_proxy_texture(GLenum target) { + unsigned i; + static const GLenum targets[] = { + GL_PROXY_TEXTURE_1D, + GL_PROXY_TEXTURE_2D, + GL_PROXY_TEXTURE_3D, + GL_PROXY_TEXTURE_CUBE_MAP, + GL_PROXY_TEXTURE_RECTANGLE, + GL_PROXY_TEXTURE_1D_ARRAY, + GL_PROXY_TEXTURE_2D_ARRAY, + GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, + GL_PROXY_TEXTURE_2D_MULTISAMPLE, + GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY + }; /* - * NUM_TEXTURE_TARGETS should match number of terms below, except there's no + * NUM_TEXTURE_TARGETS should match number of terms above, except there's no * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES. */ - assert(NUM_TEXTURE_TARGETS == 10 + 2); - - return (target == GL_PROXY_TEXTURE_1D || - target == GL_PROXY_TEXTURE_2D || - target == GL_PROXY_TEXTURE_3D || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || - target == GL_PROXY_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_2D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY || - target == GL_PROXY_TEXTURE_2D_MULTISAMPLE || - target == GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY); + STATIC_ASSERT(NUM_TEXTURE_TARGETS == Elements(targets) + 2); + + for (i = 0; i < Elements(targets); ++i) + if (target == targets[i]) + return GL_TRUE; + return GL_FALSE; } |