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author | marha <marha@users.sourceforge.net> | 2014-07-11 18:04:20 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-07-11 18:04:20 +0200 |
commit | 3865d60ef607cbb00c819e905e40d3628b8eca29 (patch) | |
tree | 73d8064951a7abbe4897bcc25959463d08544495 /mesalib/src/mesa/main | |
parent | 294a395f15dec9e7aa24b83b08f47ba54b9bd232 (diff) | |
parent | e708bebcc029873004ade4241f347ce8c58896af (diff) | |
download | vcxsrv-3865d60ef607cbb00c819e905e40d3628b8eca29.tar.gz vcxsrv-3865d60ef607cbb00c819e905e40d3628b8eca29.tar.bz2 vcxsrv-3865d60ef607cbb00c819e905e40d3628b8eca29.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 30 | ||||
-rw-r--r-- | mesalib/src/mesa/main/multisample.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/shared.c | 1 |
4 files changed, 20 insertions, 16 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index b08215950..50aae8bf6 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1215,6 +1215,9 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL); + _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); + _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 2c4f3d7df..8758b5e9d 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -914,54 +914,54 @@ static void load_texture( texenv_fragment_program *p, GLuint unit ) switch (texTarget) { case TEXTURE_1D_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("sampler1DShadow"); + sampler_type = glsl_type::sampler1DShadow_type; else - sampler_type = p->shader->symbols->get_type("sampler1D"); + sampler_type = glsl_type::sampler1D_type; coords = 1; break; case TEXTURE_1D_ARRAY_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("sampler1DArrayShadow"); + sampler_type = glsl_type::sampler1DArrayShadow_type; else - sampler_type = p->shader->symbols->get_type("sampler1DArray"); + sampler_type = glsl_type::sampler1DArray_type; coords = 2; break; case TEXTURE_2D_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("sampler2DShadow"); + sampler_type = glsl_type::sampler2DShadow_type; else - sampler_type = p->shader->symbols->get_type("sampler2D"); + sampler_type = glsl_type::sampler2D_type; coords = 2; break; case TEXTURE_2D_ARRAY_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("sampler2DArrayShadow"); + sampler_type = glsl_type::sampler2DArrayShadow_type; else - sampler_type = p->shader->symbols->get_type("sampler2DArray"); + sampler_type = glsl_type::sampler2DArray_type; coords = 3; break; case TEXTURE_RECT_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("sampler2DRectShadow"); + sampler_type = glsl_type::sampler2DRectShadow_type; else - sampler_type = p->shader->symbols->get_type("sampler2DRect"); + sampler_type = glsl_type::sampler2DRect_type; coords = 2; break; case TEXTURE_3D_INDEX: assert(!p->state->unit[unit].shadow); - sampler_type = p->shader->symbols->get_type("sampler3D"); + sampler_type = glsl_type::sampler3D_type; coords = 3; break; case TEXTURE_CUBE_INDEX: if (p->state->unit[unit].shadow) - sampler_type = p->shader->symbols->get_type("samplerCubeShadow"); + sampler_type = glsl_type::samplerCubeShadow_type; else - sampler_type = p->shader->symbols->get_type("samplerCube"); + sampler_type = glsl_type::samplerCube_type; coords = 3; break; case TEXTURE_EXTERNAL_INDEX: assert(!p->state->unit[unit].shadow); - sampler_type = p->shader->symbols->get_type("samplerExternalOES"); + sampler_type = glsl_type::samplerExternalOES_type; coords = 2; break; } @@ -1241,7 +1241,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key) state->symbols->add_function(main_f); ir_function_signature *main_sig = - new(p.mem_ctx) ir_function_signature(p.shader->symbols->get_type("void")); + new(p.mem_ctx) ir_function_signature(glsl_type::void_type); main_sig->is_defined = true; main_f->add_signature(main_sig); diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c index 599cdee74..1f3fa0c15 100644 --- a/mesalib/src/mesa/main/multisample.c +++ b/mesalib/src/mesa/main/multisample.c @@ -89,7 +89,7 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) /* winsys FBOs are upside down */ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) - val[1] = 1 - val[1]; + val[1] = 1.0f - val[1]; return; } diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index dc22025c2..5ae7014b1 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -312,6 +312,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->Programs); _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); + _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL); _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); |