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authormarha <marha@users.sourceforge.net>2011-08-29 08:51:20 +0200
committermarha <marha@users.sourceforge.net>2011-08-29 08:51:20 +0200
commit01df5d59e56a1b060568f8cad2e89f7eea22fc70 (patch)
tree9db83037fd85d0974b60fc1a05e0665083f26000 /mesalib/src/mesa/main
parentfd1f4d9fe3ea67fa6def8ee4927a8f71e0440f12 (diff)
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xwininfo libX11 libXmu libxcb mesa xserver xkeyboard-config git update 29
aug 2011
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c12
-rw-r--r--mesalib/src/mesa/main/api_validate.c6
-rw-r--r--mesalib/src/mesa/main/bufferobj.c84
-rw-r--r--mesalib/src/mesa/main/compiler.h3
-rw-r--r--mesalib/src/mesa/main/dd.h15
-rw-r--r--mesalib/src/mesa/main/debug.c1257
-rw-r--r--mesalib/src/mesa/main/dlist.c7
-rw-r--r--mesalib/src/mesa/main/drawtex.c270
-rw-r--r--mesalib/src/mesa/main/enums.c3549
-rw-r--r--mesalib/src/mesa/main/es_generator.py4
-rw-r--r--mesalib/src/mesa/main/extensions.c2009
-rw-r--r--mesalib/src/mesa/main/fbobject.c82
-rw-r--r--mesalib/src/mesa/main/imports.c3
-rw-r--r--mesalib/src/mesa/main/imports.h8
-rw-r--r--mesalib/src/mesa/main/mtypes.h9
-rw-r--r--mesalib/src/mesa/main/pbo.c33
-rw-r--r--mesalib/src/mesa/main/querymatrix.c424
-rw-r--r--mesalib/src/mesa/main/remap_helper.h3732
-rw-r--r--mesalib/src/mesa/main/shared.c2
-rw-r--r--mesalib/src/mesa/main/texgetimage.c14
-rw-r--r--mesalib/src/mesa/main/teximage.c2
-rw-r--r--mesalib/src/mesa/main/uniforms.c18
22 files changed, 5782 insertions, 5761 deletions
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index f88da8458..b93a057e6 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1602,10 +1602,10 @@ void _ae_map_vbos( struct gl_context *ctx )
_ae_update_state(ctx);
for (i = 0; i < actx->nr_vbos; i++)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_DRAW_ARB,
- actx->vbo[i]);
+ ctx->Driver.MapBufferRange(ctx, 0,
+ actx->vbo[i]->Size,
+ GL_MAP_READ_BIT,
+ actx->vbo[i]);
if (actx->nr_vbos)
actx->mapped_vbos = GL_TRUE;
@@ -1622,9 +1622,7 @@ void _ae_unmap_vbos( struct gl_context *ctx )
assert (!actx->NewState);
for (i = 0; i < actx->nr_vbos; i++)
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- actx->vbo[i]);
+ ctx->Driver.UnmapBuffer(ctx, actx->vbo[i]);
actx->mapped_vbos = GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index 2981d4229..699b414f5 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -65,8 +65,8 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
if (_mesa_is_bufferobj(elementBuf)) {
/* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
- GL_READ_ONLY, elementBuf);
+ map = ctx->Driver.MapBufferRange(ctx, 0, elementBuf->Size,
+ GL_MAP_READ_BIT, elementBuf);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
}
@@ -89,7 +89,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
}
if (map) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
+ ctx->Driver.UnmapBuffer(ctx, elementBuf);
}
return max;
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index c52358ecb..c453f9c85 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -386,11 +386,11 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
*/
static void
-_mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset,
+_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data,
struct gl_buffer_object * bufObj )
{
- (void) ctx; (void) target;
+ (void) ctx;
/* this should have been caught in _mesa_BufferSubData() */
ASSERT(size + offset <= bufObj->Size);
@@ -419,12 +419,11 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset,
* \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
*/
static void
-_mesa_buffer_get_subdata( struct gl_context *ctx,
- GLenum target, GLintptrARB offset,
+_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, GLvoid * data,
struct gl_buffer_object * bufObj )
{
- (void) ctx; (void) target;
+ (void) ctx;
if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
memcpy( data, (GLubyte *) bufObj->Data + offset, size );
@@ -433,49 +432,15 @@ _mesa_buffer_get_subdata( struct gl_context *ctx,
/**
- * Default callback for \c dd_function_tabel::MapBuffer().
- *
- * The function parameters will have been already tested for errors.
- *
- * \param ctx GL context.
- * \param target Buffer object target on which to operate.
- * \param access Information about how the buffer will be accessed.
- * \param bufObj Object to be mapped.
- * \return A pointer to the object's internal data store that can be accessed
- * by the processor
- *
- * \sa glMapBufferARB, dd_function_table::MapBuffer
- */
-static void *
-_mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *bufObj )
-{
- (void) ctx;
- (void) target;
- (void) access;
- /* Just return a direct pointer to the data */
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* already mapped! */
- return NULL;
- }
- bufObj->Pointer = bufObj->Data;
- bufObj->Length = bufObj->Size;
- bufObj->Offset = 0;
- return bufObj->Pointer;
-}
-
-
-/**
* Default fallback for \c dd_function_table::MapBufferRange().
* Called via glMapBufferRange().
*/
static void *
-_mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset,
+_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *bufObj )
{
(void) ctx;
- (void) target;
assert(!_mesa_bufferobj_mapped(bufObj));
/* Just return a direct pointer to the data */
bufObj->Pointer = bufObj->Data + offset;
@@ -491,12 +456,11 @@ _mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset,
* Called via glFlushMappedBufferRange().
*/
static void
-_mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target,
+_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj )
{
(void) ctx;
- (void) target;
(void) offset;
(void) length;
(void) obj;
@@ -512,11 +476,9 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target,
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
-_mesa_buffer_unmap( struct gl_context *ctx, GLenum target,
- struct gl_buffer_object *bufObj )
+_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
{
(void) ctx;
- (void) target;
/* XXX we might assert here that bufObj->Pointer is non-null */
bufObj->Pointer = NULL;
bufObj->Length = 0;
@@ -543,16 +505,16 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
assert(!_mesa_bufferobj_mapped(src));
assert(!_mesa_bufferobj_mapped(dst));
- srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
- GL_READ_ONLY, src);
- dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
- GL_WRITE_ONLY, dst);
+ srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size,
+ GL_MAP_READ_BIT, src);
+ dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size,
+ GL_MAP_WRITE_BIT, dst);
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
- ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
+ ctx->Driver.UnmapBuffer(ctx, src);
+ ctx->Driver.UnmapBuffer(ctx, dst);
}
@@ -712,7 +674,6 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
driver->BufferData = _mesa_buffer_data;
driver->BufferSubData = _mesa_buffer_subdata;
driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->MapBuffer = _mesa_buffer_map;
driver->UnmapBuffer = _mesa_buffer_unmap;
/* GL_ARB_map_buffer_range */
@@ -774,7 +735,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
if (_mesa_bufferobj_mapped(bufObj)) {
/* if mapped, unmap it now */
- ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->AccessFlags = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
}
@@ -934,7 +895,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
if (_mesa_bufferobj_mapped(bufObj)) {
/* Unmap the existing buffer. We'll replace it now. Not an error. */
- ctx->Driver.UnmapBuffer(ctx, target, bufObj);
+ ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->AccessFlags = DEFAULT_ACCESS;
ASSERT(bufObj->Pointer == NULL);
}
@@ -980,7 +941,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
bufObj->Written = GL_TRUE;
ASSERT(ctx->Driver.BufferSubData);
- ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
+ ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1000,7 +961,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
}
ASSERT(ctx->Driver.GetBufferSubData);
- ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
+ ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1043,8 +1004,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
return NULL;
}
- ASSERT(ctx->Driver.MapBuffer);
- map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
+ ASSERT(ctx->Driver.MapBufferRange);
+ map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
return NULL;
@@ -1147,7 +1108,7 @@ _mesa_UnmapBufferARB(GLenum target)
}
#endif
- status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
+ status = ctx->Driver.UnmapBuffer( ctx, bufObj );
bufObj->AccessFlags = DEFAULT_ACCESS;
ASSERT(bufObj->Pointer == NULL);
ASSERT(bufObj->Offset == 0);
@@ -1451,8 +1412,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
}
ASSERT(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
- access, bufObj);
+ map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
}
@@ -1535,7 +1495,7 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
- ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
+ ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
}
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index ee7d0b2f8..8ed1c6fa6 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -45,9 +45,6 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#if defined(__linux__) && defined(__i386__)
-#include <fpu_control.h>
-#endif
#include <float.h>
#include <stdarg.h>
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index e0c5844e1..fcf40ecf1 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -194,7 +194,7 @@ struct dd_function_table {
* cases, srcFormat and srcType can be GL_NONE.
* Called by glTexImage(), etc.
*/
- GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
+ gl_format (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
/**
@@ -698,17 +698,14 @@ struct dd_function_table {
const GLvoid *data, GLenum usage,
struct gl_buffer_object *obj );
- void (*BufferSubData)( struct gl_context *ctx, GLenum target, GLintptrARB offset,
+ void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
struct gl_buffer_object *obj );
- void (*GetBufferSubData)( struct gl_context *ctx, GLenum target,
+ void (*GetBufferSubData)( struct gl_context *ctx,
GLintptrARB offset, GLsizeiptrARB size,
GLvoid *data, struct gl_buffer_object *obj );
- void * (*MapBuffer)( struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj );
-
void (*CopyBufferSubData)( struct gl_context *ctx,
struct gl_buffer_object *src,
struct gl_buffer_object *dst,
@@ -717,15 +714,15 @@ struct dd_function_table {
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
- void * (*MapBufferRange)( struct gl_context *ctx, GLenum target, GLintptr offset,
+ void * (*MapBufferRange)( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj);
- void (*FlushMappedBufferRange)(struct gl_context *ctx, GLenum target,
+ void (*FlushMappedBufferRange)(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj);
- GLboolean (*UnmapBuffer)( struct gl_context *ctx, GLenum target,
+ GLboolean (*UnmapBuffer)( struct gl_context *ctx,
struct gl_buffer_object *obj );
/*@}*/
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index 99030ac8e..b1fc096f2 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -1,634 +1,623 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "mtypes.h"
-#include "attrib.h"
-#include "colormac.h"
-#include "enums.h"
-#include "formats.h"
-#include "hash.h"
-#include "imports.h"
-#include "debug.h"
-#include "get.h"
-#include "pixelstore.h"
-#include "readpix.h"
-#include "texobj.h"
-
-
-static const char *
-tex_target_name(GLenum tgt)
-{
- static const struct {
- GLenum target;
- const char *name;
- } tex_targets[] = {
- { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
- { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
- { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
- { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
- { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
- { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
- { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
- };
- GLuint i;
- for (i = 0; i < Elements(tex_targets); i++) {
- if (tex_targets[i].target == tgt)
- return tex_targets[i].name;
- }
- return "UNKNOWN TEX TARGET";
-}
-
-
-void
-_mesa_print_state( const char *msg, GLuint state )
-{
- _mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
- msg,
- state,
- (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
- (state & _NEW_PROJECTION) ? "ctx->Projection, " : "",
- (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "",
- (state & _NEW_COLOR) ? "ctx->Color, " : "",
- (state & _NEW_DEPTH) ? "ctx->Depth, " : "",
- (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "",
- (state & _NEW_FOG) ? "ctx->Fog, " : "",
- (state & _NEW_HINT) ? "ctx->Hint, " : "",
- (state & _NEW_LIGHT) ? "ctx->Light, " : "",
- (state & _NEW_LINE) ? "ctx->Line, " : "",
- (state & _NEW_PIXEL) ? "ctx->Pixel, " : "",
- (state & _NEW_POINT) ? "ctx->Point, " : "",
- (state & _NEW_POLYGON) ? "ctx->Polygon, " : "",
- (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "",
- (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "",
- (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
- (state & _NEW_TEXTURE) ? "ctx->Texture, " : "",
- (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "",
- (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
- (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "",
- (state & _NEW_ARRAY) ? "ctx->Array, " : "",
- (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "",
- (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : "");
-}
-
-
-
-void
-_mesa_print_tri_caps( const char *name, GLuint flags )
-{
- _mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n",
- name,
- flags,
- (flags & DD_FLATSHADE) ? "flat-shade, " : "",
- (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
- (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
- (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "",
- (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
- (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
- (flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
- (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
- (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
- (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
- (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
- (flags & DD_POINT_ATTEN) ? "point-atten, " : "",
- (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : ""
- );
-}
-
-
-/**
- * Print information about this Mesa version and build options.
- */
-void _mesa_print_info( void )
-{
- _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
- (char *) _mesa_GetString(GL_VERSION));
- _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
- (char *) _mesa_GetString(GL_RENDERER));
- _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
- (char *) _mesa_GetString(GL_VENDOR));
- _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
- (char *) _mesa_GetString(GL_EXTENSIONS));
-#if defined(THREADS)
- _mesa_debug(NULL, "Mesa thread-safe: YES\n");
-#else
- _mesa_debug(NULL, "Mesa thread-safe: NO\n");
-#endif
-#if defined(USE_X86_ASM)
- _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
-#else
- _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
-#endif
-#if defined(USE_SPARC_ASM)
- _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
-#else
- _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
-#endif
-}
-
-
-/**
- * Set the debugging flags.
- *
- * \param debug debug string
- *
- * If compiled with debugging support then search for keywords in \p debug and
- * enables the verbose debug output of the respective feature.
- */
-static void add_debug_flags( const char *debug )
-{
-#ifdef DEBUG
- struct debug_option {
- const char *name;
- GLbitfield flag;
- };
- static const struct debug_option debug_opt[] = {
- { "varray", VERBOSE_VARRAY },
- { "tex", VERBOSE_TEXTURE },
- { "mat", VERBOSE_MATERIAL },
- { "pipe", VERBOSE_PIPELINE },
- { "driver", VERBOSE_DRIVER },
- { "state", VERBOSE_STATE },
- { "api", VERBOSE_API },
- { "list", VERBOSE_DISPLAY_LIST },
- { "lighting", VERBOSE_LIGHTING },
- { "disassem", VERBOSE_DISASSEM },
- { "draw", VERBOSE_DRAW },
- { "swap", VERBOSE_SWAPBUFFERS }
- };
- GLuint i;
-
- MESA_VERBOSE = 0x0;
- for (i = 0; i < Elements(debug_opt); i++) {
- if (strstr(debug, debug_opt[i].name) || strcmp(debug, "all") == 0)
- MESA_VERBOSE |= debug_opt[i].flag;
- }
-
- /* Debug flag:
- */
- if (strstr(debug, "flush"))
- MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
-
-#if defined(_FPU_GETCW) && defined(_FPU_SETCW)
- if (strstr(debug, "fpexceptions")) {
- /* raise FP exceptions */
- fpu_control_t mask;
- _FPU_GETCW(mask);
- mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM
- | _FPU_MASK_OM | _FPU_MASK_UM);
- _FPU_SETCW(mask);
- }
-#endif
-
-#else
- (void) debug;
-#endif
-}
-
-
-void
-_mesa_init_debug( struct gl_context *ctx )
-{
- char *c;
- c = _mesa_getenv("MESA_DEBUG");
- if (c)
- add_debug_flags(c);
-
- c = _mesa_getenv("MESA_VERBOSE");
- if (c)
- add_debug_flags(c);
-}
-
-
-/*
- * Write ppm file
- */
-static void
-write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
- int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
-{
- FILE *f = fopen( filename, "w" );
- if (f) {
- int x, y;
- const GLubyte *ptr = buffer;
- fprintf(f,"P6\n");
- fprintf(f,"# ppm-file created by osdemo.c\n");
- fprintf(f,"%i %i\n", width,height);
- fprintf(f,"255\n");
- fclose(f);
- f = fopen( filename, "ab" ); /* reopen in binary append mode */
- for (y=0; y < height; y++) {
- for (x = 0; x < width; x++) {
- int yy = invert ? (height - 1 - y) : y;
- int i = (yy * width + x) * comps;
- fputc(ptr[i+rcomp], f); /* write red */
- fputc(ptr[i+gcomp], f); /* write green */
- fputc(ptr[i+bcomp], f); /* write blue */
- }
- }
- fclose(f);
- }
- else {
- fprintf(stderr, "Unable to create %s in write_ppm()\n", filename);
- }
-}
-
-
-/**
- * Write a texture image to a ppm file.
- * \param face cube face in [0,5]
- * \param level mipmap level
- */
-static void
-write_texture_image(struct gl_texture_object *texObj,
- GLuint face, GLuint level)
-{
- struct gl_texture_image *img = texObj->Image[face][level];
- if (img) {
- GET_CURRENT_CONTEXT(ctx);
- struct gl_pixelstore_attrib store;
- GLubyte *buffer;
- char s[100];
-
- buffer = (GLubyte *) malloc(img->Width * img->Height
- * img->Depth * 4);
-
- store = ctx->Pack; /* save */
- ctx->Pack = ctx->DefaultPacking;
-
- ctx->Driver.GetTexImage(ctx, texObj->Target, level,
- GL_RGBA, GL_UNSIGNED_BYTE,
- buffer, texObj, img);
-
- /* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
-
- printf(" Writing image level %u to %s\n", level, s);
- write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
-
- ctx->Pack = store; /* restore */
-
- free(buffer);
- }
-}
-
-
-/**
- * Write renderbuffer image to a ppm file.
- */
-void
-_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLubyte *buffer;
- char s[100];
- GLenum format, type;
-
- if (rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_RGBA) {
- format = GL_RGBA;
- type = GL_UNSIGNED_BYTE;
- }
- else if (rb->_BaseFormat == GL_DEPTH_STENCIL) {
- format = GL_DEPTH_STENCIL;
- type = GL_UNSIGNED_INT_24_8;
- }
- else {
- _mesa_debug(NULL,
- "Unsupported BaseFormat 0x%x in "
- "_mesa_write_renderbuffer_image()\n",
- rb->_BaseFormat);
- return;
- }
-
- buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4);
-
- ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height,
- format, type, &ctx->DefaultPacking, buffer);
-
- /* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
- _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
-
- printf(" Writing renderbuffer image to %s\n", s);
-
- _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s);
-
- write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
-
- free(buffer);
-}
-
-
-/** How many texture images (mipmap levels, faces) to write to files */
-#define WRITE_NONE 0
-#define WRITE_ONE 1
-#define WRITE_ALL 2
-
-static GLuint WriteImages;
-
-
-static void
-dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
-{
- const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
- GLboolean written = GL_FALSE;
- GLuint i, j;
-
- printf("Texture %u\n", texObj->Name);
- printf(" Target %s\n", tex_target_name(texObj->Target));
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- for (j = 0; j < numFaces; j++) {
- struct gl_texture_image *texImg = texObj->Image[j][i];
- if (texImg) {
- printf(" Face %u level %u: %d x %d x %d, format %s at %p\n",
- j, i,
- texImg->Width, texImg->Height, texImg->Depth,
- _mesa_get_format_name(texImg->TexFormat),
- texImg->Data);
- if (writeImages == WRITE_ALL ||
- (writeImages == WRITE_ONE && !written)) {
- write_texture_image(texObj, j, i);
- written = GL_TRUE;
- }
- }
- }
- }
-}
-
-
-/**
- * Dump a single texture.
- */
-void
-_mesa_dump_texture(GLuint texture, GLuint writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
- if (texObj) {
- dump_texture(texObj, writeImages);
- }
-}
-
-
-static void
-dump_texture_cb(GLuint id, void *data, void *userData)
-{
- struct gl_texture_object *texObj = (struct gl_texture_object *) data;
- (void) userData;
- dump_texture(texObj, WriteImages);
-}
-
-
-/**
- * Print basic info about all texture objext to stdout.
- * If dumpImages is true, write PPM of level[0] image to a file.
- */
-void
-_mesa_dump_textures(GLuint writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- WriteImages = writeImages;
- _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
-}
-
-
-static void
-dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
-{
- printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
- rb->Name, rb->Width, rb->Height,
- _mesa_lookup_enum_by_nr(rb->InternalFormat));
- if (writeImage) {
- _mesa_write_renderbuffer_image(rb);
- }
-}
-
-
-static void
-dump_renderbuffer_cb(GLuint id, void *data, void *userData)
-{
- const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
- (void) userData;
- dump_renderbuffer(rb, WriteImages);
-}
-
-
-/**
- * Print basic info about all renderbuffers to stdout.
- * If dumpImages is true, write PPM of level[0] image to a file.
- */
-void
-_mesa_dump_renderbuffers(GLboolean writeImages)
-{
- GET_CURRENT_CONTEXT(ctx);
- WriteImages = writeImages;
- _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
-}
-
-
-
-void
-_mesa_dump_color_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLubyte *buf;
-
- buf = (GLubyte *) malloc(w * h * 4);
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
-
- printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
- (void *) ctx->ReadBuffer->_ColorReadBuffer,
- ctx->ReadBuffer->ColorReadBuffer,
- (void *) ctx->DrawBuffer->_ColorDrawBuffers[0],
- ctx->DrawBuffer->ColorDrawBuffer[0]);
- printf("Writing %d x %d color buffer to %s\n", w, h, filename);
- write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
-}
-
-
-void
-_mesa_dump_depth_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLuint *buf;
- GLubyte *buf2;
- GLuint i;
-
- buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */
- buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
-
- /* spread 24 bits of Z across R, G, B */
- for (i = 0; i < w * h; i++) {
- buf2[i*3+0] = (buf[i] >> 24) & 0xff;
- buf2[i*3+1] = (buf[i] >> 16) & 0xff;
- buf2[i*3+2] = (buf[i] >> 8) & 0xff;
- }
-
- printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
- free(buf2);
-}
-
-
-void
-_mesa_dump_stencil_buffer(const char *filename)
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint w = ctx->DrawBuffer->Width;
- const GLuint h = ctx->DrawBuffer->Height;
- GLubyte *buf;
- GLubyte *buf2;
- GLuint i;
-
- buf = (GLubyte *) malloc(w * h); /* 1 bpp */
- buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
-
- _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
- _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
-
- _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
-
- for (i = 0; i < w * h; i++) {
- buf2[i*3+0] = buf[i];
- buf2[i*3+1] = (buf[i] & 127) * 2;
- buf2[i*3+2] = (buf[i] - 128) * 2;
- }
-
- printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
-
- _mesa_PopClientAttrib();
-
- free(buf);
- free(buf2);
-}
-
-
-void
-_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
- GLenum format, GLenum type)
-{
- GLboolean invert = GL_TRUE;
-
- if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 4, 0, 1, 2, invert);
- }
- else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 4, 2, 1, 0, invert);
- }
- else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) {
- write_ppm(filename, image, w, h, 2, 1, 0, 0, invert);
- }
- else {
- _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()");
- }
-}
-
-
-/**
- * Quick and dirty function to "print" a texture to stdout.
- */
-void
-_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img)
-{
-#if CHAN_TYPE != GL_UNSIGNED_BYTE
- _mesa_problem(NULL, "PrintTexture not supported");
-#else
- GLuint i, j, c;
- const GLubyte *data = (const GLubyte *) img->Data;
-
- if (!data) {
- printf("No texture data\n");
- return;
- }
-
- /* XXX add more formats or make into a new format utility function */
- switch (img->TexFormat) {
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_CI8:
- c = 1;
- break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- c = 2;
- break;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
- c = 3;
- break;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_ARGB8888:
- c = 4;
- break;
- default:
- _mesa_problem(NULL, "error in PrintTexture\n");
- return;
- }
-
- for (i = 0; i < img->Height; i++) {
- for (j = 0; j < img->Width; j++) {
- if (c==1)
- printf("%02x ", data[0]);
- else if (c==2)
- printf("%02x%02x ", data[0], data[1]);
- else if (c==3)
- printf("%02x%02x%02x ", data[0], data[1], data[2]);
- else if (c==4)
- printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
- data += (img->RowStride - img->Width) * c;
- }
- /* XXX use img->ImageStride here */
- printf("\n");
- }
-#endif
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "mtypes.h"
+#include "attrib.h"
+#include "colormac.h"
+#include "enums.h"
+#include "formats.h"
+#include "hash.h"
+#include "imports.h"
+#include "debug.h"
+#include "get.h"
+#include "pixelstore.h"
+#include "readpix.h"
+#include "texobj.h"
+
+
+static const char *
+tex_target_name(GLenum tgt)
+{
+ static const struct {
+ GLenum target;
+ const char *name;
+ } tex_targets[] = {
+ { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
+ { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
+ { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
+ { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
+ { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
+ { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
+ { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
+ };
+ GLuint i;
+ for (i = 0; i < Elements(tex_targets); i++) {
+ if (tex_targets[i].target == tgt)
+ return tex_targets[i].name;
+ }
+ return "UNKNOWN TEX TARGET";
+}
+
+
+void
+_mesa_print_state( const char *msg, GLuint state )
+{
+ _mesa_debug(NULL,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ msg,
+ state,
+ (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
+ (state & _NEW_PROJECTION) ? "ctx->Projection, " : "",
+ (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "",
+ (state & _NEW_COLOR) ? "ctx->Color, " : "",
+ (state & _NEW_DEPTH) ? "ctx->Depth, " : "",
+ (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "",
+ (state & _NEW_FOG) ? "ctx->Fog, " : "",
+ (state & _NEW_HINT) ? "ctx->Hint, " : "",
+ (state & _NEW_LIGHT) ? "ctx->Light, " : "",
+ (state & _NEW_LINE) ? "ctx->Line, " : "",
+ (state & _NEW_PIXEL) ? "ctx->Pixel, " : "",
+ (state & _NEW_POINT) ? "ctx->Point, " : "",
+ (state & _NEW_POLYGON) ? "ctx->Polygon, " : "",
+ (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "",
+ (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "",
+ (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
+ (state & _NEW_TEXTURE) ? "ctx->Texture, " : "",
+ (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "",
+ (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
+ (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "",
+ (state & _NEW_ARRAY) ? "ctx->Array, " : "",
+ (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "",
+ (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : "");
+}
+
+
+
+void
+_mesa_print_tri_caps( const char *name, GLuint flags )
+{
+ _mesa_debug(NULL,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ name,
+ flags,
+ (flags & DD_FLATSHADE) ? "flat-shade, " : "",
+ (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
+ (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
+ (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "",
+ (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
+ (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
+ (flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
+ (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
+ (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
+ (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
+ (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
+ (flags & DD_POINT_ATTEN) ? "point-atten, " : "",
+ (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : ""
+ );
+}
+
+
+/**
+ * Print information about this Mesa version and build options.
+ */
+void _mesa_print_info( void )
+{
+ _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
+ (char *) _mesa_GetString(GL_VERSION));
+ _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
+ (char *) _mesa_GetString(GL_RENDERER));
+ _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
+ (char *) _mesa_GetString(GL_VENDOR));
+ _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
+ (char *) _mesa_GetString(GL_EXTENSIONS));
+#if defined(THREADS)
+ _mesa_debug(NULL, "Mesa thread-safe: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa thread-safe: NO\n");
+#endif
+#if defined(USE_X86_ASM)
+ _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
+#endif
+#if defined(USE_SPARC_ASM)
+ _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
+#endif
+}
+
+
+/**
+ * Set the debugging flags.
+ *
+ * \param debug debug string
+ *
+ * If compiled with debugging support then search for keywords in \p debug and
+ * enables the verbose debug output of the respective feature.
+ */
+static void add_debug_flags( const char *debug )
+{
+#ifdef DEBUG
+ struct debug_option {
+ const char *name;
+ GLbitfield flag;
+ };
+ static const struct debug_option debug_opt[] = {
+ { "varray", VERBOSE_VARRAY },
+ { "tex", VERBOSE_TEXTURE },
+ { "mat", VERBOSE_MATERIAL },
+ { "pipe", VERBOSE_PIPELINE },
+ { "driver", VERBOSE_DRIVER },
+ { "state", VERBOSE_STATE },
+ { "api", VERBOSE_API },
+ { "list", VERBOSE_DISPLAY_LIST },
+ { "lighting", VERBOSE_LIGHTING },
+ { "disassem", VERBOSE_DISASSEM },
+ { "draw", VERBOSE_DRAW },
+ { "swap", VERBOSE_SWAPBUFFERS }
+ };
+ GLuint i;
+
+ MESA_VERBOSE = 0x0;
+ for (i = 0; i < Elements(debug_opt); i++) {
+ if (strstr(debug, debug_opt[i].name) || strcmp(debug, "all") == 0)
+ MESA_VERBOSE |= debug_opt[i].flag;
+ }
+
+ /* Debug flag:
+ */
+ if (strstr(debug, "flush"))
+ MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
+
+#else
+ (void) debug;
+#endif
+}
+
+
+void
+_mesa_init_debug( struct gl_context *ctx )
+{
+ char *c;
+ c = _mesa_getenv("MESA_DEBUG");
+ if (c)
+ add_debug_flags(c);
+
+ c = _mesa_getenv("MESA_VERBOSE");
+ if (c)
+ add_debug_flags(c);
+}
+
+
+/*
+ * Write ppm file
+ */
+static void
+write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
+ int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
+{
+ FILE *f = fopen( filename, "w" );
+ if (f) {
+ int x, y;
+ const GLubyte *ptr = buffer;
+ fprintf(f,"P6\n");
+ fprintf(f,"# ppm-file created by osdemo.c\n");
+ fprintf(f,"%i %i\n", width,height);
+ fprintf(f,"255\n");
+ fclose(f);
+ f = fopen( filename, "ab" ); /* reopen in binary append mode */
+ for (y=0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ int yy = invert ? (height - 1 - y) : y;
+ int i = (yy * width + x) * comps;
+ fputc(ptr[i+rcomp], f); /* write red */
+ fputc(ptr[i+gcomp], f); /* write green */
+ fputc(ptr[i+bcomp], f); /* write blue */
+ }
+ }
+ fclose(f);
+ }
+ else {
+ fprintf(stderr, "Unable to create %s in write_ppm()\n", filename);
+ }
+}
+
+
+/**
+ * Write a texture image to a ppm file.
+ * \param face cube face in [0,5]
+ * \param level mipmap level
+ */
+static void
+write_texture_image(struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
+{
+ struct gl_texture_image *img = texObj->Image[face][level];
+ if (img) {
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_pixelstore_attrib store;
+ GLubyte *buffer;
+ char s[100];
+
+ buffer = (GLubyte *) malloc(img->Width * img->Height
+ * img->Depth * 4);
+
+ store = ctx->Pack; /* save */
+ ctx->Pack = ctx->DefaultPacking;
+
+ ctx->Driver.GetTexImage(ctx, texObj->Target, level,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer, texObj, img);
+
+ /* make filename */
+ _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
+
+ printf(" Writing image level %u to %s\n", level, s);
+ write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
+
+ ctx->Pack = store; /* restore */
+
+ free(buffer);
+ }
+}
+
+
+/**
+ * Write renderbuffer image to a ppm file.
+ */
+void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLubyte *buffer;
+ char s[100];
+ GLenum format, type;
+
+ if (rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RGBA) {
+ format = GL_RGBA;
+ type = GL_UNSIGNED_BYTE;
+ }
+ else if (rb->_BaseFormat == GL_DEPTH_STENCIL) {
+ format = GL_DEPTH_STENCIL;
+ type = GL_UNSIGNED_INT_24_8;
+ }
+ else {
+ _mesa_debug(NULL,
+ "Unsupported BaseFormat 0x%x in "
+ "_mesa_write_renderbuffer_image()\n",
+ rb->_BaseFormat);
+ return;
+ }
+
+ buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4);
+
+ ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height,
+ format, type, &ctx->DefaultPacking, buffer);
+
+ /* make filename */
+ _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
+ _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
+
+ printf(" Writing renderbuffer image to %s\n", s);
+
+ _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s);
+
+ write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
+
+ free(buffer);
+}
+
+
+/** How many texture images (mipmap levels, faces) to write to files */
+#define WRITE_NONE 0
+#define WRITE_ONE 1
+#define WRITE_ALL 2
+
+static GLuint WriteImages;
+
+
+static void
+dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
+{
+ const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ GLboolean written = GL_FALSE;
+ GLuint i, j;
+
+ printf("Texture %u\n", texObj->Name);
+ printf(" Target %s\n", tex_target_name(texObj->Target));
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ for (j = 0; j < numFaces; j++) {
+ struct gl_texture_image *texImg = texObj->Image[j][i];
+ if (texImg) {
+ printf(" Face %u level %u: %d x %d x %d, format %s at %p\n",
+ j, i,
+ texImg->Width, texImg->Height, texImg->Depth,
+ _mesa_get_format_name(texImg->TexFormat),
+ texImg->Data);
+ if (writeImages == WRITE_ALL ||
+ (writeImages == WRITE_ONE && !written)) {
+ write_texture_image(texObj, j, i);
+ written = GL_TRUE;
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Dump a single texture.
+ */
+void
+_mesa_dump_texture(GLuint texture, GLuint writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
+ if (texObj) {
+ dump_texture(texObj, writeImages);
+ }
+}
+
+
+static void
+dump_texture_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_texture_object *texObj = (struct gl_texture_object *) data;
+ (void) userData;
+ dump_texture(texObj, WriteImages);
+}
+
+
+/**
+ * Print basic info about all texture objext to stdout.
+ * If dumpImages is true, write PPM of level[0] image to a file.
+ */
+void
+_mesa_dump_textures(GLuint writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ WriteImages = writeImages;
+ _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
+}
+
+
+static void
+dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
+{
+ printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
+ rb->Name, rb->Width, rb->Height,
+ _mesa_lookup_enum_by_nr(rb->InternalFormat));
+ if (writeImage) {
+ _mesa_write_renderbuffer_image(rb);
+ }
+}
+
+
+static void
+dump_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+ const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
+ (void) userData;
+ dump_renderbuffer(rb, WriteImages);
+}
+
+
+/**
+ * Print basic info about all renderbuffers to stdout.
+ * If dumpImages is true, write PPM of level[0] image to a file.
+ */
+void
+_mesa_dump_renderbuffers(GLboolean writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ WriteImages = writeImages;
+ _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
+}
+
+
+
+void
+_mesa_dump_color_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+
+ buf = (GLubyte *) malloc(w * h * 4);
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
+
+ printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
+ (void *) ctx->ReadBuffer->_ColorReadBuffer,
+ ctx->ReadBuffer->ColorReadBuffer,
+ (void *) ctx->DrawBuffer->_ColorDrawBuffers[0],
+ ctx->DrawBuffer->ColorDrawBuffer[0]);
+ printf("Writing %d x %d color buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+}
+
+
+void
+_mesa_dump_depth_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLuint *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */
+ buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
+
+ /* spread 24 bits of Z across R, G, B */
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = (buf[i] >> 24) & 0xff;
+ buf2[i*3+1] = (buf[i] >> 16) & 0xff;
+ buf2[i*3+2] = (buf[i] >> 8) & 0xff;
+ }
+
+ printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+ free(buf2);
+}
+
+
+void
+_mesa_dump_stencil_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLubyte *) malloc(w * h); /* 1 bpp */
+ buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
+
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = buf[i];
+ buf2[i*3+1] = (buf[i] & 127) * 2;
+ buf2[i*3+2] = (buf[i] - 128) * 2;
+ }
+
+ printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+ free(buf2);
+}
+
+
+void
+_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
+ GLenum format, GLenum type)
+{
+ GLboolean invert = GL_TRUE;
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 4, 0, 1, 2, invert);
+ }
+ else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 4, 2, 1, 0, invert);
+ }
+ else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 2, 1, 0, 0, invert);
+ }
+ else {
+ _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()");
+ }
+}
+
+
+/**
+ * Quick and dirty function to "print" a texture to stdout.
+ */
+void
+_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img)
+{
+#if CHAN_TYPE != GL_UNSIGNED_BYTE
+ _mesa_problem(NULL, "PrintTexture not supported");
+#else
+ GLuint i, j, c;
+ const GLubyte *data = (const GLubyte *) img->Data;
+
+ if (!data) {
+ printf("No texture data\n");
+ return;
+ }
+
+ /* XXX add more formats or make into a new format utility function */
+ switch (img->TexFormat) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ c = 1;
+ break;
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ c = 2;
+ break;
+ case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR888:
+ c = 3;
+ break;
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_ARGB8888:
+ c = 4;
+ break;
+ default:
+ _mesa_problem(NULL, "error in PrintTexture\n");
+ return;
+ }
+
+ for (i = 0; i < img->Height; i++) {
+ for (j = 0; j < img->Width; j++) {
+ if (c==1)
+ printf("%02x ", data[0]);
+ else if (c==2)
+ printf("%02x%02x ", data[0], data[1]);
+ else if (c==3)
+ printf("%02x%02x%02x ", data[0], data[1], data[2]);
+ else if (c==4)
+ printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
+ data += (img->RowStride - img->Width) * c;
+ }
+ /* XXX use img->ImageStride here */
+ printf("\n");
+ }
+#endif
+}
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index f9282398c..6e075b4e5 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -894,8 +894,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
GLvoid *image;
map = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, unpack->BufferObj);
+ ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
+ GL_MAP_READ_BIT, unpack->BufferObj);
if (!map) {
/* unable to map src buffer! */
_mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
@@ -906,8 +906,7 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
image = _mesa_unpack_image(dimensions, width, height, depth,
format, type, src, unpack);
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
diff --git a/mesalib/src/mesa/main/drawtex.c b/mesalib/src/mesa/main/drawtex.c
index e386e90f6..83485a928 100644
--- a/mesalib/src/mesa/main/drawtex.c
+++ b/mesalib/src/mesa/main/drawtex.c
@@ -1,133 +1,137 @@
-/*
- * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/drawtex.h"
-#include "main/state.h"
-#include "main/imports.h"
-#include "main/mfeatures.h"
-#include "main/mtypes.h"
-
-
-#if FEATURE_OES_draw_texture
-
-
-static void
-draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
- GLfloat width, GLfloat height)
-{
- if (!ctx->Extensions.OES_draw_texture) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawTex(unsupported)");
- return;
- }
- if (width <= 0.0f || height <= 0.0f) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- ASSERT(ctx->Driver.DrawTex);
- ctx->Driver.DrawTex(ctx, x, y, z, width, height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, x, y, z, width, height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexfv(const GLfloat *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
- (GLfloat) width, (GLfloat) height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexiv(const GLint *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
- (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
- (GLfloat) width, (GLfloat) height);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexsv(const GLshort *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
- (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx,
- (GLfloat) x / 65536.0f,
- (GLfloat) y / 65536.0f,
- (GLfloat) z / 65536.0f,
- (GLfloat) width / 65536.0f,
- (GLfloat) height / 65536.0f);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawTexxv(const GLfixed *coords)
-{
- GET_CURRENT_CONTEXT(ctx);
- draw_texture(ctx,
- (GLfloat) coords[0] / 65536.0f,
- (GLfloat) coords[1] / 65536.0f,
- (GLfloat) coords[2] / 65536.0f,
- (GLfloat) coords[3] / 65536.0f,
- (GLfloat) coords[4] / 65536.0f);
-}
-
-#endif /* FEATURE_OES_draw_texture */
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "main/drawtex.h"
+#include "main/state.h"
+#include "main/imports.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
+
+
+#if FEATURE_OES_draw_texture
+
+
+static void
+draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height)
+{
+ if (!ctx->Extensions.OES_draw_texture) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glDrawTex(unsupported)");
+ return;
+ }
+ if (width <= 0.0f || height <= 0.0f) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
+ return;
+ }
+
+ _mesa_set_vp_override(ctx, GL_TRUE);
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ ASSERT(ctx->Driver.DrawTex);
+ ctx->Driver.DrawTex(ctx, x, y, z, width, height);
+
+ _mesa_set_vp_override(ctx, GL_FALSE);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, x, y, z, width, height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexfv(const GLfloat *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
+ (GLfloat) width, (GLfloat) height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexiv(const GLint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
+ (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
+ (GLfloat) width, (GLfloat) height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexsv(const GLshort *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
+ (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx,
+ (GLfloat) x / 65536.0f,
+ (GLfloat) y / 65536.0f,
+ (GLfloat) z / 65536.0f,
+ (GLfloat) width / 65536.0f,
+ (GLfloat) height / 65536.0f);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexxv(const GLfixed *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx,
+ (GLfloat) coords[0] / 65536.0f,
+ (GLfloat) coords[1] / 65536.0f,
+ (GLfloat) coords[2] / 65536.0f,
+ (GLfloat) coords[3] / 65536.0f,
+ (GLfloat) coords[4] / 65536.0f);
+}
+
+#endif /* FEATURE_OES_draw_texture */
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
index 8a50e2656..f55a23ada 100644
--- a/mesalib/src/mesa/main/enums.c
+++ b/mesalib/src/mesa/main/enums.c
@@ -1285,6 +1285,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
"GL_NUM_EXTENSIONS\0"
+ "GL_NUM_PROGRAM_BINARY_FORMATS\0"
"GL_NUM_PROGRAM_BINARY_FORMATS_OES\0"
"GL_NUM_SHADER_BINARY_FORMATS\0"
"GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
@@ -1493,8 +1494,11 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINARY_FORMATS\0"
"GL_PROGRAM_BINARY_FORMATS_OES\0"
+ "GL_PROGRAM_BINARY_LENGTH\0"
"GL_PROGRAM_BINARY_LENGTH_OES\0"
+ "GL_PROGRAM_BINARY_RETRIEVABLE_HINT\0"
"GL_PROGRAM_BINDING_ARB\0"
"GL_PROGRAM_ERROR_POSITION_ARB\0"
"GL_PROGRAM_ERROR_POSITION_NV\0"
@@ -2352,7 +2356,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2313] =
+static const enum_elt all_enums[2317] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3602,1096 +3606,1100 @@ static const enum_elt all_enums[2313] =
{ 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
{ 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
{ 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 27760, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 27789, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 27821, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 27863, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 27893, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 27933, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 27964, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 27993, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 28021, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 28051, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 28068, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 28094, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 28110, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 28145, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28167, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28182, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28201, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28231, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28252, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28280, 0x00000001 }, /* GL_ONE */
- { 28287, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28315, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28347, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28375, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28407, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28430, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28453, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28476, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28499, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28517, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28539, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28561, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28577, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28597, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28617, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 28635, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 28657, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 28679, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 28695, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 28715, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 28735, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 28753, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 28775, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 28797, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 28813, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 28833, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 28853, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 28874, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 28893, 0x00001507 }, /* GL_OR */
- { 28899, 0x00000A01 }, /* GL_ORDER */
- { 28908, 0x0000150D }, /* GL_OR_INVERTED */
- { 28923, 0x0000150B }, /* GL_OR_REVERSE */
- { 28937, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 28954, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 28972, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 28993, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 29013, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 29031, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 29050, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 29070, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 29090, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 29108, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 29127, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 29152, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29176, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29197, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29219, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29241, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29266, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29290, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29311, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29333, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29355, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29377, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29408, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29428, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29453, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29473, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29498, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29518, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29543, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29563, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29588, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29608, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 29633, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 29653, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 29678, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 29698, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 29723, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 29743, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 29768, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 29788, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 29813, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 29833, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 29858, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 29876, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 29897, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 29926, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 29959, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 29984, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 30007, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 30038, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 30073, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 30100, 0x00001B00 }, /* GL_POINT */
- { 30109, 0x00000000 }, /* GL_POINTS */
- { 30119, 0x00000002 }, /* GL_POINT_BIT */
- { 30132, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30196, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30230, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30265, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30294, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30327, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30360, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30394, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30408, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30447, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30471, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30503, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30534, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30563, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30589, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30607, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30629, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 30651, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 30674, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 30692, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 30714, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 30736, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 30759, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 30779, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 30795, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 30816, 0x00008861 }, /* GL_POINT_SPRITE */
- { 30832, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 30852, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 30881, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 30900, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 30920, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 30946, 0x00000701 }, /* GL_POINT_TOKEN */
- { 30961, 0x00000009 }, /* GL_POLYGON */
- { 30972, 0x00000008 }, /* GL_POLYGON_BIT */
- { 30987, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 31003, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 31026, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 31051, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 31074, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 31097, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 31121, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 31145, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31163, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31186, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31205, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31228, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31245, 0x00001203 }, /* GL_POSITION */
- { 31257, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31289, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31325, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31358, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31395, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31426, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31461, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31493, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31529, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31562, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31594, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31630, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 31663, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 31700, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 31764, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 31795, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 31830, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 31861, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 31896, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 31928, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 31964, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 32028, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 32059, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 32094, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 32126, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32157, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32192, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32224, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32260, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32289, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32322, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32386, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32425, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32458, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32498, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32532, 0x00008578 }, /* GL_PREVIOUS */
- { 32544, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32560, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32576, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32593, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32614, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 32635, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 32659, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 32687, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 32708, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 32735, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 32765, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 32789, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 32822, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 32854, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 32877, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 32907, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 32936, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 32959, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 32989, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 33018, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 33046, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 33068, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 33096, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 33124, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 33146, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33167, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33207, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33246, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33276, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33311, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33344, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33378, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33417, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33456, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33478, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33504, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33528, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 33550, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 33576, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 33599, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 33621, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 33642, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 33663, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 33690, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 33722, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 33754, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 33789, 0x00001701 }, /* GL_PROJECTION */
- { 33803, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 33824, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 33867, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 33893, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 33913, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 33937, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 33958, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 33977, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 34000, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 34039, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 34077, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 34097, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 34123, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 34153, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34177, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34197, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34223, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34253, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34277, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34297, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34330, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34356, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34386, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34413, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34444, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34474, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34493, 0x00002003 }, /* GL_Q */
- { 34498, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34523, 0x00000007 }, /* GL_QUADS */
- { 34532, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 34576, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 34624, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 34641, 0x00000008 }, /* GL_QUAD_STRIP */
- { 34655, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 34682, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 34712, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 34736, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 34763, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 34785, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 34811, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 34828, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 34848, 0x00008866 }, /* GL_QUERY_RESULT */
- { 34864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 34884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 34910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 34940, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 34954, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 34971, 0x00002002 }, /* GL_R */
- { 34976, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 34994, 0x00008F98 }, /* GL_R16_SNORM */
- { 35007, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 35019, 0x00008F94 }, /* GL_R8_SNORM */
- { 35031, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 35053, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 35079, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 35112, 0x00000C02 }, /* GL_READ_BUFFER */
- { 35127, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 35147, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35175, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35207, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35231, 0x000088B8 }, /* GL_READ_ONLY */
- { 35244, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35261, 0x000088BA }, /* GL_READ_WRITE */
- { 35275, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35293, 0x00001903 }, /* GL_RED */
- { 35300, 0x00008016 }, /* GL_REDUCE */
- { 35310, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35324, 0x00000D15 }, /* GL_RED_BIAS */
- { 35336, 0x00000D52 }, /* GL_RED_BITS */
- { 35348, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35363, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35382, 0x00000D14 }, /* GL_RED_SCALE */
- { 35395, 0x00008F90 }, /* GL_RED_SNORM */
- { 35408, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35426, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35448, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35469, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35491, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35509, 0x00001C00 }, /* GL_RENDER */
- { 35519, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35535, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 35562, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 35593, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 35617, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 35645, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 35673, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 35699, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 35729, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 35756, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 35787, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 35807, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 35834, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 35865, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 35888, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 35915, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 35942, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 35974, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 36010, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 36046, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 36066, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 36091, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 36120, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 36144, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36172, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36201, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36234, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36256, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36282, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36308, 0x00001F01 }, /* GL_RENDERER */
- { 36320, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36335, 0x00002901 }, /* GL_REPEAT */
- { 36345, 0x00001E01 }, /* GL_REPLACE */
- { 36356, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36371, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36394, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36412, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36434, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- { 36469, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36487, 0x00000102 }, /* GL_RETURN */
- { 36497, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36511, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36524, 0x00001907 }, /* GL_RGB */
- { 36531, 0x00008052 }, /* GL_RGB10 */
- { 36540, 0x00008059 }, /* GL_RGB10_A2 */
- { 36552, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 36568, 0x00008052 }, /* GL_RGB10_EXT */
- { 36581, 0x00008053 }, /* GL_RGB12 */
- { 36590, 0x00008053 }, /* GL_RGB12_EXT */
- { 36603, 0x00008054 }, /* GL_RGB16 */
- { 36612, 0x0000881B }, /* GL_RGB16F */
- { 36622, 0x00008D89 }, /* GL_RGB16I */
- { 36632, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 36646, 0x00008D77 }, /* GL_RGB16UI */
- { 36657, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 36672, 0x00008054 }, /* GL_RGB16_EXT */
- { 36685, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 36700, 0x0000804E }, /* GL_RGB2_EXT */
- { 36712, 0x00008815 }, /* GL_RGB32F */
- { 36722, 0x00008D83 }, /* GL_RGB32I */
- { 36732, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 36746, 0x00008D71 }, /* GL_RGB32UI */
- { 36757, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 36772, 0x0000804F }, /* GL_RGB4 */
- { 36780, 0x0000804F }, /* GL_RGB4_EXT */
- { 36792, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 36805, 0x00008050 }, /* GL_RGB5 */
- { 36813, 0x00008D62 }, /* GL_RGB565 */
- { 36823, 0x00008D62 }, /* GL_RGB565_OES */
- { 36837, 0x00008057 }, /* GL_RGB5_A1 */
- { 36848, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 36863, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 36878, 0x00008050 }, /* GL_RGB5_EXT */
- { 36890, 0x00008051 }, /* GL_RGB8 */
- { 36898, 0x00008D8F }, /* GL_RGB8I */
- { 36907, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 36920, 0x00008D7D }, /* GL_RGB8UI */
- { 36930, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 36944, 0x00008051 }, /* GL_RGB8_EXT */
- { 36956, 0x00008051 }, /* GL_RGB8_OES */
- { 36968, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 36982, 0x00008C3D }, /* GL_RGB9_E5 */
- { 36993, 0x00001908 }, /* GL_RGBA */
- { 37001, 0x0000805A }, /* GL_RGBA12 */
- { 37011, 0x0000805A }, /* GL_RGBA12_EXT */
- { 37025, 0x0000805B }, /* GL_RGBA16 */
- { 37035, 0x0000881A }, /* GL_RGBA16F */
- { 37046, 0x00008D88 }, /* GL_RGBA16I */
- { 37057, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 37072, 0x00008D76 }, /* GL_RGBA16UI */
- { 37084, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 37100, 0x0000805B }, /* GL_RGBA16_EXT */
- { 37114, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 37130, 0x00008055 }, /* GL_RGBA2 */
- { 37139, 0x00008055 }, /* GL_RGBA2_EXT */
- { 37152, 0x00008814 }, /* GL_RGBA32F */
- { 37163, 0x00008D82 }, /* GL_RGBA32I */
- { 37174, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37189, 0x00008D70 }, /* GL_RGBA32UI */
- { 37201, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37217, 0x00008056 }, /* GL_RGBA4 */
- { 37226, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37245, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37258, 0x00008056 }, /* GL_RGBA4_OES */
- { 37271, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37285, 0x00008058 }, /* GL_RGBA8 */
- { 37294, 0x00008D8E }, /* GL_RGBA8I */
- { 37304, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37318, 0x00008D7C }, /* GL_RGBA8UI */
- { 37329, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37344, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37357, 0x00008058 }, /* GL_RGBA8_OES */
- { 37370, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37385, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37403, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37426, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37442, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37462, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37487, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37500, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37513, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37527, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 37542, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 37561, 0x000083A0 }, /* GL_RGB_S3TC */
- { 37573, 0x00008573 }, /* GL_RGB_SCALE */
- { 37586, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 37603, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 37620, 0x00008F92 }, /* GL_RGB_SNORM */
- { 37633, 0x00008F91 }, /* GL_RG_SNORM */
- { 37645, 0x00000407 }, /* GL_RIGHT */
- { 37654, 0x00002000 }, /* GL_S */
- { 37659, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 37673, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 37693, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 37717, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 37744, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 37775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 37796, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 37810, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 37830, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 37854, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 37881, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 37912, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 37931, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 37957, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 37978, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 37992, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 38010, 0x00008919 }, /* GL_SAMPLER_BINDING */
- { 38029, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 38047, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 38069, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 38085, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 38108, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 38135, 0x000080A9 }, /* GL_SAMPLES */
- { 38146, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 38162, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 38177, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 38195, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38217, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38245, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38277, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38300, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38327, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38345, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38368, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38390, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38409, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38432, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38458, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38488, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38513, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 38542, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 38557, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 38572, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 38588, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 38613, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 38653, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 38697, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 38730, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 38760, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 38792, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 38822, 0x00001C02 }, /* GL_SELECT */
- { 38832, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 38860, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 38885, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 38901, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 38921, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 38945, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 38972, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 39003, 0x0000150F }, /* GL_SET */
- { 39010, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 39035, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 39054, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 39075, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 39099, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 39114, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 39129, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 39157, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 39180, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39210, 0x00001601 }, /* GL_SHININESS */
- { 39223, 0x00001402 }, /* GL_SHORT */
- { 39232, 0x00009119 }, /* GL_SIGNALED */
- { 39244, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39265, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39281, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39301, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39320, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39334, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39349, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39371, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39391, 0x00001D01 }, /* GL_SMOOTH */
- { 39401, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39434, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39461, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39494, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39521, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 39538, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 39559, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 39580, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 39595, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 39614, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 39633, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 39650, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 39671, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 39692, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 39707, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 39726, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 39745, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 39762, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 39783, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 39804, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 39819, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 39838, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 39857, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 39877, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 39895, 0x00001202 }, /* GL_SPECULAR */
- { 39907, 0x00002402 }, /* GL_SPHERE_MAP */
- { 39921, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 39936, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 39954, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 39971, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 39985, 0x00008580 }, /* GL_SRC0_RGB */
- { 39997, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 40011, 0x00008581 }, /* GL_SRC1_RGB */
- { 40023, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 40037, 0x00008582 }, /* GL_SRC2_RGB */
- { 40049, 0x00000302 }, /* GL_SRC_ALPHA */
- { 40062, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 40084, 0x00000300 }, /* GL_SRC_COLOR */
- { 40097, 0x00008C40 }, /* GL_SRGB */
- { 40105, 0x00008C41 }, /* GL_SRGB8 */
- { 40114, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 40130, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 40144, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 40162, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 40181, 0x000088E6 }, /* GL_STATIC_COPY */
- { 40196, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40215, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40230, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40249, 0x000088E5 }, /* GL_STATIC_READ */
- { 40264, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40283, 0x00001802 }, /* GL_STENCIL */
- { 40294, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40316, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40342, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40368, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40389, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40414, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40435, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40460, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40528, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 40560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 40596, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 40616, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 40643, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 40669, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 40685, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 40703, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 40725, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 40748, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 40764, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 40780, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 40797, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 40815, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 40834, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 40857, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 40879, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 40901, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 40919, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 40941, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 40963, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 40981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 41003, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 41025, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 41046, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 41073, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 41100, 0x00000B97 }, /* GL_STENCIL_REF */
- { 41115, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 41131, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 41160, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 41182, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 41203, 0x00000C33 }, /* GL_STEREO */
- { 41213, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41237, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41262, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41286, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41301, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41320, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41335, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41354, 0x000088E1 }, /* GL_STREAM_READ */
- { 41369, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41388, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41405, 0x000084E7 }, /* GL_SUBTRACT */
- { 41417, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41433, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41451, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41465, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41479, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41506, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 41536, 0x00009114 }, /* GL_SYNC_STATUS */
- { 41551, 0x00002001 }, /* GL_T */
- { 41556, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 41571, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 41590, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 41606, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 41621, 0x00002A27 }, /* GL_T2F_V3F */
- { 41632, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 41651, 0x00002A28 }, /* GL_T4F_V4F */
- { 41662, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 41685, 0x00001702 }, /* GL_TEXTURE */
- { 41696, 0x000084C0 }, /* GL_TEXTURE0 */
- { 41708, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 41724, 0x000084C1 }, /* GL_TEXTURE1 */
- { 41736, 0x000084CA }, /* GL_TEXTURE10 */
- { 41749, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 41766, 0x000084CB }, /* GL_TEXTURE11 */
- { 41779, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 41796, 0x000084CC }, /* GL_TEXTURE12 */
- { 41809, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 41826, 0x000084CD }, /* GL_TEXTURE13 */
- { 41839, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 41856, 0x000084CE }, /* GL_TEXTURE14 */
- { 41869, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 41886, 0x000084CF }, /* GL_TEXTURE15 */
- { 41899, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 41916, 0x000084D0 }, /* GL_TEXTURE16 */
- { 41929, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 41946, 0x000084D1 }, /* GL_TEXTURE17 */
- { 41959, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 41976, 0x000084D2 }, /* GL_TEXTURE18 */
- { 41989, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 42006, 0x000084D3 }, /* GL_TEXTURE19 */
- { 42019, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 42036, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 42052, 0x000084C2 }, /* GL_TEXTURE2 */
- { 42064, 0x000084D4 }, /* GL_TEXTURE20 */
- { 42077, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 42094, 0x000084D5 }, /* GL_TEXTURE21 */
- { 42107, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 42124, 0x000084D6 }, /* GL_TEXTURE22 */
- { 42137, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 42154, 0x000084D7 }, /* GL_TEXTURE23 */
- { 42167, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 42184, 0x000084D8 }, /* GL_TEXTURE24 */
- { 42197, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42214, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42227, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42244, 0x000084DA }, /* GL_TEXTURE26 */
- { 42257, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42274, 0x000084DB }, /* GL_TEXTURE27 */
- { 42287, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42304, 0x000084DC }, /* GL_TEXTURE28 */
- { 42317, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42334, 0x000084DD }, /* GL_TEXTURE29 */
- { 42347, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42364, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42380, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42392, 0x000084DE }, /* GL_TEXTURE30 */
- { 42405, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42422, 0x000084DF }, /* GL_TEXTURE31 */
- { 42435, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42452, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42468, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42480, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42496, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42508, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42524, 0x000084C6 }, /* GL_TEXTURE6 */
- { 42536, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 42552, 0x000084C7 }, /* GL_TEXTURE7 */
- { 42564, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 42580, 0x000084C8 }, /* GL_TEXTURE8 */
- { 42592, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 42608, 0x000084C9 }, /* GL_TEXTURE9 */
- { 42620, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 42636, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 42650, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 42670, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 42694, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 42708, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 42728, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 42752, 0x0000806F }, /* GL_TEXTURE_3D */
- { 42766, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 42784, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 42806, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 42832, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 42854, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 42876, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 42904, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 42936, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 42958, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 42986, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 43018, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 43040, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 43066, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 43092, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 43122, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 43150, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 43182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43214, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43243, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43276, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43308, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43323, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43344, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43369, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43387, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43411, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43429, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 43451, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43488, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 43529, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 43554, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 43583, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 43614, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 43644, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 43674, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 43709, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 43740, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 43778, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 43805, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 43837, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 43871, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 43895, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 43923, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 43947, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 43975, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 44008, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 44032, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 44054, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 44076, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 44102, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 44136, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 44169, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 44206, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44234, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44266, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44289, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44327, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44369, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44400, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44428, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 44458, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44486, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44511, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 44531, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 44555, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 44586, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 44621, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 44656, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 44687, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 44722, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 44757, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 44788, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 44823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 44858, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 44882, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 44913, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 44948, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 44983, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 45014, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 45049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 45084, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 45115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 45150, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 45185, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45214, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45253, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45279, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45294, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45315, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45335, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45361, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45391, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45411, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 45435, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 45452, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 45469, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45486, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45509, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45526, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 45551, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 45573, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 45599, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 45617, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 45643, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 45669, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 45699, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 45726, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 45751, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 45771, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 45795, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 45822, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 45849, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 45876, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 45902, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 45932, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 45954, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 45972, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 46012, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 46042, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 46070, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 46098, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 46126, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 46147, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 46166, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 46188, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 46207, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46227, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46257, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46288, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46309, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46334, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46358, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46378, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46402, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 46422, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 46445, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 46468, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46492, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46520, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 46550, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 46575, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 46609, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 46626, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 46644, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 46666, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 46684, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 46702, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 46721, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 46741, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 46760, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 46789, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 46806, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 46828, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 46858, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 46887, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 46923, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 46960, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 47001, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 47034, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 47068, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 47106, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 47142, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 47176, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47214, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47249, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47288, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47329, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47374, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47405, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 47440, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47481, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47526, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 47552, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 47582, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 47614, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 47644, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 47678, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 47694, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 47725, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 47760, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 47788, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 47820, 0x00000004 }, /* GL_TRIANGLES */
- { 47833, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 47856, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 47883, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 47899, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 47920, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 47938, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 47966, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 47998, 0x00000001 }, /* GL_TRUE */
- { 48006, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 48025, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- { 48054, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 48074, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 48097, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 48117, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 48138, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 48160, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 48182, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 48202, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 48223, 0x00009118 }, /* GL_UNSIGNALED */
- { 48237, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48254, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48281, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48304, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48320, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48352, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48379, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48410, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 48431, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 48456, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 48480, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 48505, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 48536, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 48571, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 48599, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 48623, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 48651, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 48678, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 48711, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 48748, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 48779, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 48806, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 48839, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 48876, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 48907, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 48939, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 48975, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 49002, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 49033, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 49064, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 49099, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 49128, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 49161, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 49182, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 49207, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 49228, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49253, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49274, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49299, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49322, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49340, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49370, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49404, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 49430, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 49460, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 49494, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49520, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 49544, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 49572, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 49600, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 49627, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 49659, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 49690, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 49704, 0x00002A20 }, /* GL_V2F */
- { 49711, 0x00002A21 }, /* GL_V3F */
- { 49718, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 49737, 0x00001F00 }, /* GL_VENDOR */
- { 49747, 0x00001F02 }, /* GL_VERSION */
- { 49758, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 49774, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 49798, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 49828, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 49859, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 49894, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 49918, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 49939, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 49962, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 49983, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 50010, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 50038, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 50066, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 50094, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 50122, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 50150, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 50178, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 50205, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 50232, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50259, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50286, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50313, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50340, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50367, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50394, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 50421, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 50459, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 50501, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 50536, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50567, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50602, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50633, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50668, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50702, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50740, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50771, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50806, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50834, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50866, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50896, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50930, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50958, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50990, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 51010, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 51032, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 51061, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 51082, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 51111, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 51144, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 51176, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 51203, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 51234, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51264, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51281, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51302, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51329, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51341, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51357, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51375, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51390, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51410, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 51441, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 51476, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51511, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 51531, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51559, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51587, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51637, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51664, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51691, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51741, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51765, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51784, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51798, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51816, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51834, 0x00001506 }, /* GL_XOR */
- { 51841, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51860, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51874, 0x00000000 }, /* GL_ZERO */
- { 51882, 0x00000D16 }, /* GL_ZOOM_X */
- { 51892, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ { 27756, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27790, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27819, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27851, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27893, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27923, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27963, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27994, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 28023, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 28051, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 28081, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 28098, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 28124, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 28140, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 28175, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 28197, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 28212, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28231, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28261, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28282, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28310, 0x00000001 }, /* GL_ONE */
+ { 28317, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28345, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28377, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28405, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28437, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28460, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28483, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28506, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28529, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28547, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28591, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28607, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28627, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28647, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28665, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28709, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28725, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28745, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28765, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28783, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28827, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28843, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28863, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28883, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28904, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28923, 0x00001507 }, /* GL_OR */
+ { 28929, 0x00000A01 }, /* GL_ORDER */
+ { 28938, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28953, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28967, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28984, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 29002, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 29023, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 29043, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 29061, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 29080, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 29100, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 29120, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 29138, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 29157, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 29182, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 29206, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29227, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29249, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29271, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29296, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29320, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29341, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29363, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29385, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29407, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29438, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29458, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29483, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29503, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29528, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29548, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29573, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29593, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29618, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29638, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29663, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29683, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29708, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29728, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29753, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29773, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29798, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29818, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29843, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29863, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29888, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29906, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29927, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29956, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29989, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 30014, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 30037, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 30068, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 30103, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 30130, 0x00001B00 }, /* GL_POINT */
+ { 30139, 0x00000000 }, /* GL_POINTS */
+ { 30149, 0x00000002 }, /* GL_POINT_BIT */
+ { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 30192, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30226, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30260, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30295, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30324, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30357, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30390, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30424, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30438, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30477, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30501, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30533, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30564, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30593, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30619, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30637, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30704, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30722, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30789, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30809, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30825, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30846, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30862, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30882, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30911, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30930, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30950, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30976, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30991, 0x00000009 }, /* GL_POLYGON */
+ { 31002, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 31017, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 31033, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 31056, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 31081, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 31104, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 31127, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 31151, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 31175, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 31193, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31216, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31235, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31258, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31275, 0x00001203 }, /* GL_POSITION */
+ { 31287, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31319, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31355, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31388, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31425, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31456, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31491, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31523, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31559, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31592, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31624, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31660, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31693, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31760, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31794, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31825, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31860, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31891, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31926, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31958, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 32024, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 32058, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 32089, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 32124, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 32156, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 32187, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32222, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32254, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32290, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32319, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32382, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32416, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32455, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32488, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32528, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32562, 0x00008578 }, /* GL_PREVIOUS */
+ { 32574, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32590, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32606, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32623, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32644, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32665, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32689, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32717, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32738, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32765, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32795, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32819, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32852, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32884, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32907, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
+ { 32933, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32963, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
+ { 32988, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 33017, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ { 33052, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 33075, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 33105, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 33134, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 33162, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 33184, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 33212, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 33240, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 33283, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33323, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33362, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33392, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33427, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33460, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33494, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33533, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33572, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33594, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33620, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33644, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33692, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33715, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33758, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33779, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33806, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33838, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33870, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33905, 0x00001701 }, /* GL_PROJECTION */
+ { 33919, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33940, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33983, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 34009, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 34029, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 34053, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 34074, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 34093, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 34116, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 34155, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 34193, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 34213, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 34239, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 34269, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 34293, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34313, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34339, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34369, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34393, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34413, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34446, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34472, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34502, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34529, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34590, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34609, 0x00002003 }, /* GL_Q */
+ { 34614, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34639, 0x00000007 }, /* GL_QUADS */
+ { 34648, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34692, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34740, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34757, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34771, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34798, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34828, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34852, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34879, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34927, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34944, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34964, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34980, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 35000, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 35026, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 35056, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 35070, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 35087, 0x00002002 }, /* GL_R */
+ { 35092, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 35110, 0x00008F98 }, /* GL_R16_SNORM */
+ { 35123, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 35135, 0x00008F94 }, /* GL_R8_SNORM */
+ { 35147, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 35195, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 35228, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 35243, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 35263, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 35291, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35323, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35347, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35360, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35377, 0x000088BA }, /* GL_READ_WRITE */
+ { 35391, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35409, 0x00001903 }, /* GL_RED */
+ { 35416, 0x00008016 }, /* GL_REDUCE */
+ { 35426, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35440, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35452, 0x00000D52 }, /* GL_RED_BITS */
+ { 35464, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35479, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35498, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35511, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35524, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35542, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35585, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35607, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35625, 0x00001C00 }, /* GL_RENDER */
+ { 35635, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35651, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35678, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35709, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35733, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35761, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35789, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35815, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35845, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35872, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35903, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35923, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35950, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35981, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 36004, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 36031, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 36058, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 36090, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 36126, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 36162, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 36182, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 36207, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 36236, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 36260, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 36288, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36317, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36350, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36398, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36424, 0x00001F01 }, /* GL_RENDERER */
+ { 36436, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36451, 0x00002901 }, /* GL_REPEAT */
+ { 36461, 0x00001E01 }, /* GL_REPLACE */
+ { 36472, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36487, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36510, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36528, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36550, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ { 36585, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36603, 0x00000102 }, /* GL_RETURN */
+ { 36613, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36627, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36640, 0x00001907 }, /* GL_RGB */
+ { 36647, 0x00008052 }, /* GL_RGB10 */
+ { 36656, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36668, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36684, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36697, 0x00008053 }, /* GL_RGB12 */
+ { 36706, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36719, 0x00008054 }, /* GL_RGB16 */
+ { 36728, 0x0000881B }, /* GL_RGB16F */
+ { 36738, 0x00008D89 }, /* GL_RGB16I */
+ { 36748, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36762, 0x00008D77 }, /* GL_RGB16UI */
+ { 36773, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36788, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36801, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36816, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36828, 0x00008815 }, /* GL_RGB32F */
+ { 36838, 0x00008D83 }, /* GL_RGB32I */
+ { 36848, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36862, 0x00008D71 }, /* GL_RGB32UI */
+ { 36873, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36888, 0x0000804F }, /* GL_RGB4 */
+ { 36896, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36908, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36921, 0x00008050 }, /* GL_RGB5 */
+ { 36929, 0x00008D62 }, /* GL_RGB565 */
+ { 36939, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36953, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36964, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36979, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36994, 0x00008050 }, /* GL_RGB5_EXT */
+ { 37006, 0x00008051 }, /* GL_RGB8 */
+ { 37014, 0x00008D8F }, /* GL_RGB8I */
+ { 37023, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 37036, 0x00008D7D }, /* GL_RGB8UI */
+ { 37046, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 37060, 0x00008051 }, /* GL_RGB8_EXT */
+ { 37072, 0x00008051 }, /* GL_RGB8_OES */
+ { 37084, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 37098, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 37109, 0x00001908 }, /* GL_RGBA */
+ { 37117, 0x0000805A }, /* GL_RGBA12 */
+ { 37127, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 37141, 0x0000805B }, /* GL_RGBA16 */
+ { 37151, 0x0000881A }, /* GL_RGBA16F */
+ { 37162, 0x00008D88 }, /* GL_RGBA16I */
+ { 37173, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 37188, 0x00008D76 }, /* GL_RGBA16UI */
+ { 37200, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 37216, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 37230, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 37246, 0x00008055 }, /* GL_RGBA2 */
+ { 37255, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 37268, 0x00008814 }, /* GL_RGBA32F */
+ { 37279, 0x00008D82 }, /* GL_RGBA32I */
+ { 37290, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 37305, 0x00008D70 }, /* GL_RGBA32UI */
+ { 37317, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 37333, 0x00008056 }, /* GL_RGBA4 */
+ { 37342, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37361, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37374, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37387, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37401, 0x00008058 }, /* GL_RGBA8 */
+ { 37410, 0x00008D8E }, /* GL_RGBA8I */
+ { 37420, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37434, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37445, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37460, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37473, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37486, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37519, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37542, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37558, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37578, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37603, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37616, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37629, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37643, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37658, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37677, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37689, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37702, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37719, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37736, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37749, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37761, 0x00000407 }, /* GL_RIGHT */
+ { 37770, 0x00002000 }, /* GL_S */
+ { 37775, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37789, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37809, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37833, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37860, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37891, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37912, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37926, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37946, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37970, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37997, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 38028, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 38047, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 38073, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 38094, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 38108, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 38126, 0x00008919 }, /* GL_SAMPLER_BINDING */
+ { 38145, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 38163, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 38185, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 38201, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 38224, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 38251, 0x000080A9 }, /* GL_SAMPLES */
+ { 38262, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 38278, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 38293, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 38311, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 38333, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38361, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38393, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38416, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38443, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38461, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38484, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38506, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38525, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38548, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38574, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38604, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38629, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38658, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38673, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38688, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38704, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38729, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38769, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38813, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38846, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38876, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38908, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38938, 0x00001C02 }, /* GL_SELECT */
+ { 38948, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38976, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 39001, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 39017, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 39037, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 39061, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 39088, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 39119, 0x0000150F }, /* GL_SET */
+ { 39126, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 39151, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 39170, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 39191, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 39215, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 39230, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 39245, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 39273, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 39296, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 39326, 0x00001601 }, /* GL_SHININESS */
+ { 39339, 0x00001402 }, /* GL_SHORT */
+ { 39348, 0x00009119 }, /* GL_SIGNALED */
+ { 39360, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39381, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39397, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39417, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39436, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39450, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39465, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39487, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39507, 0x00001D01 }, /* GL_SMOOTH */
+ { 39517, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39550, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39577, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39610, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39637, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39654, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39675, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39696, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39711, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39730, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39749, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39766, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39787, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39808, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39823, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39842, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39861, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39878, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39899, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39920, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39935, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39954, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39973, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39993, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 40011, 0x00001202 }, /* GL_SPECULAR */
+ { 40023, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 40037, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 40052, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 40070, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 40087, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 40101, 0x00008580 }, /* GL_SRC0_RGB */
+ { 40113, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 40127, 0x00008581 }, /* GL_SRC1_RGB */
+ { 40139, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 40153, 0x00008582 }, /* GL_SRC2_RGB */
+ { 40165, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 40178, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 40200, 0x00000300 }, /* GL_SRC_COLOR */
+ { 40213, 0x00008C40 }, /* GL_SRGB */
+ { 40221, 0x00008C41 }, /* GL_SRGB8 */
+ { 40230, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 40246, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 40260, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 40278, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 40297, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 40312, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 40331, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 40346, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40365, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40380, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40399, 0x00001802 }, /* GL_STENCIL */
+ { 40410, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40458, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40484, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40505, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40530, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40551, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40576, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40608, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40644, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40676, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40712, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40732, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40759, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40785, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40801, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40819, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40841, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40864, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40880, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40896, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40913, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40931, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40950, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40973, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 41017, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 41035, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 41079, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 41097, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 41141, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 41162, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 41189, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 41216, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 41231, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 41247, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 41276, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 41298, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 41319, 0x00000C33 }, /* GL_STEREO */
+ { 41329, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 41353, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41378, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41402, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41417, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41436, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41451, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41470, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41485, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41504, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41521, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41533, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41549, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41567, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41581, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41595, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41622, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41652, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41667, 0x00002001 }, /* GL_T */
+ { 41672, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41687, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41706, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41722, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41737, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41748, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41767, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41778, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41801, 0x00001702 }, /* GL_TEXTURE */
+ { 41812, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41824, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41840, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41852, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41865, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41882, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41895, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41912, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41925, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41942, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41955, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41972, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41985, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 42002, 0x000084CF }, /* GL_TEXTURE15 */
+ { 42015, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 42032, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 42045, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 42062, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 42075, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 42092, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 42105, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 42122, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 42135, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 42152, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 42168, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 42180, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 42193, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 42210, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 42223, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 42240, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 42253, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 42270, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 42283, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 42300, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 42313, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 42330, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 42343, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42360, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42373, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42390, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42403, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42420, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42433, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42450, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42463, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42480, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42496, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42508, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42521, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42538, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42551, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42568, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42584, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42596, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42612, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42624, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42640, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42652, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42668, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42680, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42696, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42708, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42724, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42736, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42752, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42766, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42786, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42810, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42824, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42844, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42868, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42882, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42900, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42948, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42970, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42992, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 43020, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 43052, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 43074, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 43102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 43134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 43182, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 43208, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 43238, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 43266, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 43298, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 43330, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 43359, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43392, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43424, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43439, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43460, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43485, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43503, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43527, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43545, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 43567, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43604, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 43645, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43670, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 43699, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43730, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43760, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43790, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43825, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43856, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43894, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43921, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43953, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 44011, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 44039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 44063, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 44091, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 44124, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 44148, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 44170, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 44218, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 44252, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 44285, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 44322, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 44350, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 44382, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 44405, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 44443, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44485, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44516, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 44544, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 44574, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44602, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44627, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44671, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44702, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44737, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44772, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44803, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44838, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44873, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44904, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44939, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44974, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44998, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 45029, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 45064, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 45099, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 45130, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 45165, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 45200, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 45231, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 45266, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 45301, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 45330, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 45347, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 45395, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 45410, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 45431, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 45451, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45477, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 45507, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 45527, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 45551, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 45568, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 45585, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45602, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45625, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45642, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45667, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45715, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45733, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45759, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45785, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45815, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45842, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45867, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45887, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45911, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45938, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45965, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45992, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 46018, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 46048, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 46070, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 46088, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 46128, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 46158, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 46186, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 46214, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 46242, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 46263, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 46282, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 46304, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 46323, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 46343, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 46373, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 46404, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 46425, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 46450, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 46474, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46494, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 46518, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 46538, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 46561, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 46584, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46608, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46636, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46666, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46691, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46725, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46742, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46760, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46782, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46800, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46818, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46837, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46857, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46876, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46905, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46922, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46944, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46974, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 47003, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 47039, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 47076, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 47117, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 47150, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 47184, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 47222, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 47258, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 47292, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 47330, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 47365, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 47404, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 47445, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47490, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 47521, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 47556, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47597, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47642, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47668, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47698, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47730, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47760, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47794, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47810, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47841, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47876, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47904, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47936, 0x00000004 }, /* GL_TRIANGLES */
+ { 47949, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47972, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47999, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 48015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 48036, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 48054, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 48082, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 48114, 0x00000001 }, /* GL_TRUE */
+ { 48122, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 48141, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ { 48170, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 48190, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 48213, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 48233, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 48254, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 48276, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 48298, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 48318, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 48339, 0x00009118 }, /* GL_UNSIGNALED */
+ { 48353, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 48370, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 48397, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 48420, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 48436, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 48468, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 48495, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 48526, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 48547, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 48572, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 48596, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 48621, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48652, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48687, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48715, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48739, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48767, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48794, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48827, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48864, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48895, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48922, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48955, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48992, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 49023, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 49055, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 49091, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 49118, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 49149, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 49180, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 49215, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 49244, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 49277, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 49298, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 49323, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 49344, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 49369, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 49390, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 49415, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 49438, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 49456, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 49486, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 49520, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 49546, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 49576, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 49610, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49636, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49660, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49688, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49716, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49743, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49806, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49820, 0x00002A20 }, /* GL_V2F */
+ { 49827, 0x00002A21 }, /* GL_V3F */
+ { 49834, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49853, 0x00001F00 }, /* GL_VENDOR */
+ { 49863, 0x00001F02 }, /* GL_VERSION */
+ { 49874, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49890, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49914, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49944, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49975, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 50010, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 50034, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 50055, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 50078, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 50099, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 50126, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 50154, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 50182, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 50210, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 50238, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 50266, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 50294, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 50321, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 50348, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 50375, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 50402, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 50429, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 50456, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 50483, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 50510, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 50537, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 50575, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 50617, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50652, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50683, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50718, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50749, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50784, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50818, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50856, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50887, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50922, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50950, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50982, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 51012, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 51046, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 51074, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 51106, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 51126, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 51148, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 51177, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 51198, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 51227, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 51260, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 51292, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 51319, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 51350, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 51380, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 51397, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 51418, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 51445, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 51457, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 51473, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 51491, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 51506, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 51526, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 51557, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 51592, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51627, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51647, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51675, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51703, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51728, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51753, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51780, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51807, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51832, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51857, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51881, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51900, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51914, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51932, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51950, 0x00001506 }, /* GL_XOR */
+ { 51957, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51976, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51990, 0x00000000 }, /* GL_ZERO */
+ { 51998, 0x00000D16 }, /* GL_ZOOM_X */
+ { 52008, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1562] =
+static const unsigned reduced_enums[1563] =
{
539, /* GL_FALSE */
834, /* GL_LINES */
838, /* GL_LINE_LOOP */
845, /* GL_LINE_STRIP */
- 2152, /* GL_TRIANGLES */
- 2157, /* GL_TRIANGLE_STRIP */
- 2155, /* GL_TRIANGLE_FAN */
- 1517, /* GL_QUADS */
- 1521, /* GL_QUAD_STRIP */
- 1388, /* GL_POLYGON */
+ 2156, /* GL_TRIANGLES */
+ 2161, /* GL_TRIANGLE_STRIP */
+ 2159, /* GL_TRIANGLE_FAN */
+ 1521, /* GL_QUADS */
+ 1525, /* GL_QUAD_STRIP */
+ 1389, /* GL_POLYGON */
835, /* GL_LINES_ADJACENCY */
846, /* GL_LINE_STRIP_ADJACENCY */
- 2153, /* GL_TRIANGLES_ADJACENCY */
- 2158, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1400, /* GL_POLYGON_STIPPLE_BIT */
- 1343, /* GL_PIXEL_MODE_BIT */
+ 2157, /* GL_TRIANGLES_ADJACENCY */
+ 2162, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1401, /* GL_POLYGON_STIPPLE_BIT */
+ 1344, /* GL_PIXEL_MODE_BIT */
821, /* GL_LIGHTING_BIT */
573, /* GL_FOG_BIT */
8, /* GL_ACCUM */
857, /* GL_LOAD */
- 1607, /* GL_RETURN */
+ 1611, /* GL_RETURN */
1209, /* GL_MULT */
24, /* GL_ADD */
1225, /* GL_NEVER */
@@ -4702,15 +4710,15 @@ static const unsigned reduced_enums[1562] =
1242, /* GL_NOTEQUAL */
695, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1816, /* GL_SRC_COLOR */
- 1276, /* GL_ONE_MINUS_SRC_COLOR */
- 1814, /* GL_SRC_ALPHA */
- 1275, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1820, /* GL_SRC_COLOR */
+ 1277, /* GL_ONE_MINUS_SRC_COLOR */
+ 1818, /* GL_SRC_ALPHA */
+ 1276, /* GL_ONE_MINUS_SRC_ALPHA */
508, /* GL_DST_ALPHA */
- 1273, /* GL_ONE_MINUS_DST_ALPHA */
+ 1274, /* GL_ONE_MINUS_DST_ALPHA */
509, /* GL_DST_COLOR */
- 1274, /* GL_ONE_MINUS_DST_COLOR */
- 1815, /* GL_SRC_ALPHA_SATURATE */
+ 1275, /* GL_ONE_MINUS_DST_COLOR */
+ 1819, /* GL_SRC_ALPHA_SATURATE */
672, /* GL_FRONT_LEFT */
673, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
@@ -4718,7 +4726,7 @@ static const unsigned reduced_enums[1562] =
669, /* GL_FRONT */
76, /* GL_BACK */
809, /* GL_LEFT */
- 1697, /* GL_RIGHT */
+ 1701, /* GL_RIGHT */
670, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
@@ -4727,19 +4735,19 @@ static const unsigned reduced_enums[1562] =
797, /* GL_INVALID_ENUM */
802, /* GL_INVALID_VALUE */
801, /* GL_INVALID_OPERATION */
- 1821, /* GL_STACK_OVERFLOW */
- 1822, /* GL_STACK_UNDERFLOW */
- 1301, /* GL_OUT_OF_MEMORY */
+ 1825, /* GL_STACK_OVERFLOW */
+ 1826, /* GL_STACK_UNDERFLOW */
+ 1302, /* GL_OUT_OF_MEMORY */
798, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1321, /* GL_PASS_THROUGH_TOKEN */
- 1387, /* GL_POINT_TOKEN */
+ 1322, /* GL_PASS_THROUGH_TOKEN */
+ 1388, /* GL_POINT_TOKEN */
848, /* GL_LINE_TOKEN */
- 1401, /* GL_POLYGON_TOKEN */
+ 1402, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
507, /* GL_DRAW_PIXEL_TOKEN */
353, /* GL_COPY_PIXEL_TOKEN */
@@ -4749,7 +4757,7 @@ static const unsigned reduced_enums[1562] =
390, /* GL_CW */
154, /* GL_CCW */
187, /* GL_COEFF */
- 1298, /* GL_ORDER */
+ 1299, /* GL_ORDER */
444, /* GL_DOMAIN */
363, /* GL_CURRENT_COLOR */
366, /* GL_CURRENT_INDEX */
@@ -4761,10 +4769,10 @@ static const unsigned reduced_enums[1562] =
381, /* GL_CURRENT_RASTER_POSITION */
382, /* GL_CURRENT_RASTER_POSITION_VALID */
379, /* GL_CURRENT_RASTER_DISTANCE */
- 1379, /* GL_POINT_SMOOTH */
- 1363, /* GL_POINT_SIZE */
- 1378, /* GL_POINT_SIZE_RANGE */
- 1369, /* GL_POINT_SIZE_GRANULARITY */
+ 1380, /* GL_POINT_SMOOTH */
+ 1364, /* GL_POINT_SIZE */
+ 1379, /* GL_POINT_SIZE_RANGE */
+ 1370, /* GL_POINT_SIZE_GRANULARITY */
840, /* GL_LINE_SMOOTH */
849, /* GL_LINE_WIDTH */
851, /* GL_LINE_WIDTH_RANGE */
@@ -4776,9 +4784,9 @@ static const unsigned reduced_enums[1562] =
1064, /* GL_MAX_LIST_NESTING */
853, /* GL_LIST_BASE */
855, /* GL_LIST_INDEX */
- 1390, /* GL_POLYGON_MODE */
- 1397, /* GL_POLYGON_SMOOTH */
- 1399, /* GL_POLYGON_STIPPLE */
+ 1391, /* GL_POLYGON_MODE */
+ 1398, /* GL_POLYGON_SMOOTH */
+ 1400, /* GL_POLYGON_STIPPLE */
518, /* GL_EDGE_FLAG */
356, /* GL_CULL_FACE */
357, /* GL_CULL_FACE_MODE */
@@ -4787,7 +4795,7 @@ static const unsigned reduced_enums[1562] =
825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
826, /* GL_LIGHT_MODEL_TWO_SIDE */
822, /* GL_LIGHT_MODEL_AMBIENT */
- 1763, /* GL_SHADE_MODEL */
+ 1767, /* GL_SHADE_MODEL */
235, /* GL_COLOR_MATERIAL_FACE */
236, /* GL_COLOR_MATERIAL_PARAMETER */
234, /* GL_COLOR_MATERIAL */
@@ -4804,24 +4812,24 @@ static const unsigned reduced_enums[1562] =
414, /* GL_DEPTH_CLEAR_VALUE */
428, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1866, /* GL_STENCIL_TEST */
- 1847, /* GL_STENCIL_CLEAR_VALUE */
- 1849, /* GL_STENCIL_FUNC */
- 1868, /* GL_STENCIL_VALUE_MASK */
- 1848, /* GL_STENCIL_FAIL */
- 1863, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1864, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1865, /* GL_STENCIL_REF */
- 1869, /* GL_STENCIL_WRITEMASK */
+ 1870, /* GL_STENCIL_TEST */
+ 1851, /* GL_STENCIL_CLEAR_VALUE */
+ 1853, /* GL_STENCIL_FUNC */
+ 1872, /* GL_STENCIL_VALUE_MASK */
+ 1852, /* GL_STENCIL_FAIL */
+ 1867, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1868, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1869, /* GL_STENCIL_REF */
+ 1873, /* GL_STENCIL_WRITEMASK */
1014, /* GL_MATRIX_MODE */
1231, /* GL_NORMALIZE */
- 2285, /* GL_VIEWPORT */
+ 2289, /* GL_VIEWPORT */
1204, /* GL_MODELVIEW_STACK_DEPTH */
- 1491, /* GL_PROJECTION_STACK_DEPTH */
- 2106, /* GL_TEXTURE_STACK_DEPTH */
+ 1495, /* GL_PROJECTION_STACK_DEPTH */
+ 2110, /* GL_TEXTURE_STACK_DEPTH */
1201, /* GL_MODELVIEW_MATRIX */
- 1489, /* GL_PROJECTION_MATRIX */
- 2086, /* GL_TEXTURE_MATRIX */
+ 1493, /* GL_PROJECTION_MATRIX */
+ 2090, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
@@ -4836,67 +4844,67 @@ static const unsigned reduced_enums[1562] =
233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
454, /* GL_DRAW_BUFFER */
- 1544, /* GL_READ_BUFFER */
- 1740, /* GL_SCISSOR_BOX */
- 1741, /* GL_SCISSOR_TEST */
+ 1548, /* GL_READ_BUFFER */
+ 1744, /* GL_SCISSOR_BOX */
+ 1745, /* GL_SCISSOR_TEST */
744, /* GL_INDEX_CLEAR_VALUE */
749, /* GL_INDEX_WRITEMASK */
230, /* GL_COLOR_CLEAR_VALUE */
272, /* GL_COLOR_WRITEMASK */
746, /* GL_INDEX_MODE */
- 1686, /* GL_RGBA_MODE */
+ 1690, /* GL_RGBA_MODE */
453, /* GL_DOUBLEBUFFER */
- 1870, /* GL_STEREO */
- 1598, /* GL_RENDER_MODE */
- 1322, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1380, /* GL_POINT_SMOOTH_HINT */
+ 1874, /* GL_STEREO */
+ 1602, /* GL_RENDER_MODE */
+ 1323, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1381, /* GL_POINT_SMOOTH_HINT */
841, /* GL_LINE_SMOOTH_HINT */
- 1398, /* GL_POLYGON_SMOOTH_HINT */
+ 1399, /* GL_POLYGON_SMOOTH_HINT */
593, /* GL_FOG_HINT */
- 2066, /* GL_TEXTURE_GEN_S */
- 2068, /* GL_TEXTURE_GEN_T */
- 2065, /* GL_TEXTURE_GEN_R */
- 2064, /* GL_TEXTURE_GEN_Q */
- 1335, /* GL_PIXEL_MAP_I_TO_I */
- 1341, /* GL_PIXEL_MAP_S_TO_S */
- 1337, /* GL_PIXEL_MAP_I_TO_R */
- 1333, /* GL_PIXEL_MAP_I_TO_G */
- 1331, /* GL_PIXEL_MAP_I_TO_B */
- 1329, /* GL_PIXEL_MAP_I_TO_A */
- 1339, /* GL_PIXEL_MAP_R_TO_R */
- 1327, /* GL_PIXEL_MAP_G_TO_G */
- 1325, /* GL_PIXEL_MAP_B_TO_B */
- 1323, /* GL_PIXEL_MAP_A_TO_A */
- 1336, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1342, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1338, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1334, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1332, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1330, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1340, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1328, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1326, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1324, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2170, /* GL_UNPACK_SWAP_BYTES */
- 2165, /* GL_UNPACK_LSB_FIRST */
- 2166, /* GL_UNPACK_ROW_LENGTH */
- 2169, /* GL_UNPACK_SKIP_ROWS */
- 2168, /* GL_UNPACK_SKIP_PIXELS */
- 2163, /* GL_UNPACK_ALIGNMENT */
- 1310, /* GL_PACK_SWAP_BYTES */
- 1305, /* GL_PACK_LSB_FIRST */
- 1306, /* GL_PACK_ROW_LENGTH */
- 1309, /* GL_PACK_SKIP_ROWS */
- 1308, /* GL_PACK_SKIP_PIXELS */
- 1302, /* GL_PACK_ALIGNMENT */
+ 2070, /* GL_TEXTURE_GEN_S */
+ 2072, /* GL_TEXTURE_GEN_T */
+ 2069, /* GL_TEXTURE_GEN_R */
+ 2068, /* GL_TEXTURE_GEN_Q */
+ 1336, /* GL_PIXEL_MAP_I_TO_I */
+ 1342, /* GL_PIXEL_MAP_S_TO_S */
+ 1338, /* GL_PIXEL_MAP_I_TO_R */
+ 1334, /* GL_PIXEL_MAP_I_TO_G */
+ 1332, /* GL_PIXEL_MAP_I_TO_B */
+ 1330, /* GL_PIXEL_MAP_I_TO_A */
+ 1340, /* GL_PIXEL_MAP_R_TO_R */
+ 1328, /* GL_PIXEL_MAP_G_TO_G */
+ 1326, /* GL_PIXEL_MAP_B_TO_B */
+ 1324, /* GL_PIXEL_MAP_A_TO_A */
+ 1337, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1343, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1339, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1335, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1333, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1331, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1341, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1329, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1327, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1325, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2174, /* GL_UNPACK_SWAP_BYTES */
+ 2169, /* GL_UNPACK_LSB_FIRST */
+ 2170, /* GL_UNPACK_ROW_LENGTH */
+ 2173, /* GL_UNPACK_SKIP_ROWS */
+ 2172, /* GL_UNPACK_SKIP_PIXELS */
+ 2167, /* GL_UNPACK_ALIGNMENT */
+ 1311, /* GL_PACK_SWAP_BYTES */
+ 1306, /* GL_PACK_LSB_FIRST */
+ 1307, /* GL_PACK_ROW_LENGTH */
+ 1310, /* GL_PACK_SKIP_ROWS */
+ 1309, /* GL_PACK_SKIP_PIXELS */
+ 1303, /* GL_PACK_ALIGNMENT */
955, /* GL_MAP_COLOR */
960, /* GL_MAP_STENCIL */
748, /* GL_INDEX_SHIFT */
747, /* GL_INDEX_OFFSET */
- 1560, /* GL_RED_SCALE */
- 1556, /* GL_RED_BIAS */
- 2311, /* GL_ZOOM_X */
- 2312, /* GL_ZOOM_Y */
+ 1564, /* GL_RED_SCALE */
+ 1560, /* GL_RED_BIAS */
+ 2315, /* GL_ZOOM_X */
+ 2316, /* GL_ZOOM_Y */
702, /* GL_GREEN_SCALE */
698, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
@@ -4917,14 +4925,14 @@ static const unsigned reduced_enums[1562] =
1120, /* GL_MAX_TEXTURE_STACK_DEPTH */
1146, /* GL_MAX_VIEWPORT_DIMS */
1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1880, /* GL_SUBPIXEL_BITS */
+ 1884, /* GL_SUBPIXEL_BITS */
743, /* GL_INDEX_BITS */
- 1557, /* GL_RED_BITS */
+ 1561, /* GL_RED_BITS */
699, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
407, /* GL_DEPTH_BITS */
- 1844, /* GL_STENCIL_BITS */
+ 1848, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
@@ -4953,39 +4961,39 @@ static const unsigned reduced_enums[1562] =
903, /* GL_MAP1_GRID_SEGMENTS */
929, /* GL_MAP2_GRID_DOMAIN */
930, /* GL_MAP2_GRID_SEGMENTS */
- 1963, /* GL_TEXTURE_1D */
- 1966, /* GL_TEXTURE_2D */
+ 1967, /* GL_TEXTURE_1D */
+ 1970, /* GL_TEXTURE_2D */
542, /* GL_FEEDBACK_BUFFER_POINTER */
543, /* GL_FEEDBACK_BUFFER_SIZE */
544, /* GL_FEEDBACK_BUFFER_TYPE */
- 1750, /* GL_SELECTION_BUFFER_POINTER */
- 1751, /* GL_SELECTION_BUFFER_SIZE */
- 2112, /* GL_TEXTURE_WIDTH */
- 2072, /* GL_TEXTURE_HEIGHT */
- 2016, /* GL_TEXTURE_COMPONENTS */
- 1994, /* GL_TEXTURE_BORDER_COLOR */
- 1993, /* GL_TEXTURE_BORDER */
+ 1754, /* GL_SELECTION_BUFFER_POINTER */
+ 1755, /* GL_SELECTION_BUFFER_SIZE */
+ 2116, /* GL_TEXTURE_WIDTH */
+ 2076, /* GL_TEXTURE_HEIGHT */
+ 2020, /* GL_TEXTURE_COMPONENTS */
+ 1998, /* GL_TEXTURE_BORDER_COLOR */
+ 1997, /* GL_TEXTURE_BORDER */
445, /* GL_DONT_CARE */
540, /* GL_FASTEST */
1226, /* GL_NICEST */
56, /* GL_AMBIENT */
442, /* GL_DIFFUSE */
- 1803, /* GL_SPECULAR */
- 1402, /* GL_POSITION */
- 1806, /* GL_SPOT_DIRECTION */
- 1807, /* GL_SPOT_EXPONENT */
- 1805, /* GL_SPOT_CUTOFF */
+ 1807, /* GL_SPECULAR */
+ 1403, /* GL_POSITION */
+ 1810, /* GL_SPOT_DIRECTION */
+ 1811, /* GL_SPOT_EXPONENT */
+ 1809, /* GL_SPOT_CUTOFF */
320, /* GL_CONSTANT_ATTENUATION */
829, /* GL_LINEAR_ATTENUATION */
- 1516, /* GL_QUADRATIC_ATTENUATION */
+ 1520, /* GL_QUADRATIC_ATTENUATION */
287, /* GL_COMPILE */
288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2172, /* GL_UNSIGNED_BYTE */
- 1768, /* GL_SHORT */
- 2211, /* GL_UNSIGNED_SHORT */
+ 2176, /* GL_UNSIGNED_BYTE */
+ 1772, /* GL_SHORT */
+ 2215, /* GL_UNSIGNED_SHORT */
752, /* GL_INT */
- 2175, /* GL_UNSIGNED_INT */
+ 2179, /* GL_UNSIGNED_INT */
553, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4999,68 +5007,68 @@ static const unsigned reduced_enums[1562] =
351, /* GL_COPY */
59, /* GL_AND_INVERTED */
1229, /* GL_NOOP */
- 2307, /* GL_XOR */
- 1297, /* GL_OR */
+ 2311, /* GL_XOR */
+ 1298, /* GL_OR */
1230, /* GL_NOR */
530, /* GL_EQUIV */
805, /* GL_INVERT */
- 1300, /* GL_OR_REVERSE */
+ 1301, /* GL_OR_REVERSE */
352, /* GL_COPY_INVERTED */
- 1299, /* GL_OR_INVERTED */
+ 1300, /* GL_OR_INVERTED */
1219, /* GL_NAND */
- 1757, /* GL_SET */
+ 1761, /* GL_SET */
527, /* GL_EMISSION */
- 1767, /* GL_SHININESS */
+ 1771, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
232, /* GL_COLOR_INDEXES */
1168, /* GL_MODELVIEW */
- 1488, /* GL_PROJECTION */
- 1898, /* GL_TEXTURE */
+ 1492, /* GL_PROJECTION */
+ 1902, /* GL_TEXTURE */
188, /* GL_COLOR */
399, /* GL_DEPTH */
- 1829, /* GL_STENCIL */
+ 1833, /* GL_STENCIL */
231, /* GL_COLOR_INDEX */
- 1850, /* GL_STENCIL_INDEX */
+ 1854, /* GL_STENCIL_INDEX */
415, /* GL_DEPTH_COMPONENT */
- 1553, /* GL_RED */
+ 1557, /* GL_RED */
697, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1610, /* GL_RGB */
- 1650, /* GL_RGBA */
+ 1614, /* GL_RGB */
+ 1654, /* GL_RGBA */
864, /* GL_LUMINANCE */
891, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1352, /* GL_POINT */
+ 1353, /* GL_POINT */
827, /* GL_LINE */
545, /* GL_FILL */
- 1567, /* GL_RENDER */
+ 1571, /* GL_RENDER */
541, /* GL_FEEDBACK */
- 1749, /* GL_SELECT */
+ 1753, /* GL_SELECT */
552, /* GL_FLAT */
- 1778, /* GL_SMOOTH */
+ 1782, /* GL_SMOOTH */
806, /* GL_KEEP */
- 1600, /* GL_REPLACE */
+ 1604, /* GL_REPLACE */
733, /* GL_INCR */
395, /* GL_DECR */
- 2228, /* GL_VENDOR */
- 1597, /* GL_RENDERER */
- 2229, /* GL_VERSION */
+ 2232, /* GL_VENDOR */
+ 1601, /* GL_RENDERER */
+ 2233, /* GL_VERSION */
534, /* GL_EXTENSIONS */
- 1698, /* GL_S */
- 1889, /* GL_T */
- 1536, /* GL_R */
- 1515, /* GL_Q */
+ 1702, /* GL_S */
+ 1893, /* GL_T */
+ 1540, /* GL_R */
+ 1519, /* GL_Q */
1205, /* GL_MODULATE */
394, /* GL_DECAL */
- 2059, /* GL_TEXTURE_ENV_MODE */
- 2058, /* GL_TEXTURE_ENV_COLOR */
- 2057, /* GL_TEXTURE_ENV */
+ 2063, /* GL_TEXTURE_ENV_MODE */
+ 2062, /* GL_TEXTURE_ENV_COLOR */
+ 2061, /* GL_TEXTURE_ENV */
535, /* GL_EYE_LINEAR */
- 1258, /* GL_OBJECT_LINEAR */
- 1804, /* GL_SPHERE_MAP */
- 2062, /* GL_TEXTURE_GEN_MODE */
- 1260, /* GL_OBJECT_PLANE */
+ 1259, /* GL_OBJECT_LINEAR */
+ 1808, /* GL_SPHERE_MAP */
+ 2066, /* GL_TEXTURE_GEN_MODE */
+ 1261, /* GL_OBJECT_PLANE */
536, /* GL_EYE_PLANE */
1220, /* GL_NEAREST */
828, /* GL_LINEAR */
@@ -5068,30 +5076,30 @@ static const unsigned reduced_enums[1562] =
833, /* GL_LINEAR_MIPMAP_NEAREST */
1223, /* GL_NEAREST_MIPMAP_LINEAR */
832, /* GL_LINEAR_MIPMAP_LINEAR */
- 2085, /* GL_TEXTURE_MAG_FILTER */
- 2094, /* GL_TEXTURE_MIN_FILTER */
- 2115, /* GL_TEXTURE_WRAP_S */
- 2116, /* GL_TEXTURE_WRAP_T */
+ 2089, /* GL_TEXTURE_MAG_FILTER */
+ 2098, /* GL_TEXTURE_MIN_FILTER */
+ 2119, /* GL_TEXTURE_WRAP_S */
+ 2120, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1599, /* GL_REPEAT */
- 1396, /* GL_POLYGON_OFFSET_UNITS */
- 1395, /* GL_POLYGON_OFFSET_POINT */
- 1394, /* GL_POLYGON_OFFSET_LINE */
- 1539, /* GL_R3_G3_B2 */
- 2225, /* GL_V2F */
- 2226, /* GL_V3F */
+ 1603, /* GL_REPEAT */
+ 1397, /* GL_POLYGON_OFFSET_UNITS */
+ 1396, /* GL_POLYGON_OFFSET_POINT */
+ 1395, /* GL_POLYGON_OFFSET_LINE */
+ 1543, /* GL_R3_G3_B2 */
+ 2229, /* GL_V2F */
+ 2230, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
1217, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1894, /* GL_T2F_V3F */
- 1896, /* GL_T4F_V4F */
- 1892, /* GL_T2F_C4UB_V3F */
- 1890, /* GL_T2F_C3F_V3F */
- 1893, /* GL_T2F_N3F_V3F */
- 1891, /* GL_T2F_C4F_N3F_V3F */
- 1895, /* GL_T4F_C4F_N3F_V4F */
+ 1898, /* GL_T2F_V3F */
+ 1900, /* GL_T4F_V4F */
+ 1896, /* GL_T2F_C4UB_V3F */
+ 1894, /* GL_T2F_C3F_V3F */
+ 1897, /* GL_T2F_N3F_V3F */
+ 1895, /* GL_T2F_C4F_N3F_V3F */
+ 1899, /* GL_T4F_C4F_N3F_V4F */
172, /* GL_CLIP_DISTANCE0 */
173, /* GL_CLIP_DISTANCE1 */
174, /* GL_CLIP_DISTANCE2 */
@@ -5110,9 +5118,9 @@ static const unsigned reduced_enums[1562] =
819, /* GL_LIGHT7 */
708, /* GL_HINT_BIT */
322, /* GL_CONSTANT_COLOR */
- 1271, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1272, /* GL_ONE_MINUS_CONSTANT_COLOR */
317, /* GL_CONSTANT_ALPHA */
- 1269, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1270, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
674, /* GL_FUNC_ADD */
1149, /* GL_MIN */
@@ -5122,26 +5130,26 @@ static const unsigned reduced_enums[1562] =
677, /* GL_FUNC_REVERSE_SUBTRACT */
331, /* GL_CONVOLUTION_1D */
332, /* GL_CONVOLUTION_2D */
- 1752, /* GL_SEPARABLE_2D */
+ 1756, /* GL_SEPARABLE_2D */
335, /* GL_CONVOLUTION_BORDER_MODE */
339, /* GL_CONVOLUTION_FILTER_SCALE */
337, /* GL_CONVOLUTION_FILTER_BIAS */
- 1554, /* GL_REDUCE */
+ 1558, /* GL_REDUCE */
341, /* GL_CONVOLUTION_FORMAT */
345, /* GL_CONVOLUTION_WIDTH */
343, /* GL_CONVOLUTION_HEIGHT */
1036, /* GL_MAX_CONVOLUTION_WIDTH */
1034, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1435, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1431, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1426, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1422, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1433, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1429, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1424, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1420, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 1436, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1432, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1427, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1423, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1434, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1430, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1425, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1421, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
709, /* GL_HISTOGRAM */
- 1495, /* GL_PROXY_HISTOGRAM */
+ 1499, /* GL_PROXY_HISTOGRAM */
725, /* GL_HISTOGRAM_WIDTH */
715, /* GL_HISTOGRAM_FORMAT */
721, /* GL_HISTOGRAM_RED_SIZE */
@@ -5153,16 +5161,16 @@ static const unsigned reduced_enums[1562] =
1150, /* GL_MINMAX */
1152, /* GL_MINMAX_FORMAT */
1154, /* GL_MINMAX_SINK */
- 1897, /* GL_TABLE_TOO_LARGE_EXT */
- 2174, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2214, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2217, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2186, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2177, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1393, /* GL_POLYGON_OFFSET_FILL */
- 1392, /* GL_POLYGON_OFFSET_FACTOR */
- 1391, /* GL_POLYGON_OFFSET_BIAS */
- 1603, /* GL_RESCALE_NORMAL */
+ 1901, /* GL_TABLE_TOO_LARGE_EXT */
+ 2178, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2218, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2221, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2190, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2181, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1394, /* GL_POLYGON_OFFSET_FILL */
+ 1393, /* GL_POLYGON_OFFSET_FACTOR */
+ 1392, /* GL_POLYGON_OFFSET_BIAS */
+ 1607, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
@@ -5182,53 +5190,53 @@ static const unsigned reduced_enums[1562] =
764, /* GL_INTENSITY8 */
754, /* GL_INTENSITY12 */
756, /* GL_INTENSITY16 */
- 1625, /* GL_RGB2_EXT */
- 1631, /* GL_RGB4 */
- 1634, /* GL_RGB5 */
- 1641, /* GL_RGB8 */
- 1611, /* GL_RGB10 */
- 1615, /* GL_RGB12 */
- 1617, /* GL_RGB16 */
- 1661, /* GL_RGBA2 */
- 1668, /* GL_RGBA4 */
- 1637, /* GL_RGB5_A1 */
- 1673, /* GL_RGBA8 */
- 1612, /* GL_RGB10_A2 */
- 1651, /* GL_RGBA12 */
- 1653, /* GL_RGBA16 */
- 2102, /* GL_TEXTURE_RED_SIZE */
- 2070, /* GL_TEXTURE_GREEN_SIZE */
- 1991, /* GL_TEXTURE_BLUE_SIZE */
- 1971, /* GL_TEXTURE_ALPHA_SIZE */
- 2083, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2074, /* GL_TEXTURE_INTENSITY_SIZE */
- 1601, /* GL_REPLACE_EXT */
- 1499, /* GL_PROXY_TEXTURE_1D */
- 1503, /* GL_PROXY_TEXTURE_2D */
- 2110, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2096, /* GL_TEXTURE_PRIORITY */
- 2104, /* GL_TEXTURE_RESIDENT */
- 1974, /* GL_TEXTURE_BINDING_1D */
- 1977, /* GL_TEXTURE_BINDING_2D */
- 1980, /* GL_TEXTURE_BINDING_3D */
- 1307, /* GL_PACK_SKIP_IMAGES */
- 1303, /* GL_PACK_IMAGE_HEIGHT */
- 2167, /* GL_UNPACK_SKIP_IMAGES */
- 2164, /* GL_UNPACK_IMAGE_HEIGHT */
- 1969, /* GL_TEXTURE_3D */
- 1507, /* GL_PROXY_TEXTURE_3D */
- 2054, /* GL_TEXTURE_DEPTH */
- 2113, /* GL_TEXTURE_WRAP_R */
+ 1629, /* GL_RGB2_EXT */
+ 1635, /* GL_RGB4 */
+ 1638, /* GL_RGB5 */
+ 1645, /* GL_RGB8 */
+ 1615, /* GL_RGB10 */
+ 1619, /* GL_RGB12 */
+ 1621, /* GL_RGB16 */
+ 1665, /* GL_RGBA2 */
+ 1672, /* GL_RGBA4 */
+ 1641, /* GL_RGB5_A1 */
+ 1677, /* GL_RGBA8 */
+ 1616, /* GL_RGB10_A2 */
+ 1655, /* GL_RGBA12 */
+ 1657, /* GL_RGBA16 */
+ 2106, /* GL_TEXTURE_RED_SIZE */
+ 2074, /* GL_TEXTURE_GREEN_SIZE */
+ 1995, /* GL_TEXTURE_BLUE_SIZE */
+ 1975, /* GL_TEXTURE_ALPHA_SIZE */
+ 2087, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2078, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1605, /* GL_REPLACE_EXT */
+ 1503, /* GL_PROXY_TEXTURE_1D */
+ 1507, /* GL_PROXY_TEXTURE_2D */
+ 2114, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2100, /* GL_TEXTURE_PRIORITY */
+ 2108, /* GL_TEXTURE_RESIDENT */
+ 1978, /* GL_TEXTURE_BINDING_1D */
+ 1981, /* GL_TEXTURE_BINDING_2D */
+ 1984, /* GL_TEXTURE_BINDING_3D */
+ 1308, /* GL_PACK_SKIP_IMAGES */
+ 1304, /* GL_PACK_IMAGE_HEIGHT */
+ 2171, /* GL_UNPACK_SKIP_IMAGES */
+ 2168, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1973, /* GL_TEXTURE_3D */
+ 1511, /* GL_PROXY_TEXTURE_3D */
+ 2058, /* GL_TEXTURE_DEPTH */
+ 2117, /* GL_TEXTURE_WRAP_R */
1018, /* GL_MAX_3D_TEXTURE_SIZE */
- 2230, /* GL_VERTEX_ARRAY */
+ 2234, /* GL_VERTEX_ARRAY */
1232, /* GL_NORMAL_ARRAY */
189, /* GL_COLOR_ARRAY */
737, /* GL_INDEX_ARRAY */
- 2024, /* GL_TEXTURE_COORD_ARRAY */
+ 2028, /* GL_TEXTURE_COORD_ARRAY */
519, /* GL_EDGE_FLAG_ARRAY */
- 2236, /* GL_VERTEX_ARRAY_SIZE */
- 2238, /* GL_VERTEX_ARRAY_TYPE */
- 2237, /* GL_VERTEX_ARRAY_STRIDE */
+ 2240, /* GL_VERTEX_ARRAY_SIZE */
+ 2242, /* GL_VERTEX_ARRAY_TYPE */
+ 2241, /* GL_VERTEX_ARRAY_STRIDE */
1237, /* GL_NORMAL_ARRAY_TYPE */
1236, /* GL_NORMAL_ARRAY_STRIDE */
193, /* GL_COLOR_ARRAY_SIZE */
@@ -5236,48 +5244,48 @@ static const unsigned reduced_enums[1562] =
194, /* GL_COLOR_ARRAY_STRIDE */
742, /* GL_INDEX_ARRAY_TYPE */
741, /* GL_INDEX_ARRAY_STRIDE */
- 2028, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2030, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2029, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 2032, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2034, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2033, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
523, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2235, /* GL_VERTEX_ARRAY_POINTER */
+ 2239, /* GL_VERTEX_ARRAY_POINTER */
1235, /* GL_NORMAL_ARRAY_POINTER */
192, /* GL_COLOR_ARRAY_POINTER */
740, /* GL_INDEX_ARRAY_POINTER */
- 2027, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 2031, /* GL_TEXTURE_COORD_ARRAY_POINTER */
522, /* GL_EDGE_FLAG_ARRAY_POINTER */
1210, /* GL_MULTISAMPLE */
- 1726, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1728, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1733, /* GL_SAMPLE_COVERAGE */
- 1730, /* GL_SAMPLE_BUFFERS */
- 1721, /* GL_SAMPLES */
- 1737, /* GL_SAMPLE_COVERAGE_VALUE */
- 1735, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1730, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1732, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1737, /* GL_SAMPLE_COVERAGE */
+ 1734, /* GL_SAMPLE_BUFFERS */
+ 1725, /* GL_SAMPLES */
+ 1741, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1739, /* GL_SAMPLE_COVERAGE_INVERT */
237, /* GL_COLOR_MATRIX */
239, /* GL_COLOR_MATRIX_STACK_DEPTH */
1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1418, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1414, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1409, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1405, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1416, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1412, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1407, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1403, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2007, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1508, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2009, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1419, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1415, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1410, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1406, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1417, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1413, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1408, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1404, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2011, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1512, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2013, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
243, /* GL_COLOR_TABLE */
- 1428, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1411, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1494, /* GL_PROXY_COLOR_TABLE */
- 1498, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1497, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1429, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1412, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1498, /* GL_PROXY_COLOR_TABLE */
+ 1502, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1501, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
267, /* GL_COLOR_TABLE_SCALE */
247, /* GL_COLOR_TABLE_BIAS */
252, /* GL_COLOR_TABLE_FORMAT */
@@ -5292,60 +5300,60 @@ static const unsigned reduced_enums[1562] =
80, /* GL_BGRA */
1045, /* GL_MAX_ELEMENTS_VERTICES */
1044, /* GL_MAX_ELEMENTS_INDICES */
- 2073, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 2077, /* GL_TEXTURE_INDEX_SIZE_EXT */
186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1374, /* GL_POINT_SIZE_MIN */
- 1370, /* GL_POINT_SIZE_MAX */
- 1359, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1355, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1375, /* GL_POINT_SIZE_MIN */
+ 1371, /* GL_POINT_SIZE_MAX */
+ 1360, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1356, /* GL_POINT_DISTANCE_ATTENUATION */
159, /* GL_CLAMP_TO_BORDER */
162, /* GL_CLAMP_TO_EDGE */
- 2095, /* GL_TEXTURE_MIN_LOD */
- 2093, /* GL_TEXTURE_MAX_LOD */
- 1973, /* GL_TEXTURE_BASE_LEVEL */
- 2092, /* GL_TEXTURE_MAX_LEVEL */
+ 2099, /* GL_TEXTURE_MIN_LOD */
+ 2097, /* GL_TEXTURE_MAX_LOD */
+ 1977, /* GL_TEXTURE_BASE_LEVEL */
+ 2096, /* GL_TEXTURE_MAX_LEVEL */
728, /* GL_IGNORE_BORDER_HP */
321, /* GL_CONSTANT_BORDER_HP */
- 1602, /* GL_REPLICATE_BORDER_HP */
+ 1606, /* GL_REPLICATE_BORDER_HP */
333, /* GL_CONVOLUTION_BORDER_COLOR */
- 1266, /* GL_OCCLUSION_TEST_HP */
- 1267, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 1267, /* GL_OCCLUSION_TEST_HP */
+ 1268, /* GL_OCCLUSION_TEST_RESULT_HP */
830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 2001, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 2003, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 2005, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 2006, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 2004, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 2002, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 2005, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 2007, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 2009, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 2010, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 2008, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 2006, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1438, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1440, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1437, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1439, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2081, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2082, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2080, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1439, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1441, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1438, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1440, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2085, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2086, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2084, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
683, /* GL_GENERATE_MIPMAP */
684, /* GL_GENERATE_MIPMAP_HINT */
596, /* GL_FOG_OFFSET_SGIX */
597, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2015, /* GL_TEXTURE_COMPARE_SGIX */
- 2014, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2077, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2069, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 2019, /* GL_TEXTURE_COMPARE_SGIX */
+ 2018, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2081, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2073, /* GL_TEXTURE_GEQUAL_R_SGIX */
416, /* GL_DEPTH_COMPONENT16 */
420, /* GL_DEPTH_COMPONENT24 */
424, /* GL_DEPTH_COMPONENT32 */
358, /* GL_CULL_VERTEX_EXT */
360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2303, /* GL_WRAP_BORDER_SUN */
- 2008, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 2307, /* GL_WRAP_BORDER_SUN */
+ 2012, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
823, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1771, /* GL_SINGLE_COLOR */
- 1755, /* GL_SEPARATE_SPECULAR_COLOR */
- 1766, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1775, /* GL_SINGLE_COLOR */
+ 1759, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1770, /* GL_SHARED_TEXTURE_PALETTE_EXT */
608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -5363,32 +5371,33 @@ static const unsigned reduced_enums[1562] =
327, /* GL_CONTEXT_FLAGS */
736, /* GL_INDEX */
410, /* GL_DEPTH_BUFFER */
- 1845, /* GL_STENCIL_BUFFER */
+ 1849, /* GL_STENCIL_BUFFER */
298, /* GL_COMPRESSED_RED */
299, /* GL_COMPRESSED_RG */
860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
703, /* GL_GUILTY_CONTEXT_RESET_ARB */
751, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- 2162, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- 1605, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 2166, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ 1609, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 1461, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
1244, /* GL_NO_RESET_NOTIFICATION_ARB */
- 2173, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2218, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2219, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2215, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2212, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2187, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2183, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2090, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2091, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2089, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 2177, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2222, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2223, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2219, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2216, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2191, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2187, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2094, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2095, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2093, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
1160, /* GL_MIRRORED_REPEAT */
- 1691, /* GL_RGB_S3TC */
- 1633, /* GL_RGB4_S3TC */
- 1687, /* GL_RGBA_S3TC */
- 1672, /* GL_RGBA4_S3TC */
- 1681, /* GL_RGBA_DXT5_S3TC */
- 1669, /* GL_RGBA4_DXT5_S3TC */
+ 1695, /* GL_RGB_S3TC */
+ 1637, /* GL_RGB4_S3TC */
+ 1691, /* GL_RGBA_S3TC */
+ 1676, /* GL_RGBA4_S3TC */
+ 1685, /* GL_RGBA_DXT5_S3TC */
+ 1673, /* GL_RGBA4_DXT5_S3TC */
309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
@@ -5406,54 +5415,54 @@ static const unsigned reduced_enums[1562] =
577, /* GL_FOG_COORDINATE_ARRAY */
241, /* GL_COLOR_SUM */
385, /* GL_CURRENT_SECONDARY_COLOR */
- 1746, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1748, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1747, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1745, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1742, /* GL_SECONDARY_COLOR_ARRAY */
+ 1750, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1752, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1751, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1749, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1746, /* GL_SECONDARY_COLOR_ARRAY */
383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1899, /* GL_TEXTURE0 */
- 1901, /* GL_TEXTURE1 */
- 1923, /* GL_TEXTURE2 */
- 1945, /* GL_TEXTURE3 */
- 1951, /* GL_TEXTURE4 */
- 1953, /* GL_TEXTURE5 */
- 1955, /* GL_TEXTURE6 */
- 1957, /* GL_TEXTURE7 */
- 1959, /* GL_TEXTURE8 */
- 1961, /* GL_TEXTURE9 */
- 1902, /* GL_TEXTURE10 */
- 1904, /* GL_TEXTURE11 */
- 1906, /* GL_TEXTURE12 */
- 1908, /* GL_TEXTURE13 */
- 1910, /* GL_TEXTURE14 */
- 1912, /* GL_TEXTURE15 */
- 1914, /* GL_TEXTURE16 */
- 1916, /* GL_TEXTURE17 */
- 1918, /* GL_TEXTURE18 */
- 1920, /* GL_TEXTURE19 */
- 1924, /* GL_TEXTURE20 */
- 1926, /* GL_TEXTURE21 */
- 1928, /* GL_TEXTURE22 */
- 1930, /* GL_TEXTURE23 */
- 1932, /* GL_TEXTURE24 */
- 1934, /* GL_TEXTURE25 */
- 1936, /* GL_TEXTURE26 */
- 1938, /* GL_TEXTURE27 */
- 1940, /* GL_TEXTURE28 */
- 1942, /* GL_TEXTURE29 */
- 1946, /* GL_TEXTURE30 */
- 1948, /* GL_TEXTURE31 */
+ 1903, /* GL_TEXTURE0 */
+ 1905, /* GL_TEXTURE1 */
+ 1927, /* GL_TEXTURE2 */
+ 1949, /* GL_TEXTURE3 */
+ 1955, /* GL_TEXTURE4 */
+ 1957, /* GL_TEXTURE5 */
+ 1959, /* GL_TEXTURE6 */
+ 1961, /* GL_TEXTURE7 */
+ 1963, /* GL_TEXTURE8 */
+ 1965, /* GL_TEXTURE9 */
+ 1906, /* GL_TEXTURE10 */
+ 1908, /* GL_TEXTURE11 */
+ 1910, /* GL_TEXTURE12 */
+ 1912, /* GL_TEXTURE13 */
+ 1914, /* GL_TEXTURE14 */
+ 1916, /* GL_TEXTURE15 */
+ 1918, /* GL_TEXTURE16 */
+ 1920, /* GL_TEXTURE17 */
+ 1922, /* GL_TEXTURE18 */
+ 1924, /* GL_TEXTURE19 */
+ 1928, /* GL_TEXTURE20 */
+ 1930, /* GL_TEXTURE21 */
+ 1932, /* GL_TEXTURE22 */
+ 1934, /* GL_TEXTURE23 */
+ 1936, /* GL_TEXTURE24 */
+ 1938, /* GL_TEXTURE25 */
+ 1940, /* GL_TEXTURE26 */
+ 1942, /* GL_TEXTURE27 */
+ 1944, /* GL_TEXTURE28 */
+ 1946, /* GL_TEXTURE29 */
+ 1950, /* GL_TEXTURE30 */
+ 1952, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
166, /* GL_CLIENT_ACTIVE_TEXTURE */
1121, /* GL_MAX_TEXTURE_UNITS */
- 2145, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2148, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2150, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2142, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1881, /* GL_SUBTRACT */
+ 2149, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2152, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2154, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2146, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1885, /* GL_SUBTRACT */
1102, /* GL_MAX_RENDERBUFFER_SIZE */
290, /* GL_COMPRESSED_ALPHA */
294, /* GL_COMPRESSED_LUMINANCE */
@@ -5461,18 +5470,18 @@ static const unsigned reduced_enums[1562] =
292, /* GL_COMPRESSED_INTENSITY */
300, /* GL_COMPRESSED_RGB */
301, /* GL_COMPRESSED_RGBA */
- 2022, /* GL_TEXTURE_COMPRESSION_HINT */
- 2099, /* GL_TEXTURE_RECTANGLE */
- 1987, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1511, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 2026, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2103, /* GL_TEXTURE_RECTANGLE */
+ 1991, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1515, /* GL_PROXY_TEXTURE_RECTANGLE */
1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
431, /* GL_DEPTH_STENCIL */
- 2179, /* GL_UNSIGNED_INT_24_8 */
+ 2183, /* GL_UNSIGNED_INT_24_8 */
1116, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2088, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2092, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2060, /* GL_TEXTURE_FILTER_CONTROL */
- 2078, /* GL_TEXTURE_LOD_BIAS */
+ 2064, /* GL_TEXTURE_FILTER_CONTROL */
+ 2082, /* GL_TEXTURE_LOD_BIAS */
274, /* GL_COMBINE4 */
1108, /* GL_MAX_SHININESS_NV */
1109, /* GL_MAX_SPOT_EXPONENT_NV */
@@ -5480,75 +5489,75 @@ static const unsigned reduced_enums[1562] =
396, /* GL_DECR_WRAP */
1180, /* GL_MODELVIEW1_ARB */
1238, /* GL_NORMAL_MAP */
- 1562, /* GL_REFLECTION_MAP */
- 2032, /* GL_TEXTURE_CUBE_MAP */
- 1984, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2047, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2037, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2050, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2040, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1509, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1566, /* GL_REFLECTION_MAP */
+ 2036, /* GL_TEXTURE_CUBE_MAP */
+ 1988, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2048, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2038, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2051, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2041, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2054, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2044, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1513, /* GL_PROXY_TEXTURE_CUBE_MAP */
1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1452, /* GL_PRIMITIVE_RESTART_NV */
- 1451, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 1453, /* GL_PRIMITIVE_RESTART_NV */
+ 1452, /* GL_PRIMITIVE_RESTART_INDEX_NV */
591, /* GL_FOG_DISTANCE_MODE_NV */
538, /* GL_EYE_RADIAL_NV */
537, /* GL_EYE_PLANE_ABSOLUTE_NV */
273, /* GL_COMBINE */
280, /* GL_COMBINE_RGB */
275, /* GL_COMBINE_ALPHA */
- 1692, /* GL_RGB_SCALE */
+ 1696, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
771, /* GL_INTERPOLATE */
316, /* GL_CONSTANT */
- 1444, /* GL_PRIMARY_COLOR */
- 1441, /* GL_PREVIOUS */
- 1786, /* GL_SOURCE0_RGB */
- 1792, /* GL_SOURCE1_RGB */
- 1798, /* GL_SOURCE2_RGB */
- 1802, /* GL_SOURCE3_RGB_NV */
- 1783, /* GL_SOURCE0_ALPHA */
- 1789, /* GL_SOURCE1_ALPHA */
- 1795, /* GL_SOURCE2_ALPHA */
- 1801, /* GL_SOURCE3_ALPHA_NV */
- 1280, /* GL_OPERAND0_RGB */
- 1286, /* GL_OPERAND1_RGB */
- 1292, /* GL_OPERAND2_RGB */
- 1296, /* GL_OPERAND3_RGB_NV */
- 1277, /* GL_OPERAND0_ALPHA */
- 1283, /* GL_OPERAND1_ALPHA */
- 1289, /* GL_OPERAND2_ALPHA */
- 1295, /* GL_OPERAND3_ALPHA_NV */
+ 1445, /* GL_PRIMARY_COLOR */
+ 1442, /* GL_PREVIOUS */
+ 1790, /* GL_SOURCE0_RGB */
+ 1796, /* GL_SOURCE1_RGB */
+ 1802, /* GL_SOURCE2_RGB */
+ 1806, /* GL_SOURCE3_RGB_NV */
+ 1787, /* GL_SOURCE0_ALPHA */
+ 1793, /* GL_SOURCE1_ALPHA */
+ 1799, /* GL_SOURCE2_ALPHA */
+ 1805, /* GL_SOURCE3_ALPHA_NV */
+ 1281, /* GL_OPERAND0_RGB */
+ 1287, /* GL_OPERAND1_RGB */
+ 1293, /* GL_OPERAND2_RGB */
+ 1297, /* GL_OPERAND3_RGB_NV */
+ 1278, /* GL_OPERAND0_ALPHA */
+ 1284, /* GL_OPERAND1_ALPHA */
+ 1290, /* GL_OPERAND2_ALPHA */
+ 1296, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2231, /* GL_VERTEX_ARRAY_BINDING */
- 2097, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2098, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2308, /* GL_YCBCR_422_APPLE */
- 2220, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2222, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2109, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1872, /* GL_STORAGE_PRIVATE_APPLE */
- 1871, /* GL_STORAGE_CACHED_APPLE */
- 1873, /* GL_STORAGE_SHARED_APPLE */
- 1773, /* GL_SLICE_ACCUM_SUN */
- 1520, /* GL_QUAD_MESH_SUN */
- 2156, /* GL_TRIANGLE_MESH_SUN */
- 2273, /* GL_VERTEX_PROGRAM_ARB */
- 2284, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2258, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2266, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2268, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2270, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2235, /* GL_VERTEX_ARRAY_BINDING */
+ 2101, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2102, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2312, /* GL_YCBCR_422_APPLE */
+ 2224, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2226, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2113, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1876, /* GL_STORAGE_PRIVATE_APPLE */
+ 1875, /* GL_STORAGE_CACHED_APPLE */
+ 1877, /* GL_STORAGE_SHARED_APPLE */
+ 1777, /* GL_SLICE_ACCUM_SUN */
+ 1524, /* GL_QUAD_MESH_SUN */
+ 2160, /* GL_TRIANGLE_MESH_SUN */
+ 2277, /* GL_VERTEX_PROGRAM_ARB */
+ 2288, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2262, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2270, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2272, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2274, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
387, /* GL_CURRENT_VERTEX_ATTRIB */
- 1465, /* GL_PROGRAM_LENGTH_ARB */
- 1481, /* GL_PROGRAM_STRING_ARB */
+ 1469, /* GL_PROGRAM_LENGTH_ARB */
+ 1485, /* GL_PROGRAM_STRING_ARB */
1203, /* GL_MODELVIEW_PROJECTION_NV */
727, /* GL_IDENTITY_NV */
803, /* GL_INVERSE_NV */
- 2147, /* GL_TRANSPOSE_NV */
+ 2151, /* GL_TRANSPOSE_NV */
804, /* GL_INVERSE_TRANSPOSE_NV */
1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
1082, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -5562,33 +5571,33 @@ static const unsigned reduced_enums[1562] =
1000, /* GL_MATRIX7_NV */
370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
367, /* GL_CURRENT_MATRIX_ARB */
- 1478, /* GL_PROGRAM_POINT_SIZE */
- 2279, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1477, /* GL_PROGRAM_PARAMETER_NV */
- 2264, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1483, /* GL_PROGRAM_TARGET_NV */
- 1480, /* GL_PROGRAM_RESIDENT_NV */
- 2119, /* GL_TRACK_MATRIX_NV */
- 2120, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2274, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1459, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1482, /* GL_PROGRAM_POINT_SIZE */
+ 2283, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1481, /* GL_PROGRAM_PARAMETER_NV */
+ 2268, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1487, /* GL_PROGRAM_TARGET_NV */
+ 1484, /* GL_PROGRAM_RESIDENT_NV */
+ 2123, /* GL_TRACK_MATRIX_NV */
+ 2124, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2278, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1463, /* GL_PROGRAM_ERROR_POSITION_ARB */
412, /* GL_DEPTH_CLAMP */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2246, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2248, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2249, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2250, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2251, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2252, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2253, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2254, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2240, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2241, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2242, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2244, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 2243, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2253, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2254, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2255, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2256, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2257, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2258, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2248, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -5612,7 +5621,7 @@ static const unsigned reduced_enums[1562] =
949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1458, /* GL_PROGRAM_BINDING_ARB */
+ 1462, /* GL_PROGRAM_BINDING_ARB */
953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
@@ -5621,27 +5630,27 @@ static const unsigned reduced_enums[1562] =
943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2020, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2017, /* GL_TEXTURE_COMPRESSED */
+ 2024, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2021, /* GL_TEXTURE_COMPRESSED */
1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
314, /* GL_COMPRESSED_TEXTURE_FORMATS */
1143, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2302, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2272, /* GL_VERTEX_BLEND_ARB */
+ 2306, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2276, /* GL_VERTEX_BLEND_ARB */
389, /* GL_CURRENT_WEIGHT_ARB */
- 2300, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2298, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2296, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2294, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2289, /* GL_WEIGHT_ARRAY_ARB */
+ 2304, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2302, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2300, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2298, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2293, /* GL_WEIGHT_ARRAY_ARB */
446, /* GL_DOT3_RGB */
447, /* GL_DOT3_RGBA */
308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
1211, /* GL_MULTISAMPLE_3DFX */
- 1731, /* GL_SAMPLE_BUFFERS_3DFX */
- 1722, /* GL_SAMPLES_3DFX */
+ 1735, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1726, /* GL_SAMPLES_3DFX */
1191, /* GL_MODELVIEW2_ARB */
1194, /* GL_MODELVIEW3_ARB */
1195, /* GL_MODELVIEW4_ARB */
@@ -5673,14 +5682,14 @@ static const unsigned reduced_enums[1562] =
1192, /* GL_MODELVIEW30_ARB */
1193, /* GL_MODELVIEW31_ARB */
451, /* GL_DOT3_RGB_EXT */
- 449, /* GL_DOT3_RGBA_EXT */
+ 1459, /* GL_PROGRAM_BINARY_LENGTH */
1164, /* GL_MIRROR_CLAMP_EXT */
1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
1206, /* GL_MODULATE_ADD_ATI */
1207, /* GL_MODULATE_SIGNED_ADD_ATI */
1208, /* GL_MODULATE_SUBTRACT_ATI */
- 2309, /* GL_YCBCR_MESA */
- 1304, /* GL_PACK_INVERT_MESA */
+ 2313, /* GL_YCBCR_MESA */
+ 1305, /* GL_PACK_INVERT_MESA */
392, /* GL_DEBUG_OBJECT_MESA */
393, /* GL_DEBUG_PRINT_MESA */
391, /* GL_DEBUG_ASSERT_MESA */
@@ -5694,30 +5703,30 @@ static const unsigned reduced_enums[1562] =
510, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1456, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1835, /* GL_STENCIL_BACK_FUNC */
- 1833, /* GL_STENCIL_BACK_FAIL */
- 1837, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1839, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ 1457, /* GL_PROGRAM_BINARY_FORMATS */
+ 1839, /* GL_STENCIL_BACK_FUNC */
+ 1837, /* GL_STENCIL_BACK_FAIL */
+ 1841, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1843, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
600, /* GL_FRAGMENT_PROGRAM_ARB */
- 1454, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1486, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1485, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1468, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1474, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1473, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1455, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1490, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1489, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1472, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1478, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1477, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1663, /* GL_RGBA32F */
- 1626, /* GL_RGB32F */
- 1654, /* GL_RGBA16F */
- 1618, /* GL_RGB16F */
- 1682, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1667, /* GL_RGBA32F */
+ 1630, /* GL_RGB32F */
+ 1658, /* GL_RGBA16F */
+ 1622, /* GL_RGB16F */
+ 1686, /* GL_RGBA_FLOAT_MODE_ARB */
1041, /* GL_MAX_DRAW_BUFFERS */
455, /* GL_DRAW_BUFFER0 */
458, /* GL_DRAW_BUFFER1 */
@@ -5746,75 +5755,75 @@ static const unsigned reduced_enums[1562] =
1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2055, /* GL_TEXTURE_DEPTH_SIZE */
+ 2059, /* GL_TEXTURE_DEPTH_SIZE */
439, /* GL_DEPTH_TEXTURE_MODE */
- 2012, /* GL_TEXTURE_COMPARE_MODE */
- 2010, /* GL_TEXTURE_COMPARE_FUNC */
+ 2016, /* GL_TEXTURE_COMPARE_MODE */
+ 2014, /* GL_TEXTURE_COMPARE_FUNC */
284, /* GL_COMPARE_REF_TO_TEXTURE */
- 1381, /* GL_POINT_SPRITE */
+ 1382, /* GL_POINT_SPRITE */
347, /* GL_COORD_REPLACE */
- 1386, /* GL_POINT_SPRITE_R_MODE_NV */
- 1526, /* GL_QUERY_COUNTER_BITS */
+ 1387, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1530, /* GL_QUERY_COUNTER_BITS */
376, /* GL_CURRENT_QUERY */
- 1530, /* GL_QUERY_RESULT */
- 1532, /* GL_QUERY_RESULT_AVAILABLE */
+ 1534, /* GL_QUERY_RESULT */
+ 1536, /* GL_QUERY_RESULT_AVAILABLE */
1135, /* GL_MAX_VERTEX_ATTRIBS */
- 2262, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 2266, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
1112, /* GL_MAX_TEXTURE_COORDS */
1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1461, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1463, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1462, /* GL_PROGRAM_FORMAT_ARB */
- 2111, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1465, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1467, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1466, /* GL_PROGRAM_FORMAT_ARB */
+ 2115, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
409, /* GL_DEPTH_BOUNDS_TEST_EXT */
408, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
524, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2233, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 2237, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
738, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2025, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 2029, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1743, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1747, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2290, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2255, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1464, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 2294, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2259, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1468, /* GL_PROGRAM_INSTRUCTIONS_ARB */
1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1470, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1474, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1484, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1488, /* GL_PROGRAM_TEMPORARIES_ARB */
1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1472, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1476, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1476, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1480, /* GL_PROGRAM_PARAMETERS_ARB */
1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1471, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1475, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1455, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1456, /* GL_PROGRAM_ATTRIBS_ARB */
1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1469, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1473, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1453, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1454, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1467, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1471, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1487, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2144, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1549, /* GL_READ_ONLY */
- 2304, /* GL_WRITE_ONLY */
- 1551, /* GL_READ_WRITE */
+ 1491, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2148, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1553, /* GL_READ_ONLY */
+ 2308, /* GL_WRITE_ONLY */
+ 1555, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2118, /* GL_TIME_ELAPSED_EXT */
+ 2122, /* GL_TIME_ELAPSED_EXT */
963, /* GL_MATRIX0_ARB */
975, /* GL_MATRIX1_ARB */
987, /* GL_MATRIX2_ARB */
@@ -5847,67 +5856,67 @@ static const unsigned reduced_enums[1562] =
986, /* GL_MATRIX29_ARB */
989, /* GL_MATRIX30_ARB */
990, /* GL_MATRIX31_ARB */
- 1876, /* GL_STREAM_DRAW */
- 1878, /* GL_STREAM_READ */
- 1874, /* GL_STREAM_COPY */
- 1825, /* GL_STATIC_DRAW */
- 1827, /* GL_STATIC_READ */
- 1823, /* GL_STATIC_COPY */
+ 1880, /* GL_STREAM_DRAW */
+ 1882, /* GL_STREAM_READ */
+ 1878, /* GL_STREAM_COPY */
+ 1829, /* GL_STATIC_DRAW */
+ 1831, /* GL_STATIC_READ */
+ 1827, /* GL_STATIC_COPY */
514, /* GL_DYNAMIC_DRAW */
516, /* GL_DYNAMIC_READ */
512, /* GL_DYNAMIC_COPY */
- 1344, /* GL_PIXEL_PACK_BUFFER */
- 1348, /* GL_PIXEL_UNPACK_BUFFER */
- 1345, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1349, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1345, /* GL_PIXEL_PACK_BUFFER */
+ 1349, /* GL_PIXEL_UNPACK_BUFFER */
+ 1346, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1350, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
400, /* GL_DEPTH24_STENCIL8 */
- 2107, /* GL_TEXTURE_STENCIL_SIZE */
- 2053, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 2111, /* GL_TEXTURE_STENCIL_SIZE */
+ 2057, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2260, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2257, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 2264, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2261, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1867, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1871, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1724, /* GL_SAMPLES_PASSED */
+ 1728, /* GL_SAMPLES_PASSED */
693, /* GL_GEOMETRY_VERTICES_OUT */
687, /* GL_GEOMETRY_INPUT_TYPE */
689, /* GL_GEOMETRY_OUTPUT_TYPE */
- 1715, /* GL_SAMPLER_BINDING */
+ 1719, /* GL_SAMPLER_BINDING */
164, /* GL_CLAMP_VERTEX_COLOR_ARB */
156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
157, /* GL_CLAMP_READ_COLOR */
550, /* GL_FIXED_ONLY */
- 1368, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1367, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1366, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1369, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1368, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1367, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1490, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2087, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1494, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2091, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1566, /* GL_RELEASED_APPLE */
- 2287, /* GL_VOLATILE_APPLE */
- 1606, /* GL_RETAINED_APPLE */
- 2161, /* GL_UNDEFINED_APPLE */
- 1514, /* GL_PURGEABLE_APPLE */
+ 1570, /* GL_RELEASED_APPLE */
+ 2291, /* GL_VOLATILE_APPLE */
+ 1610, /* GL_RETAINED_APPLE */
+ 2165, /* GL_UNDEFINED_APPLE */
+ 1518, /* GL_PURGEABLE_APPLE */
601, /* GL_FRAGMENT_SHADER */
- 2282, /* GL_VERTEX_SHADER */
- 1475, /* GL_PROGRAM_OBJECT_ARB */
- 1760, /* GL_SHADER_OBJECT_ARB */
+ 2286, /* GL_VERTEX_SHADER */
+ 1479, /* GL_PROGRAM_OBJECT_ARB */
+ 1764, /* GL_SHADER_OBJECT_ARB */
1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
1131, /* GL_MAX_VARYING_COMPONENTS */
1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1264, /* GL_OBJECT_TYPE_ARB */
- 1762, /* GL_SHADER_TYPE */
+ 1265, /* GL_OBJECT_TYPE_ARB */
+ 1766, /* GL_SHADER_TYPE */
566, /* GL_FLOAT_VEC2 */
568, /* GL_FLOAT_VEC3 */
570, /* GL_FLOAT_VEC4 */
@@ -5921,14 +5930,14 @@ static const unsigned reduced_enums[1562] =
554, /* GL_FLOAT_MAT2 */
558, /* GL_FLOAT_MAT3 */
562, /* GL_FLOAT_MAT4 */
- 1699, /* GL_SAMPLER_1D */
- 1705, /* GL_SAMPLER_2D */
- 1713, /* GL_SAMPLER_3D */
- 1718, /* GL_SAMPLER_CUBE */
- 1704, /* GL_SAMPLER_1D_SHADOW */
- 1712, /* GL_SAMPLER_2D_SHADOW */
- 1710, /* GL_SAMPLER_2D_RECT */
- 1711, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 1703, /* GL_SAMPLER_1D */
+ 1709, /* GL_SAMPLER_2D */
+ 1717, /* GL_SAMPLER_3D */
+ 1722, /* GL_SAMPLER_CUBE */
+ 1708, /* GL_SAMPLER_1D_SHADOW */
+ 1716, /* GL_SAMPLER_2D_SHADOW */
+ 1714, /* GL_SAMPLER_2D_RECT */
+ 1715, /* GL_SAMPLER_2D_RECT_SHADOW */
556, /* GL_FLOAT_MAT2x3 */
557, /* GL_FLOAT_MAT2x4 */
560, /* GL_FLOAT_MAT3x2 */
@@ -5938,90 +5947,90 @@ static const unsigned reduced_enums[1562] =
398, /* GL_DELETE_STATUS */
289, /* GL_COMPILE_STATUS */
852, /* GL_LINK_STATUS */
- 2227, /* GL_VALIDATE_STATUS */
+ 2231, /* GL_VALIDATE_STATUS */
750, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1761, /* GL_SHADER_SOURCE_LENGTH */
+ 1765, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1764, /* GL_SHADING_LANGUAGE_VERSION */
+ 1768, /* GL_SHADING_LANGUAGE_VERSION */
375, /* GL_CURRENT_PROGRAM */
- 1313, /* GL_PALETTE4_RGB8_OES */
- 1315, /* GL_PALETTE4_RGBA8_OES */
- 1311, /* GL_PALETTE4_R5_G6_B5_OES */
- 1314, /* GL_PALETTE4_RGBA4_OES */
- 1312, /* GL_PALETTE4_RGB5_A1_OES */
- 1318, /* GL_PALETTE8_RGB8_OES */
- 1320, /* GL_PALETTE8_RGBA8_OES */
- 1316, /* GL_PALETTE8_R5_G6_B5_OES */
- 1319, /* GL_PALETTE8_RGBA4_OES */
- 1317, /* GL_PALETTE8_RGB5_A1_OES */
+ 1314, /* GL_PALETTE4_RGB8_OES */
+ 1316, /* GL_PALETTE4_RGBA8_OES */
+ 1312, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1315, /* GL_PALETTE4_RGBA4_OES */
+ 1313, /* GL_PALETTE4_RGB5_A1_OES */
+ 1319, /* GL_PALETTE8_RGB8_OES */
+ 1321, /* GL_PALETTE8_RGBA8_OES */
+ 1317, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1320, /* GL_PALETTE8_RGBA4_OES */
+ 1318, /* GL_PALETTE8_RGB5_A1_OES */
731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1365, /* GL_POINT_SIZE_ARRAY_OES */
- 2031, /* GL_TEXTURE_CROP_RECT_OES */
+ 1366, /* GL_POINT_SIZE_ARRAY_OES */
+ 2035, /* GL_TEXTURE_CROP_RECT_OES */
1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1364, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2210, /* GL_UNSIGNED_NORMALIZED */
- 1964, /* GL_TEXTURE_1D_ARRAY */
- 1500, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1967, /* GL_TEXTURE_2D_ARRAY */
- 1504, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1975, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 1978, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1365, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2214, /* GL_UNSIGNED_NORMALIZED */
+ 1968, /* GL_TEXTURE_1D_ARRAY */
+ 1504, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1971, /* GL_TEXTURE_2D_ARRAY */
+ 1508, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1979, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1982, /* GL_TEXTURE_BINDING_2D_ARRAY */
1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 1995, /* GL_TEXTURE_BUFFER */
+ 1999, /* GL_TEXTURE_BUFFER */
1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 1982, /* GL_TEXTURE_BINDING_BUFFER */
- 1997, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 1999, /* GL_TEXTURE_BUFFER_FORMAT */
- 1537, /* GL_R11F_G11F_B10F */
- 2176, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1649, /* GL_RGB9_E5 */
- 2185, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2105, /* GL_TEXTURE_SHARED_SIZE */
- 1817, /* GL_SRGB */
- 1818, /* GL_SRGB8 */
- 1820, /* GL_SRGB_ALPHA */
- 1819, /* GL_SRGB8_ALPHA8 */
- 1777, /* GL_SLUMINANCE_ALPHA */
- 1776, /* GL_SLUMINANCE8_ALPHA8 */
- 1774, /* GL_SLUMINANCE */
- 1775, /* GL_SLUMINANCE8 */
+ 1986, /* GL_TEXTURE_BINDING_BUFFER */
+ 2001, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 2003, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1541, /* GL_R11F_G11F_B10F */
+ 2180, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1653, /* GL_RGB9_E5 */
+ 2189, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2109, /* GL_TEXTURE_SHARED_SIZE */
+ 1821, /* GL_SRGB */
+ 1822, /* GL_SRGB8 */
+ 1824, /* GL_SRGB_ALPHA */
+ 1823, /* GL_SRGB8_ALPHA8 */
+ 1781, /* GL_SLUMINANCE_ALPHA */
+ 1780, /* GL_SLUMINANCE8_ALPHA8 */
+ 1778, /* GL_SLUMINANCE */
+ 1779, /* GL_SLUMINANCE8 */
312, /* GL_COMPRESSED_SRGB */
313, /* GL_COMPRESSED_SRGB_ALPHA */
310, /* GL_COMPRESSED_SLUMINANCE */
311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2140, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 2144, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2133, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2138, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2132, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1447, /* GL_PRIMITIVES_GENERATED */
- 2136, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1541, /* GL_RASTERIZER_DISCARD */
+ 2142, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2138, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1448, /* GL_PRIMITIVES_GENERATED */
+ 2140, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1545, /* GL_RASTERIZER_DISCARD */
1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
769, /* GL_INTERLEAVED_ATTRIBS */
- 1753, /* GL_SEPARATE_ATTRIBS */
- 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1383, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 1757, /* GL_SEPARATE_ATTRIBS */
+ 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1384, /* GL_POINT_SPRITE_COORD_ORIGIN */
861, /* GL_LOWER_LEFT */
- 2224, /* GL_UPPER_LEFT */
- 1841, /* GL_STENCIL_BACK_REF */
- 1842, /* GL_STENCIL_BACK_VALUE_MASK */
- 1843, /* GL_STENCIL_BACK_WRITEMASK */
+ 2228, /* GL_UPPER_LEFT */
+ 1845, /* GL_STENCIL_BACK_REF */
+ 1846, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1847, /* GL_STENCIL_BACK_WRITEMASK */
504, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1571, /* GL_RENDERBUFFER_BINDING */
- 1545, /* GL_READ_FRAMEBUFFER */
+ 1575, /* GL_RENDERBUFFER_BINDING */
+ 1549, /* GL_READ_FRAMEBUFFER */
503, /* GL_DRAW_FRAMEBUFFER */
- 1546, /* GL_READ_FRAMEBUFFER_BINDING */
- 1590, /* GL_RENDERBUFFER_SAMPLES */
+ 1550, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1594, /* GL_RENDERBUFFER_SAMPLES */
617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -6055,87 +6064,87 @@ static const unsigned reduced_enums[1562] =
208, /* GL_COLOR_ATTACHMENT14 */
210, /* GL_COLOR_ATTACHMENT15 */
403, /* GL_DEPTH_ATTACHMENT */
- 1830, /* GL_STENCIL_ATTACHMENT */
+ 1834, /* GL_STENCIL_ATTACHMENT */
605, /* GL_FRAMEBUFFER */
- 1568, /* GL_RENDERBUFFER */
- 1594, /* GL_RENDERBUFFER_WIDTH */
- 1581, /* GL_RENDERBUFFER_HEIGHT */
- 1584, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1862, /* GL_STENCIL_INDEX_EXT */
- 1851, /* GL_STENCIL_INDEX1 */
- 1856, /* GL_STENCIL_INDEX4 */
- 1859, /* GL_STENCIL_INDEX8 */
- 1852, /* GL_STENCIL_INDEX16 */
- 1588, /* GL_RENDERBUFFER_RED_SIZE */
- 1579, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1574, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1569, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1576, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1592, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1572, /* GL_RENDERBUFFER */
+ 1598, /* GL_RENDERBUFFER_WIDTH */
+ 1585, /* GL_RENDERBUFFER_HEIGHT */
+ 1588, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1866, /* GL_STENCIL_INDEX_EXT */
+ 1855, /* GL_STENCIL_INDEX1 */
+ 1860, /* GL_STENCIL_INDEX4 */
+ 1863, /* GL_STENCIL_INDEX8 */
+ 1856, /* GL_STENCIL_INDEX16 */
+ 1592, /* GL_RENDERBUFFER_RED_SIZE */
+ 1583, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1578, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1573, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1580, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1596, /* GL_RENDERBUFFER_STENCIL_SIZE */
658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
1105, /* GL_MAX_SAMPLES */
- 2067, /* GL_TEXTURE_GEN_STR_OES */
+ 2071, /* GL_TEXTURE_GEN_STR_OES */
705, /* GL_HALF_FLOAT_OES */
- 1636, /* GL_RGB565_OES */
- 1666, /* GL_RGBA32UI */
- 1629, /* GL_RGB32UI */
+ 1639, /* GL_RGB565 */
+ 1670, /* GL_RGBA32UI */
+ 1633, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
761, /* GL_INTENSITY32UI_EXT */
878, /* GL_LUMINANCE32UI_EXT */
895, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1657, /* GL_RGBA16UI */
- 1621, /* GL_RGB16UI */
+ 1661, /* GL_RGBA16UI */
+ 1625, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
758, /* GL_INTENSITY16UI_EXT */
873, /* GL_LUMINANCE16UI_EXT */
893, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1676, /* GL_RGBA8UI */
- 1644, /* GL_RGB8UI */
+ 1680, /* GL_RGBA8UI */
+ 1648, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
766, /* GL_INTENSITY8UI_EXT */
887, /* GL_LUMINANCE8UI_EXT */
897, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1664, /* GL_RGBA32I */
- 1627, /* GL_RGB32I */
+ 1668, /* GL_RGBA32I */
+ 1631, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
760, /* GL_INTENSITY32I_EXT */
877, /* GL_LUMINANCE32I_EXT */
894, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1655, /* GL_RGBA16I */
- 1619, /* GL_RGB16I */
+ 1659, /* GL_RGBA16I */
+ 1623, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
757, /* GL_INTENSITY16I_EXT */
872, /* GL_LUMINANCE16I_EXT */
892, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1674, /* GL_RGBA8I */
- 1642, /* GL_RGB8I */
+ 1678, /* GL_RGBA8I */
+ 1646, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
765, /* GL_INTENSITY8I_EXT */
886, /* GL_LUMINANCE8I_EXT */
896, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1558, /* GL_RED_INTEGER */
+ 1562, /* GL_RED_INTEGER */
700, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1689, /* GL_RGB_INTEGER */
- 1683, /* GL_RGBA_INTEGER */
+ 1693, /* GL_RGB_INTEGER */
+ 1687, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
899, /* GL_LUMINANCE_INTEGER_EXT */
898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1685, /* GL_RGBA_INTEGER_MODE_EXT */
+ 1689, /* GL_RGBA_INTEGER_MODE_EXT */
612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1700, /* GL_SAMPLER_1D_ARRAY */
- 1706, /* GL_SAMPLER_2D_ARRAY */
- 1716, /* GL_SAMPLER_BUFFER */
- 1702, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1708, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1719, /* GL_SAMPLER_CUBE_SHADOW */
- 2204, /* GL_UNSIGNED_INT_VEC2 */
- 2206, /* GL_UNSIGNED_INT_VEC3 */
- 2208, /* GL_UNSIGNED_INT_VEC4 */
+ 1704, /* GL_SAMPLER_1D_ARRAY */
+ 1710, /* GL_SAMPLER_2D_ARRAY */
+ 1720, /* GL_SAMPLER_BUFFER */
+ 1706, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1712, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1723, /* GL_SAMPLER_CUBE_SHADOW */
+ 2208, /* GL_UNSIGNED_INT_VEC2 */
+ 2210, /* GL_UNSIGNED_INT_VEC3 */
+ 2212, /* GL_UNSIGNED_INT_VEC4 */
775, /* GL_INT_SAMPLER_1D */
779, /* GL_INT_SAMPLER_2D */
785, /* GL_INT_SAMPLER_3D */
@@ -6144,14 +6153,14 @@ static const unsigned reduced_enums[1562] =
776, /* GL_INT_SAMPLER_1D_ARRAY */
780, /* GL_INT_SAMPLER_2D_ARRAY */
787, /* GL_INT_SAMPLER_BUFFER */
- 2188, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2192, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2198, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2202, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2196, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2189, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2193, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2200, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 2192, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2196, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2202, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2206, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2200, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2193, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2197, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2204, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
691, /* GL_GEOMETRY_SHADER */
694, /* GL_GEOMETRY_VERTICES_OUT_ARB */
688, /* GL_GEOMETRY_INPUT_TYPE_ARB */
@@ -6167,56 +6176,56 @@ static const unsigned reduced_enums[1562] =
863, /* GL_LOW_INT */
1148, /* GL_MEDIUM_INT */
707, /* GL_HIGH_INT */
- 2178, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 2182, /* GL_UNSIGNED_INT_10_10_10_2_OES */
774, /* GL_INT_10_10_10_2_OES */
- 1758, /* GL_SHADER_BINARY_FORMATS */
- 1249, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1759, /* GL_SHADER_COMPILER */
+ 1762, /* GL_SHADER_BINARY_FORMATS */
+ 1250, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1763, /* GL_SHADER_COMPILER */
1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
1134, /* GL_MAX_VARYING_VECTORS */
1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1534, /* GL_QUERY_WAIT */
- 1528, /* GL_QUERY_NO_WAIT */
- 1524, /* GL_QUERY_BY_REGION_WAIT */
- 1522, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2122, /* GL_TRANSFORM_FEEDBACK */
- 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2123, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1518, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 1538, /* GL_QUERY_WAIT */
+ 1532, /* GL_QUERY_NO_WAIT */
+ 1528, /* GL_QUERY_BY_REGION_WAIT */
+ 1526, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2126, /* GL_TRANSFORM_FEEDBACK */
+ 2135, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2127, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1522, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
546, /* GL_FIRST_VERTEX_CONVENTION */
807, /* GL_LAST_VERTEX_CONVENTION */
- 1492, /* GL_PROVOKING_VERTEX */
+ 1496, /* GL_PROVOKING_VERTEX */
354, /* GL_COPY_READ_BUFFER */
355, /* GL_COPY_WRITE_BUFFER */
- 1561, /* GL_RED_SNORM */
- 1696, /* GL_RG_SNORM */
- 1695, /* GL_RGB_SNORM */
- 1688, /* GL_RGBA_SNORM */
- 1540, /* GL_R8_SNORM */
- 1609, /* GL_RG8_SNORM */
- 1648, /* GL_RGB8_SNORM */
- 1680, /* GL_RGBA8_SNORM */
- 1538, /* GL_R16_SNORM */
- 1608, /* GL_RG16_SNORM */
- 1624, /* GL_RGB16_SNORM */
- 1660, /* GL_RGBA16_SNORM */
- 1770, /* GL_SIGNED_NORMALIZED */
- 1449, /* GL_PRIMITIVE_RESTART */
- 1450, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1565, /* GL_RED_SNORM */
+ 1700, /* GL_RG_SNORM */
+ 1699, /* GL_RGB_SNORM */
+ 1692, /* GL_RGBA_SNORM */
+ 1544, /* GL_R8_SNORM */
+ 1613, /* GL_RG8_SNORM */
+ 1652, /* GL_RGB8_SNORM */
+ 1684, /* GL_RGBA8_SNORM */
+ 1542, /* GL_R16_SNORM */
+ 1612, /* GL_RG16_SNORM */
+ 1628, /* GL_RGB16_SNORM */
+ 1664, /* GL_RGBA16_SNORM */
+ 1774, /* GL_SIGNED_NORMALIZED */
+ 1450, /* GL_PRIMITIVE_RESTART */
+ 1451, /* GL_PRIMITIVE_RESTART_INDEX */
1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1263, /* GL_OBJECT_TYPE */
- 1883, /* GL_SYNC_CONDITION */
- 1888, /* GL_SYNC_STATUS */
- 1885, /* GL_SYNC_FLAGS */
- 1884, /* GL_SYNC_FENCE */
- 1887, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2171, /* GL_UNSIGNALED */
- 1769, /* GL_SIGNALED */
+ 1264, /* GL_OBJECT_TYPE */
+ 1887, /* GL_SYNC_CONDITION */
+ 1892, /* GL_SYNC_STATUS */
+ 1889, /* GL_SYNC_FLAGS */
+ 1888, /* GL_SYNC_FENCE */
+ 1891, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2175, /* GL_UNSIGNALED */
+ 1773, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2117, /* GL_TIMEOUT_EXPIRED */
+ 2121, /* GL_TIMEOUT_EXPIRED */
315, /* GL_CONDITION_SATISFIED */
- 2288, /* GL_WAIT_FAILED */
+ 2292, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
@@ -6226,10 +6235,10 @@ static const unsigned reduced_enums[1562] =
1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
330, /* GL_CONTEXT_PROFILE_MASK */
531, /* GL_EVAL_BIT */
- 1543, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 1547, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
854, /* GL_LIST_BIT */
- 1990, /* GL_TEXTURE_BIT */
- 1739, /* GL_SCISSOR_BIT */
+ 1994, /* GL_TEXTURE_BIT */
+ 1743, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
1213, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
diff --git a/mesalib/src/mesa/main/es_generator.py b/mesalib/src/mesa/main/es_generator.py
index c0b0a4458..cad3deaef 100644
--- a/mesalib/src/mesa/main/es_generator.py
+++ b/mesalib/src/mesa/main/es_generator.py
@@ -681,10 +681,10 @@ print """
#if FEATURE_remap_table
/* define esLocalRemapTable */
-#include "%sapi/main/dispatch.h"
+#include "main/api_exec_%s_dispatch.h"
#define need_MESA_remap_table
-#include "%sapi/main/remap_helper.h"
+#include "main/api_exec_%s_remap_helper.h"
static void
init_remap_table(void)
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 267620a20..14b0cf9ac 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -1,1004 +1,1005 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file
- * \brief Extension handling
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "extensions.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-
-enum {
- DISABLE = 0,
- GL = 1 << API_OPENGL,
- ES1 = 1 << API_OPENGLES,
- ES2 = 1 << API_OPENGLES2,
-};
-
-/**
- * \brief An element of the \c extension_table.
- */
-struct extension {
- /** Name of extension, such as "GL_ARB_depth_clamp". */
- const char *name;
-
- /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
- size_t offset;
-
- /** Set of API's in which the extension exists, as a bitset. */
- uint8_t api_set;
-
- /** Year the extension was proposed or approved. Used to sort the
- * extension string chronologically. */
- uint16_t year;
-};
-
-
-/**
- * Given a member \c x of struct gl_extensions, return offset of
- * \c x in bytes.
- */
-#define o(x) offsetof(struct gl_extensions, x)
-
-
-/**
- * \brief Table of supported OpenGL extensions for all API's.
- *
- * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
- */
-static const struct extension extension_table[] = {
- /* ARB Extensions */
- { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
- { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
- { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
- { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
- { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
- { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
- { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
- { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
- { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
- { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
- { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
- { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
- { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 },
- { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 },
- { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
- { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
- { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
- { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
- { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
- { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
- { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
- { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
- { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
- { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
- { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 },
- { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
- { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
- { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
- { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
- { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
- { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
- { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 },
- { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
- { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 },
- { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
- { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
- { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
- { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
- { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
- { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
- { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 },
- { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 },
- { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 },
- { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
- { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 },
- { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
- { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
- { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
- { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
- { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
- { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
- { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
- { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
- { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
- { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
- { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
- { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
- { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
- { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
- /* EXT extensions */
- { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
- { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
- { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
- { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
- { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 },
- { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 },
- { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
- { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
- { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
- { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
- { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
- { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
- { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
- { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 },
- { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 },
- { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
- { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
- { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
- { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
- { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
- { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
- { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
- { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
- { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
- { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 },
- { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
- { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
- { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
- { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
- { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 },
- { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 },
- { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
- { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 },
- { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
- { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
- { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
- { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
- { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
- { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
- { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
- { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
- { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
- { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
- { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
- { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
- { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
- { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
- { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 },
- { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
- { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
- { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
- { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
- { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
- { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
- { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
- { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
- { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
- { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
- { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
- { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
- { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
- { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 },
- { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 },
-
- /* OES extensions */
- { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
- { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 },
- { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 },
- { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
- { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 },
- { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
-#if FEATURE_OES_draw_texture
- { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 },
-#endif
-#if FEATURE_OES_EGL_image
- /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
- { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
-#endif
- { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 },
- { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
- { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
- { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
- { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
- { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
- { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
- { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
- { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
- { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 },
- { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
- { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
- { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
- { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 },
- { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
- { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
- { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
- { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
- { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 },
-
- /* Vendor extensions */
- { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
- { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
- { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
- { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
- { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
- { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
- { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
- { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
- { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
- { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
- { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
- { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
- { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 },
- { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
- { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
- { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
- { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
- { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
- { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
- { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
- { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
- { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
- { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
- { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
- { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
- { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 },
- { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
- { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
- { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
- { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
- { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
- { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
- { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
- { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
- { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 },
- { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
- { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 },
- { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 },
- { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
- { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
- { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
- { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
- { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
- { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
- { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
- { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
-
- { 0, 0, 0, 0 },
-};
-
-
-/**
- * Given an extension name, lookup up the corresponding member of struct
- * gl_extensions and return that member's offset (in bytes). If the name is
- * not found in the \c extension_table, return 0.
- *
- * \param name Name of extension.
- * \return Offset of member in struct gl_extensions.
- */
-static size_t
-name_to_offset(const char* name)
-{
- const struct extension *i;
-
- if (name == 0)
- return 0;
-
- for (i = extension_table; i->name != 0; ++i) {
- if (strcmp(name, i->name) == 0)
- return i->offset;
- }
-
- return 0;
-}
-
-
-/**
- * \brief Extensions enabled by default.
- *
- * These extensions are enabled by _mesa_init_extensions().
- *
- * XXX: Should these defaults also apply to GLES?
- */
-static const size_t default_extensions[] = {
- o(ARB_copy_buffer),
- o(ARB_draw_buffers),
- o(ARB_multisample),
- o(ARB_texture_compression),
- o(ARB_transpose_matrix),
- o(ARB_vertex_buffer_object),
- o(ARB_window_pos),
-
- o(EXT_abgr),
- o(EXT_bgra),
- o(EXT_compiled_vertex_array),
- o(EXT_copy_texture),
- o(EXT_draw_range_elements),
- o(EXT_multi_draw_arrays),
- o(EXT_packed_pixels),
- o(EXT_polygon_offset),
- o(EXT_rescale_normal),
- o(EXT_separate_specular_color),
- o(EXT_subtexture),
- o(EXT_texture),
- o(EXT_texture3D),
- o(EXT_texture_object),
- o(EXT_vertex_array),
-
- o(OES_read_format),
- o(OES_standard_derivatives),
-
- /* Vendor Extensions */
- o(APPLE_packed_pixels),
- o(IBM_multimode_draw_arrays),
- o(IBM_rasterpos_clip),
- o(NV_light_max_exponent),
- o(NV_texgen_reflection),
- o(SGIS_generate_mipmap),
- o(SGIS_texture_edge_clamp),
- o(SGIS_texture_lod),
-
- 0,
-};
-
-
-/**
- * Enable all extensions suitable for a software-only renderer.
- * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
- */
-void
-_mesa_enable_sw_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
- ctx->Extensions.ARB_depth_clamp = GL_TRUE;
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
- ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
- ctx->Extensions.ARB_draw_instanced = GL_TRUE;
- ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
- ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
-#if FEATURE_ARB_fragment_program
- ctx->Extensions.ARB_fragment_program = GL_TRUE;
- ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
-#endif
-#if FEATURE_ARB_fragment_shader
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-#endif
-#if FEATURE_ARB_framebuffer_object
- ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
-#endif
-#if FEATURE_ARB_geometry_shader4 && 0
- /* XXX re-enable when GLSL compiler again supports geometry shaders */
- ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
- ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
- ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
- ctx->Extensions.ARB_multitexture = GL_TRUE;
-#if FEATURE_queryobj
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
-#if FEATURE_ARB_shader_objects
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
-#endif
-#if FEATURE_ARB_shading_language_100
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-#endif
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- ctx->Extensions.ARB_texture_rg = GL_TRUE;
- ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
- ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
-#if FEATURE_ARB_vertex_program
- ctx->Extensions.ARB_vertex_program = GL_TRUE;
-#endif
-#if FEATURE_ARB_vertex_shader
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-#endif
-#if FEATURE_ARB_vertex_buffer_object
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
-#endif
-#if FEATURE_ARB_sync
- ctx->Extensions.ARB_sync = GL_TRUE;
-#endif
- ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
-#if FEATURE_APPLE_object_purgeable
- ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
-#endif
- ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
-#if FEATURE_ATI_fragment_shader
- ctx->Extensions.ATI_fragment_shader = GL_TRUE;
-#endif
- ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
- ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
- ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
- ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
- ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
-#if FEATURE_EXT_framebuffer_object
- ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
-#endif
-#if FEATURE_EXT_framebuffer_blit
- ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
-#endif
-#if FEATURE_ARB_framebuffer_object
- ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
-#endif
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
- ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
- ctx->Extensions.EXT_paletted_texture = GL_TRUE;
-#if FEATURE_EXT_pixel_buffer_object
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-#endif
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
- ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
- ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
- ctx->Extensions.EXT_texture_array = GL_TRUE;
- ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
- ctx->Extensions.EXT_texture_env_add = GL_TRUE;
- ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
- ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
- ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
- ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
- ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
-#if FEATURE_EXT_texture_sRGB
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
-#endif
- ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
-#if FEATURE_EXT_transform_feedback
- /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
-#endif
- ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
- /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
- ctx->Extensions.MESA_pack_invert = GL_TRUE;
- ctx->Extensions.MESA_resize_buffers = GL_TRUE;
- ctx->Extensions.MESA_texture_array = GL_TRUE;
- ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- ctx->Extensions.NV_blend_square = GL_TRUE;
- ctx->Extensions.NV_conditional_render = GL_TRUE;
- /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
- ctx->Extensions.NV_point_sprite = GL_TRUE;
- ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
- ctx->Extensions.NV_texture_rectangle = GL_TRUE;
- /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
-#if FEATURE_NV_vertex_program
- ctx->Extensions.NV_vertex_program = GL_TRUE;
- ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
-#endif
-#if FEATURE_NV_fragment_program
- ctx->Extensions.NV_fragment_program = GL_TRUE;
-#endif
-#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
- ctx->Extensions.NV_fragment_program_option = GL_TRUE;
-#endif
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
- ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
-#endif
-#if FEATURE_texture_fxt1
- _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
-#endif
-#if FEATURE_texture_s3tc
- if (ctx->Mesa_DXTn) {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
- }
-#endif
-}
-
-
-/**
- * Enable common EXT extensions in the ARB_imaging subset.
- */
-void
-_mesa_enable_imaging_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
-}
-
-
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
- ctx->Extensions.ARB_multitexture = GL_TRUE;
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.EXT_texture_env_add = GL_TRUE;
- /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
- ctx->Extensions.ARB_window_pos = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_blend_subtract = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
- ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
- ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
- /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
-#if FEATURE_ARB_fragment_shader
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-#endif
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
-#if FEATURE_ARB_shader_objects
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
-#endif
-#if FEATURE_ARB_shading_language_100
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-#endif
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
-#if FEATURE_ARB_vertex_shader
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-#endif
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
-#if FEATURE_EXT_pixel_buffer_object
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-#endif
-#if FEATURE_EXT_texture_sRGB
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-#endif
-}
-
-
-/**
- * Either enable or disable the named extension.
- * \return GL_TRUE for success, GL_FALSE if invalid extension name
- */
-static GLboolean
-set_extension( struct gl_context *ctx, const char *name, GLboolean state )
-{
- size_t offset;
-
- if (ctx->Extensions.String) {
- /* The string was already queried - can't change it now! */
- _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
- return GL_FALSE;
- }
-
- offset = name_to_offset(name);
- if (offset == 0) {
- _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
- name);
- return GL_FALSE;
- } else if (offset == o(dummy_true) && state == GL_FALSE) {
- _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
- "%s", name);
- return GL_FALSE;
- } else {
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- base[offset] = state;
- return GL_TRUE;
- }
-}
-
-
-/**
- * Enable the named extension.
- * Typically called by drivers.
- */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_TRUE))
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
-
-
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_FALSE))
- _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
-}
-
-
-/**
- * Test if the named extension is enabled in this context.
- */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
-{
- size_t offset;
- GLboolean *base;
-
- if (name == 0)
- return GL_FALSE;
-
- offset = name_to_offset(name);
- if (offset == 0)
- return GL_FALSE;
- base = (GLboolean *) &ctx->Extensions;
- return base[offset];
-}
-
-
-/**
- * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
- *
- * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
- * enable or disable. The list is processed thus:
- * - Enable recognized extension names that are prefixed with '+'.
- * - Disable recognized extension names that are prefixed with '-'.
- * - Enable recognized extension names that are not prefixed.
- * - Collect unrecognized extension names in a new string.
- *
- * \return Space-separated list of unrecognized extension names (which must
- * be freed). Does not return \c NULL.
- */
-static char *
-get_extension_override( struct gl_context *ctx )
-{
- const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
- char *env;
- char *ext;
- char *extra_exts;
- int len;
-
- if (env_const == NULL) {
- /* Return the empty string rather than NULL. This simplifies the logic
- * of client functions. */
- return calloc(1, sizeof(char));
- }
-
- /* extra_exts: List of unrecognized extensions. */
- extra_exts = calloc(strlen(env_const), sizeof(char));
-
- /* Copy env_const because strtok() is destructive. */
- env = strdup(env_const);
- for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
- int enable;
- int recognized;
- switch (ext[0]) {
- case '+':
- enable = 1;
- ++ext;
- break;
- case '-':
- enable = 0;
- ++ext;
- break;
- default:
- enable = 1;
- break;
- }
- recognized = set_extension(ctx, ext, enable);
- if (!recognized) {
- strcat(extra_exts, ext);
- strcat(extra_exts, " ");
- }
- }
-
- /* Remove trailing space. */
- len = strlen(extra_exts);
- if (extra_exts[len - 1] == ' ')
- extra_exts[len - 1] = '\0';
-
- return extra_exts;
-}
-
-
-/**
- * \brief Initialize extension tables and enable default extensions.
- *
- * This should be called during context initialization.
- * Note: Sets gl_extensions.dummy_true to true.
- */
-void
-_mesa_init_extensions( struct gl_context *ctx )
-{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLboolean *sentinel = base + o(extension_sentinel);
- GLboolean *i;
- const size_t *j;
-
- /* First, turn all extensions off. */
- for (i = base; i != sentinel; ++i)
- *i = GL_FALSE;
-
- /* Then, selectively turn default extensions on. */
- ctx->Extensions.dummy_true = GL_TRUE;
- for (j = default_extensions; *j != 0; ++j)
- base[*j] = GL_TRUE;
-}
-
-
-typedef unsigned short extension_index;
-
-
-/**
- * Compare two entries of the extensions table. Sorts first by year,
- * then by name.
- *
- * Arguments are indices into extension_table.
- */
-static int
-extension_compare(const void *p1, const void *p2)
-{
- extension_index i1 = * (const extension_index *) p1;
- extension_index i2 = * (const extension_index *) p2;
- const struct extension *e1 = &extension_table[i1];
- const struct extension *e2 = &extension_table[i2];
- int res;
-
- res = (int)e1->year - (int)e2->year;
-
- if (res == 0) {
- res = strcmp(e1->name, e2->name);
- }
-
- return res;
-}
-
-
-/**
- * Construct the GL_EXTENSIONS string. Called the first time that
- * glGetString(GL_EXTENSIONS) is called.
- */
-GLubyte*
-_mesa_make_extension_string(struct gl_context *ctx)
-{
- /* The extension string. */
- char *exts = 0;
- /* Length of extension string. */
- size_t length = 0;
- /* Number of extensions */
- unsigned count;
- /* Indices of the extensions sorted by year */
- extension_index *extension_indices;
- /* String of extra extensions. */
- char *extra_extensions = get_extension_override(ctx);
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- const struct extension *i;
- unsigned j;
- unsigned maxYear = ~0;
-
- /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
- {
- const char *env = getenv("MESA_EXTENSION_MAX_YEAR");
- if (env) {
- maxYear = atoi(env);
- _mesa_debug(ctx, "Note: limiting GL extensions to %u or earlier\n",
- maxYear);
- }
- }
-
- /* Compute length of the extension string. */
- count = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & (1 << ctx->API))) {
- length += strlen(i->name) + 1; /* +1 for space */
- ++count;
- }
- }
- if (extra_extensions != NULL)
- length += 1 + strlen(extra_extensions); /* +1 for space */
-
- exts = (char *) calloc(length + 1, sizeof(char));
- if (exts == NULL) {
- free(extra_extensions);
- return NULL;
- }
-
- extension_indices = malloc(count * sizeof(extension_index));
- if (extension_indices == NULL) {
- free(exts);
- free(extra_extensions);
- return NULL;
- }
-
- /* Sort extensions in chronological order because certain old applications (e.g.,
- * Quake3 demo) store the extension list in a static size buffer so chronologically
- * order ensure that the extensions that such applications expect will fit into
- * that buffer.
- */
- j = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & (1 << ctx->API))) {
- extension_indices[j++] = i - extension_table;
- }
- }
- assert(j == count);
- qsort(extension_indices, count, sizeof *extension_indices, extension_compare);
-
- /* Build the extension string.*/
- for (j = 0; j < count; ++j) {
- i = &extension_table[extension_indices[j]];
- assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
- strcat(exts, i->name);
- strcat(exts, " ");
- }
- free(extension_indices);
- if (extra_extensions != 0) {
- strcat(exts, extra_extensions);
- free(extra_extensions);
- }
-
- return (GLubyte *) exts;
-}
-
-/**
- * Return number of enabled extensions.
- */
-GLuint
-_mesa_get_extension_count(struct gl_context *ctx)
-{
- GLboolean *base;
- const struct extension *i;
-
- /* only count once */
- if (ctx->Extensions.Count != 0)
- return ctx->Extensions.Count;
-
- base = (GLboolean *) &ctx->Extensions;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset]) {
- ctx->Extensions.Count++;
- }
- }
- return ctx->Extensions.Count;
-}
-
-/**
- * Return name of i-th enabled extension
- */
-const GLubyte *
-_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
-{
- const GLboolean *base;
- size_t n;
- const struct extension *i;
-
- if (index < 0)
- return NULL;
-
- base = (GLboolean*) &ctx->Extensions;
- n = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (n == index && base[i->offset]) {
- return (GLubyte*) i->name;
- } else if (base[i->offset]) {
- ++n;
- }
- }
-
- return NULL;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file
+ * \brief Extension handling
+ */
+
+
+#include "glheader.h"
+#include "imports.h"
+#include "context.h"
+#include "extensions.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+
+enum {
+ DISABLE = 0,
+ GL = 1 << API_OPENGL,
+ ES1 = 1 << API_OPENGLES,
+ ES2 = 1 << API_OPENGLES2,
+};
+
+/**
+ * \brief An element of the \c extension_table.
+ */
+struct extension {
+ /** Name of extension, such as "GL_ARB_depth_clamp". */
+ const char *name;
+
+ /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
+ size_t offset;
+
+ /** Set of API's in which the extension exists, as a bitset. */
+ uint8_t api_set;
+
+ /** Year the extension was proposed or approved. Used to sort the
+ * extension string chronologically. */
+ uint16_t year;
+};
+
+
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+
+/**
+ * \brief Table of supported OpenGL extensions for all API's.
+ *
+ * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
+ */
+static const struct extension extension_table[] = {
+ /* ARB Extensions */
+ { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
+ { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
+ { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
+ { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
+ { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 },
+ { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
+ { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
+ { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
+ { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
+ { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
+ { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
+ { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
+ { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
+ { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
+ { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 },
+ { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 },
+ { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
+ { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
+ { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
+ { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
+ { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
+ { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
+ { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
+ { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
+ { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
+ { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
+ { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
+ { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
+ { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 },
+ { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
+ { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
+ { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
+ { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
+ { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
+ { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
+ { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
+ { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
+ { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 },
+ { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
+ { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 },
+ { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
+ { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
+ { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
+ { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
+ { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
+ { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
+ { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
+ { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 },
+ { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 },
+ { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 },
+ { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
+ { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 },
+ { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
+ { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
+ { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
+ { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
+ { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
+ { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
+ { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
+ { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
+ { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
+ { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
+ { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
+ { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
+ { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
+ { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
+ { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
+ { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
+ /* EXT extensions */
+ { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
+ { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
+ { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
+ { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
+ { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
+ { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 },
+ { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 },
+ { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
+ { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
+ { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
+ { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
+ { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
+ { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
+ { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
+ { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 },
+ { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 },
+ { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
+ { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
+ { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
+ { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
+ { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
+ { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
+ { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
+ { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
+ { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
+ { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
+ { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 },
+ { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
+ { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
+ { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
+ { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
+ { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
+ { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
+ { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 },
+ { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 },
+ { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
+ { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 },
+ { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
+ { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
+ { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
+ { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
+ { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
+ { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
+ { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
+ { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
+ { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
+ { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
+ { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
+ { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
+ { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
+ { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
+ { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
+ { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 },
+ { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
+ { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
+ { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
+ { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
+ { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
+ { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
+ { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
+ { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
+ { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
+ { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
+ { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
+ { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
+ { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
+ { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
+ { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
+ { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 },
+ { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 },
+
+ /* OES extensions */
+ { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
+ { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 },
+ { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 },
+ { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
+ { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 },
+ { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
+ { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
+#if FEATURE_OES_draw_texture
+ { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 },
+#endif
+#if FEATURE_OES_EGL_image
+ /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
+ { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
+#endif
+ { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 },
+ { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
+ { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
+ { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
+ { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
+ { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
+ { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
+ { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
+ { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 },
+ { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
+ { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
+ { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
+ { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
+ { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 },
+ { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
+ { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
+ { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
+ { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
+ { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 },
+
+ /* Vendor extensions */
+ { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
+ { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
+ { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
+ { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
+ { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
+ { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
+ { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
+ { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
+ { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
+ { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
+ { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
+ { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
+ { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
+ { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
+ { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
+ { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 },
+ { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
+ { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
+ { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
+ { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
+ { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
+ { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
+ { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
+ { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
+ { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
+ { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
+ { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
+ { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
+ { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 },
+ { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
+ { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
+ { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
+ { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
+ { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
+ { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
+ { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
+ { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
+ { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 },
+ { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
+ { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 },
+ { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 },
+ { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
+ { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
+ { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
+ { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
+ { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
+ { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
+ { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
+ { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
+
+ { 0, 0, 0, 0 },
+};
+
+
+/**
+ * Given an extension name, lookup up the corresponding member of struct
+ * gl_extensions and return that member's offset (in bytes). If the name is
+ * not found in the \c extension_table, return 0.
+ *
+ * \param name Name of extension.
+ * \return Offset of member in struct gl_extensions.
+ */
+static size_t
+name_to_offset(const char* name)
+{
+ const struct extension *i;
+
+ if (name == 0)
+ return 0;
+
+ for (i = extension_table; i->name != 0; ++i) {
+ if (strcmp(name, i->name) == 0)
+ return i->offset;
+ }
+
+ return 0;
+}
+
+
+/**
+ * \brief Extensions enabled by default.
+ *
+ * These extensions are enabled by _mesa_init_extensions().
+ *
+ * XXX: Should these defaults also apply to GLES?
+ */
+static const size_t default_extensions[] = {
+ o(ARB_copy_buffer),
+ o(ARB_draw_buffers),
+ o(ARB_multisample),
+ o(ARB_texture_compression),
+ o(ARB_transpose_matrix),
+ o(ARB_vertex_buffer_object),
+ o(ARB_window_pos),
+
+ o(EXT_abgr),
+ o(EXT_bgra),
+ o(EXT_compiled_vertex_array),
+ o(EXT_copy_texture),
+ o(EXT_draw_range_elements),
+ o(EXT_multi_draw_arrays),
+ o(EXT_packed_pixels),
+ o(EXT_polygon_offset),
+ o(EXT_rescale_normal),
+ o(EXT_separate_specular_color),
+ o(EXT_subtexture),
+ o(EXT_texture),
+ o(EXT_texture3D),
+ o(EXT_texture_object),
+ o(EXT_vertex_array),
+
+ o(OES_read_format),
+ o(OES_standard_derivatives),
+
+ /* Vendor Extensions */
+ o(APPLE_packed_pixels),
+ o(IBM_multimode_draw_arrays),
+ o(IBM_rasterpos_clip),
+ o(NV_light_max_exponent),
+ o(NV_texgen_reflection),
+ o(SGIS_generate_mipmap),
+ o(SGIS_texture_edge_clamp),
+ o(SGIS_texture_lod),
+
+ 0,
+};
+
+
+/**
+ * Enable all extensions suitable for a software-only renderer.
+ * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
+ */
+void
+_mesa_enable_sw_extensions(struct gl_context *ctx)
+{
+ /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
+ ctx->Extensions.ARB_depth_clamp = GL_TRUE;
+ ctx->Extensions.ARB_depth_texture = GL_TRUE;
+ /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
+ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
+ ctx->Extensions.ARB_draw_instanced = GL_TRUE;
+ ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
+ ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
+#if FEATURE_ARB_fragment_program
+ ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
+#endif
+#if FEATURE_ARB_fragment_shader
+ ctx->Extensions.ARB_fragment_shader = GL_TRUE;
+#endif
+#if FEATURE_ARB_framebuffer_object
+ ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
+#endif
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
+ ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
+ ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
+ ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
+ ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
+ ctx->Extensions.ARB_multitexture = GL_TRUE;
+#if FEATURE_queryobj
+ ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
+#endif
+ ctx->Extensions.ARB_point_sprite = GL_TRUE;
+#if FEATURE_ARB_shader_objects
+ ctx->Extensions.ARB_shader_objects = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
+#endif
+#if FEATURE_ARB_shading_language_100
+ ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
+#endif
+ ctx->Extensions.ARB_shadow = GL_TRUE;
+ ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
+ ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
+ ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
+ /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
+ ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
+ ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
+ ctx->Extensions.ARB_texture_rg = GL_TRUE;
+ ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
+ ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
+#if FEATURE_ARB_vertex_program
+ ctx->Extensions.ARB_vertex_program = GL_TRUE;
+#endif
+#if FEATURE_ARB_vertex_shader
+ ctx->Extensions.ARB_vertex_shader = GL_TRUE;
+#endif
+#if FEATURE_ARB_vertex_buffer_object
+ /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
+#endif
+#if FEATURE_ARB_sync
+ ctx->Extensions.ARB_sync = GL_TRUE;
+#endif
+ ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
+#if FEATURE_APPLE_object_purgeable
+ ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
+#endif
+ ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
+#if FEATURE_ATI_fragment_shader
+ ctx->Extensions.ATI_fragment_shader = GL_TRUE;
+#endif
+ ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
+ ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
+ ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
+ ctx->Extensions.ATI_separate_stencil = GL_TRUE;
+ ctx->Extensions.EXT_blend_color = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
+ ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
+ ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
+ ctx->Extensions.EXT_blend_minmax = GL_TRUE;
+ ctx->Extensions.EXT_blend_subtract = GL_TRUE;
+ ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
+ ctx->Extensions.EXT_fog_coord = GL_TRUE;
+#if FEATURE_EXT_framebuffer_object
+ ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
+#endif
+#if FEATURE_EXT_framebuffer_blit
+ ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
+#endif
+#if FEATURE_ARB_framebuffer_object
+ ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
+#endif
+ /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
+ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
+ ctx->Extensions.EXT_paletted_texture = GL_TRUE;
+#if FEATURE_EXT_pixel_buffer_object
+ ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
+#endif
+ ctx->Extensions.EXT_point_parameters = GL_TRUE;
+ ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
+ ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
+ ctx->Extensions.EXT_secondary_color = GL_TRUE;
+ ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
+ ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
+ ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
+ ctx->Extensions.EXT_texture_array = GL_TRUE;
+ ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
+ ctx->Extensions.EXT_texture_env_add = GL_TRUE;
+ ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
+ ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
+ ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
+ ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
+ ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
+ ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
+#if FEATURE_EXT_texture_sRGB
+ ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
+ ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
+#endif
+ ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
+#if FEATURE_EXT_transform_feedback
+ /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
+#endif
+ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
+ /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
+ ctx->Extensions.MESA_pack_invert = GL_TRUE;
+ ctx->Extensions.MESA_resize_buffers = GL_TRUE;
+ ctx->Extensions.MESA_texture_array = GL_TRUE;
+ ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
+ ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
+ /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
+ ctx->Extensions.NV_point_sprite = GL_TRUE;
+ ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
+ ctx->Extensions.NV_texture_rectangle = GL_TRUE;
+ /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
+#if FEATURE_NV_vertex_program
+ ctx->Extensions.NV_vertex_program = GL_TRUE;
+ ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
+#endif
+#if FEATURE_NV_fragment_program
+ ctx->Extensions.NV_fragment_program = GL_TRUE;
+#endif
+#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
+ ctx->Extensions.NV_fragment_program_option = GL_TRUE;
+#endif
+ /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
+ ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
+#endif
+#if FEATURE_texture_fxt1
+ _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+#endif
+#if FEATURE_texture_s3tc
+ if (ctx->Mesa_DXTn) {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ }
+#endif
+}
+
+
+/**
+ * Enable common EXT extensions in the ARB_imaging subset.
+ */
+void
+_mesa_enable_imaging_extensions(struct gl_context *ctx)
+{
+ ctx->Extensions.EXT_blend_color = GL_TRUE;
+ ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
+ ctx->Extensions.EXT_blend_minmax = GL_TRUE;
+ ctx->Extensions.EXT_blend_subtract = GL_TRUE;
+}
+
+
+
+/**
+ * Enable all OpenGL 1.3 features and extensions.
+ * A convenience function to be called by drivers.
+ */
+void
+_mesa_enable_1_3_extensions(struct gl_context *ctx)
+{
+ /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
+ ctx->Extensions.ARB_multitexture = GL_TRUE;
+ ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
+ /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
+ ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
+ ctx->Extensions.EXT_texture_env_add = GL_TRUE;
+ /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
+}
+
+
+
+/**
+ * Enable all OpenGL 1.4 features and extensions.
+ * A convenience function to be called by drivers.
+ */
+void
+_mesa_enable_1_4_extensions(struct gl_context *ctx)
+{
+ ctx->Extensions.ARB_depth_texture = GL_TRUE;
+ ctx->Extensions.ARB_shadow = GL_TRUE;
+ ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
+ ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
+ ctx->Extensions.ARB_window_pos = GL_TRUE;
+ ctx->Extensions.EXT_blend_color = GL_TRUE;
+ ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
+ ctx->Extensions.EXT_blend_minmax = GL_TRUE;
+ ctx->Extensions.EXT_blend_subtract = GL_TRUE;
+ ctx->Extensions.EXT_fog_coord = GL_TRUE;
+ /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
+ ctx->Extensions.EXT_point_parameters = GL_TRUE;
+ ctx->Extensions.EXT_secondary_color = GL_TRUE;
+ ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
+ ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
+ /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
+}
+
+
+/**
+ * Enable all OpenGL 1.5 features and extensions.
+ * A convenience function to be called by drivers.
+ */
+void
+_mesa_enable_1_5_extensions(struct gl_context *ctx)
+{
+ ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
+ ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
+}
+
+
+/**
+ * Enable all OpenGL 2.0 features and extensions.
+ * A convenience function to be called by drivers.
+ */
+void
+_mesa_enable_2_0_extensions(struct gl_context *ctx)
+{
+ /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
+#if FEATURE_ARB_fragment_shader
+ ctx->Extensions.ARB_fragment_shader = GL_TRUE;
+#endif
+ ctx->Extensions.ARB_point_sprite = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
+ ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
+#if FEATURE_ARB_shader_objects
+ ctx->Extensions.ARB_shader_objects = GL_TRUE;
+#endif
+#if FEATURE_ARB_shading_language_100
+ ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
+#endif
+ ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
+#if FEATURE_ARB_vertex_shader
+ ctx->Extensions.ARB_vertex_shader = GL_TRUE;
+#endif
+}
+
+
+/**
+ * Enable all OpenGL 2.1 features and extensions.
+ * A convenience function to be called by drivers.
+ */
+void
+_mesa_enable_2_1_extensions(struct gl_context *ctx)
+{
+#if FEATURE_EXT_pixel_buffer_object
+ ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
+#endif
+#if FEATURE_EXT_texture_sRGB
+ ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
+#endif
+}
+
+
+/**
+ * Either enable or disable the named extension.
+ * \return GL_TRUE for success, GL_FALSE if invalid extension name
+ */
+static GLboolean
+set_extension( struct gl_context *ctx, const char *name, GLboolean state )
+{
+ size_t offset;
+
+ if (ctx->Extensions.String) {
+ /* The string was already queried - can't change it now! */
+ _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
+ return GL_FALSE;
+ }
+
+ offset = name_to_offset(name);
+ if (offset == 0) {
+ _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
+ name);
+ return GL_FALSE;
+ } else if (offset == o(dummy_true) && state == GL_FALSE) {
+ _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
+ "%s", name);
+ return GL_FALSE;
+ } else {
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ base[offset] = state;
+ return GL_TRUE;
+ }
+}
+
+
+/**
+ * Enable the named extension.
+ * Typically called by drivers.
+ */
+void
+_mesa_enable_extension( struct gl_context *ctx, const char *name )
+{
+ if (!set_extension(ctx, name, GL_TRUE))
+ _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
+}
+
+
+/**
+ * Disable the named extension.
+ * XXX is this really needed???
+ */
+void
+_mesa_disable_extension( struct gl_context *ctx, const char *name )
+{
+ if (!set_extension(ctx, name, GL_FALSE))
+ _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
+}
+
+
+/**
+ * Test if the named extension is enabled in this context.
+ */
+GLboolean
+_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
+{
+ size_t offset;
+ GLboolean *base;
+
+ if (name == 0)
+ return GL_FALSE;
+
+ offset = name_to_offset(name);
+ if (offset == 0)
+ return GL_FALSE;
+ base = (GLboolean *) &ctx->Extensions;
+ return base[offset];
+}
+
+
+/**
+ * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
+ *
+ * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
+ * enable or disable. The list is processed thus:
+ * - Enable recognized extension names that are prefixed with '+'.
+ * - Disable recognized extension names that are prefixed with '-'.
+ * - Enable recognized extension names that are not prefixed.
+ * - Collect unrecognized extension names in a new string.
+ *
+ * \return Space-separated list of unrecognized extension names (which must
+ * be freed). Does not return \c NULL.
+ */
+static char *
+get_extension_override( struct gl_context *ctx )
+{
+ const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ char *env;
+ char *ext;
+ char *extra_exts;
+ int len;
+
+ if (env_const == NULL) {
+ /* Return the empty string rather than NULL. This simplifies the logic
+ * of client functions. */
+ return calloc(1, sizeof(char));
+ }
+
+ /* extra_exts: List of unrecognized extensions. */
+ extra_exts = calloc(strlen(env_const), sizeof(char));
+
+ /* Copy env_const because strtok() is destructive. */
+ env = strdup(env_const);
+ for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
+ int enable;
+ int recognized;
+ switch (ext[0]) {
+ case '+':
+ enable = 1;
+ ++ext;
+ break;
+ case '-':
+ enable = 0;
+ ++ext;
+ break;
+ default:
+ enable = 1;
+ break;
+ }
+ recognized = set_extension(ctx, ext, enable);
+ if (!recognized) {
+ strcat(extra_exts, ext);
+ strcat(extra_exts, " ");
+ }
+ }
+
+ /* Remove trailing space. */
+ len = strlen(extra_exts);
+ if (extra_exts[len - 1] == ' ')
+ extra_exts[len - 1] = '\0';
+
+ return extra_exts;
+}
+
+
+/**
+ * \brief Initialize extension tables and enable default extensions.
+ *
+ * This should be called during context initialization.
+ * Note: Sets gl_extensions.dummy_true to true.
+ */
+void
+_mesa_init_extensions( struct gl_context *ctx )
+{
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ GLboolean *sentinel = base + o(extension_sentinel);
+ GLboolean *i;
+ const size_t *j;
+
+ /* First, turn all extensions off. */
+ for (i = base; i != sentinel; ++i)
+ *i = GL_FALSE;
+
+ /* Then, selectively turn default extensions on. */
+ ctx->Extensions.dummy_true = GL_TRUE;
+ for (j = default_extensions; *j != 0; ++j)
+ base[*j] = GL_TRUE;
+}
+
+
+typedef unsigned short extension_index;
+
+
+/**
+ * Compare two entries of the extensions table. Sorts first by year,
+ * then by name.
+ *
+ * Arguments are indices into extension_table.
+ */
+static int
+extension_compare(const void *p1, const void *p2)
+{
+ extension_index i1 = * (const extension_index *) p1;
+ extension_index i2 = * (const extension_index *) p2;
+ const struct extension *e1 = &extension_table[i1];
+ const struct extension *e2 = &extension_table[i2];
+ int res;
+
+ res = (int)e1->year - (int)e2->year;
+
+ if (res == 0) {
+ res = strcmp(e1->name, e2->name);
+ }
+
+ return res;
+}
+
+
+/**
+ * Construct the GL_EXTENSIONS string. Called the first time that
+ * glGetString(GL_EXTENSIONS) is called.
+ */
+GLubyte*
+_mesa_make_extension_string(struct gl_context *ctx)
+{
+ /* The extension string. */
+ char *exts = 0;
+ /* Length of extension string. */
+ size_t length = 0;
+ /* Number of extensions */
+ unsigned count;
+ /* Indices of the extensions sorted by year */
+ extension_index *extension_indices;
+ /* String of extra extensions. */
+ char *extra_extensions = get_extension_override(ctx);
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ const struct extension *i;
+ unsigned j;
+ unsigned maxYear = ~0;
+
+ /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
+ {
+ const char *env = getenv("MESA_EXTENSION_MAX_YEAR");
+ if (env) {
+ maxYear = atoi(env);
+ _mesa_debug(ctx, "Note: limiting GL extensions to %u or earlier\n",
+ maxYear);
+ }
+ }
+
+ /* Compute length of the extension string. */
+ count = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] &&
+ i->year <= maxYear &&
+ (i->api_set & (1 << ctx->API))) {
+ length += strlen(i->name) + 1; /* +1 for space */
+ ++count;
+ }
+ }
+ if (extra_extensions != NULL)
+ length += 1 + strlen(extra_extensions); /* +1 for space */
+
+ exts = (char *) calloc(length + 1, sizeof(char));
+ if (exts == NULL) {
+ free(extra_extensions);
+ return NULL;
+ }
+
+ extension_indices = malloc(count * sizeof(extension_index));
+ if (extension_indices == NULL) {
+ free(exts);
+ free(extra_extensions);
+ return NULL;
+ }
+
+ /* Sort extensions in chronological order because certain old applications (e.g.,
+ * Quake3 demo) store the extension list in a static size buffer so chronologically
+ * order ensure that the extensions that such applications expect will fit into
+ * that buffer.
+ */
+ j = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] &&
+ i->year <= maxYear &&
+ (i->api_set & (1 << ctx->API))) {
+ extension_indices[j++] = i - extension_table;
+ }
+ }
+ assert(j == count);
+ qsort(extension_indices, count, sizeof *extension_indices, extension_compare);
+
+ /* Build the extension string.*/
+ for (j = 0; j < count; ++j) {
+ i = &extension_table[extension_indices[j]];
+ assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
+ strcat(exts, i->name);
+ strcat(exts, " ");
+ }
+ free(extension_indices);
+ if (extra_extensions != 0) {
+ strcat(exts, extra_extensions);
+ free(extra_extensions);
+ }
+
+ return (GLubyte *) exts;
+}
+
+/**
+ * Return number of enabled extensions.
+ */
+GLuint
+_mesa_get_extension_count(struct gl_context *ctx)
+{
+ GLboolean *base;
+ const struct extension *i;
+
+ /* only count once */
+ if (ctx->Extensions.Count != 0)
+ return ctx->Extensions.Count;
+
+ base = (GLboolean *) &ctx->Extensions;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset]) {
+ ctx->Extensions.Count++;
+ }
+ }
+ return ctx->Extensions.Count;
+}
+
+/**
+ * Return name of i-th enabled extension
+ */
+const GLubyte *
+_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
+{
+ const GLboolean *base;
+ size_t n;
+ const struct extension *i;
+
+ if (index < 0)
+ return NULL;
+
+ base = (GLboolean*) &ctx->Extensions;
+ n = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (n == index && base[i->offset]) {
+ return (GLubyte*) i->name;
+ } else if (base[i->offset]) {
+ ++n;
+ }
+ }
+
+ return NULL;
+}
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 82eb7fb71..0b48fc7ea 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1984,10 +1984,26 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
{
GET_CURRENT_CONTEXT(ctx);
- if ((texture != 0) && (textarget != GL_TEXTURE_1D)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glFramebufferTexture1DEXT(textarget)");
- return;
+ if (texture != 0) {
+ GLboolean error;
+
+ switch (textarget) {
+ case GL_TEXTURE_1D:
+ error = GL_FALSE;
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ error = !ctx->Extensions.EXT_texture_array;
+ break;
+ default:
+ error = GL_TRUE;
+ }
+
+ if (error) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture1DEXT(textarget=%s)",
+ _mesa_lookup_enum_by_nr(textarget));
+ return;
+ }
}
framebuffer_texture(ctx, "1D", target, attachment, textarget, texture,
@@ -2001,13 +2017,37 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
{
GET_CURRENT_CONTEXT(ctx);
- if ((texture != 0) &&
- (textarget != GL_TEXTURE_2D) &&
- (textarget != GL_TEXTURE_RECTANGLE_ARB) &&
- (!is_cube_face(textarget))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferTexture2DEXT(textarget=0x%x)", textarget);
- return;
+ if (texture != 0) {
+ GLboolean error;
+
+ switch (textarget) {
+ case GL_TEXTURE_2D:
+ error = GL_FALSE;
+ break;
+ case GL_TEXTURE_RECTANGLE:
+ error = !ctx->Extensions.NV_texture_rectangle;
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ error = !ctx->Extensions.ARB_texture_cube_map;
+ break;
+ case GL_TEXTURE_2D_ARRAY:
+ error = !ctx->Extensions.EXT_texture_array;
+ break;
+ default:
+ error = GL_FALSE;
+ }
+
+ if (error) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture2DEXT(textarget=%s)",
+ _mesa_lookup_enum_by_nr(textarget));
+ return;
+ }
}
framebuffer_texture(ctx, "2D", target, attachment, textarget, texture,
@@ -2023,7 +2063,7 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
if ((texture != 0) && (textarget != GL_TEXTURE_3D)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
+ _mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture3DEXT(textarget)");
return;
}
@@ -2346,6 +2386,8 @@ void GLAPIENTRY
_mesa_GenerateMipmapEXT(GLenum target)
{
struct gl_texture_object *texObj;
+ GLboolean error;
+
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -2355,12 +2397,22 @@ _mesa_GenerateMipmapEXT(GLenum target)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
+ error = GL_FALSE;
+ break;
case GL_TEXTURE_CUBE_MAP:
- /* OK, legal value */
+ error = !ctx->Extensions.ARB_texture_cube_map;
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
+ error = !ctx->Extensions.EXT_texture_array;
break;
default:
- /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */
- _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)");
+ error = GL_TRUE;
+ }
+
+ if (error) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target=%s)",
+ _mesa_lookup_enum_by_nr(target));
return;
}
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 0a572ec22..8f0971959 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -753,7 +753,8 @@ _mesa_strdup( const char *s )
float
_mesa_strtof( const char *s, char **end )
{
-#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
+#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \
+ !defined(ANDROID)
static locale_t loc = NULL;
if (!loc) {
loc = newlocale(LC_CTYPE_MASK, "C", NULL);
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 3fa1db02a..70defdc43 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -134,7 +134,13 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define exp2f(f) ((float) exp2(f))
#define floorf(f) ((float) floor(f))
#define logf(f) ((float) log(f))
+
+#ifdef ANDROID
+#define log2f(f) (logf(f) * (float) (1.0 / M_LN2))
+#else
#define log2f(f) ((float) log2(f))
+#endif
+
#define powf(x,y) ((float) pow(x,y))
#define sinf(f) ((float) sin(f))
#define sinhf(f) ((float) sinh(f))
@@ -562,7 +568,7 @@ _mesa_init_sqrt_table(void);
#ifdef __GNUC__
-#ifdef __MINGW32__
+#if defined(__MINGW32__) || defined(ANDROID)
#define ffs __builtin_ffs
#define ffsll __builtin_ffsll
#endif
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 2d5f44c1e..f2eb889fe 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1279,6 +1279,9 @@ struct gl_texture_image
GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */
struct gl_texture_object *TexObject; /**< Pointer back to parent object */
+ GLuint Level; /**< Which mipmap level am I? */
+ /** Cube map face: index into gl_texture_object::Image[] array */
+ GLuint Face;
FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
@@ -2717,6 +2720,12 @@ struct gl_constants
GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
+ /**
+ * Does the driver support real 32-bit integers? (Otherwise, integers are
+ * simulated via floats.)
+ */
+ GLboolean NativeIntegers;
+
/** Which texture units support GL_ATI_envmap_bumpmap as targets */
GLbitfield SupportedBumpUnits;
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c
index 15e0480e9..4e7e6f925 100644
--- a/mesalib/src/mesa/main/pbo.c
+++ b/mesalib/src/mesa/main/pbo.c
@@ -128,9 +128,10 @@ _mesa_map_pbo_source(struct gl_context *ctx,
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
+ unpack->BufferObj->Size,
+ GL_MAP_READ_BIT,
+ unpack->BufferObj);
if (!buf)
return NULL;
@@ -201,8 +202,7 @@ _mesa_unmap_pbo_source(struct gl_context *ctx,
{
ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
}
}
@@ -224,9 +224,10 @@ _mesa_map_pbo_dest(struct gl_context *ctx,
if (_mesa_is_bufferobj(pack->BufferObj)) {
/* pack into PBO */
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- pack->BufferObj);
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
+ pack->BufferObj->Size,
+ GL_MAP_WRITE_BIT,
+ pack->BufferObj);
if (!buf)
return NULL;
@@ -297,7 +298,7 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx,
{
ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, pack->BufferObj);
}
}
@@ -327,8 +328,9 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
return NULL;
}
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, unpack->BufferObj);
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
+ GL_MAP_READ_BIT,
+ unpack->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
return NULL;
@@ -364,8 +366,10 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
return NULL;
}
- buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, packing->BufferObj);
+ buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0,
+ packing->BufferObj->Size,
+ GL_MAP_READ_BIT,
+ packing->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
return NULL;
@@ -384,8 +388,7 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
}
}
diff --git a/mesalib/src/mesa/main/querymatrix.c b/mesalib/src/mesa/main/querymatrix.c
index aade8a614..eaedf7cd2 100644
--- a/mesalib/src/mesa/main/querymatrix.c
+++ b/mesalib/src/mesa/main/querymatrix.c
@@ -1,212 +1,212 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- **************************************************************************/
-
-
-/**
- * Code to implement GL_OES_query_matrix. See the spec at:
- * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
- */
-
-
-#include <stdlib.h>
-#include <math.h>
-#include "GLES/gl.h"
-#include "GLES/glext.h"
-
-
-/**
- * This is from the GL_OES_query_matrix extension specification:
- *
- * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16],
- * GLint exponent[16] )
- * mantissa[16] contains the contents of the current matrix in GLfixed
- * format. exponent[16] contains the unbiased exponents applied to the
- * matrix components, so that the internal representation of component i
- * is close to mantissa[i] * 2^exponent[i]. The function returns a status
- * word which is zero if all the components are valid. If
- * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf).
- * The implementations are not required to keep track of overflows. In
- * that case, the invalid bits are never set.
- */
-
-#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
-#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
-
-#if defined(_MSC_VER)
-/* Oddly, the fpclassify() function doesn't exist in such a form
- * on MSVC. This is an implementation using slightly different
- * lower-level Windows functions.
- */
-#include <float.h>
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- switch(_fpclass(x)) {
- case _FPCLASS_SNAN: /* signaling NaN */
- case _FPCLASS_QNAN: /* quiet NaN */
- return FP_NAN;
- case _FPCLASS_NINF: /* negative infinity */
- case _FPCLASS_PINF: /* positive infinity */
- return FP_INFINITE;
- case _FPCLASS_NN: /* negative normal */
- case _FPCLASS_PN: /* positive normal */
- return FP_NORMAL;
- case _FPCLASS_ND: /* negative denormalized */
- case _FPCLASS_PD: /* positive denormalized */
- return FP_SUBNORMAL;
- case _FPCLASS_NZ: /* negative zero */
- case _FPCLASS_PZ: /* positive zero */
- return FP_ZERO;
- default:
- /* Should never get here; but if we do, this will guarantee
- * that the pattern is not treated like a number.
- */
- return FP_NAN;
- }
-}
-
-#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
- defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \
- (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \
- (defined(__sun) && defined(__GNUC__))
-
-/* fpclassify is available. */
-
-#elif !defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- /* XXX do something better someday */
- return FP_NORMAL;
-}
-
-#endif
-
-extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
-
-/* The Mesa functions we'll need */
-extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params);
-extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params);
-
-GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
-{
- GLfloat matrix[16];
- GLint tmp;
- GLenum currentMode = GL_FALSE;
- GLenum desiredMatrix = GL_FALSE;
- /* The bitfield returns 1 for each component that is invalid (i.e.
- * NaN or Inf). In case of error, everything is invalid.
- */
- GLbitfield rv;
- register unsigned int i;
- unsigned int bit;
-
- /* This data structure defines the mapping between the current matrix
- * mode and the desired matrix identifier.
- */
- static struct {
- GLenum currentMode;
- GLenum desiredMatrix;
- } modes[] = {
- {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
- {GL_PROJECTION, GL_PROJECTION_MATRIX},
- {GL_TEXTURE, GL_TEXTURE_MATRIX},
- };
-
- /* Call Mesa to get the current matrix in floating-point form. First,
- * we have to figure out what the current matrix mode is.
- */
- _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
- currentMode = (GLenum) tmp;
-
- /* The mode is either GL_FALSE, if for some reason we failed to query
- * the mode, or a given mode from the above table. Search for the
- * returned mode to get the desired matrix; if we don't find it,
- * we can return immediately, as _mesa_GetInteger() will have
- * logged the necessary error already.
- */
- for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
- if (modes[i].currentMode == currentMode) {
- desiredMatrix = modes[i].desiredMatrix;
- break;
- }
- }
- if (desiredMatrix == GL_FALSE) {
- /* Early error means all values are invalid. */
- return 0xffff;
- }
-
- /* Now pull the matrix itself. */
- _mesa_GetFloatv(desiredMatrix, matrix);
-
- rv = 0;
- for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
- float normalizedFraction;
- int exp;
-
- switch (fpclassify(matrix[i])) {
- /* A "subnormal" or denormalized number is too small to be
- * represented in normal format; but despite that it's a
- * valid floating point number. FP_ZERO and FP_NORMAL
- * are both valid as well. We should be fine treating
- * these three cases as legitimate floating-point numbers.
- */
- case FP_SUBNORMAL:
- case FP_NORMAL:
- case FP_ZERO:
- normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
- mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
- exponent[i] = (GLint) exp;
- break;
-
- /* If the entry is not-a-number or an infinity, then the
- * matrix component is invalid. The invalid flag for
- * the component is already set; might as well set the
- * other return values to known values. We'll set
- * distinct values so that a savvy end user could determine
- * whether the matrix component was a NaN or an infinity,
- * but this is more useful for debugging than anything else
- * since the standard doesn't specify any such magic
- * values to return.
- */
- case FP_NAN:
- mantissa[i] = INT_TO_FIXED(0);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- case FP_INFINITE:
- /* Return +/- 1 based on whether it's a positive or
- * negative infinity.
- */
- if (matrix[i] > 0) {
- mantissa[i] = INT_TO_FIXED(1);
- }
- else {
- mantissa[i] = -INT_TO_FIXED(1);
- }
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- /* We should never get here; but here's a catching case
- * in case fpclassify() is returnings something unexpected.
- */
- default:
- mantissa[i] = INT_TO_FIXED(2);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
- }
-
- } /* for each component */
-
- /* All done */
- return rv;
-}
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+/**
+ * Code to implement GL_OES_query_matrix. See the spec at:
+ * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
+ */
+
+
+#include <stdlib.h>
+#include <math.h>
+#include "GLES/gl.h"
+#include "GLES/glext.h"
+
+
+/**
+ * This is from the GL_OES_query_matrix extension specification:
+ *
+ * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16],
+ * GLint exponent[16] )
+ * mantissa[16] contains the contents of the current matrix in GLfixed
+ * format. exponent[16] contains the unbiased exponents applied to the
+ * matrix components, so that the internal representation of component i
+ * is close to mantissa[i] * 2^exponent[i]. The function returns a status
+ * word which is zero if all the components are valid. If
+ * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf).
+ * The implementations are not required to keep track of overflows. In
+ * that case, the invalid bits are never set.
+ */
+
+#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
+#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
+
+#if defined(_MSC_VER)
+/* Oddly, the fpclassify() function doesn't exist in such a form
+ * on MSVC. This is an implementation using slightly different
+ * lower-level Windows functions.
+ */
+#include <float.h>
+
+enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
+fpclassify(double x)
+{
+ switch(_fpclass(x)) {
+ case _FPCLASS_SNAN: /* signaling NaN */
+ case _FPCLASS_QNAN: /* quiet NaN */
+ return FP_NAN;
+ case _FPCLASS_NINF: /* negative infinity */
+ case _FPCLASS_PINF: /* positive infinity */
+ return FP_INFINITE;
+ case _FPCLASS_NN: /* negative normal */
+ case _FPCLASS_PN: /* positive normal */
+ return FP_NORMAL;
+ case _FPCLASS_ND: /* negative denormalized */
+ case _FPCLASS_PD: /* positive denormalized */
+ return FP_SUBNORMAL;
+ case _FPCLASS_NZ: /* negative zero */
+ case _FPCLASS_PZ: /* positive zero */
+ return FP_ZERO;
+ default:
+ /* Should never get here; but if we do, this will guarantee
+ * that the pattern is not treated like a number.
+ */
+ return FP_NAN;
+ }
+}
+
+#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
+ defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \
+ (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \
+ (defined(__sun) && defined(__GNUC__)) || defined(ANDROID)
+
+/* fpclassify is available. */
+
+#elif !defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600
+
+enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
+fpclassify(double x)
+{
+ /* XXX do something better someday */
+ return FP_NORMAL;
+}
+
+#endif
+
+extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
+
+/* The Mesa functions we'll need */
+extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params);
+extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params);
+
+GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
+{
+ GLfloat matrix[16];
+ GLint tmp;
+ GLenum currentMode = GL_FALSE;
+ GLenum desiredMatrix = GL_FALSE;
+ /* The bitfield returns 1 for each component that is invalid (i.e.
+ * NaN or Inf). In case of error, everything is invalid.
+ */
+ GLbitfield rv;
+ register unsigned int i;
+ unsigned int bit;
+
+ /* This data structure defines the mapping between the current matrix
+ * mode and the desired matrix identifier.
+ */
+ static struct {
+ GLenum currentMode;
+ GLenum desiredMatrix;
+ } modes[] = {
+ {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
+ {GL_PROJECTION, GL_PROJECTION_MATRIX},
+ {GL_TEXTURE, GL_TEXTURE_MATRIX},
+ };
+
+ /* Call Mesa to get the current matrix in floating-point form. First,
+ * we have to figure out what the current matrix mode is.
+ */
+ _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
+ currentMode = (GLenum) tmp;
+
+ /* The mode is either GL_FALSE, if for some reason we failed to query
+ * the mode, or a given mode from the above table. Search for the
+ * returned mode to get the desired matrix; if we don't find it,
+ * we can return immediately, as _mesa_GetInteger() will have
+ * logged the necessary error already.
+ */
+ for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
+ if (modes[i].currentMode == currentMode) {
+ desiredMatrix = modes[i].desiredMatrix;
+ break;
+ }
+ }
+ if (desiredMatrix == GL_FALSE) {
+ /* Early error means all values are invalid. */
+ return 0xffff;
+ }
+
+ /* Now pull the matrix itself. */
+ _mesa_GetFloatv(desiredMatrix, matrix);
+
+ rv = 0;
+ for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
+ float normalizedFraction;
+ int exp;
+
+ switch (fpclassify(matrix[i])) {
+ /* A "subnormal" or denormalized number is too small to be
+ * represented in normal format; but despite that it's a
+ * valid floating point number. FP_ZERO and FP_NORMAL
+ * are both valid as well. We should be fine treating
+ * these three cases as legitimate floating-point numbers.
+ */
+ case FP_SUBNORMAL:
+ case FP_NORMAL:
+ case FP_ZERO:
+ normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
+ mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
+ exponent[i] = (GLint) exp;
+ break;
+
+ /* If the entry is not-a-number or an infinity, then the
+ * matrix component is invalid. The invalid flag for
+ * the component is already set; might as well set the
+ * other return values to known values. We'll set
+ * distinct values so that a savvy end user could determine
+ * whether the matrix component was a NaN or an infinity,
+ * but this is more useful for debugging than anything else
+ * since the standard doesn't specify any such magic
+ * values to return.
+ */
+ case FP_NAN:
+ mantissa[i] = INT_TO_FIXED(0);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ case FP_INFINITE:
+ /* Return +/- 1 based on whether it's a positive or
+ * negative infinity.
+ */
+ if (matrix[i] > 0) {
+ mantissa[i] = INT_TO_FIXED(1);
+ }
+ else {
+ mantissa[i] = -INT_TO_FIXED(1);
+ }
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ /* We should never get here; but here's a catching case
+ * in case fpclassify() is returnings something unexpected.
+ */
+ default:
+ mantissa[i] = INT_TO_FIXED(2);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+ }
+
+ } /* for each component */
+
+ /* All done */
+ return rv;
+}
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h
index dca6b4987..bb714e8d2 100644
--- a/mesalib/src/mesa/main/remap_helper.h
+++ b/mesalib/src/mesa/main/remap_helper.h
@@ -475,4457 +475,4454 @@ static const char _mesa_function_pool[] =
/* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3165]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3194]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3195]: Viewport (offset 305) */
+ /* _mesa_function_pool[3224]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3212]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3241]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3259]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3288]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3281]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3310]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3308]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3337]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3339]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3368]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3366]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3395]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3416]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3445]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3463]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3492]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3484]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3513]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3512]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3541]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3537]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3566]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3562]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3591]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3598]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3627]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3638]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3667]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3675]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3704]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3761]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3790]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3797]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3826]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3815]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3844]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3849]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3878]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3873]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3902]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3905]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3934]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3965]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[3994]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[3999]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[4028]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[4016]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[4045]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[4031]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[4060]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[4057]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[4086]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[4094]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4123]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4154]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4183]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4168]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4197]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4232]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[4261]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[4253]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4282]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4294]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4323]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4309]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4338]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4326]: GetVertexAttribIuivEXT (will be remapped) */
+ /* _mesa_function_pool[4355]: GetVertexAttribIuivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
"glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[4378]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4407]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4423]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4452]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4440]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4469]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4476]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4505]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4510]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4539]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4548]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4577]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4584]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4613]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4598]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[4627]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[4623]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4652]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4649]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4678]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4670]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[4699]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[4695]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4724]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4721]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4750]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4751]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4780]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4807]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4836]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4838]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4867]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4868]: PointSize (offset 173) */
+ /* _mesa_function_pool[4897]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4883]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4912]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4930]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4959]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4961]: PopName (offset 200) */
+ /* _mesa_function_pool[4990]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4973]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[5002]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[5002]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[5031]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[5029]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[5058]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[5053]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[5082]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[5079]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[5108]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[5124]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[5153]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[5172]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[5201]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5187]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5216]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5214]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[5243]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[5259]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5288]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5276]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5305]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5301]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5330]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5320]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5349]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5348]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5377]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5401]: Indexub (offset 315) */
+ /* _mesa_function_pool[5430]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5414]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[5443]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[5440]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5469]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5455]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5484]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5474]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5503]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5502]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5531]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5528]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5557]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5574]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5603]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5600]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5629]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5625]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5654]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5651]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5680]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5674]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5703]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5721]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5750]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5740]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5769]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5769]: Scaled (offset 301) */
+ /* _mesa_function_pool[5798]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5783]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5812]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5811]: Scalef (offset 302) */
+ /* _mesa_function_pool[5840]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5825]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5854]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5863]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[5892]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[5898]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5927]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5950]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[5979]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"glColorMaski\0"
"\0"
- /* _mesa_function_pool[5992]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[6021]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[6022]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[6051]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[6038]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[6067]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[6093]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[6122]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[6107]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[6136]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[6124]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[6153]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[6182]: Rotated (offset 299) */
+ /* _mesa_function_pool[6211]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[6198]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[6227]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6250]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[6279]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[6274]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[6303]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6296]: VertexAttribDivisorARB (will be remapped) */
+ /* _mesa_function_pool[6325]: VertexAttribDivisorARB (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"\0"
- /* _mesa_function_pool[6325]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6354]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6340]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6369]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6369]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6398]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6393]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6422]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6407]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6436]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6428]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6457]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6449]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6478]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6474]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6503]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6519]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6548]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6563]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6592]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6583]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6612]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6643]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6672]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6688]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6717]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6715]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6744]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6748]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6777]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6776]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6805]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6861]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6890]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6886]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6915]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6904]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6933]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6929]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6958]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6956]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6985]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6998]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[7027]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[7038]: GenLists (offset 5) */
+ /* _mesa_function_pool[7067]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[7052]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[7081]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"\0"
- /* _mesa_function_pool[7070]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[7099]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[7104]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[7133]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[7131]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7160]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7159]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[7188]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[7194]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[7223]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[7222]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[7251]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[7242]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[7271]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[7262]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[7291]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[7282]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[7311]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7308]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7337]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7336]: Scissor (offset 176) */
+ /* _mesa_function_pool[7365]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7352]: Fogf (offset 153) */
+ /* _mesa_function_pool[7381]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7363]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7392]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7408]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7437]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7452]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7481]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7493]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7522]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7509]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7538]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7524]: Fogi (offset 155) */
+ /* _mesa_function_pool[7553]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7535]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7564]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7552]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7581]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7570]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7599]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7599]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7628]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7616]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7645]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7634]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7663]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7651]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7680]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7670]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7699]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7685]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7714]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7705]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7734]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7722]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7751]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7771]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7800]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7788]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7817]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7807]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7836]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7826]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7855]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7857]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7886]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7909]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7938]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7926]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7955]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7975]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[8004]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[8031]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8060]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8062]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[8091]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[8116]: Color4us (offset 39) */
+ /* _mesa_function_pool[8145]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[8133]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[8162]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[8223]: Color3bv (offset 10) */
+ /* _mesa_function_pool[8252]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[8237]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[8266]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[8271]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[8300]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[8326]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[8355]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8372]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8401]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8402]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8431]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8439]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8468]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8468]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[8497]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[8486]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8515]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8539]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8568]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8554]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8583]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8576]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8605]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8606]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8635]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8653]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8682]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8697]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8726]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8750]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8779]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8770]: Accum (offset 213) */
+ /* _mesa_function_pool[8799]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8782]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8811]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8803]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8832]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8835]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8864]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8891]: Finish (offset 216) */
+ /* _mesa_function_pool[8920]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8902]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8931]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8926]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8955]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8944]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8973]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8987]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[9016]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[9023]: HintPGI (dynamic) */
+ /* _mesa_function_pool[9052]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[9037]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[9066]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[9095]: Color4s (offset 33) */
+ /* _mesa_function_pool[9124]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[9111]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[9140]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[9136]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[9165]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[9154]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[9183]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[9171]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[9200]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[9186]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[9215]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[9211]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[9240]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[9248]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[9277]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9277]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[9306]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9334]: Color4i (offset 31) */
+ /* _mesa_function_pool[9363]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9350]: Color4f (offset 29) */
+ /* _mesa_function_pool[9379]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9366]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9395]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9384]: Color4d (offset 27) */
+ /* _mesa_function_pool[9413]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9400]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9429]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9416]: Color4b (offset 25) */
+ /* _mesa_function_pool[9445]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9432]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9461]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9449]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9478]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9479]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9508]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9497]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9526]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9555]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9584]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9576]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9605]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9595]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9624]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9622]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9651]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9678]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9707]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9700]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9729]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9716]: EndList (offset 1) */
+ /* _mesa_function_pool[9745]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9728]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9757]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9752]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9781]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9782]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9811]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9816]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9845]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9834]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9863]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9885]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9914]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9904]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9933]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9919]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9948]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9947]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9976]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9975]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[10004]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[10031]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[10060]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[10059]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[10088]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[10077]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[10106]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[10125]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[10154]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"\0"
- /* _mesa_function_pool[10168]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[10197]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[10193]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[10222]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[10243]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[10272]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[10261]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[10290]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[10313]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[10342]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[10339]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[10368]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10373]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10402]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10401]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10430]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10447]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10476]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10473]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10502]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10496]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[10525]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[10523]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10552]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10538]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10567]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10565]: Color3us (offset 23) */
+ /* _mesa_function_pool[10594]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10581]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10610]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10616]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10645]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10659]: End (offset 43) */
+ /* _mesa_function_pool[10688]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10667]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10696]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10692]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10721]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10718]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10747]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10748]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10777]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10793]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10822]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10839]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10868]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10855]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10884]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10887]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10916]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10912]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10941]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10947]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10976]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10970]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10999]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[11010]: Color3ui (offset 21) */
+ /* _mesa_function_pool[11039]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[11026]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[11055]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[11043]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[11072]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[11089]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[11118]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[11116]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[11145]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[11152]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[11181]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[11168]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[11197]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[11240]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[11269]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[11283]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[11312]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[11305]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[11334]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[11350]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[11379]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11396]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11425]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11429]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11458]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11453]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11482]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11478]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11507]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11531]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11560]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11588]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11617]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11626]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11655]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11651]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11680]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11694]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11723]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11741]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11770]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11805]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11834]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11849]: GetError (offset 261) */
+ /* _mesa_function_pool[11878]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11862]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11891]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11881]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11910]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11898]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11927]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11911]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11940]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11967]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11996]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11983]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[12012]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[12017]: PushName (offset 201) */
+ /* _mesa_function_pool[12046]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[12031]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[12060]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[12076]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[12105]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[12101]: Normal3i (offset 58) */
+ /* _mesa_function_pool[12130]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[12117]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[12146]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[12152]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12181]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[12209]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[12238]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[12252]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[12281]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[12273]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[12302]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[12323]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[12352]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[12357]: Normal3b (offset 52) */
+ /* _mesa_function_pool[12386]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[12373]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12402]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12389]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12418]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12422]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12451]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12438]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12467]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12483]: Indexi (offset 48) */
+ /* _mesa_function_pool[12512]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12495]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12524]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12528]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12557]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12556]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12585]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12577]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12606]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12606]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12635]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12652]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12681]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12667]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12696]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12681]: Indexf (offset 46) */
+ /* _mesa_function_pool[12710]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12693]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12722]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12731]: Indexd (offset 44) */
+ /* _mesa_function_pool[12760]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12743]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12772]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12764]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12793]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12781]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12810]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12803]: FramebufferTextureLayer (dynamic) */
- "iiiii\0"
- "glFramebufferTextureLayerARB\0"
- "\0"
- /* _mesa_function_pool[12839]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12832]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12884]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12877]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12900]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12893]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12946]: Indexs (offset 50) */
+ /* _mesa_function_pool[12939]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12958]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12951]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12978]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12971]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[13000]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[12993]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[13061]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[13054]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[13099]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[13092]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[13131]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13124]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13158]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[13151]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[13173]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[13166]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[13190]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[13183]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[13237]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[13230]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[13252]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13245]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13305]: Color4bv (offset 26) */
+ /* _mesa_function_pool[13298]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[13319]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[13312]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[13341]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[13334]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[13389]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13382]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[13414]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13407]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[13462]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13455]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13486]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13479]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13521]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13514]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13539]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13532]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13552]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13545]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13576]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13569]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13591]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13584]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13667]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13660]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13684]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13677]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13704]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13697]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13731]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13724]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13776]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13769]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13791]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13784]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13823]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13816]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13868]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13861]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13896]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13889]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13920]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13913]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13981]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[13974]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[14003]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13996]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[14027]: GenTextures (offset 328) */
+ /* _mesa_function_pool[14020]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14062]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[14055]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[14092]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[14085]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[14109]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[14102]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[14165]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14158]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[14204]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[14197]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[14236]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[14229]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[14269]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[14262]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[14291]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14284]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14319]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[14312]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[14337]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[14330]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14376]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[14369]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14394]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[14387]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[14409]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[14402]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[14425]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[14418]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[14442]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[14435]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14466]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14459]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14483]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14476]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14538]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14531]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14553]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14546]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14572]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14565]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14601]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14594]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14644]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14637]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14688]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[14681]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[14703]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14696]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14719]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14712]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14770]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14763]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14804]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14797]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14833]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14826]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14878]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14871]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14934]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14927]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14955]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[14948]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[14988]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14981]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[15018]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[15011]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[15053]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[15046]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[15072]: Flush (offset 217) */
+ /* _mesa_function_pool[15065]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[15082]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15075]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[15097]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[15090]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[15143]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[15136]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[15165]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[15158]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[15201]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[15194]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[15219]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[15212]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[15262]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[15255]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[15286]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15279]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[15302]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15295]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[15320]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[15313]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[15362]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[15355]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15384]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[15377]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[15404]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15397]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15445]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[15438]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[15500]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[15493]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15518]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15511]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15542]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15535]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15560]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15553]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15578]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15571]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15632]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15625]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15674]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15667]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15691]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15684]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15711]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15704]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15740]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15733]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15758]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15751]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15818]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15811]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15837]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15830]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15850]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15843]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15868]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15861]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15912]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15905]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15972]: Frustum (offset 289) */
+ /* _mesa_function_pool[15965]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15990]: GetString (offset 275) */
+ /* _mesa_function_pool[15983]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[16005]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15998]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[16031]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[16024]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[16046]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[16039]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[16064]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[16057]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[16094]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[16087]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[16112]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[16105]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[16157]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[16150]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[16201]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[16194]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[16244]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[16237]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[16271]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[16264]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[16312]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16305]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[16340]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[16333]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16375]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[16368]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[16393]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[16386]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[16424]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16417]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16458]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[16451]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[16483]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[16476]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[16539]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[16532]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16558]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16551]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16574]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16567]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16622]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16615]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16668]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16661]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16685]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16678]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16733]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[16726]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16766]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16759]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16793]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16786]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16820]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16813]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16857]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[16850]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[16884]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16877]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16904]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16897]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16925]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16918]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16952]: Rectd (offset 86) */
+ /* _mesa_function_pool[16945]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16966]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16959]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16992]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[16985]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[17013]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[17006]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[17039]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[17032]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[17086]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[17079]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[17133]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[17126]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[17152]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[17145]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[17219]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[17212]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[17264]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17257]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17289]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17282]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17319]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[17312]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[17366]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[17359]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[17414]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[17407]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[17472]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[17465]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[17506]: Lightfv (offset 160) */
+ /* _mesa_function_pool[17499]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[17521]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[17514]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[17574]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[17567]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[17590]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[17583]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[17610]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[17603]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[17632]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[17625]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17675]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17668]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17689]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17682]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17734]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[17727]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[17758]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17751]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17795]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17788]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17816]: Rects (offset 92) */
+ /* _mesa_function_pool[17809]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17830]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17823]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17864]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17857]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17893]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17886]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17915]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17908]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17930]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17923]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17974]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17967]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[18022]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[18015]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[18047]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[18040]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[18071]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[18064]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[18116]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[18109]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[18137]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[18130]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[18180]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18173]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[18206]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[18199]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[18232]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[18225]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[18250]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[18243]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[18293]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[18286]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[18347]: Rectdv (offset 87) */
+ /* _mesa_function_pool[18340]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[18360]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18353]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18386]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[18379]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"\0"
- /* _mesa_function_pool[18436]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18429]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18495]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18488]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18523]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[18516]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[18568]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[18561]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[18646]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[18639]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[18673]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[18666]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[18700]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[18693]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18722]: Materialiv (offset 172) */
+ /* _mesa_function_pool[18715]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18740]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18733]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18762]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[18755]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[18788]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18781]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18834]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18827]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18887]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[18880]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[18924]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18917]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18970]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18963]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18988]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18981]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[19052]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[19045]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[19095]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19088]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19137]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[19130]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[19164]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[19157]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[19191]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[19184]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[19216]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[19209]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[19258]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19251]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[19314]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[19307]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[19342]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[19335]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[19361]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[19354]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[19399]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[19392]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[19417]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[19410]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[19441]: TexGeni (offset 192) */
+ /* _mesa_function_pool[19434]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[19456]: TexGenf (offset 190) */
+ /* _mesa_function_pool[19449]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[19471]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[19464]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[19504]: TexGend (offset 188) */
+ /* _mesa_function_pool[19497]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[19519]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[19512]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[19546]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[19539]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[19569]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[19562]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[19588]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[19581]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[19616]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[19609]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[19670]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[19663]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[19694]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[19687]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[19729]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[19722]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[19771]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19764]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19800]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[19793]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[19824]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[19817]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[19850]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[19843]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[19897]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[19890]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19947]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[19940]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[19978]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19971]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[20005]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19998]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[20039]: Color4sv (offset 34) */
+ /* _mesa_function_pool[20032]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[20053]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[20046]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[20083]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[20076]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[20115]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[20108]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[20150]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[20143]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[20166]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[20159]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[20199]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[20192]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[20257]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[20250]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[20313]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[20306]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[20343]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[20336]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[20363]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[20356]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[20382]: Color3dv (offset 12) */
+ /* _mesa_function_pool[20375]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[20396]: IsTexture (offset 330) */
+ /* _mesa_function_pool[20389]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[20426]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[20419]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[20444]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[20437]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[20467]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[20460]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[20508]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[20501]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[20543]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[20536]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[20562]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[20555]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[20601]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[20594]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[20631]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[20624]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[20663]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[20656]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[20692]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[20685]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[20708]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[20701]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[20736]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[20729]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[20753]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[20746]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[20795]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[20788]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[20813]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[20806]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[20839]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20832]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20888]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[20881]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[20906]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[20899]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20951]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20944]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20985]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20978]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[21009]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[21002]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[21048]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[21041]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[21077]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[21070]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[21095]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[21088]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[21138]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[21131]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[21158]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[21151]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[21226]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[21219]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[21281]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[21274]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[21319]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[21312]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[21353]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[21346]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[21401]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[21394]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[21429]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[21422]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[21482]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[21475]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[21503]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[21496]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[21530]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[21523]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[21562]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[21555]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[21586]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[21579]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[21651]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[21644]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[21673]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[21666]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[21691]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[21684]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[21714]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[21707]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[21741]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[21734]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[21791]: Color3s (offset 17) */
+ /* _mesa_function_pool[21784]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[21806]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[21799]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[21840]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[21833]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[21893]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[21886]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[21912]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[21905]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21936]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[21929]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21980]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[21973]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[22015]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[22008]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[22038]: Color3i (offset 15) */
+ /* _mesa_function_pool[22031]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[22053]: FrontFace (offset 157) */
+ /* _mesa_function_pool[22046]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[22068]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[22061]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[22086]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[22079]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[22134]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[22127]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[22152]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[22145]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[22195]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[22188]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[22245]: Color3b (offset 9) */
+ /* _mesa_function_pool[22238]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[22260]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[22253]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[22304]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[22297]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[22328]: Color3f (offset 13) */
+ /* _mesa_function_pool[22321]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[22343]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[22336]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[22363]: Color3d (offset 11) */
+ /* _mesa_function_pool[22356]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[22378]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[22371]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[22393]: Lightf (offset 159) */
+ /* _mesa_function_pool[22386]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[22407]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[22400]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[22433]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[22426]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[22449]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[22442]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[22470]: Lighti (offset 161) */
+ /* _mesa_function_pool[22463]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[22484]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[22477]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[22515]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[22508]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"\0"
- /* _mesa_function_pool[22532]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[22525]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[22577]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[22570]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22662]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[22655]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22697]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[22690]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[22742]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[22735]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22777]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[22770]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[22794]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[22787]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[22811]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[22804]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[22828]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[22821]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[22873]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22866]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22916]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[22909]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[22947]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[22940]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[22968]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[22961]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[23023]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[23016]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[23048]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[23041]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23074]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[23067]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[23119]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[23112]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[23153]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[23146]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[23180]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[23173]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[23205]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[23198]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[23230]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[23223]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[23257]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[23250]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[23286]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[23279]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[23312]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[23305]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[23335]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[23328]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[23354]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[23347]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[23381]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[23374]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[23407]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[23400]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[23425]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[23418]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[23470]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[23463]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[23513]: ClearColor (offset 206) */
+ /* _mesa_function_pool[23506]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[23532]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[23525]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[23551]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[23544]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[23575]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23568]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23624]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[23617]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[23651]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[23644]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[23690]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[23683]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[23706]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[23699]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[23754]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[23747]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[23774]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[23767]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[23822]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[23815]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[23846]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23839]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23887]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[23880]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[23919]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[23912]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[23937]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[23930]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24029]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[24022]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[24060]: Bitmap (offset 8) */
+ /* _mesa_function_pool[24053]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[24078]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[24071]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[24123]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[24116]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[24154]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[24147]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[24190]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24183]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24233]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[24226]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[24259]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[24252]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[24291]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[24284]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[24306]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[24299]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[24324]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24317]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24364]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[24357]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[24391]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[24384]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[24412]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[24405]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[24431]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[24424]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[24479]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[24472]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[24514]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[24507]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[24541]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[24534]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[24565]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[24558]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[24599]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[24592]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[24651]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[24644]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[24670]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[24663]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[24701]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[24694]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[24739]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[24732]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[24782]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[24775]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[24827]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[24820]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[24847]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24840]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24918]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[24911]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[24940]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[24933]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[24960]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[24953]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[25014]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[25007]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[25067]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[25060]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[25095]: Map1d (offset 220) */
+ /* _mesa_function_pool[25088]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[25111]: Map1f (offset 221) */
+ /* _mesa_function_pool[25104]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[25127]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[25120]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[25186]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[25179]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[25222]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[25215]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[25246]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[25239]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[25267]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[25260]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[25298]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[25291]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[25337]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[25330]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[25359]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[25352]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[25410]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[25403]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25464]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[25457]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[25485]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[25478]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[25531]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[25524]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[25546]: Fogiv (offset 156) */
+ /* _mesa_function_pool[25539]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[25558]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[25551]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[25575]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[25568]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[25611]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[25604]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[25632]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[25625]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[25659]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[25652]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[25683]: Rotatef (offset 300) */
+ /* _mesa_function_pool[25676]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[25699]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[25692]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[25741]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[25734]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[25757]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[25750]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[25773]: Clear (offset 203) */
+ /* _mesa_function_pool[25766]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[25784]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[25777]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[25800]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[25793]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[25827]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[25820]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[25861]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[25854]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[25877]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[25870]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[25933]: Ortho (offset 296) */
+ /* _mesa_function_pool[25926]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[25949]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[25942]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[25970]: ListBase (offset 6) */
+ /* _mesa_function_pool[25963]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[25984]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[25977]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[26029]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[26022]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[26045]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[26038]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[26101]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[26094]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26193]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[26186]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[26250]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[26243]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[26266]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[26259]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[26292]: Rectiv (offset 91) */
+ /* _mesa_function_pool[26285]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[26305]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[26298]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[26343]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[26336]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[26370]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[26363]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[26420]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[26413]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[26443]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[26436]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[26462]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[26455]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[26491]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[26484]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[26511]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[26504]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[26557]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[26550]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[26590]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[26583]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[26605]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[26598]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[26650]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[26643]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[26695]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[26688]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[26741]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[26734]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[26776]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[26769]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[26791]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[26784]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[26839]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[26832]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[26874]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[26867]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[26917]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[26910]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[26934]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[26927]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26961]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[26954]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[27004]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[26997]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27051]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[27044]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[27139]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[27132]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[27165]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[27158]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[27210]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[27203]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[27242]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[27235]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[27257]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[27250]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[27283]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[27276]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[27308]: LineWidth (offset 168) */
+ /* _mesa_function_pool[27301]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[27323]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27316]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[27354]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27347]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[27392]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[27385]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[27438]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[27431]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[27458]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[27451]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[27479]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[27472]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[27509]: TexGendv (offset 189) */
+ /* _mesa_function_pool[27502]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[27525]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[27518]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[27570]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[27563]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[27603]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[27596]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[27628]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[27621]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[27649]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[27642]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27683]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[27676]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[27710]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[27703]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[27733]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[27726]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[27759]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[27752]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[27823]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[27816]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[27849]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[27842]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[27893]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[27886]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[27924]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[27917]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[27961]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[27954]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[27982]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[27975]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[28004]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[27997]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[28039]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[28032]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[28060]: CallList (offset 2) */
+ /* _mesa_function_pool[28053]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[28074]: Materialfv (offset 170) */
+ /* _mesa_function_pool[28067]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[28092]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[28085]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[28109]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[28102]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[28141]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[28134]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[28186]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[28179]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[28234]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[28227]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[28279]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28272]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[28297]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[28290]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[28350]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[28343]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[28381]: Color3iv (offset 16) */
+ /* _mesa_function_pool[28374]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[28395]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[28388]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[28429]: DrawElements (offset 311) */
+ /* _mesa_function_pool[28422]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[28450]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[28443]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[28476]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[28469]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28513]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[28506]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28573]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[28566]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[28616]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[28609]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[28671]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[28664]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[28694]: TexBufferARB (will be remapped) */
+ /* _mesa_function_pool[28687]: TexBufferARB (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"\0"
- /* _mesa_function_pool[28714]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[28707]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[28787]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[28780]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[28810]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[28803]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[28841]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28834]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28878]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[28871]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[28895]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[28888]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[28931]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[28924]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[28947]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[28940]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[28967]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[28960]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[28981]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[28974]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[29000]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28993]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29020]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[29013]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[29069]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[29062]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[29115]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[29108]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[29134]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[29127]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[29160]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[29153]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[29203]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[29196]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[29228]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29221]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[29273]: Map2d (offset 222) */
+ /* _mesa_function_pool[29266]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[29293]: Map2f (offset 223) */
+ /* _mesa_function_pool[29286]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[29313]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[29306]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[29338]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[29331]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[29355]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[29348]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[29384]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[29377]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[29415]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[29408]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[29438]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[29431]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[29455]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[29448]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[29472]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[29465]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[29489]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[29482]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[29507]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[29500]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[29533]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[29526]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[29559]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[29552]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[29615]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[29608]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[29634]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[29627]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[29651]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[29644]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[29682]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[29675]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[29722]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[29715]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[29748]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[29741]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[29779]: Materialf (offset 169) */
+ /* _mesa_function_pool[29772]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[29796]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[29789]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[29841]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[29834]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[29866]: Materiali (offset 171) */
+ /* _mesa_function_pool[29859]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[29883]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[29876]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[29909]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[29902]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[29944]: Indexsv (offset 51) */
+ /* _mesa_function_pool[29937]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[29957]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[29950]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[30002]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[29995]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[30021]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[30014]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[30038]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[30031]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[30071]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[30064]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[30089]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[30082]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[30126]: Translated (offset 303) */
+ /* _mesa_function_pool[30119]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[30144]: Translatef (offset 304) */
+ /* _mesa_function_pool[30137]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[30162]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[30155]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[30197]: StencilMask (offset 209) */
+ /* _mesa_function_pool[30190]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[30214]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[30207]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[30234]: ClampColorARB (will be remapped) */
+ /* _mesa_function_pool[30227]: ClampColorARB (will be remapped) */
"ii\0"
"glClampColorARB\0"
"\0"
- /* _mesa_function_pool[30254]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[30247]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[30272]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[30265]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[30302]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[30295]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[30328]: IsList (offset 287) */
+ /* _mesa_function_pool[30321]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[30340]: IsSync (will be remapped) */
+ /* _mesa_function_pool[30333]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[30352]: RenderMode (offset 196) */
+ /* _mesa_function_pool[30345]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[30368]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[30361]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[30401]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30394]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[30453]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[30446]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[30474]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[30467]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[30511]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[30504]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[30539]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[30532]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[30581]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[30574]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[30624]: LoadName (offset 198) */
+ /* _mesa_function_pool[30617]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[30638]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[30631]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[30665]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[30658]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[30683]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[30676]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[30717]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[30710]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[30768]: CullFace (offset 152) */
+ /* _mesa_function_pool[30761]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[30782]: BindTexture (offset 307) */
+ /* _mesa_function_pool[30775]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[30817]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[30810]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30844]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[30837]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[30890]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[30883]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[30916]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[30909]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[30935]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[30928]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[30955]: Rectsv (offset 93) */
+ /* _mesa_function_pool[30948]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[30968]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[30961]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[30995]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[30988]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[31053]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[31046]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[31079]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[31072]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[31142]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[31135]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[31197]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[31190]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[31224]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[31217]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[31245]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[31238]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[31267]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[31260]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[31295]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[31288]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[31319]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[31312]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[31364]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[31357]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[31383]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[31376]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[31430]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[31423]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[31457]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[31450]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[31473]: Recti (offset 90) */
+ /* _mesa_function_pool[31466]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[31487]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[31480]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[31509]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[31502]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[31548]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[31541]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[31576]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[31569]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[31605]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31598]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[31644]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[31637]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[31680]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[31673]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[31703]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[31696]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[31725]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[31718]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[31746]: Rectf (offset 88) */
+ /* _mesa_function_pool[31739]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[31760]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[31753]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[31783]: Indexfv (offset 47) */
+ /* _mesa_function_pool[31776]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[31796]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[31789]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[31842]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[31835]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[31894]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[31887]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[31929]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[31922]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[31949]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[31942]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[31976]: IndexMask (offset 212) */
+ /* _mesa_function_pool[31969]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[31991]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[31984]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[32028]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[32021]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[32071]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[32064]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[32087]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[32080]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[32113]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[32106]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[32132]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[32125]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[32154]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[32147]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[32173]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[32166]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[32190]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[32183]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[32217]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[32210]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[32231]: Fogfv (offset 154) */
+ /* _mesa_function_pool[32224]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[32243]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[32236]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[32277]: InitNames (offset 197) */
+ /* _mesa_function_pool[32270]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[32291]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[32284]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[32306]: Minmax (offset 368) */
+ /* _mesa_function_pool[32299]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[32332]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[32325]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[32351]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[32344]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[32390]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[32383]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[32409]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[32402]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[32441]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[32434]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[32463]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[32456]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[32493]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[32486]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[32513]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[32506]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[32531]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[32524]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[32568]: Hint (offset 158) */
+ /* _mesa_function_pool[32561]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[32579]: Color4dv (offset 28) */
+ /* _mesa_function_pool[32572]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[32593]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[32586]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[32636]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[32629]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[32665]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[32658]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[32720]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[32713]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[32770]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[32763]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[32788]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[32781]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[32839]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[32832]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[32886]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[32879]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[32910]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[32903]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[32941]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[32934]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[32956]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[32949]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[32991]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[32984]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[33008]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[33001]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[33028]: Begin (offset 7) */
+ /* _mesa_function_pool[33021]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[33039]: LightModeli (offset 165) */
+ /* _mesa_function_pool[33032]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[33057]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[33050]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[33102]: Rectfv (offset 89) */
+ /* _mesa_function_pool[33095]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[33115]: LightModelf (offset 163) */
+ /* _mesa_function_pool[33108]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[33133]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[33126]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[33158]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[33151]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[33176]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[33169]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[33212]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[33205]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[33238]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[33231]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[33261]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[33254]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[33300]: Disable (offset 214) */
+ /* _mesa_function_pool[33293]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[33313]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[33306]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[33358]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[33351]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[33424]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[33417]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[33452]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[33445]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[33479]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[33472]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[33513]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[33506]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[33532]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[33525]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[33582]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[33575]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[33624]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[33617]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[33650]: ColorMask (offset 210) */
+ /* _mesa_function_pool[33643]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[33668]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[33661]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[33693]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[33686]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[33712]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[33705]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[33742]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[33735]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[33775]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[33768]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[33797]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[33790]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[33815]: Enable (offset 215) */
+ /* _mesa_function_pool[33808]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[33827]: LineStipple (offset 167) */
+ /* _mesa_function_pool[33820]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[33845]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[33838]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[33871]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[33864]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[33901]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[33894]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[33928]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[33921]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[33982]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[33975]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[34025]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[34018]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[34058]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[34051]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[34084]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[34077]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[34099]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[34092]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[34130]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[34123]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[34151]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[34144]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[34181]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[34174]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[34221]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[34214]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[34258]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[34251]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[34282]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[34275]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[34307]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[34300]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[34328]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[34321]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4936,526 +4933,526 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
{ 1590, AttachShader_remap_index },
- { 10243, CreateProgram_remap_index },
- { 23919, CreateShader_remap_index },
- { 26443, DeleteProgram_remap_index },
- { 19399, DeleteShader_remap_index },
- { 24412, DetachShader_remap_index },
- { 18646, GetAttachedShaders_remap_index },
- { 5053, GetProgramInfoLog_remap_index },
+ { 10272, CreateProgram_remap_index },
+ { 23912, CreateShader_remap_index },
+ { 26436, DeleteProgram_remap_index },
+ { 19392, DeleteShader_remap_index },
+ { 24405, DetachShader_remap_index },
+ { 18639, GetAttachedShaders_remap_index },
+ { 5082, GetProgramInfoLog_remap_index },
{ 405, GetProgramiv_remap_index },
- { 6861, GetShaderInfoLog_remap_index },
- { 32113, GetShaderiv_remap_index },
- { 13776, IsProgram_remap_index },
- { 12667, IsShader_remap_index },
- { 10373, StencilFuncSeparate_remap_index },
- { 4031, StencilMaskSeparate_remap_index },
- { 7926, StencilOpSeparate_remap_index },
- { 23153, UniformMatrix2x3fv_remap_index },
+ { 6890, GetShaderInfoLog_remap_index },
+ { 32106, GetShaderiv_remap_index },
+ { 13769, IsProgram_remap_index },
+ { 12696, IsShader_remap_index },
+ { 10402, StencilFuncSeparate_remap_index },
+ { 4060, StencilMaskSeparate_remap_index },
+ { 7955, StencilOpSeparate_remap_index },
+ { 23146, UniformMatrix2x3fv_remap_index },
{ 2920, UniformMatrix2x4fv_remap_index },
- { 33901, UniformMatrix3x2fv_remap_index },
- { 31430, UniformMatrix3x4fv_remap_index },
- { 16766, UniformMatrix4x2fv_remap_index },
- { 3339, UniformMatrix4x3fv_remap_index },
- { 5259, ClampColor_remap_index },
- { 18700, ClearBufferfi_remap_index },
- { 18116, ClearBufferfv_remap_index },
- { 30453, ClearBufferiv_remap_index },
- { 13981, ClearBufferuiv_remap_index },
- { 20736, GetStringi_remap_index },
+ { 33894, UniformMatrix3x2fv_remap_index },
+ { 31423, UniformMatrix3x4fv_remap_index },
+ { 16759, UniformMatrix4x2fv_remap_index },
+ { 3368, UniformMatrix4x3fv_remap_index },
+ { 5288, ClampColor_remap_index },
+ { 18693, ClearBufferfi_remap_index },
+ { 18109, ClearBufferfv_remap_index },
+ { 30446, ClearBufferiv_remap_index },
+ { 13974, ClearBufferuiv_remap_index },
+ { 20729, GetStringi_remap_index },
{ 2861, TexBuffer_remap_index },
{ 938, FramebufferTexture_remap_index },
- { 27479, GetBufferParameteri64v_remap_index },
- { 10473, GetInteger64i_v_remap_index },
- { 24233, VertexAttribDivisor_remap_index },
- { 10261, LoadTransposeMatrixdARB_remap_index },
- { 31842, LoadTransposeMatrixfARB_remap_index },
- { 5898, MultTransposeMatrixdARB_remap_index },
- { 24599, MultTransposeMatrixfARB_remap_index },
+ { 27472, GetBufferParameteri64v_remap_index },
+ { 10502, GetInteger64i_v_remap_index },
+ { 24226, VertexAttribDivisor_remap_index },
+ { 10290, LoadTransposeMatrixdARB_remap_index },
+ { 31835, LoadTransposeMatrixfARB_remap_index },
+ { 5927, MultTransposeMatrixdARB_remap_index },
+ { 24592, MultTransposeMatrixfARB_remap_index },
{ 216, SampleCoverageARB_remap_index },
- { 6124, CompressedTexImage1DARB_remap_index },
- { 25127, CompressedTexImage2DARB_remap_index },
- { 4094, CompressedTexImage3DARB_remap_index },
- { 18988, CompressedTexSubImage1DARB_remap_index },
+ { 6153, CompressedTexImage1DARB_remap_index },
+ { 25120, CompressedTexImage2DARB_remap_index },
+ { 4123, CompressedTexImage3DARB_remap_index },
+ { 18981, CompressedTexSubImage1DARB_remap_index },
{ 2102, CompressedTexSubImage2DARB_remap_index },
- { 21158, CompressedTexSubImage3DARB_remap_index },
- { 29559, GetCompressedTexImageARB_remap_index },
- { 3905, DisableVertexAttribArrayARB_remap_index },
- { 30995, EnableVertexAttribArrayARB_remap_index },
- { 32956, GetProgramEnvParameterdvARB_remap_index },
- { 24479, GetProgramEnvParameterfvARB_remap_index },
- { 28476, GetProgramLocalParameterdvARB_remap_index },
- { 8402, GetProgramLocalParameterfvARB_remap_index },
- { 19164, GetProgramStringARB_remap_index },
- { 28671, GetProgramivARB_remap_index },
- { 21353, GetVertexAttribdvARB_remap_index },
- { 16574, GetVertexAttribfvARB_remap_index },
- { 10077, GetVertexAttribivARB_remap_index },
- { 20199, ProgramEnvParameter4dARB_remap_index },
- { 26193, ProgramEnvParameter4dvARB_remap_index },
- { 17414, ProgramEnvParameter4fARB_remap_index },
- { 9277, ProgramEnvParameter4fvARB_remap_index },
- { 4057, ProgramLocalParameter4dARB_remap_index },
- { 13486, ProgramLocalParameter4dvARB_remap_index },
- { 30474, ProgramLocalParameter4fARB_remap_index },
- { 26839, ProgramLocalParameter4fvARB_remap_index },
- { 29313, ProgramStringARB_remap_index },
- { 20467, VertexAttrib1dARB_remap_index },
- { 16201, VertexAttrib1dvARB_remap_index },
- { 4253, VertexAttrib1fARB_remap_index },
- { 33982, VertexAttrib1fvARB_remap_index },
- { 7452, VertexAttrib1sARB_remap_index },
+ { 21151, CompressedTexSubImage3DARB_remap_index },
+ { 29552, GetCompressedTexImageARB_remap_index },
+ { 3934, DisableVertexAttribArrayARB_remap_index },
+ { 30988, EnableVertexAttribArrayARB_remap_index },
+ { 32949, GetProgramEnvParameterdvARB_remap_index },
+ { 24472, GetProgramEnvParameterfvARB_remap_index },
+ { 28469, GetProgramLocalParameterdvARB_remap_index },
+ { 8431, GetProgramLocalParameterfvARB_remap_index },
+ { 19157, GetProgramStringARB_remap_index },
+ { 28664, GetProgramivARB_remap_index },
+ { 21346, GetVertexAttribdvARB_remap_index },
+ { 16567, GetVertexAttribfvARB_remap_index },
+ { 10106, GetVertexAttribivARB_remap_index },
+ { 20192, ProgramEnvParameter4dARB_remap_index },
+ { 26186, ProgramEnvParameter4dvARB_remap_index },
+ { 17407, ProgramEnvParameter4fARB_remap_index },
+ { 9306, ProgramEnvParameter4fvARB_remap_index },
+ { 4086, ProgramLocalParameter4dARB_remap_index },
+ { 13479, ProgramLocalParameter4dvARB_remap_index },
+ { 30467, ProgramLocalParameter4fARB_remap_index },
+ { 26832, ProgramLocalParameter4fvARB_remap_index },
+ { 29306, ProgramStringARB_remap_index },
+ { 20460, VertexAttrib1dARB_remap_index },
+ { 16194, VertexAttrib1dvARB_remap_index },
+ { 4282, VertexAttrib1fARB_remap_index },
+ { 33975, VertexAttrib1fvARB_remap_index },
+ { 7481, VertexAttrib1sARB_remap_index },
{ 2297, VertexAttrib1svARB_remap_index },
- { 15632, VertexAttrib2dARB_remap_index },
- { 18137, VertexAttrib2dvARB_remap_index },
+ { 15625, VertexAttrib2dARB_remap_index },
+ { 18130, VertexAttrib2dvARB_remap_index },
{ 1648, VertexAttrib2fARB_remap_index },
- { 18250, VertexAttrib2fvARB_remap_index },
- { 33582, VertexAttrib2sARB_remap_index },
- { 32593, VertexAttrib2svARB_remap_index },
- { 11651, VertexAttrib3dARB_remap_index },
- { 8944, VertexAttrib3dvARB_remap_index },
+ { 18243, VertexAttrib2fvARB_remap_index },
+ { 33575, VertexAttrib2sARB_remap_index },
+ { 32586, VertexAttrib2svARB_remap_index },
+ { 11680, VertexAttrib3dARB_remap_index },
+ { 8973, VertexAttrib3dvARB_remap_index },
{ 1735, VertexAttrib3fARB_remap_index },
- { 23470, VertexAttrib3fvARB_remap_index },
- { 29160, VertexAttrib3sARB_remap_index },
- { 21095, VertexAttrib3svARB_remap_index },
- { 5079, VertexAttrib4NbvARB_remap_index },
- { 18523, VertexAttrib4NivARB_remap_index },
- { 23425, VertexAttrib4NsvARB_remap_index },
- { 24431, VertexAttrib4NubARB_remap_index },
- { 32839, VertexAttrib4NubvARB_remap_index },
- { 19850, VertexAttrib4NuivARB_remap_index },
- { 3212, VertexAttrib4NusvARB_remap_index },
- { 11240, VertexAttrib4bvARB_remap_index },
- { 27849, VertexAttrib4dARB_remap_index },
- { 22152, VertexAttrib4dvARB_remap_index },
- { 11805, VertexAttrib4fARB_remap_index },
- { 12209, VertexAttrib4fvARB_remap_index },
- { 10616, VertexAttrib4ivARB_remap_index },
- { 17930, VertexAttrib4sARB_remap_index },
- { 32028, VertexAttrib4svARB_remap_index },
- { 17219, VertexAttrib4ubvARB_remap_index },
- { 31319, VertexAttrib4uivARB_remap_index },
- { 20906, VertexAttrib4usvARB_remap_index },
- { 22968, VertexAttribPointerARB_remap_index },
- { 33742, BindBufferARB_remap_index },
- { 7159, BufferDataARB_remap_index },
+ { 23463, VertexAttrib3fvARB_remap_index },
+ { 29153, VertexAttrib3sARB_remap_index },
+ { 21088, VertexAttrib3svARB_remap_index },
+ { 5108, VertexAttrib4NbvARB_remap_index },
+ { 18516, VertexAttrib4NivARB_remap_index },
+ { 23418, VertexAttrib4NsvARB_remap_index },
+ { 24424, VertexAttrib4NubARB_remap_index },
+ { 32832, VertexAttrib4NubvARB_remap_index },
+ { 19843, VertexAttrib4NuivARB_remap_index },
+ { 3241, VertexAttrib4NusvARB_remap_index },
+ { 11269, VertexAttrib4bvARB_remap_index },
+ { 27842, VertexAttrib4dARB_remap_index },
+ { 22145, VertexAttrib4dvARB_remap_index },
+ { 11834, VertexAttrib4fARB_remap_index },
+ { 12238, VertexAttrib4fvARB_remap_index },
+ { 10645, VertexAttrib4ivARB_remap_index },
+ { 17923, VertexAttrib4sARB_remap_index },
+ { 32021, VertexAttrib4svARB_remap_index },
+ { 17212, VertexAttrib4ubvARB_remap_index },
+ { 31312, VertexAttrib4uivARB_remap_index },
+ { 20899, VertexAttrib4usvARB_remap_index },
+ { 22961, VertexAttribPointerARB_remap_index },
+ { 33735, BindBufferARB_remap_index },
+ { 7188, BufferDataARB_remap_index },
{ 1511, BufferSubDataARB_remap_index },
- { 31605, DeleteBuffersARB_remap_index },
- { 34025, GenBuffersARB_remap_index },
- { 18293, GetBufferParameterivARB_remap_index },
- { 17366, GetBufferPointervARB_remap_index },
+ { 31598, DeleteBuffersARB_remap_index },
+ { 34018, GenBuffersARB_remap_index },
+ { 18286, GetBufferParameterivARB_remap_index },
+ { 17359, GetBufferPointervARB_remap_index },
{ 1464, GetBufferSubDataARB_remap_index },
- { 31267, IsBufferARB_remap_index },
- { 27323, MapBufferARB_remap_index },
- { 32243, UnmapBufferARB_remap_index },
+ { 31260, IsBufferARB_remap_index },
+ { 27316, MapBufferARB_remap_index },
+ { 32236, UnmapBufferARB_remap_index },
{ 312, BeginQueryARB_remap_index },
- { 20562, DeleteQueriesARB_remap_index },
- { 12528, EndQueryARB_remap_index },
- { 30038, GenQueriesARB_remap_index },
+ { 20555, DeleteQueriesARB_remap_index },
+ { 12557, EndQueryARB_remap_index },
+ { 30031, GenQueriesARB_remap_index },
{ 1994, GetQueryObjectivARB_remap_index },
- { 17974, GetQueryObjectuivARB_remap_index },
+ { 17967, GetQueryObjectuivARB_remap_index },
{ 1792, GetQueryivARB_remap_index },
- { 20813, IsQueryARB_remap_index },
- { 8554, AttachObjectARB_remap_index },
- { 19361, CompileShaderARB_remap_index },
- { 3281, CreateProgramObjectARB_remap_index },
- { 7104, CreateShaderObjectARB_remap_index },
- { 14934, DeleteObjectARB_remap_index },
- { 24918, DetachObjectARB_remap_index },
- { 12273, GetActiveUniformARB_remap_index },
- { 9752, GetAttachedObjectsARB_remap_index },
- { 10059, GetHandleARB_remap_index },
- { 33775, GetInfoLogARB_remap_index },
- { 32910, GetObjectParameterfvARB_remap_index },
- { 28350, GetObjectParameterivARB_remap_index },
- { 29796, GetShaderSourceARB_remap_index },
- { 29020, GetUniformLocationARB_remap_index },
- { 24701, GetUniformfvARB_remap_index },
- { 13061, GetUniformivARB_remap_index },
- { 20951, LinkProgramARB_remap_index },
- { 21009, ShaderSourceARB_remap_index },
- { 7826, Uniform1fARB_remap_index },
- { 30683, Uniform1fvARB_remap_index },
- { 22916, Uniform1iARB_remap_index },
- { 21806, Uniform1ivARB_remap_index },
+ { 20806, IsQueryARB_remap_index },
+ { 8583, AttachObjectARB_remap_index },
+ { 19354, CompileShaderARB_remap_index },
+ { 3310, CreateProgramObjectARB_remap_index },
+ { 7133, CreateShaderObjectARB_remap_index },
+ { 14927, DeleteObjectARB_remap_index },
+ { 24911, DetachObjectARB_remap_index },
+ { 12302, GetActiveUniformARB_remap_index },
+ { 9781, GetAttachedObjectsARB_remap_index },
+ { 10088, GetHandleARB_remap_index },
+ { 33768, GetInfoLogARB_remap_index },
+ { 32903, GetObjectParameterfvARB_remap_index },
+ { 28343, GetObjectParameterivARB_remap_index },
+ { 29789, GetShaderSourceARB_remap_index },
+ { 29013, GetUniformLocationARB_remap_index },
+ { 24694, GetUniformfvARB_remap_index },
+ { 13054, GetUniformivARB_remap_index },
+ { 20944, LinkProgramARB_remap_index },
+ { 21002, ShaderSourceARB_remap_index },
+ { 7855, Uniform1fARB_remap_index },
+ { 30676, Uniform1fvARB_remap_index },
+ { 22909, Uniform1iARB_remap_index },
+ { 21799, Uniform1ivARB_remap_index },
{ 2246, Uniform2fARB_remap_index },
- { 14770, Uniform2fvARB_remap_index },
- { 27210, Uniform2iARB_remap_index },
+ { 14763, Uniform2fvARB_remap_index },
+ { 27203, Uniform2iARB_remap_index },
{ 2366, Uniform2ivARB_remap_index },
- { 19471, Uniform3fARB_remap_index },
- { 9782, Uniform3fvARB_remap_index },
- { 6715, Uniform3iARB_remap_index },
- { 17472, Uniform3ivARB_remap_index },
- { 20005, Uniform4fARB_remap_index },
- { 24565, Uniform4fvARB_remap_index },
- { 25827, Uniform4iARB_remap_index },
- { 21319, Uniform4ivARB_remap_index },
- { 8606, UniformMatrix2fvARB_remap_index },
+ { 19464, Uniform3fARB_remap_index },
+ { 9811, Uniform3fvARB_remap_index },
+ { 6744, Uniform3iARB_remap_index },
+ { 17465, Uniform3ivARB_remap_index },
+ { 19998, Uniform4fARB_remap_index },
+ { 24558, Uniform4fvARB_remap_index },
+ { 25820, Uniform4iARB_remap_index },
+ { 21312, Uniform4ivARB_remap_index },
+ { 8635, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
{ 2763, UniformMatrix4fvARB_remap_index },
- { 26305, UseProgramObjectARB_remap_index },
- { 15320, ValidateProgramARB_remap_index },
- { 22195, BindAttribLocationARB_remap_index },
- { 5124, GetActiveAttribARB_remap_index },
- { 17086, GetAttribLocationARB_remap_index },
- { 30401, DrawBuffersARB_remap_index },
- { 30234, ClampColorARB_remap_index },
- { 18568, DrawArraysInstancedARB_remap_index },
- { 6776, DrawElementsInstancedARB_remap_index },
- { 13591, RenderbufferStorageMultisample_remap_index },
- { 14062, FramebufferTextureARB_remap_index },
- { 26741, FramebufferTextureFaceARB_remap_index },
- { 25067, ProgramParameteriARB_remap_index },
- { 6296, VertexAttribDivisorARB_remap_index },
- { 20053, FlushMappedBufferRange_remap_index },
- { 28787, MapBufferRange_remap_index },
- { 28694, TexBufferARB_remap_index },
- { 16904, BindVertexArray_remap_index },
- { 15143, GenVertexArrays_remap_index },
- { 31197, CopyBufferSubData_remap_index },
- { 32132, ClientWaitSync_remap_index },
+ { 26298, UseProgramObjectARB_remap_index },
+ { 15313, ValidateProgramARB_remap_index },
+ { 22188, BindAttribLocationARB_remap_index },
+ { 5153, GetActiveAttribARB_remap_index },
+ { 17079, GetAttribLocationARB_remap_index },
+ { 30394, DrawBuffersARB_remap_index },
+ { 30227, ClampColorARB_remap_index },
+ { 18561, DrawArraysInstancedARB_remap_index },
+ { 6805, DrawElementsInstancedARB_remap_index },
+ { 13584, RenderbufferStorageMultisample_remap_index },
+ { 14055, FramebufferTextureARB_remap_index },
+ { 26734, FramebufferTextureFaceARB_remap_index },
+ { 25060, ProgramParameteriARB_remap_index },
+ { 6325, VertexAttribDivisorARB_remap_index },
+ { 20046, FlushMappedBufferRange_remap_index },
+ { 28780, MapBufferRange_remap_index },
+ { 28687, TexBufferARB_remap_index },
+ { 16897, BindVertexArray_remap_index },
+ { 15136, GenVertexArrays_remap_index },
+ { 31190, CopyBufferSubData_remap_index },
+ { 32125, ClientWaitSync_remap_index },
{ 2682, DeleteSync_remap_index },
- { 7493, FenceSync_remap_index },
- { 15691, GetInteger64v_remap_index },
- { 23532, GetSynciv_remap_index },
- { 30340, IsSync_remap_index },
- { 9700, WaitSync_remap_index },
- { 3873, DrawElementsBaseVertex_remap_index },
- { 19216, DrawElementsInstancedBaseVertex_remap_index },
- { 31509, DrawRangeElementsBaseVertex_remap_index },
- { 27354, MultiDrawElementsBaseVertex_remap_index },
- { 17152, BlendEquationSeparateiARB_remap_index },
- { 18386, BlendEquationiARB_remap_index },
- { 13000, BlendFuncSeparateiARB_remap_index },
- { 10125, BlendFunciARB_remap_index },
- { 8468, BindSampler_remap_index },
- { 4232, DeleteSamplers_remap_index },
- { 20426, GenSamplers_remap_index },
- { 30272, GetSamplerParameterIiv_remap_index },
- { 19947, GetSamplerParameterIuiv_remap_index },
- { 4973, GetSamplerParameterfv_remap_index },
- { 26462, GetSamplerParameteriv_remap_index },
- { 14688, IsSampler_remap_index },
- { 16857, SamplerParameterIiv_remap_index },
- { 31548, SamplerParameterIuiv_remap_index },
- { 23205, SamplerParameterf_remap_index },
- { 17013, SamplerParameterfv_remap_index },
- { 23180, SamplerParameteri_remap_index },
- { 18762, SamplerParameteriv_remap_index },
- { 5320, BindTransformFeedback_remap_index },
- { 3308, DeleteTransformFeedbacks_remap_index },
- { 6748, DrawTransformFeedback_remap_index },
- { 9919, GenTransformFeedbacks_remap_index },
- { 29203, IsTransformFeedback_remap_index },
- { 26934, PauseTransformFeedback_remap_index },
- { 5783, ResumeTransformFeedback_remap_index },
- { 22515, ClearDepthf_remap_index },
- { 7052, DepthRangef_remap_index },
- { 14955, GetShaderPrecisionFormat_remap_index },
- { 10313, ReleaseShaderCompiler_remap_index },
- { 11283, ShaderBinary_remap_index },
+ { 7522, FenceSync_remap_index },
+ { 15684, GetInteger64v_remap_index },
+ { 23525, GetSynciv_remap_index },
+ { 30333, IsSync_remap_index },
+ { 9729, WaitSync_remap_index },
+ { 3902, DrawElementsBaseVertex_remap_index },
+ { 19209, DrawElementsInstancedBaseVertex_remap_index },
+ { 31502, DrawRangeElementsBaseVertex_remap_index },
+ { 27347, MultiDrawElementsBaseVertex_remap_index },
+ { 17145, BlendEquationSeparateiARB_remap_index },
+ { 18379, BlendEquationiARB_remap_index },
+ { 12993, BlendFuncSeparateiARB_remap_index },
+ { 10154, BlendFunciARB_remap_index },
+ { 8497, BindSampler_remap_index },
+ { 4261, DeleteSamplers_remap_index },
+ { 20419, GenSamplers_remap_index },
+ { 30265, GetSamplerParameterIiv_remap_index },
+ { 19940, GetSamplerParameterIuiv_remap_index },
+ { 5002, GetSamplerParameterfv_remap_index },
+ { 26455, GetSamplerParameteriv_remap_index },
+ { 14681, IsSampler_remap_index },
+ { 16850, SamplerParameterIiv_remap_index },
+ { 31541, SamplerParameterIuiv_remap_index },
+ { 23198, SamplerParameterf_remap_index },
+ { 17006, SamplerParameterfv_remap_index },
+ { 23173, SamplerParameteri_remap_index },
+ { 18755, SamplerParameteriv_remap_index },
+ { 5349, BindTransformFeedback_remap_index },
+ { 3337, DeleteTransformFeedbacks_remap_index },
+ { 6777, DrawTransformFeedback_remap_index },
+ { 9948, GenTransformFeedbacks_remap_index },
+ { 29196, IsTransformFeedback_remap_index },
+ { 26927, PauseTransformFeedback_remap_index },
+ { 5812, ResumeTransformFeedback_remap_index },
+ { 22508, ClearDepthf_remap_index },
+ { 7081, DepthRangef_remap_index },
+ { 14948, GetShaderPrecisionFormat_remap_index },
+ { 10342, ReleaseShaderCompiler_remap_index },
+ { 11312, ShaderBinary_remap_index },
{ 965, GetGraphicsResetStatusARB_remap_index },
- { 25632, GetnColorTableARB_remap_index },
- { 8237, GetnCompressedTexImageARB_remap_index },
- { 3965, GetnConvolutionFilterARB_remap_index },
- { 16244, GetnHistogramARB_remap_index },
- { 24391, GetnMapdvARB_remap_index },
- { 22947, GetnMapfvARB_remap_index },
+ { 25625, GetnColorTableARB_remap_index },
+ { 8266, GetnCompressedTexImageARB_remap_index },
+ { 3994, GetnConvolutionFilterARB_remap_index },
+ { 16237, GetnHistogramARB_remap_index },
+ { 24384, GetnMapdvARB_remap_index },
+ { 22940, GetnMapfvARB_remap_index },
{ 2225, GetnMapivARB_remap_index },
- { 17734, GetnMinmaxARB_remap_index },
- { 4598, GetnPixelMapfvARB_remap_index },
- { 19824, GetnPixelMapuivARB_remap_index },
+ { 17727, GetnMinmaxARB_remap_index },
+ { 4627, GetnPixelMapfvARB_remap_index },
+ { 19817, GetnPixelMapuivARB_remap_index },
{ 3033, GetnPixelMapusvARB_remap_index },
{ 1344, GetnPolygonStippleARB_remap_index },
- { 21980, GetnSeparableFilterARB_remap_index },
- { 33624, GetnTexImageARB_remap_index },
- { 19191, GetnUniformdvARB_remap_index },
- { 4670, GetnUniformfvARB_remap_index },
- { 10168, GetnUniformivARB_remap_index },
- { 23381, GetnUniformuivARB_remap_index },
+ { 21973, GetnSeparableFilterARB_remap_index },
+ { 33617, GetnTexImageARB_remap_index },
+ { 19184, GetnUniformdvARB_remap_index },
+ { 4699, GetnUniformfvARB_remap_index },
+ { 10197, GetnUniformivARB_remap_index },
+ { 23374, GetnUniformuivARB_remap_index },
{ 2947, ReadnPixelsARB_remap_index },
- { 5651, PolygonOffsetEXT_remap_index },
- { 24154, GetPixelTexGenParameterfvSGIS_remap_index },
- { 4548, GetPixelTexGenParameterivSGIS_remap_index },
- { 23887, PixelTexGenParameterfSGIS_remap_index },
+ { 5680, PolygonOffsetEXT_remap_index },
+ { 24147, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4577, GetPixelTexGenParameterivSGIS_remap_index },
+ { 23880, PixelTexGenParameterfSGIS_remap_index },
{ 624, PixelTexGenParameterfvSGIS_remap_index },
- { 13099, PixelTexGenParameteriSGIS_remap_index },
- { 14236, PixelTexGenParameterivSGIS_remap_index },
- { 18887, SampleMaskSGIS_remap_index },
- { 20753, SamplePatternSGIS_remap_index },
- { 27283, ColorPointerEXT_remap_index },
- { 18180, EdgeFlagPointerEXT_remap_index },
- { 6369, IndexPointerEXT_remap_index },
- { 6449, NormalPointerEXT_remap_index },
- { 16312, TexCoordPointerEXT_remap_index },
- { 7282, VertexPointerEXT_remap_index },
- { 3675, PointParameterfEXT_remap_index },
- { 8133, PointParameterfvEXT_remap_index },
- { 33008, LockArraysEXT_remap_index },
- { 15384, UnlockArraysEXT_remap_index },
+ { 13092, PixelTexGenParameteriSGIS_remap_index },
+ { 14229, PixelTexGenParameterivSGIS_remap_index },
+ { 18880, SampleMaskSGIS_remap_index },
+ { 20746, SamplePatternSGIS_remap_index },
+ { 27276, ColorPointerEXT_remap_index },
+ { 18173, EdgeFlagPointerEXT_remap_index },
+ { 6398, IndexPointerEXT_remap_index },
+ { 6478, NormalPointerEXT_remap_index },
+ { 16305, TexCoordPointerEXT_remap_index },
+ { 7311, VertexPointerEXT_remap_index },
+ { 3704, PointParameterfEXT_remap_index },
+ { 8162, PointParameterfvEXT_remap_index },
+ { 33001, LockArraysEXT_remap_index },
+ { 15377, UnlockArraysEXT_remap_index },
{ 1252, SecondaryColor3bEXT_remap_index },
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- { 26511, SecondaryColor3dvEXT_remap_index },
- { 29069, SecondaryColor3fEXT_remap_index },
- { 18924, SecondaryColor3fvEXT_remap_index },
+ { 8355, SecondaryColor3bvEXT_remap_index },
+ { 10822, SecondaryColor3dEXT_remap_index },
+ { 26504, SecondaryColor3dvEXT_remap_index },
+ { 29062, SecondaryColor3fEXT_remap_index },
+ { 18917, SecondaryColor3fvEXT_remap_index },
{ 470, SecondaryColor3iEXT_remap_index },
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- { 31796, SecondaryColor3svEXT_remap_index },
- { 28186, SecondaryColor3ubEXT_remap_index },
- { 22086, SecondaryColor3ubvEXT_remap_index },
- { 13341, SecondaryColor3uiEXT_remap_index },
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- { 21741, MultiDrawElementsEXT_remap_index },
- { 21936, FogCoordPointerEXT_remap_index },
- { 4721, FogCoorddEXT_remap_index },
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- { 28714, BlendFuncSeparateEXT_remap_index },
- { 7194, FlushVertexArrayRangeNV_remap_index },
- { 5600, VertexArrayRangeNV_remap_index },
- { 29134, CombinerInputNV_remap_index },
+ { 16615, SecondaryColor3ivEXT_remap_index },
+ { 10430, SecondaryColor3sEXT_remap_index },
+ { 31789, SecondaryColor3svEXT_remap_index },
+ { 28179, SecondaryColor3ubEXT_remap_index },
+ { 22079, SecondaryColor3ubvEXT_remap_index },
+ { 13334, SecondaryColor3uiEXT_remap_index },
+ { 23767, SecondaryColor3uivEXT_remap_index },
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+ { 12181, SecondaryColorPointerEXT_remap_index },
+ { 26598, MultiDrawArraysEXT_remap_index },
+ { 21734, MultiDrawElementsEXT_remap_index },
+ { 21929, FogCoordPointerEXT_remap_index },
+ { 4750, FogCoorddEXT_remap_index },
+ { 32402, FogCoorddvEXT_remap_index },
+ { 4867, FogCoordfEXT_remap_index },
+ { 28102, FogCoordfvEXT_remap_index },
+ { 12281, PixelTexGenSGIX_remap_index },
+ { 28707, BlendFuncSeparateEXT_remap_index },
+ { 7223, FlushVertexArrayRangeNV_remap_index },
+ { 5629, VertexArrayRangeNV_remap_index },
+ { 29127, CombinerInputNV_remap_index },
{ 2168, CombinerOutputNV_remap_index },
- { 31949, CombinerParameterfNV_remap_index },
- { 5474, CombinerParameterfvNV_remap_index },
- { 23230, CombinerParameteriNV_remap_index },
- { 33424, CombinerParameterivNV_remap_index },
- { 7570, FinalCombinerInputNV_remap_index },
+ { 31942, CombinerParameterfNV_remap_index },
+ { 5503, CombinerParameterfvNV_remap_index },
+ { 23223, CombinerParameteriNV_remap_index },
+ { 33417, CombinerParameterivNV_remap_index },
+ { 7599, FinalCombinerInputNV_remap_index },
{ 1609, GetCombinerInputParameterfvNV_remap_index },
- { 33261, GetCombinerInputParameterivNV_remap_index },
- { 14337, GetCombinerOutputParameterfvNV_remap_index },
- { 14165, GetCombinerOutputParameterivNV_remap_index },
- { 6956, GetFinalCombinerInputParameterfvNV_remap_index },
- { 25699, GetFinalCombinerInputParameterivNV_remap_index },
- { 12978, ResizeBuffersMESA_remap_index },
- { 11478, WindowPos2dMESA_remap_index },
+ { 33254, GetCombinerInputParameterivNV_remap_index },
+ { 14330, GetCombinerOutputParameterfvNV_remap_index },
+ { 14158, GetCombinerOutputParameterivNV_remap_index },
+ { 6985, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 25692, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12971, ResizeBuffersMESA_remap_index },
+ { 11507, WindowPos2dMESA_remap_index },
{ 1045, WindowPos2dvMESA_remap_index },
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- { 21226, WindowPos2ivMESA_remap_index },
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- { 6038, WindowPos2svMESA_remap_index },
- { 8062, WindowPos3dMESA_remap_index },
- { 14483, WindowPos3dvMESA_remap_index },
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+ { 8300, WindowPos2fvMESA_remap_index },
+ { 18827, WindowPos2iMESA_remap_index },
+ { 21219, WindowPos2ivMESA_remap_index },
+ { 21833, WindowPos2sMESA_remap_index },
+ { 6067, WindowPos2svMESA_remap_index },
+ { 8091, WindowPos3dMESA_remap_index },
+ { 14476, WindowPos3dvMESA_remap_index },
{ 516, WindowPos3fMESA_remap_index },
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- { 31142, WindowPos3ivMESA_remap_index },
- { 19616, WindowPos3sMESA_remap_index },
- { 32665, WindowPos3svMESA_remap_index },
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- { 17610, WindowPos4dvMESA_remap_index },
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- { 12781, WindowPos4ivMESA_remap_index },
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- { 3259, WindowPos4svMESA_remap_index },
- { 14204, MultiModeDrawArraysIBM_remap_index },
- { 29909, MultiModeDrawElementsIBM_remap_index },
- { 12556, DeleteFencesNV_remap_index },
- { 28981, FinishFenceNV_remap_index },
- { 3797, GenFencesNV_remap_index },
- { 17590, GetFenceivNV_remap_index },
- { 8539, IsFenceNV_remap_index },
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- { 4309, TestFenceNV_remap_index },
- { 32636, AreProgramsResidentNV_remap_index },
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- { 22304, ExecuteProgramNV_remap_index },
- { 34221, GenProgramsNV_remap_index },
- { 24259, GetProgramParameterdvNV_remap_index },
- { 10855, GetProgramParameterfvNV_remap_index },
- { 27257, GetProgramStringNV_remap_index },
- { 25337, GetProgramivNV_remap_index },
- { 24514, GetTrackMatrixivNV_remap_index },
- { 27051, GetVertexAttribPointervNV_remap_index },
- { 10496, GetVertexAttribdvNV_remap_index },
- { 9595, GetVertexAttribfvNV_remap_index },
- { 19137, GetVertexAttribivNV_remap_index },
- { 20083, IsProgramNV_remap_index },
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- { 25267, ProgramParameters4fvNV_remap_index },
- { 21530, RequestResidentProgramsNV_remap_index },
- { 31487, TrackMatrixNV_remap_index },
- { 33238, VertexAttrib1dNV_remap_index },
- { 14003, VertexAttrib1dvNV_remap_index },
- { 29415, VertexAttrib1fNV_remap_index },
+ { 15438, WindowPos3fvMESA_remap_index },
+ { 24953, WindowPos3iMESA_remap_index },
+ { 31135, WindowPos3ivMESA_remap_index },
+ { 19609, WindowPos3sMESA_remap_index },
+ { 32658, WindowPos3svMESA_remap_index },
+ { 11458, WindowPos4dMESA_remap_index },
+ { 17603, WindowPos4dvMESA_remap_index },
+ { 14435, WindowPos4fMESA_remap_index },
+ { 31696, WindowPos4fvMESA_remap_index },
+ { 31288, WindowPos4iMESA_remap_index },
+ { 12810, WindowPos4ivMESA_remap_index },
+ { 19793, WindowPos4sMESA_remap_index },
+ { 3288, WindowPos4svMESA_remap_index },
+ { 14197, MultiModeDrawArraysIBM_remap_index },
+ { 29902, MultiModeDrawElementsIBM_remap_index },
+ { 12585, DeleteFencesNV_remap_index },
+ { 28974, FinishFenceNV_remap_index },
+ { 3826, GenFencesNV_remap_index },
+ { 17583, GetFenceivNV_remap_index },
+ { 8568, IsFenceNV_remap_index },
+ { 14085, SetFenceNV_remap_index },
+ { 4338, TestFenceNV_remap_index },
+ { 32629, AreProgramsResidentNV_remap_index },
+ { 31984, BindProgramNV_remap_index },
+ { 26867, DeleteProgramsNV_remap_index },
+ { 22297, ExecuteProgramNV_remap_index },
+ { 34214, GenProgramsNV_remap_index },
+ { 24252, GetProgramParameterdvNV_remap_index },
+ { 10884, GetProgramParameterfvNV_remap_index },
+ { 27250, GetProgramStringNV_remap_index },
+ { 25330, GetProgramivNV_remap_index },
+ { 24507, GetTrackMatrixivNV_remap_index },
+ { 27044, GetVertexAttribPointervNV_remap_index },
+ { 10525, GetVertexAttribdvNV_remap_index },
+ { 9624, GetVertexAttribfvNV_remap_index },
+ { 19130, GetVertexAttribivNV_remap_index },
+ { 20076, IsProgramNV_remap_index },
+ { 9707, LoadProgramNV_remap_index },
+ { 28803, ProgramParameters4dvNV_remap_index },
+ { 25260, ProgramParameters4fvNV_remap_index },
+ { 21523, RequestResidentProgramsNV_remap_index },
+ { 31480, TrackMatrixNV_remap_index },
+ { 33231, VertexAttrib1dNV_remap_index },
+ { 13996, VertexAttrib1dvNV_remap_index },
+ { 29408, VertexAttrib1fNV_remap_index },
{ 2488, VertexAttrib1fvNV_remap_index },
- { 31760, VertexAttrib1sNV_remap_index },
- { 15518, VertexAttrib1svNV_remap_index },
- { 5029, VertexAttrib2dNV_remap_index },
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- { 13462, VertexAttrib2fvNV_remap_index },
- { 6250, VertexAttrib2sNV_remap_index },
- { 19670, VertexAttrib2svNV_remap_index },
- { 11626, VertexAttrib3dNV_remap_index },
- { 32886, VertexAttrib3dvNV_remap_index },
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- { 25659, VertexAttrib3fvNV_remap_index },
- { 23023, VertexAttrib3sNV_remap_index },
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- { 5414, VertexAttrib4fNV_remap_index },
- { 9728, VertexAttrib4fvNV_remap_index },
- { 27733, VertexAttrib4sNV_remap_index },
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+ { 15511, VertexAttrib1svNV_remap_index },
+ { 5058, VertexAttrib2dNV_remap_index },
+ { 13889, VertexAttrib2dvNV_remap_index },
+ { 20978, VertexAttrib2fNV_remap_index },
+ { 13455, VertexAttrib2fvNV_remap_index },
+ { 6279, VertexAttrib2sNV_remap_index },
+ { 19663, VertexAttrib2svNV_remap_index },
+ { 11655, VertexAttrib3dNV_remap_index },
+ { 32879, VertexAttrib3dvNV_remap_index },
+ { 10696, VertexAttrib3fNV_remap_index },
+ { 25652, VertexAttrib3fvNV_remap_index },
+ { 23016, VertexAttrib3sNV_remap_index },
+ { 24534, VertexAttrib3svNV_remap_index },
+ { 29876, VertexAttrib4dNV_remap_index },
+ { 34251, VertexAttrib4dvNV_remap_index },
+ { 5443, VertexAttrib4fNV_remap_index },
+ { 9757, VertexAttrib4fvNV_remap_index },
+ { 27726, VertexAttrib4sNV_remap_index },
{ 1422, VertexAttrib4svNV_remap_index },
- { 5187, VertexAttrib4ubNV_remap_index },
+ { 5216, VertexAttrib4ubNV_remap_index },
{ 778, VertexAttrib4ubvNV_remap_index },
- { 22484, VertexAttribPointerNV_remap_index },
+ { 22477, VertexAttribPointerNV_remap_index },
{ 2340, VertexAttribs1dvNV_remap_index },
- { 27139, VertexAttribs1fvNV_remap_index },
- { 34058, VertexAttribs1svNV_remap_index },
- { 10692, VertexAttribs2dvNV_remap_index },
- { 26266, VertexAttribs2fvNV_remap_index },
- { 18206, VertexAttribs2svNV_remap_index },
- { 5502, VertexAttribs3dvNV_remap_index },
+ { 27132, VertexAttribs1fvNV_remap_index },
+ { 34051, VertexAttribs1svNV_remap_index },
+ { 10721, VertexAttribs2dvNV_remap_index },
+ { 26259, VertexAttribs2fvNV_remap_index },
+ { 18199, VertexAttribs2svNV_remap_index },
+ { 5531, VertexAttribs3dvNV_remap_index },
{ 2199, VertexAttribs3fvNV_remap_index },
- { 30890, VertexAttribs3svNV_remap_index },
- { 27823, VertexAttribs4dvNV_remap_index },
- { 5574, VertexAttribs4fvNV_remap_index },
- { 33845, VertexAttribs4svNV_remap_index },
- { 30638, VertexAttribs4ubvNV_remap_index },
- { 27893, GetTexBumpParameterfvATI_remap_index },
- { 34099, GetTexBumpParameterivATI_remap_index },
- { 19314, TexBumpParameterfvATI_remap_index },
- { 21401, TexBumpParameterivATI_remap_index },
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- { 26557, AlphaFragmentOp2ATI_remap_index },
- { 25575, AlphaFragmentOp3ATI_remap_index },
- { 30817, BeginFragmentShaderATI_remap_index },
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- { 24670, ColorFragmentOp1ATI_remap_index },
- { 4476, ColorFragmentOp2ATI_remap_index },
- { 32531, ColorFragmentOp3ATI_remap_index },
- { 5740, DeleteFragmentShaderATI_remap_index },
- { 34282, EndFragmentShaderATI_remap_index },
- { 33452, GenFragmentShadersATI_remap_index },
- { 26420, PassTexCoordATI_remap_index },
- { 7262, SampleMapATI_remap_index },
- { 28004, SetFragmentShaderConstantATI_remap_index },
+ { 30883, VertexAttribs3svNV_remap_index },
+ { 27816, VertexAttribs4dvNV_remap_index },
+ { 5603, VertexAttribs4fvNV_remap_index },
+ { 33838, VertexAttribs4svNV_remap_index },
+ { 30631, VertexAttribs4ubvNV_remap_index },
+ { 27886, GetTexBumpParameterfvATI_remap_index },
+ { 34092, GetTexBumpParameterivATI_remap_index },
+ { 19307, TexBumpParameterfvATI_remap_index },
+ { 21394, TexBumpParameterivATI_remap_index },
+ { 16057, AlphaFragmentOp1ATI_remap_index },
+ { 26550, AlphaFragmentOp2ATI_remap_index },
+ { 25568, AlphaFragmentOp3ATI_remap_index },
+ { 30810, BeginFragmentShaderATI_remap_index },
+ { 32183, BindFragmentShaderATI_remap_index },
+ { 24663, ColorFragmentOp1ATI_remap_index },
+ { 4505, ColorFragmentOp2ATI_remap_index },
+ { 32524, ColorFragmentOp3ATI_remap_index },
+ { 5769, DeleteFragmentShaderATI_remap_index },
+ { 34275, EndFragmentShaderATI_remap_index },
+ { 33445, GenFragmentShadersATI_remap_index },
+ { 26413, PassTexCoordATI_remap_index },
+ { 7291, SampleMapATI_remap_index },
+ { 27997, SetFragmentShaderConstantATI_remap_index },
{ 363, PointParameteriNV_remap_index },
- { 14644, PointParameterivNV_remap_index },
- { 29722, ActiveStencilFaceEXT_remap_index },
- { 28450, BindVertexArrayAPPLE_remap_index },
+ { 14637, PointParameterivNV_remap_index },
+ { 29715, ActiveStencilFaceEXT_remap_index },
+ { 28443, BindVertexArrayAPPLE_remap_index },
{ 2810, DeleteVertexArraysAPPLE_remap_index },
- { 18673, GenVertexArraysAPPLE_remap_index },
- { 24324, IsVertexArrayAPPLE_remap_index },
+ { 18666, GenVertexArraysAPPLE_remap_index },
+ { 24317, IsVertexArrayAPPLE_remap_index },
{ 819, GetProgramNamedParameterdvNV_remap_index },
- { 3638, GetProgramNamedParameterfvNV_remap_index },
- { 27924, ProgramNamedParameter4dNV_remap_index },
- { 15018, ProgramNamedParameter4dvNV_remap_index },
- { 9211, ProgramNamedParameter4fNV_remap_index },
- { 12117, ProgramNamedParameter4fvNV_remap_index },
- { 17521, PrimitiveRestartIndexNV_remap_index },
- { 31680, PrimitiveRestartNV_remap_index },
- { 25246, DepthBoundsEXT_remap_index },
+ { 3667, GetProgramNamedParameterfvNV_remap_index },
+ { 27917, ProgramNamedParameter4dNV_remap_index },
+ { 15011, ProgramNamedParameter4dvNV_remap_index },
+ { 9240, ProgramNamedParameter4fNV_remap_index },
+ { 12146, ProgramNamedParameter4fvNV_remap_index },
+ { 17514, PrimitiveRestartIndexNV_remap_index },
+ { 31673, PrimitiveRestartNV_remap_index },
+ { 25239, DepthBoundsEXT_remap_index },
{ 1144, BlendEquationSeparateEXT_remap_index },
- { 15219, BindFramebufferEXT_remap_index },
- { 26650, BindRenderbufferEXT_remap_index },
- { 9975, CheckFramebufferStatusEXT_remap_index },
- { 23575, DeleteFramebuffersEXT_remap_index },
- { 32788, DeleteRenderbuffersEXT_remap_index },
- { 13920, FramebufferRenderbufferEXT_remap_index },
- { 14109, FramebufferTexture1DEXT_remap_index },
- { 11911, FramebufferTexture2DEXT_remap_index },
- { 11531, FramebufferTexture3DEXT_remap_index },
- { 24190, GenFramebuffersEXT_remap_index },
- { 18071, GenRenderbuffersEXT_remap_index },
- { 6998, GenerateMipmapEXT_remap_index },
- { 22577, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 33358, GetRenderbufferParameterivEXT_remap_index },
- { 21281, IsFramebufferEXT_remap_index },
- { 34181, IsRenderbufferEXT_remap_index },
- { 8486, RenderbufferStorageEXT_remap_index },
+ { 15212, BindFramebufferEXT_remap_index },
+ { 26643, BindRenderbufferEXT_remap_index },
+ { 10004, CheckFramebufferStatusEXT_remap_index },
+ { 23568, DeleteFramebuffersEXT_remap_index },
+ { 32781, DeleteRenderbuffersEXT_remap_index },
+ { 13913, FramebufferRenderbufferEXT_remap_index },
+ { 14102, FramebufferTexture1DEXT_remap_index },
+ { 11940, FramebufferTexture2DEXT_remap_index },
+ { 11560, FramebufferTexture3DEXT_remap_index },
+ { 24183, GenFramebuffersEXT_remap_index },
+ { 18064, GenRenderbuffersEXT_remap_index },
+ { 7027, GenerateMipmapEXT_remap_index },
+ { 22570, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 33351, GetRenderbufferParameterivEXT_remap_index },
+ { 21274, IsFramebufferEXT_remap_index },
+ { 34174, IsRenderbufferEXT_remap_index },
+ { 8515, RenderbufferStorageEXT_remap_index },
{ 695, BlitFramebufferEXT_remap_index },
- { 14804, BufferParameteriAPPLE_remap_index },
- { 20115, FlushMappedBufferRangeAPPLE_remap_index },
+ { 14797, BufferParameteriAPPLE_remap_index },
+ { 20108, FlushMappedBufferRangeAPPLE_remap_index },
{ 1867, BindFragDataLocationEXT_remap_index },
- { 25359, GetFragDataLocationEXT_remap_index },
- { 10970, GetUniformuivEXT_remap_index },
- { 33532, GetVertexAttribIivEXT_remap_index },
- { 4326, GetVertexAttribIuivEXT_remap_index },
- { 12389, Uniform1uiEXT_remap_index },
- { 28895, Uniform1uivEXT_remap_index },
- { 23119, Uniform2uiEXT_remap_index },
- { 4440, Uniform2uivEXT_remap_index },
- { 30162, Uniform3uiEXT_remap_index },
- { 15165, Uniform3uivEXT_remap_index },
- { 3562, Uniform4uiEXT_remap_index },
- { 8987, Uniform4uivEXT_remap_index },
- { 19052, VertexAttribI1iEXT_remap_index },
- { 5214, VertexAttribI1ivEXT_remap_index },
+ { 25352, GetFragDataLocationEXT_remap_index },
+ { 10999, GetUniformuivEXT_remap_index },
+ { 33525, GetVertexAttribIivEXT_remap_index },
+ { 4355, GetVertexAttribIuivEXT_remap_index },
+ { 12418, Uniform1uiEXT_remap_index },
+ { 28888, Uniform1uivEXT_remap_index },
+ { 23112, Uniform2uiEXT_remap_index },
+ { 4469, Uniform2uivEXT_remap_index },
+ { 30155, Uniform3uiEXT_remap_index },
+ { 15158, Uniform3uivEXT_remap_index },
+ { 3591, Uniform4uiEXT_remap_index },
+ { 9016, Uniform4uivEXT_remap_index },
+ { 19045, VertexAttribI1iEXT_remap_index },
+ { 5243, VertexAttribI1ivEXT_remap_index },
{ 2589, VertexAttribI1uiEXT_remap_index },
- { 13190, VertexAttribI1uivEXT_remap_index },
+ { 13183, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 24782, VertexAttribI2ivEXT_remap_index },
- { 5528, VertexAttribI2uiEXT_remap_index },
- { 4883, VertexAttribI2uivEXT_remap_index },
- { 27525, VertexAttribI3iEXT_remap_index },
- { 25984, VertexAttribI3ivEXT_remap_index },
- { 3416, VertexAttribI3uiEXT_remap_index },
- { 31383, VertexAttribI3uivEXT_remap_index },
- { 22828, VertexAttribI4bvEXT_remap_index },
- { 15097, VertexAttribI4iEXT_remap_index },
- { 33057, VertexAttribI4ivEXT_remap_index },
- { 13823, VertexAttribI4svEXT_remap_index },
- { 17039, VertexAttribI4ubvEXT_remap_index },
- { 16685, VertexAttribI4uiEXT_remap_index },
- { 5674, VertexAttribI4uivEXT_remap_index },
- { 11694, VertexAttribI4usvEXT_remap_index },
- { 19258, VertexAttribIPointerEXT_remap_index },
+ { 24775, VertexAttribI2ivEXT_remap_index },
+ { 5557, VertexAttribI2uiEXT_remap_index },
+ { 4912, VertexAttribI2uivEXT_remap_index },
+ { 27518, VertexAttribI3iEXT_remap_index },
+ { 25977, VertexAttribI3ivEXT_remap_index },
+ { 3445, VertexAttribI3uiEXT_remap_index },
+ { 31376, VertexAttribI3uivEXT_remap_index },
+ { 22821, VertexAttribI4bvEXT_remap_index },
+ { 15090, VertexAttribI4iEXT_remap_index },
+ { 33050, VertexAttribI4ivEXT_remap_index },
+ { 13816, VertexAttribI4svEXT_remap_index },
+ { 17032, VertexAttribI4ubvEXT_remap_index },
+ { 16678, VertexAttribI4uiEXT_remap_index },
+ { 5703, VertexAttribI4uivEXT_remap_index },
+ { 11723, VertexAttribI4usvEXT_remap_index },
+ { 19251, VertexAttribIPointerEXT_remap_index },
{ 3103, FramebufferTextureLayerEXT_remap_index },
- { 5950, ColorMaskIndexedEXT_remap_index },
- { 19694, DisableIndexedEXT_remap_index },
- { 27570, EnableIndexedEXT_remap_index },
- { 22532, GetBooleanIndexedvEXT_remap_index },
- { 11305, GetIntegerIndexedvEXT_remap_index },
- { 23651, IsEnabledIndexedEXT_remap_index },
- { 23551, ClearColorIiEXT_remap_index },
- { 3512, ClearColorIuiEXT_remap_index },
- { 10193, GetTexParameterIivEXT_remap_index },
- { 6198, GetTexParameterIuivEXT_remap_index },
+ { 5979, ColorMaskIndexedEXT_remap_index },
+ { 19687, DisableIndexedEXT_remap_index },
+ { 27563, EnableIndexedEXT_remap_index },
+ { 22525, GetBooleanIndexedvEXT_remap_index },
+ { 11334, GetIntegerIndexedvEXT_remap_index },
+ { 23644, IsEnabledIndexedEXT_remap_index },
+ { 23544, ClearColorIiEXT_remap_index },
+ { 3541, ClearColorIuiEXT_remap_index },
+ { 10222, GetTexParameterIivEXT_remap_index },
+ { 6227, GetTexParameterIuivEXT_remap_index },
{ 3059, TexParameterIivEXT_remap_index },
- { 27392, TexParameterIuivEXT_remap_index },
- { 4751, BeginConditionalRenderNV_remap_index },
- { 26370, EndConditionalRenderNV_remap_index },
- { 9622, BeginTransformFeedbackEXT_remap_index },
- { 19729, BindBufferBaseEXT_remap_index },
- { 19588, BindBufferOffsetEXT_remap_index },
- { 12606, BindBufferRangeEXT_remap_index },
- { 14719, EndTransformFeedbackEXT_remap_index },
- { 11168, GetTransformFeedbackVaryingEXT_remap_index },
- { 21586, TransformFeedbackVaryingsEXT_remap_index },
- { 30539, ProvokingVertexEXT_remap_index },
- { 11116, GetTexParameterPointervAPPLE_remap_index },
- { 5276, TextureRangeAPPLE_remap_index },
- { 11983, GetObjectParameterivAPPLE_remap_index },
- { 20708, ObjectPurgeableAPPLE_remap_index },
- { 5992, ObjectUnpurgeableAPPLE_remap_index },
- { 17893, ActiveProgramEXT_remap_index },
- { 17864, CreateShaderProgramEXT_remap_index },
- { 29507, UseShaderProgramEXT_remap_index },
- { 16992, TextureBarrierNV_remap_index },
- { 29748, StencilFuncSeparateATI_remap_index },
- { 5863, ProgramEnvParameters4fvEXT_remap_index },
- { 17758, ProgramLocalParameters4fvEXT_remap_index },
- { 14572, GetQueryObjecti64vEXT_remap_index },
- { 10718, GetQueryObjectui64vEXT_remap_index },
- { 24739, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12495, EGLImageTargetTexture2DOES_remap_index },
+ { 27385, TexParameterIuivEXT_remap_index },
+ { 4780, BeginConditionalRenderNV_remap_index },
+ { 26363, EndConditionalRenderNV_remap_index },
+ { 9651, BeginTransformFeedbackEXT_remap_index },
+ { 19722, BindBufferBaseEXT_remap_index },
+ { 19581, BindBufferOffsetEXT_remap_index },
+ { 12635, BindBufferRangeEXT_remap_index },
+ { 14712, EndTransformFeedbackEXT_remap_index },
+ { 11197, GetTransformFeedbackVaryingEXT_remap_index },
+ { 21579, TransformFeedbackVaryingsEXT_remap_index },
+ { 30532, ProvokingVertexEXT_remap_index },
+ { 11145, GetTexParameterPointervAPPLE_remap_index },
+ { 5305, TextureRangeAPPLE_remap_index },
+ { 12012, GetObjectParameterivAPPLE_remap_index },
+ { 20701, ObjectPurgeableAPPLE_remap_index },
+ { 6021, ObjectUnpurgeableAPPLE_remap_index },
+ { 17886, ActiveProgramEXT_remap_index },
+ { 17857, CreateShaderProgramEXT_remap_index },
+ { 29500, UseShaderProgramEXT_remap_index },
+ { 16985, TextureBarrierNV_remap_index },
+ { 29741, StencilFuncSeparateATI_remap_index },
+ { 5892, ProgramEnvParameters4fvEXT_remap_index },
+ { 17751, ProgramLocalParameters4fvEXT_remap_index },
+ { 14565, GetQueryObjecti64vEXT_remap_index },
+ { 10747, GetQueryObjectui64vEXT_remap_index },
+ { 24732, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12524, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
@@ -5464,108 +5461,108 @@ static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
{ 2728, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11588, _gloffset_BlendEquation },
+ { 11617, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 17632, _gloffset_ColorSubTable },
- { 32720, _gloffset_CopyColorSubTable },
+ { 17625, _gloffset_ColorSubTable },
+ { 32713, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 257, _gloffset_ConvolutionFilter1D },
{ 2527, _gloffset_CopyConvolutionFilter1D },
- { 4168, _gloffset_GetConvolutionParameteriv },
- { 8835, _gloffset_ConvolutionFilter2D },
- { 9037, _gloffset_ConvolutionParameteriv },
- { 9497, _gloffset_ConvolutionParameterfv },
- { 21429, _gloffset_GetSeparableFilter },
- { 25014, _gloffset_SeparableFilter2D },
- { 25877, _gloffset_ConvolutionParameteri },
- { 26045, _gloffset_ConvolutionParameterf },
- { 27759, _gloffset_GetConvolutionParameterfv },
- { 28616, _gloffset_GetConvolutionFilter },
- { 31079, _gloffset_CopyConvolutionFilter2D },
+ { 4197, _gloffset_GetConvolutionParameteriv },
+ { 8864, _gloffset_ConvolutionFilter2D },
+ { 9066, _gloffset_ConvolutionParameteriv },
+ { 9526, _gloffset_ConvolutionParameterfv },
+ { 21422, _gloffset_GetSeparableFilter },
+ { 25007, _gloffset_SeparableFilter2D },
+ { 25870, _gloffset_ConvolutionParameteri },
+ { 26038, _gloffset_ConvolutionParameterf },
+ { 27752, _gloffset_GetConvolutionParameterfv },
+ { 28609, _gloffset_GetConvolutionFilter },
+ { 31072, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15578, _gloffset_CopyTexSubImage3D },
- { 17319, _gloffset_CopyTexImage2D },
- { 25485, _gloffset_CopyTexImage1D },
- { 28297, _gloffset_CopyTexSubImage2D },
- { 30717, _gloffset_CopyTexSubImage1D },
+ { 15571, _gloffset_CopyTexSubImage3D },
+ { 17312, _gloffset_CopyTexImage2D },
+ { 25478, _gloffset_CopyTexImage1D },
+ { 28290, _gloffset_CopyTexSubImage2D },
+ { 30710, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9834, _gloffset_DrawRangeElements },
+ { 9863, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 856, _gloffset_Histogram },
- { 3598, _gloffset_ResetHistogram },
- { 10339, _gloffset_GetMinmax },
- { 15912, _gloffset_GetHistogramParameterfv },
- { 25410, _gloffset_GetMinmaxParameteriv },
- { 27649, _gloffset_ResetMinmax },
- { 28513, _gloffset_GetHistogramParameteriv },
- { 29682, _gloffset_GetHistogram },
- { 32306, _gloffset_Minmax },
- { 33928, _gloffset_GetMinmaxParameterfv },
+ { 3627, _gloffset_ResetHistogram },
+ { 10368, _gloffset_GetMinmax },
+ { 15905, _gloffset_GetHistogramParameterfv },
+ { 25403, _gloffset_GetMinmaxParameteriv },
+ { 27642, _gloffset_ResetMinmax },
+ { 28506, _gloffset_GetHistogramParameteriv },
+ { 29675, _gloffset_GetHistogram },
+ { 32299, _gloffset_Minmax },
+ { 33921, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8697, _gloffset_ColorTable },
- { 15758, _gloffset_GetColorTable },
- { 23937, _gloffset_GetColorTableParameterfv },
- { 26101, _gloffset_GetColorTableParameteriv },
+ { 8726, _gloffset_ColorTable },
+ { 15751, _gloffset_GetColorTable },
+ { 23930, _gloffset_GetColorTableParameterfv },
+ { 26094, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7408, _gloffset_TexSubImage1D },
- { 11043, _gloffset_TexSubImage2D },
+ { 7437, _gloffset_TexSubImage1D },
+ { 11072, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
{ 1826, _gloffset_TexImage3D },
- { 23706, _gloffset_TexSubImage3D },
+ { 23699, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3366, _gloffset_PrioritizeTextures },
- { 7857, _gloffset_AreTexturesResident },
- { 14027, _gloffset_GenTextures },
- { 16271, _gloffset_DeleteTextures },
- { 20396, _gloffset_IsTexture },
- { 30782, _gloffset_BindTexture },
+ { 3395, _gloffset_PrioritizeTextures },
+ { 7886, _gloffset_AreTexturesResident },
+ { 14020, _gloffset_GenTextures },
+ { 16264, _gloffset_DeleteTextures },
+ { 20389, _gloffset_IsTexture },
+ { 30775, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 25186, _gloffset_ArrayElement },
- { 31894, _gloffset_GetPointerv },
- { 33479, _gloffset_DrawArrays },
+ { 25179, _gloffset_ArrayElement },
+ { 31887, _gloffset_GetPointerv },
+ { 33472, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7975, _gloffset_ColorTableParameteriv },
- { 8697, _gloffset_ColorTable },
- { 15758, _gloffset_GetColorTable },
- { 15868, _gloffset_CopyColorTable },
- { 20257, _gloffset_ColorTableParameterfv },
- { 23937, _gloffset_GetColorTableParameterfv },
- { 26101, _gloffset_GetColorTableParameteriv },
+ { 8004, _gloffset_ColorTableParameteriv },
+ { 8726, _gloffset_ColorTable },
+ { 15751, _gloffset_GetColorTable },
+ { 15861, _gloffset_CopyColorTable },
+ { 20250, _gloffset_ColorTableParameterfv },
+ { 23930, _gloffset_GetColorTableParameterfv },
+ { 26094, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 425, _gloffset_MultiTexCoord3sARB },
{ 657, _gloffset_ActiveTextureARB },
- { 4378, _gloffset_MultiTexCoord1fvARB },
- { 6474, _gloffset_MultiTexCoord3dARB },
- { 6519, _gloffset_MultiTexCoord2iARB },
- { 6643, _gloffset_MultiTexCoord2svARB },
- { 8653, _gloffset_MultiTexCoord2fARB },
- { 10748, _gloffset_MultiTexCoord3fvARB },
- { 11350, _gloffset_MultiTexCoord4sARB },
- { 12031, _gloffset_MultiTexCoord2dvARB },
- { 12438, _gloffset_MultiTexCoord1svARB },
- { 12839, _gloffset_MultiTexCoord3svARB },
- { 12900, _gloffset_MultiTexCoord4iARB },
- { 13731, _gloffset_MultiTexCoord3iARB },
- { 14601, _gloffset_MultiTexCoord1dARB },
- { 14833, _gloffset_MultiTexCoord3dvARB },
- { 16112, _gloffset_MultiTexCoord3ivARB },
- { 16157, _gloffset_MultiTexCoord2sARB },
- { 17689, _gloffset_MultiTexCoord4ivARB },
- { 19897, _gloffset_ClientActiveTextureARB },
- { 22260, _gloffset_MultiTexCoord2dARB },
- { 22697, _gloffset_MultiTexCoord4dvARB },
- { 23074, _gloffset_MultiTexCoord4fvARB },
- { 24078, _gloffset_MultiTexCoord3fARB },
- { 26695, _gloffset_MultiTexCoord4dARB },
- { 26961, _gloffset_MultiTexCoord1sARB },
- { 27165, _gloffset_MultiTexCoord1dvARB },
- { 28141, _gloffset_MultiTexCoord1ivARB },
- { 28234, _gloffset_MultiTexCoord2ivARB },
- { 28573, _gloffset_MultiTexCoord1iARB },
- { 29957, _gloffset_MultiTexCoord4svARB },
- { 30581, _gloffset_MultiTexCoord1fARB },
- { 30844, _gloffset_MultiTexCoord4fARB },
- { 33313, _gloffset_MultiTexCoord2fvARB },
+ { 4407, _gloffset_MultiTexCoord1fvARB },
+ { 6503, _gloffset_MultiTexCoord3dARB },
+ { 6548, _gloffset_MultiTexCoord2iARB },
+ { 6672, _gloffset_MultiTexCoord2svARB },
+ { 8682, _gloffset_MultiTexCoord2fARB },
+ { 10777, _gloffset_MultiTexCoord3fvARB },
+ { 11379, _gloffset_MultiTexCoord4sARB },
+ { 12060, _gloffset_MultiTexCoord2dvARB },
+ { 12467, _gloffset_MultiTexCoord1svARB },
+ { 12832, _gloffset_MultiTexCoord3svARB },
+ { 12893, _gloffset_MultiTexCoord4iARB },
+ { 13724, _gloffset_MultiTexCoord3iARB },
+ { 14594, _gloffset_MultiTexCoord1dARB },
+ { 14826, _gloffset_MultiTexCoord3dvARB },
+ { 16105, _gloffset_MultiTexCoord3ivARB },
+ { 16150, _gloffset_MultiTexCoord2sARB },
+ { 17682, _gloffset_MultiTexCoord4ivARB },
+ { 19890, _gloffset_ClientActiveTextureARB },
+ { 22253, _gloffset_MultiTexCoord2dARB },
+ { 22690, _gloffset_MultiTexCoord4dvARB },
+ { 23067, _gloffset_MultiTexCoord4fvARB },
+ { 24071, _gloffset_MultiTexCoord3fARB },
+ { 26688, _gloffset_MultiTexCoord4dARB },
+ { 26954, _gloffset_MultiTexCoord1sARB },
+ { 27158, _gloffset_MultiTexCoord1dvARB },
+ { 28134, _gloffset_MultiTexCoord1ivARB },
+ { 28227, _gloffset_MultiTexCoord2ivARB },
+ { 28566, _gloffset_MultiTexCoord1iARB },
+ { 29950, _gloffset_MultiTexCoord4svARB },
+ { 30574, _gloffset_MultiTexCoord1fARB },
+ { 30837, _gloffset_MultiTexCoord4fARB },
+ { 33306, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5573,7 +5570,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9555, -1 }, /* TbufferMask3DFX */
+ { 9584, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5672,7 +5669,6 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12803, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5693,11 +5689,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3849, -1 }, /* MatrixIndexusvARB */
- { 13552, -1 }, /* MatrixIndexuivARB */
- { 14988, -1 }, /* MatrixIndexPointerARB */
- { 20663, -1 }, /* CurrentPaletteMatrixARB */
- { 23822, -1 }, /* MatrixIndexubvARB */
+ { 3878, -1 }, /* MatrixIndexusvARB */
+ { 13545, -1 }, /* MatrixIndexuivARB */
+ { 14981, -1 }, /* MatrixIndexPointerARB */
+ { 20656, -1 }, /* CurrentPaletteMatrixARB */
+ { 23815, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5796,15 +5792,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
{ 2469, -1 }, /* WeightubvARB */
- { 6886, -1 }, /* WeightivARB */
- { 11453, -1 }, /* WeightPointerARB */
- { 14319, -1 }, /* WeightfvARB */
- { 18232, -1 }, /* WeightbvARB */
- { 21893, -1 }, /* WeightusvARB */
- { 24940, -1 }, /* VertexBlendARB */
- { 30665, -1 }, /* WeightsvARB */
- { 32770, -1 }, /* WeightdvARB */
- { 33513, -1 }, /* WeightuivARB */
+ { 6915, -1 }, /* WeightivARB */
+ { 11482, -1 }, /* WeightPointerARB */
+ { 14312, -1 }, /* WeightfvARB */
+ { 18225, -1 }, /* WeightbvARB */
+ { 21886, -1 }, /* WeightusvARB */
+ { 24933, -1 }, /* VertexBlendARB */
+ { 30658, -1 }, /* WeightsvARB */
+ { 32763, -1 }, /* WeightdvARB */
+ { 33506, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5895,15 +5891,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11588, _gloffset_BlendEquation },
+ { 11617, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 17632, _gloffset_ColorSubTable },
- { 32720, _gloffset_CopyColorSubTable },
+ { 17625, _gloffset_ColorSubTable },
+ { 32713, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5919,64 +5915,64 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 257, _gloffset_ConvolutionFilter1D },
{ 2527, _gloffset_CopyConvolutionFilter1D },
- { 4168, _gloffset_GetConvolutionParameteriv },
- { 8835, _gloffset_ConvolutionFilter2D },
- { 9037, _gloffset_ConvolutionParameteriv },
- { 9497, _gloffset_ConvolutionParameterfv },
- { 21429, _gloffset_GetSeparableFilter },
- { 25014, _gloffset_SeparableFilter2D },
- { 25877, _gloffset_ConvolutionParameteri },
- { 26045, _gloffset_ConvolutionParameterf },
- { 27759, _gloffset_GetConvolutionParameterfv },
- { 28616, _gloffset_GetConvolutionFilter },
- { 31079, _gloffset_CopyConvolutionFilter2D },
+ { 4197, _gloffset_GetConvolutionParameteriv },
+ { 8864, _gloffset_ConvolutionFilter2D },
+ { 9066, _gloffset_ConvolutionParameteriv },
+ { 9526, _gloffset_ConvolutionParameterfv },
+ { 21422, _gloffset_GetSeparableFilter },
+ { 25007, _gloffset_SeparableFilter2D },
+ { 25870, _gloffset_ConvolutionParameteri },
+ { 26038, _gloffset_ConvolutionParameterf },
+ { 27752, _gloffset_GetConvolutionParameterfv },
+ { 28609, _gloffset_GetConvolutionFilter },
+ { 31072, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10887, -1 }, /* TangentPointerEXT */
- { 12958, -1 }, /* Binormal3ivEXT */
- { 13684, -1 }, /* Tangent3sEXT */
- { 15053, -1 }, /* Tangent3fvEXT */
- { 19342, -1 }, /* Tangent3ivEXT */
- { 19569, -1 }, /* Tangent3dvEXT */
- { 20343, -1 }, /* Binormal3bvEXT */
- { 21482, -1 }, /* Binormal3dEXT */
- { 23754, -1 }, /* Tangent3fEXT */
- { 25949, -1 }, /* Binormal3sEXT */
- { 26491, -1 }, /* Tangent3dEXT */
- { 27438, -1 }, /* Binormal3svEXT */
- { 28039, -1 }, /* Binormal3fEXT */
- { 28947, -1 }, /* Binormal3dvEXT */
- { 30214, -1 }, /* Tangent3iEXT */
- { 31364, -1 }, /* Tangent3bvEXT */
- { 31929, -1 }, /* Tangent3bEXT */
- { 32493, -1 }, /* Binormal3fvEXT */
- { 33212, -1 }, /* BinormalPointerEXT */
- { 33693, -1 }, /* Tangent3svEXT */
- { 34130, -1 }, /* Binormal3bEXT */
- { 34307, -1 }, /* Binormal3iEXT */
+ { 10916, -1 }, /* TangentPointerEXT */
+ { 12951, -1 }, /* Binormal3ivEXT */
+ { 13677, -1 }, /* Tangent3sEXT */
+ { 15046, -1 }, /* Tangent3fvEXT */
+ { 19335, -1 }, /* Tangent3ivEXT */
+ { 19562, -1 }, /* Tangent3dvEXT */
+ { 20336, -1 }, /* Binormal3bvEXT */
+ { 21475, -1 }, /* Binormal3dEXT */
+ { 23747, -1 }, /* Tangent3fEXT */
+ { 25942, -1 }, /* Binormal3sEXT */
+ { 26484, -1 }, /* Tangent3dEXT */
+ { 27431, -1 }, /* Binormal3svEXT */
+ { 28032, -1 }, /* Binormal3fEXT */
+ { 28940, -1 }, /* Binormal3dvEXT */
+ { 30207, -1 }, /* Tangent3iEXT */
+ { 31357, -1 }, /* Tangent3bvEXT */
+ { 31922, -1 }, /* Tangent3bEXT */
+ { 32486, -1 }, /* Binormal3fvEXT */
+ { 33205, -1 }, /* BinormalPointerEXT */
+ { 33686, -1 }, /* Tangent3svEXT */
+ { 34123, -1 }, /* Binormal3bEXT */
+ { 34300, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15578, _gloffset_CopyTexSubImage3D },
- { 17319, _gloffset_CopyTexImage2D },
- { 25485, _gloffset_CopyTexImage1D },
- { 28297, _gloffset_CopyTexSubImage2D },
- { 30717, _gloffset_CopyTexSubImage1D },
+ { 15571, _gloffset_CopyTexSubImage3D },
+ { 17312, _gloffset_CopyTexImage2D },
+ { 25478, _gloffset_CopyTexImage1D },
+ { 28290, _gloffset_CopyTexSubImage2D },
+ { 30710, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 9186, -1 }, /* CullParameterdvEXT */
- { 12076, -1 }, /* CullParameterfvEXT */
+ { 9215, -1 }, /* CullParameterdvEXT */
+ { 12105, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -6004,7 +6000,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9834, _gloffset_DrawRangeElements },
+ { 9863, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -6054,38 +6050,38 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 856, _gloffset_Histogram },
- { 3598, _gloffset_ResetHistogram },
- { 10339, _gloffset_GetMinmax },
- { 15912, _gloffset_GetHistogramParameterfv },
- { 25410, _gloffset_GetMinmaxParameteriv },
- { 27649, _gloffset_ResetMinmax },
- { 28513, _gloffset_GetHistogramParameteriv },
- { 29682, _gloffset_GetHistogram },
- { 32306, _gloffset_Minmax },
- { 33928, _gloffset_GetMinmaxParameterfv },
+ { 3627, _gloffset_ResetHistogram },
+ { 10368, _gloffset_GetMinmax },
+ { 15905, _gloffset_GetHistogramParameterfv },
+ { 25403, _gloffset_GetMinmaxParameteriv },
+ { 27642, _gloffset_ResetMinmax },
+ { 28506, _gloffset_GetHistogramParameteriv },
+ { 29675, _gloffset_GetHistogram },
+ { 32299, _gloffset_Minmax },
+ { 33921, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11862, -1 }, /* IndexFuncEXT */
+ { 11891, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 22015, -1 }, /* IndexMaterialEXT */
+ { 22008, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 27458, -1 }, /* ApplyTextureEXT */
- { 27603, -1 }, /* TextureMaterialEXT */
- { 27628, -1 }, /* TextureLightEXT */
+ { 27451, -1 }, /* ApplyTextureEXT */
+ { 27596, -1 }, /* TextureMaterialEXT */
+ { 27621, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -6106,20 +6102,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8697, _gloffset_ColorTable },
- { 15758, _gloffset_GetColorTable },
- { 23937, _gloffset_GetColorTableParameterfv },
- { 26101, _gloffset_GetColorTableParameteriv },
+ { 8726, _gloffset_ColorTable },
+ { 15751, _gloffset_GetColorTable },
+ { 23930, _gloffset_GetColorTableParameterfv },
+ { 26094, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 22662, -1 }, /* PixelTransformParameterfEXT */
- { 22742, -1 }, /* PixelTransformParameteriEXT */
- { 31644, -1 }, /* PixelTransformParameterfvEXT */
- { 33176, -1 }, /* PixelTransformParameterivEXT */
+ { 22655, -1 }, /* PixelTransformParameterfEXT */
+ { 22735, -1 }, /* PixelTransformParameteriEXT */
+ { 31637, -1 }, /* PixelTransformParameterfvEXT */
+ { 33169, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -6168,8 +6164,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7408, _gloffset_TexSubImage1D },
- { 11043, _gloffset_TexSubImage2D },
+ { 7437, _gloffset_TexSubImage1D },
+ { 11072, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
@@ -6177,7 +6173,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
{ 1826, _gloffset_TexImage3D },
- { 23706, _gloffset_TexSubImage3D },
+ { 23699, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -6198,19 +6194,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3366, _gloffset_PrioritizeTextures },
- { 7857, _gloffset_AreTexturesResident },
- { 14027, _gloffset_GenTextures },
- { 16271, _gloffset_DeleteTextures },
- { 20396, _gloffset_IsTexture },
- { 30782, _gloffset_BindTexture },
+ { 3395, _gloffset_PrioritizeTextures },
+ { 7886, _gloffset_AreTexturesResident },
+ { 14020, _gloffset_GenTextures },
+ { 16264, _gloffset_DeleteTextures },
+ { 20389, _gloffset_IsTexture },
+ { 30775, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 14269, -1 }, /* TextureNormalEXT */
+ { 14262, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -6232,18 +6228,18 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 25186, _gloffset_ArrayElement },
- { 31894, _gloffset_GetPointerv },
- { 33479, _gloffset_DrawArrays },
+ { 25179, _gloffset_ArrayElement },
+ { 31887, _gloffset_GetPointerv },
+ { 33472, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 20444, -1 }, /* VertexWeightfvEXT */
- { 27982, -1 }, /* VertexWeightfEXT */
- { 29651, -1 }, /* VertexWeightPointerEXT */
+ { 20437, -1 }, /* VertexWeightfvEXT */
+ { 27975, -1 }, /* VertexWeightfEXT */
+ { 29644, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
@@ -6251,11 +6247,11 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
{ 2400, -1 }, /* GetImageTransformParameterfvHP */
- { 3815, -1 }, /* ImageTransformParameterfHP */
- { 10581, -1 }, /* ImageTransformParameterfvHP */
- { 12323, -1 }, /* ImageTransformParameteriHP */
- { 12693, -1 }, /* GetImageTransformParameterivHP */
- { 20508, -1 }, /* ImageTransformParameterivHP */
+ { 3844, -1 }, /* ImageTransformParameterfHP */
+ { 10610, -1 }, /* ImageTransformParameterfvHP */
+ { 12352, -1 }, /* ImageTransformParameteriHP */
+ { 12722, -1 }, /* GetImageTransformParameterivHP */
+ { 20501, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -6269,14 +6265,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4510, -1 }, /* SecondaryColorPointerListIBM */
- { 6340, -1 }, /* NormalPointerListIBM */
- { 8031, -1 }, /* FogCoordPointerListIBM */
- { 8372, -1 }, /* VertexPointerListIBM */
- { 12577, -1 }, /* ColorPointerListIBM */
- { 13791, -1 }, /* TexCoordPointerListIBM */
- { 14291, -1 }, /* IndexPointerListIBM */
- { 33871, -1 }, /* EdgeFlagPointerListIBM */
+ { 4539, -1 }, /* SecondaryColorPointerListIBM */
+ { 6369, -1 }, /* NormalPointerListIBM */
+ { 8060, -1 }, /* FogCoordPointerListIBM */
+ { 8401, -1 }, /* VertexPointerListIBM */
+ { 12606, -1 }, /* ColorPointerListIBM */
+ { 13784, -1 }, /* TexCoordPointerListIBM */
+ { 14284, -1 }, /* IndexPointerListIBM */
+ { 33864, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -6290,10 +6286,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 13131, -1 }, /* VertexPointervINTEL */
- { 16005, -1 }, /* ColorPointervINTEL */
- { 31053, -1 }, /* NormalPointervINTEL */
- { 31576, -1 }, /* TexCoordPointervINTEL */
+ { 13124, -1 }, /* VertexPointervINTEL */
+ { 15998, -1 }, /* ColorPointervINTEL */
+ { 31046, -1 }, /* NormalPointervINTEL */
+ { 31569, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6308,9 +6304,9 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
{ 1690, -1 }, /* GetDebugLogLengthMESA */
- { 3537, -1 }, /* ClearDebugLogMESA */
- { 4695, -1 }, /* GetDebugLogMESA */
- { 32087, -1 }, /* CreateDebugObjectMESA */
+ { 3566, -1 }, /* ClearDebugLogMESA */
+ { 4724, -1 }, /* GetDebugLogMESA */
+ { 32080, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6331,15 +6327,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 7070, -1 }, /* GetMapAttribParameterivNV */
- { 8803, -1 }, /* MapControlPointsNV */
- { 8902, -1 }, /* MapParameterfvNV */
- { 11026, -1 }, /* EvalMapsNV */
- { 17830, -1 }, /* GetMapAttribParameterfvNV */
- { 18047, -1 }, /* MapParameterivNV */
- { 25800, -1 }, /* GetMapParameterivNV */
- { 26343, -1 }, /* GetMapParameterfvNV */
- { 30368, -1 }, /* GetMapControlPointsNV */
+ { 7099, -1 }, /* GetMapAttribParameterivNV */
+ { 8832, -1 }, /* MapControlPointsNV */
+ { 8931, -1 }, /* MapParameterfvNV */
+ { 11055, -1 }, /* EvalMapsNV */
+ { 17823, -1 }, /* GetMapAttribParameterfvNV */
+ { 18040, -1 }, /* MapParameterivNV */
+ { 25793, -1 }, /* GetMapParameterivNV */
+ { 26336, -1 }, /* GetMapParameterfvNV */
+ { 30361, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6381,8 +6377,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 16424, -1 }, /* CombinerStageParameterfvNV */
- { 16820, -1 }, /* GetCombinerStageParameterfvNV */
+ { 16417, -1 }, /* CombinerStageParameterfvNV */
+ { 16813, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6417,23 +6413,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 9023, -1 }, /* HintPGI */
+ { 9052, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16793, -1 }, /* GetDetailTexFuncSGIS */
- { 17264, -1 }, /* DetailTexFuncSGIS */
+ { 16786, -1 }, /* GetDetailTexFuncSGIS */
+ { 17257, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 28279, -1 }, /* FogFuncSGIS */
- { 29000, -1 }, /* GetFogFuncSGIS */
+ { 28272, -1 }, /* FogFuncSGIS */
+ { 28993, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6461,8 +6457,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 7131, -1 }, /* GetSharpenTexFuncSGIS */
- { 23048, -1 }, /* SharpenTexFuncSGIS */
+ { 7160, -1 }, /* GetSharpenTexFuncSGIS */
+ { 23041, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6470,41 +6466,41 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
{ 995, -1 }, /* TexImage4DSGIS */
- { 16340, -1 }, /* TexSubImage4DSGIS */
+ { 16333, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15711, -1 }, /* TextureColorMaskSGIS */
+ { 15704, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7308, -1 }, /* GetTexFilterFuncSGIS */
- { 16966, -1 }, /* TexFilterFuncSGIS */
+ { 7337, -1 }, /* GetTexFilterFuncSGIS */
+ { 16959, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3463, -1 }, /* AsyncMarkerSGIX */
- { 4649, -1 }, /* FinishAsyncSGIX */
- { 5721, -1 }, /* PollAsyncSGIX */
- { 23257, -1 }, /* DeleteAsyncMarkersSGIX */
- { 23312, -1 }, /* IsAsyncMarkerSGIX */
- { 33668, -1 }, /* GenAsyncMarkersSGIX */
+ { 3492, -1 }, /* AsyncMarkerSGIX */
+ { 4678, -1 }, /* FinishAsyncSGIX */
+ { 5750, -1 }, /* PollAsyncSGIX */
+ { 23250, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 23305, -1 }, /* IsAsyncMarkerSGIX */
+ { 33661, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7685, -1 }, /* FlushRasterSGIX */
+ { 7714, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
@@ -6512,37 +6508,37 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
{ 2698, -1 }, /* FragmentMaterialfvSGIX */
- { 5625, -1 }, /* FragmentLightiSGIX */
- { 8439, -1 }, /* FragmentMaterialfSGIX */
- { 8576, -1 }, /* GetFragmentLightivSGIX */
- { 9449, -1 }, /* FragmentLightModeliSGIX */
- { 11089, -1 }, /* FragmentLightivSGIX */
- { 11396, -1 }, /* GetFragmentMaterialivSGIX */
- { 16733, -1 }, /* GetFragmentMaterialfvSGIX */
- { 20313, -1 }, /* FragmentLightModelfSGIX */
- { 20631, -1 }, /* FragmentColorMaterialSGIX */
- { 21048, -1 }, /* FragmentMaterialiSGIX */
- { 22343, -1 }, /* LightEnviSGIX */
- { 24029, -1 }, /* FragmentLightModelfvSGIX */
- { 24364, -1 }, /* FragmentLightfvSGIX */
- { 29384, -1 }, /* FragmentLightModelivSGIX */
- { 29533, -1 }, /* FragmentLightfSGIX */
- { 32463, -1 }, /* GetFragmentLightfvSGIX */
- { 34151, -1 }, /* FragmentMaterialivSGIX */
+ { 5654, -1 }, /* FragmentLightiSGIX */
+ { 8468, -1 }, /* FragmentMaterialfSGIX */
+ { 8605, -1 }, /* GetFragmentLightivSGIX */
+ { 9478, -1 }, /* FragmentLightModeliSGIX */
+ { 11118, -1 }, /* FragmentLightivSGIX */
+ { 11425, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16726, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 20306, -1 }, /* FragmentLightModelfSGIX */
+ { 20624, -1 }, /* FragmentColorMaterialSGIX */
+ { 21041, -1 }, /* FragmentMaterialiSGIX */
+ { 22336, -1 }, /* LightEnviSGIX */
+ { 24022, -1 }, /* FragmentLightModelfvSGIX */
+ { 24357, -1 }, /* FragmentLightfvSGIX */
+ { 29377, -1 }, /* FragmentLightModelivSGIX */
+ { 29526, -1 }, /* FragmentLightfSGIX */
+ { 32456, -1 }, /* GetFragmentLightfvSGIX */
+ { 34144, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 23335, -1 }, /* FrameZoomSGIX */
+ { 23328, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 29841, -1 }, /* IglooInterfaceSGIX */
+ { 29834, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
@@ -6550,11 +6546,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
{ 2878, -1 }, /* ReadInstrumentsSGIX */
- { 6904, -1 }, /* PollInstrumentsSGIX */
- { 10947, -1 }, /* GetInstrumentsSGIX */
- { 13389, -1 }, /* StartInstrumentsSGIX */
- { 16458, -1 }, /* StopInstrumentsSGIX */
- { 18495, -1 }, /* InstrumentsBufferSGIX */
+ { 6933, -1 }, /* PollInstrumentsSGIX */
+ { 10976, -1 }, /* GetInstrumentsSGIX */
+ { 13382, -1 }, /* StartInstrumentsSGIX */
+ { 16451, -1 }, /* StopInstrumentsSGIX */
+ { 18488, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
@@ -6562,11 +6558,11 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
{ 1226, -1 }, /* ListParameterfSGIX */
- { 3165, -1 }, /* GetListParameterfvSGIX */
- { 18360, -1 }, /* ListParameteriSGIX */
- { 19519, -1 }, /* ListParameterfvSGIX */
- { 21714, -1 }, /* ListParameterivSGIX */
- { 33712, -1 }, /* GetListParameterivSGIX */
+ { 3194, -1 }, /* GetListParameterfvSGIX */
+ { 18353, -1 }, /* ListParameteriSGIX */
+ { 19512, -1 }, /* ListParameterfvSGIX */
+ { 21707, -1 }, /* ListParameterivSGIX */
+ { 33705, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6580,88 +6576,88 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3761, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16558, -1 }, /* DeformSGIX */
- { 25298, -1 }, /* DeformationMap3fSGIX */
- { 32351, -1 }, /* DeformationMap3dSGIX */
+ { 3790, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 16551, -1 }, /* DeformSGIX */
+ { 25291, -1 }, /* DeformationMap3fSGIX */
+ { 32344, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 15262, -1 }, /* ReferencePlaneSGIX */
+ { 15255, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9947, -1 }, /* SpriteParameterfvSGIX */
- { 21503, -1 }, /* SpriteParameteriSGIX */
- { 27683, -1 }, /* SpriteParameterfSGIX */
- { 30511, -1 }, /* SpriteParameterivSGIX */
+ { 9976, -1 }, /* SpriteParameterfvSGIX */
+ { 21496, -1 }, /* SpriteParameteriSGIX */
+ { 27676, -1 }, /* SpriteParameterfSGIX */
+ { 30504, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 21562, -1 }, /* TagSampleBufferSGIX */
+ { 21555, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7975, _gloffset_ColorTableParameteriv },
- { 8697, _gloffset_ColorTable },
- { 15758, _gloffset_GetColorTable },
- { 15868, _gloffset_CopyColorTable },
- { 20257, _gloffset_ColorTableParameterfv },
- { 23937, _gloffset_GetColorTableParameterfv },
- { 26101, _gloffset_GetColorTableParameteriv },
+ { 8004, _gloffset_ColorTableParameteriv },
+ { 8726, _gloffset_ColorTable },
+ { 15751, _gloffset_GetColorTable },
+ { 15861, _gloffset_CopyColorTable },
+ { 20250, _gloffset_ColorTableParameterfv },
+ { 23930, _gloffset_GetColorTableParameterfv },
+ { 26094, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 32441, -1 }, /* FinishTextureSUNX */
+ { 32434, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3484, -1 }, /* GlobalAlphaFactorubSUN */
- { 5002, -1 }, /* GlobalAlphaFactoriSUN */
- { 6929, -1 }, /* GlobalAlphaFactordSUN */
- { 10031, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10538, -1 }, /* GlobalAlphaFactorbSUN */
- { 13704, -1 }, /* GlobalAlphaFactorfSUN */
- { 13868, -1 }, /* GlobalAlphaFactorusSUN */
- { 23624, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3513, -1 }, /* GlobalAlphaFactorubSUN */
+ { 5031, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6958, -1 }, /* GlobalAlphaFactordSUN */
+ { 10060, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10567, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13697, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13861, -1 }, /* GlobalAlphaFactorusSUN */
+ { 23617, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 30302, -1 }, /* DrawMeshArraysSUN */
+ { 30295, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4623, -1 }, /* ReplacementCodeubSUN */
- { 6688, -1 }, /* ReplacementCodeubvSUN */
- { 19978, -1 }, /* ReplacementCodeusvSUN */
- { 20166, -1 }, /* ReplacementCodePointerSUN */
- { 22407, -1 }, /* ReplacementCodeuiSUN */
- { 23286, -1 }, /* ReplacementCodeusSUN */
- { 30968, -1 }, /* ReplacementCodeuivSUN */
+ { 4652, -1 }, /* ReplacementCodeubSUN */
+ { 6717, -1 }, /* ReplacementCodeubvSUN */
+ { 19971, -1 }, /* ReplacementCodeusvSUN */
+ { 20159, -1 }, /* ReplacementCodePointerSUN */
+ { 22400, -1 }, /* ReplacementCodeuiSUN */
+ { 23279, -1 }, /* ReplacementCodeusSUN */
+ { 30961, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -6675,39 +6671,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
{ 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
{ 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
{ 2974, -1 }, /* Color4ubVertex3fvSUN */
- { 4807, -1 }, /* Color4ubVertex3fSUN */
- { 4930, -1 }, /* TexCoord2fVertex3fSUN */
- { 5348, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5825, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6583, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7363, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7722, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 9248, -1 }, /* Color3fVertex3fSUN */
- { 10447, -1 }, /* Color3fVertex3fvSUN */
- { 10912, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11741, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 13252, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14878, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 15404, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 16483, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16925, -1 }, /* Color4ubVertex2fvSUN */
- { 17289, -1 }, /* Normal3fVertex3fSUN */
- { 18436, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18788, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 19095, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 19771, -1 }, /* TexCoord2fVertex3fvSUN */
- { 20601, -1 }, /* Color4ubVertex2fSUN */
- { 20839, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 22873, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 23354, -1 }, /* Normal3fVertex3fvSUN */
- { 23846, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 24847, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 27004, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 28395, -1 }, /* TexCoord4fVertex4fSUN */
- { 28841, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 29228, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 29355, -1 }, /* TexCoord4fVertex4fvSUN */
- { 30089, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 4836, -1 }, /* Color4ubVertex3fSUN */
+ { 4959, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5377, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5854, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6612, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7392, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7751, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 9277, -1 }, /* Color3fVertex3fSUN */
+ { 10476, -1 }, /* Color3fVertex3fvSUN */
+ { 10941, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11770, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 13245, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14871, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 15397, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 16476, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16918, -1 }, /* Color4ubVertex2fvSUN */
+ { 17282, -1 }, /* Normal3fVertex3fSUN */
+ { 18429, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18781, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 19088, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 19764, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 20594, -1 }, /* Color4ubVertex2fSUN */
+ { 20832, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 22866, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 23347, -1 }, /* Normal3fVertex3fvSUN */
+ { 23839, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 24840, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 26997, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 28388, -1 }, /* TexCoord4fVertex4fSUN */
+ { 28834, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 29221, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 29348, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 30082, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6717,38 +6713,38 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 425, _gloffset_MultiTexCoord3sARB },
{ 657, _gloffset_ActiveTextureARB },
- { 4378, _gloffset_MultiTexCoord1fvARB },
- { 6474, _gloffset_MultiTexCoord3dARB },
- { 6519, _gloffset_MultiTexCoord2iARB },
- { 6643, _gloffset_MultiTexCoord2svARB },
- { 8653, _gloffset_MultiTexCoord2fARB },
- { 10748, _gloffset_MultiTexCoord3fvARB },
- { 11350, _gloffset_MultiTexCoord4sARB },
- { 12031, _gloffset_MultiTexCoord2dvARB },
- { 12438, _gloffset_MultiTexCoord1svARB },
- { 12839, _gloffset_MultiTexCoord3svARB },
- { 12900, _gloffset_MultiTexCoord4iARB },
- { 13731, _gloffset_MultiTexCoord3iARB },
- { 14601, _gloffset_MultiTexCoord1dARB },
- { 14833, _gloffset_MultiTexCoord3dvARB },
- { 16112, _gloffset_MultiTexCoord3ivARB },
- { 16157, _gloffset_MultiTexCoord2sARB },
- { 17689, _gloffset_MultiTexCoord4ivARB },
- { 19897, _gloffset_ClientActiveTextureARB },
- { 22260, _gloffset_MultiTexCoord2dARB },
- { 22697, _gloffset_MultiTexCoord4dvARB },
- { 23074, _gloffset_MultiTexCoord4fvARB },
- { 24078, _gloffset_MultiTexCoord3fARB },
- { 26695, _gloffset_MultiTexCoord4dARB },
- { 26961, _gloffset_MultiTexCoord1sARB },
- { 27165, _gloffset_MultiTexCoord1dvARB },
- { 28141, _gloffset_MultiTexCoord1ivARB },
- { 28234, _gloffset_MultiTexCoord2ivARB },
- { 28573, _gloffset_MultiTexCoord1iARB },
- { 29957, _gloffset_MultiTexCoord4svARB },
- { 30581, _gloffset_MultiTexCoord1fARB },
- { 30844, _gloffset_MultiTexCoord4fARB },
- { 33313, _gloffset_MultiTexCoord2fvARB },
+ { 4407, _gloffset_MultiTexCoord1fvARB },
+ { 6503, _gloffset_MultiTexCoord3dARB },
+ { 6548, _gloffset_MultiTexCoord2iARB },
+ { 6672, _gloffset_MultiTexCoord2svARB },
+ { 8682, _gloffset_MultiTexCoord2fARB },
+ { 10777, _gloffset_MultiTexCoord3fvARB },
+ { 11379, _gloffset_MultiTexCoord4sARB },
+ { 12060, _gloffset_MultiTexCoord2dvARB },
+ { 12467, _gloffset_MultiTexCoord1svARB },
+ { 12832, _gloffset_MultiTexCoord3svARB },
+ { 12893, _gloffset_MultiTexCoord4iARB },
+ { 13724, _gloffset_MultiTexCoord3iARB },
+ { 14594, _gloffset_MultiTexCoord1dARB },
+ { 14826, _gloffset_MultiTexCoord3dvARB },
+ { 16105, _gloffset_MultiTexCoord3ivARB },
+ { 16150, _gloffset_MultiTexCoord2sARB },
+ { 17682, _gloffset_MultiTexCoord4ivARB },
+ { 19890, _gloffset_ClientActiveTextureARB },
+ { 22253, _gloffset_MultiTexCoord2dARB },
+ { 22690, _gloffset_MultiTexCoord4dvARB },
+ { 23067, _gloffset_MultiTexCoord4fvARB },
+ { 24071, _gloffset_MultiTexCoord3fARB },
+ { 26688, _gloffset_MultiTexCoord4dARB },
+ { 26954, _gloffset_MultiTexCoord1sARB },
+ { 27158, _gloffset_MultiTexCoord1dvARB },
+ { 28134, _gloffset_MultiTexCoord1ivARB },
+ { 28227, _gloffset_MultiTexCoord2ivARB },
+ { 28566, _gloffset_MultiTexCoord1iARB },
+ { 29950, _gloffset_MultiTexCoord4svARB },
+ { 30574, _gloffset_MultiTexCoord1fARB },
+ { 30837, _gloffset_MultiTexCoord4fARB },
+ { 33306, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index d84f59690..8b7159db0 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -200,7 +200,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if (_mesa_bufferobj_mapped(bufObj)) {
- ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->Pointer = NULL;
}
_mesa_reference_buffer_object(ctx, &bufObj, NULL);
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 26c2ff98b..b2ebb0de4 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -441,8 +441,8 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
* texture data to the PBO if the PBO is in VRAM along with the texture.
*/
GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
+ ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
+ GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
if (!buf) {
/* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
@@ -474,8 +474,7 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
}
}
@@ -500,8 +499,8 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
+ ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
+ GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
if (!buf) {
/* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY,
@@ -531,8 +530,7 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
}
}
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 27717cfb0..a005d2935 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -571,6 +571,8 @@ _mesa_set_tex_image(struct gl_texture_object *tObj,
/* Set the 'back' pointer */
texImage->TexObject = tObj;
+ texImage->Level = level;
+ texImage->Face = face;
}
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index 1329af4cd..cda840fe2 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -454,9 +454,9 @@ get_uniform(struct gl_context *ctx, GLuint program, GLint location,
for (i = 0; i < rows; i++) {
const int base = paramPos + offset + i;
for (j = 0; j < cols; j++ ) {
- params[k++] = ctx->Const.GLSLVersion <= 120 ?
- (GLint) prog->Parameters->ParameterValues[base][j].f :
- prog->Parameters->ParameterValues[base][j].i;
+ params[k++] = ctx->Const.NativeIntegers ?
+ prog->Parameters->ParameterValues[base][j].i :
+ (GLint) prog->Parameters->ParameterValues[base][j].f;
}
}
}
@@ -468,9 +468,9 @@ get_uniform(struct gl_context *ctx, GLuint program, GLint location,
for (i = 0; i < rows; i++) {
const int base = paramPos + offset + i;
for (j = 0; j < cols; j++ ) {
- params[k++] = ctx->Const.GLSLVersion <= 120 ?
- (GLuint) prog->Parameters->ParameterValues[base][j].f :
- prog->Parameters->ParameterValues[base][j].u;
+ params[k++] = ctx->Const.NativeIntegers ?
+ prog->Parameters->ParameterValues[base][j].u :
+ (GLuint) prog->Parameters->ParameterValues[base][j].f;
}
}
}
@@ -750,7 +750,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program,
if (basicType == GL_INT) {
const GLint *iValues = ((const GLint *) values) + k * elems;
for (i = 0; i < elems; i++) {
- if (ctx->Const.GLSLVersion <= 120)
+ if (!ctx->Const.NativeIntegers)
uniformVal[i].f = (GLfloat) iValues[i];
else
uniformVal[i].i = iValues[i];
@@ -759,7 +759,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program,
else if (basicType == GL_UNSIGNED_INT) {
const GLuint *iValues = ((const GLuint *) values) + k * elems;
for (i = 0; i < elems; i++) {
- if (ctx->Const.GLSLVersion <= 120)
+ if (!ctx->Const.NativeIntegers)
uniformVal[i].f = (GLfloat)(GLuint) iValues[i];
else
uniformVal[i].u = iValues[i];
@@ -781,7 +781,7 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program,
else
uniformVal[i].b = uniformVal[i].u ? 1 : 0;
- if (ctx->Const.GLSLVersion <= 120)
+ if (!ctx->Const.NativeIntegers)
uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f;
}
}