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author | marha <marha@users.sourceforge.net> | 2012-05-25 15:31:52 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-05-25 15:31:52 +0200 |
commit | e37e5c7e6678395a7f5dff1aea1c240a5b1c8f66 (patch) | |
tree | 9e46ba338311cb6658589a7767ebcb7f525eb369 /mesalib/src/mesa/main | |
parent | aebbd673a0fb4d5e9ae4e8e690b29fb364376875 (diff) | |
parent | eef864d36de97903007f04fad9fa43afe297745b (diff) | |
download | vcxsrv-e37e5c7e6678395a7f5dff1aea1c240a5b1c8f66.tar.gz vcxsrv-e37e5c7e6678395a7f5dff1aea1c240a5b1c8f66.tar.bz2 vcxsrv-e37e5c7e6678395a7f5dff1aea1c240a5b1c8f66.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/blend.c | 20 | ||||
-rw-r--r-- | mesalib/src/mesa/main/context.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 41 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniforms.c | 1 |
6 files changed, 43 insertions, 50 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index bc446edca..5bc40a028 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -166,6 +166,24 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) _mesa_BlendFuncSeparateEXT(sfactor, dfactor, sfactor, dfactor); } +static GLboolean +blend_factor_is_dual_src(GLenum factor) +{ + return (factor == GL_SRC1_COLOR || + factor == GL_SRC1_ALPHA || + factor == GL_ONE_MINUS_SRC1_COLOR || + factor == GL_ONE_MINUS_SRC1_ALPHA); +} + +static void +update_uses_dual_src(struct gl_context *ctx, int buf) +{ + ctx->Color.Blend[buf]._UsesDualSrc = + (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA)); +} /** * Set the separate blend source/dest factors for all draw buffers. @@ -220,6 +238,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ctx->Color.Blend[buf].DstRGB = dfactorRGB; ctx->Color.Blend[buf].SrcA = sfactorA; ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); } ctx->Color._BlendFuncPerBuffer = GL_FALSE; @@ -282,6 +301,7 @@ _mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, ctx->Color.Blend[buf].DstRGB = dfactorRGB; ctx->Color.Blend[buf].SrcA = sfactorA; ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); ctx->Color._BlendFuncPerBuffer = GL_TRUE; if (ctx->Driver.BlendFuncSeparatei) { diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index df0452cd1..3bcedecd9 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1703,13 +1703,6 @@ _mesa_set_mvp_with_dp4( struct gl_context *ctx, ctx->mvp_with_dp4 = flag; } -static GLboolean -blend_factor_is_dual_src(GLenum factor) -{ - return factor == GL_SRC1_COLOR || factor == GL_SRC1_ALPHA || - factor == GL_ONE_MINUS_SRC1_COLOR || factor == GL_ONE_MINUS_SRC1_ALPHA; -} - /* * ARB_blend_func_extended - ERRORS section * "The error INVALID_OPERATION is generated by Begin or any procedure that @@ -1722,16 +1715,13 @@ static GLboolean _mesa_check_blend_func_error(struct gl_context *ctx) { GLuint i; - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { - if (blend_factor_is_dual_src(ctx->Color.Blend[i].SrcRGB) || - blend_factor_is_dual_src(ctx->Color.Blend[i].DstRGB) || - blend_factor_is_dual_src(ctx->Color.Blend[i].SrcA) || - blend_factor_is_dual_src(ctx->Color.Blend[i].DstA)) { - if (i >= ctx->Const.MaxDualSourceDrawBuffers) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "dual source blend on illegal attachment"); - return GL_FALSE; - } + for (i = ctx->Const.MaxDualSourceDrawBuffers; + i < ctx->DrawBuffer->_NumColorDrawBuffers; + i++) { + if (ctx->Color.Blend[i]._UsesDualSrc) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "dual source blend on illegal attachment"); + return GL_FALSE; } } return GL_TRUE; diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index a843a4092..cd76eeb3d 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -228,7 +228,7 @@ static const struct extension extension_table[] = { { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, #if FEATURE_OES_draw_texture - { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 }, + { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 }, #endif #if FEATURE_OES_EGL_image /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 8a42281db..0233f3802 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -1007,6 +1007,15 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) sampler_name, ir_var_uniform); p->top_instructions->push_head(sampler); + + /* Set the texture unit for this sampler. The linker will pick this value + * up and do-the-right-thing. + * + * NOTE: The cast to int is important. Without it, the constant will have + * type uint, and things later on may get confused. + */ + sampler->constant_value = new(p->mem_ctx) ir_constant(int(unit)); + deref = new(p->mem_ctx) ir_dereference_variable(sampler); tex->set_sampler(deref, glsl_type::vec4_type); @@ -1350,38 +1359,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key) _mesa_associate_uniform_storage(ctx, p.shader_program, fp->Parameters); - for (unsigned int i = 0; i < MAX_TEXTURE_UNITS; i++) { - /* Enough space for 'sampler_999\0'. - */ - char name[12]; - - snprintf(name, sizeof(name), "sampler_%d", i); - - int loc = _mesa_get_uniform_location(ctx, p.shader_program, name); - if (loc != -1) { - unsigned base; - unsigned idx; - - /* Avoid using _mesa_uniform() because it flags state - * updates, so if we're generating this shader_program in a - * state update, we end up recursing. Instead, just set the - * value, which is picked up at re-link. - */ - _mesa_uniform_split_location_offset(loc, &base, &idx); - assert(idx == 0); - - struct gl_uniform_storage *const storage = - &p.shader_program->UniformStorage[base]; - - /* Update the storage, the SamplerUnits in the shader program, and - * the SamplerUnits in the assembly shader. - */ - storage->storage[idx].i = i; - fp->SamplerUnits[storage->sampler] = i; - p.shader_program->SamplerUnits[storage->sampler] = i; - _mesa_propagate_uniforms_to_driver_storage(storage, 0, 1); - } - } _mesa_update_shader_textures_used(p.shader_program, fp); (void) ctx->Driver.ProgramStringNotify(ctx, fp->Target, fp); diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index eefe5e7e9..3a8cac9c5 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -755,6 +755,11 @@ struct gl_colorbuffer_attrib GLenum DstA; /**< Alpha blend dest term */ GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ + /** + * Set if any blend factor uses SRC1. Computed at the time blend factors + * get set. + */ + GLboolean _UsesDualSrc; } Blend[MAX_DRAW_BUFFERS]; /** Are the blend func terms currently different for each buffer/target? */ GLboolean _BlendFuncPerBuffer; diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index be1e1728d..e6604b1a4 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -65,6 +65,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg, { GLuint s; + memcpy(prog->SamplerUnits, shProg->SamplerUnits, sizeof(prog->SamplerUnits)); memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); for (s = 0; s < MAX_SAMPLERS; s++) { |