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authormarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
committermarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
commit4ba9be2882d9f1567809edb0a31fcdf11320d41f (patch)
treef796ab7a5044f9dd99aac7cb9a7c836857987635 /mesalib/src/mesa/main
parent82c8df11062f72a7d467e26cedbbd8b322ff7a70 (diff)
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randrproto xkeyboard-config fontconfig libX11 libXdmcp libXmu pixman xkbcomp xserver mesa git update 20 Apr 2015
xserver commit b1029716e41e252f149b82124a149da180607c96 xkeyboard-config commit 7d00bcc2d9c3944bbdfcbe472ee3299729dc7687 libX11 commit 748d47e69f5c12d8557d56a8a8ec166588da7b93 libXdmcp commit b10f382e3aa2e86cd5a2bc27d6758da55f0ab1f6 xkbcomp commit 1ae525b3d236b59e6437b2b5433d460e18370973 pixman commit 58e21d3e45c5227c2ca9ac00cf044f22a7975180 randrproto commit 98da0d6e48b7d124d6788ea568e9f9e3dc204322 libXmu commit 4459e6940fe3fdf26a8d5d4c71989498bc400a62 fontconfig commit 07be485a0a84995ce69bf60e3b1bb22cb35f6b0e mesa commit c1485f4b7d044724b3dbc1011f3c3a8a53132010
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r--mesalib/src/mesa/main/.gitignore1
-rw-r--r--mesalib/src/mesa/main/atifragshader.c4
-rw-r--r--mesalib/src/mesa/main/attrib.c1
-rw-r--r--mesalib/src/mesa/main/bufferobj.c11
-rw-r--r--mesalib/src/mesa/main/colormac.h45
-rw-r--r--mesalib/src/mesa/main/context.c12
-rw-r--r--mesalib/src/mesa/main/debug.c2
-rw-r--r--mesalib/src/mesa/main/dlopen.h6
-rw-r--r--mesalib/src/mesa/main/errors.c43
-rw-r--r--mesalib/src/mesa/main/errors.h7
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/fbobject.c439
-rw-r--r--mesalib/src/mesa/main/fbobject.h16
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c6
-rw-r--r--mesalib/src/mesa/main/format_pack.py1
-rw-r--r--mesalib/src/mesa/main/format_unpack.h2
-rw-r--r--mesalib/src/mesa/main/format_unpack.py5
-rw-r--r--mesalib/src/mesa/main/glformats.c2
-rw-r--r--mesalib/src/mesa/main/imports.h24
-rw-r--r--mesalib/src/mesa/main/macros.h7
-rw-r--r--mesalib/src/mesa/main/mtypes.h184
-rw-r--r--mesalib/src/mesa/main/multisample.c9
-rw-r--r--mesalib/src/mesa/main/pipelineobj.c35
-rw-r--r--mesalib/src/mesa/main/pipelineobj.h3
-rw-r--r--mesalib/src/mesa/main/pixel.c1
-rw-r--r--mesalib/src/mesa/main/pixeltransfer.c2
-rw-r--r--mesalib/src/mesa/main/program_resource.c417
-rw-r--r--mesalib/src/mesa/main/program_resource.h58
-rw-r--r--mesalib/src/mesa/main/queryobj.c131
-rw-r--r--mesalib/src/mesa/main/queryobj.h14
-rw-r--r--mesalib/src/mesa/main/samplerobj.c25
-rw-r--r--mesalib/src/mesa/main/samplerobj.h5
-rw-r--r--mesalib/src/mesa/main/shader_query.cpp764
-rw-r--r--mesalib/src/mesa/main/shaderapi.c25
-rw-r--r--mesalib/src/mesa/main/shaderapi.h45
-rw-r--r--mesalib/src/mesa/main/shaderobj.c6
-rw-r--r--mesalib/src/mesa/main/state.c27
-rw-r--r--mesalib/src/mesa/main/texcompress.c1
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c1
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c1
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c9
-rw-r--r--mesalib/src/mesa/main/texparam.c1
-rw-r--r--mesalib/src/mesa/main/texstate.c2
-rw-r--r--mesalib/src/mesa/main/texstore.c1
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c386
-rw-r--r--mesalib/src/mesa/main/transformfeedback.h30
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp138
-rw-r--r--mesalib/src/mesa/main/uniforms.c294
-rw-r--r--mesalib/src/mesa/main/uniforms.h5
-rw-r--r--mesalib/src/mesa/main/version.c1
-rw-r--r--mesalib/src/mesa/main/viewport.c48
-rw-r--r--mesalib/src/mesa/main/viewport.h3
52 files changed, 2328 insertions, 979 deletions
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index 8256ad792..355b426e2 100644
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -7,5 +7,6 @@ remap_helper.h
get_hash.h
get_hash.h.tmp
format_info.h
+format_info.c
format_pack.c
format_unpack.c
diff --git a/mesalib/src/mesa/main/atifragshader.c b/mesalib/src/mesa/main/atifragshader.c
index 9d967b9e6..9fc35520a 100644
--- a/mesalib/src/mesa/main/atifragshader.c
+++ b/mesalib/src/mesa/main/atifragshader.c
@@ -476,7 +476,7 @@ _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle)
curI->swizzle = swizzle;
#if MESA_DEBUG_ATI_FS
- _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
+ _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__,
_mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(coord),
_mesa_lookup_enum_by_nr(swizzle));
#endif
@@ -549,7 +549,7 @@ _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle)
curI->swizzle = swizzle;
#if MESA_DEBUG_ATI_FS
- _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
+ _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__,
_mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(interp),
_mesa_lookup_enum_by_nr(swizzle));
#endif
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 20216a87d..b163c0aa6 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -32,7 +32,6 @@
#include "buffers.h"
#include "bufferobj.h"
#include "clear.h"
-#include "colormac.h"
#include "context.h"
#include "depth.h"
#include "enable.h"
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 965877084..66dee6802 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -1333,6 +1333,7 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa)
buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
+ mtx_unlock(&ctx->Shared->Mutex);
return;
}
}
@@ -3885,8 +3886,10 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
switch (target) {
case GL_TRANSFORM_FEEDBACK_BUFFER:
- _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
- offset, size);
+ _mesa_bind_buffer_range_transform_feedback(ctx,
+ ctx->TransformFeedback.CurrentObject,
+ index, bufObj, offset, size,
+ false);
return;
case GL_UNIFORM_BUFFER:
bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
@@ -3950,7 +3953,9 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
switch (target) {
case GL_TRANSFORM_FEEDBACK_BUFFER:
- _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
+ _mesa_bind_buffer_base_transform_feedback(ctx,
+ ctx->TransformFeedback.CurrentObject,
+ index, bufObj, false);
return;
case GL_UNIFORM_BUFFER:
bind_buffer_base_uniform_buffer(ctx, index, bufObj);
diff --git a/mesalib/src/mesa/main/colormac.h b/mesalib/src/mesa/main/colormac.h
index bc69f4673..33ca5af07 100644
--- a/mesalib/src/mesa/main/colormac.h
+++ b/mesalib/src/mesa/main/colormac.h
@@ -52,70 +52,25 @@ _mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4], const GLfloat src[4])
/**
* \name Generic color packing macros. All inputs should be GLubytes.
- *
- * \todo We may move these into texstore.h at some point.
*/
/*@{*/
#define PACK_COLOR_8888( X, Y, Z, W ) \
(((X) << 24) | ((Y) << 16) | ((Z) << 8) | (W))
-#define PACK_COLOR_8888_REV( X, Y, Z, W ) \
- (((W) << 24) | ((Z) << 16) | ((Y) << 8) | (X))
-
-#define PACK_COLOR_888( X, Y, Z ) \
- (((X) << 16) | ((Y) << 8) | (Z))
-
#define PACK_COLOR_565( X, Y, Z ) \
((((X) & 0xf8) << 8) | (((Y) & 0xfc) << 3) | (((Z) & 0xf8) >> 3))
-#define PACK_COLOR_5551( R, G, B, A ) \
- ((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) | \
- ((A) >> 7))
-
#define PACK_COLOR_1555( A, B, G, R ) \
((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) | \
(((A) & 0x80) << 8))
-#define PACK_COLOR_1555_REV( A, B, G, R ) \
- ((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \
- ((A) ? 0x80 : 0))
-
-#define PACK_COLOR_2101010_UB( A, B, G, R ) \
- (((B) << 22) | ((G) << 12) | ((R) << 2) | \
- (((A) & 0xc0) << 24))
-
-#define PACK_COLOR_2101010_US( A, B, G, R ) \
- ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) | \
- (((A) >> 14) << 30))
-
#define PACK_COLOR_4444( R, G, B, A ) \
((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
-#define PACK_COLOR_4444_REV( R, G, B, A ) \
- ((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4))
-
-#define PACK_COLOR_44( L, A ) \
- (((L) & 0xf0) | (((A) & 0xf0) >> 4))
-
#define PACK_COLOR_88( L, A ) \
(((L) << 8) | (A))
-#define PACK_COLOR_88_REV( L, A ) \
- (((A) << 8) | (L))
-
-#define PACK_COLOR_1616( L, A ) \
- (((L) << 16) | (A))
-
-#define PACK_COLOR_1616_REV( L, A ) \
- (((A) << 16) | (L))
-
-#define PACK_COLOR_332( R, G, B ) \
- (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6))
-
-#define PACK_COLOR_233( B, G, R ) \
- (((B) & 0xc0) | (((G) & 0xe0) >> 2) | (((R) & 0xe0) >> 5))
-
/*@}*/
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index c1acda980..adf64976e 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -1288,7 +1288,6 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_free_eval_data( ctx );
_mesa_free_texture_data( ctx );
_mesa_free_matrix_data( ctx );
- _mesa_free_viewport_data( ctx );
_mesa_free_pipeline_data(ctx);
_mesa_free_program_data(ctx);
_mesa_free_shader_state(ctx);
@@ -1449,17 +1448,10 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst,
dst->Transform = src->Transform;
}
if (mask & GL_VIEWPORT_BIT) {
- /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
unsigned i;
for (i = 0; i < src->Const.MaxViewports; i++) {
- dst->ViewportArray[i].X = src->ViewportArray[i].X;
- dst->ViewportArray[i].Y = src->ViewportArray[i].Y;
- dst->ViewportArray[i].Width = src->ViewportArray[i].Width;
- dst->ViewportArray[i].Height = src->ViewportArray[i].Height;
- dst->ViewportArray[i].Near = src->ViewportArray[i].Near;
- dst->ViewportArray[i].Far = src->ViewportArray[i].Far;
- _math_matrix_copy(&dst->ViewportArray[i]._WindowMap,
- &src->ViewportArray[i]._WindowMap);
+ /* OK to memcpy */
+ dst->ViewportArray[i] = src->ViewportArray[i];
}
}
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index b50d79e0c..c93e84a04 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -26,11 +26,11 @@
#include <stdio.h>
#include "mtypes.h"
#include "attrib.h"
-#include "colormac.h"
#include "enums.h"
#include "formats.h"
#include "hash.h"
#include "imports.h"
+#include "macros.h"
#include "debug.h"
#include "get.h"
#include "pixelstore.h"
diff --git a/mesalib/src/mesa/main/dlopen.h b/mesalib/src/mesa/main/dlopen.h
index 1e7784914..4d20ff2c7 100644
--- a/mesalib/src/mesa/main/dlopen.h
+++ b/mesalib/src/mesa/main/dlopen.h
@@ -50,7 +50,7 @@ _mesa_dlopen(const char *libname, int flags)
#if defined(HAVE_DLOPEN)
flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */
return dlopen(libname, flags);
-#elif defined(__MINGW32__)
+#elif defined(_WIN32)
return LoadLibraryA(libname);
#else
return NULL;
@@ -71,7 +71,7 @@ _mesa_dlsym(void *handle, const char *fname)
} u;
#if defined(HAVE_DLOPEN)
u.v = dlsym(handle, fname);
-#elif defined(__MINGW32__)
+#elif defined(_WIN32)
u.v = (void *) GetProcAddress(handle, fname);
#else
u.v = NULL;
@@ -87,7 +87,7 @@ _mesa_dlclose(void *handle)
{
#if defined(HAVE_DLOPEN)
dlclose(handle);
-#elif defined(__MINGW32__)
+#elif defined(_WIN32)
FreeLibrary(handle);
#else
(void) handle;
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 8ffbf413c..2aa1deb63 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -1232,12 +1232,14 @@ _mesa_free_errors_data(struct gl_context *ctx)
/** \name Diagnostics */
/*@{*/
+static FILE *LogFile = NULL;
+
+
static void
output_if_debug(const char *prefixString, const char *outputString,
GLboolean newline)
{
static int debug = -1;
- static FILE *fout = NULL;
/* Init the local 'debug' var once.
* Note: the _mesa_init_debug() function should have been called
@@ -1249,9 +1251,9 @@ output_if_debug(const char *prefixString, const char *outputString,
*/
const char *logFile = getenv("MESA_LOG_FILE");
if (logFile)
- fout = fopen(logFile, "w");
- if (!fout)
- fout = stderr;
+ LogFile = fopen(logFile, "w");
+ if (!LogFile)
+ LogFile = stderr;
#ifdef DEBUG
/* in debug builds, print messages unless MESA_DEBUG="silent" */
if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
@@ -1266,10 +1268,13 @@ output_if_debug(const char *prefixString, const char *outputString,
/* Now only print the string if we're required to do so. */
if (debug) {
- fprintf(fout, "%s: %s", prefixString, outputString);
+ if (prefixString)
+ fprintf(LogFile, "%s: %s", prefixString, outputString);
+ else
+ fprintf(LogFile, "%s", outputString);
if (newline)
- fprintf(fout, "\n");
- fflush(fout);
+ fprintf(LogFile, "\n");
+ fflush(LogFile);
#if defined(_WIN32)
/* stderr from windows applications without console is not usually
@@ -1285,6 +1290,18 @@ output_if_debug(const char *prefixString, const char *outputString,
/**
+ * Return the file handle to use for debug/logging. Defaults to stderr
+ * unless MESA_LOG_FILE is defined.
+ */
+FILE *
+_mesa_get_log_file(void)
+{
+ assert(LogFile);
+ return LogFile;
+}
+
+
+/**
* When a new type of error is recorded, print a message describing
* previous errors which were accumulated.
*/
@@ -1525,6 +1542,18 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
}
+void
+_mesa_log(const char *fmtString, ...)
+{
+ char s[MAX_DEBUG_MESSAGE_LENGTH];
+ va_list args;
+ va_start(args, fmtString);
+ _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args);
+ va_end(args);
+ output_if_debug("", s, GL_FALSE);
+}
+
+
/**
* Report debug information from the shader compiler via GL_ARB_debug_output.
*
diff --git a/mesalib/src/mesa/main/errors.h b/mesalib/src/mesa/main/errors.h
index 0c521c0d0..e6dc9b5f1 100644
--- a/mesalib/src/mesa/main/errors.h
+++ b/mesalib/src/mesa/main/errors.h
@@ -36,6 +36,7 @@
#define ERRORS_H
+#include <stdio.h>
#include "compiler.h"
#include "glheader.h"
#include "mtypes.h"
@@ -69,6 +70,12 @@ extern void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
extern void
+_mesa_log(const char *fmtString, ...) PRINTFLIKE(1, 2);
+
+extern FILE *
+_mesa_get_log_file(void);
+
+extern void
_mesa_gl_debug(struct gl_context *ctx,
GLuint *id,
enum mesa_debug_source source,
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index f21201538..861b15006 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -139,6 +139,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
{ "GL_ARB_point_parameters", o(EXT_point_parameters), GLL, 1997 },
{ "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
+ { "GL_ARB_program_interface_query", o(dummy_true), GL, 2012 },
{ "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_ARB_robustness", o(dummy_true), GL, 2010 },
{ "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 },
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index f8d0d92bf..8032585ab 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -212,13 +212,13 @@ get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
*/
i = attachment - GL_COLOR_ATTACHMENT0_EXT;
if (i >= ctx->Const.MaxColorAttachments
- || (i > 0 && ctx->API == API_OPENGLES)) {
- return NULL;
+ || (i > 0 && ctx->API == API_OPENGLES)) {
+ return NULL;
}
return &fb->Attachment[BUFFER_COLOR0 + i];
case GL_DEPTH_STENCIL_ATTACHMENT:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
- return NULL;
+ return NULL;
/* fall-through */
case GL_DEPTH_ATTACHMENT_EXT:
return &fb->Attachment[BUFFER_DEPTH];
@@ -1122,28 +1122,28 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
if (_mesa_is_desktop_gl(ctx) && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
- if (fb->ColorDrawBuffer[j] != GL_NONE) {
- const struct gl_renderbuffer_attachment *att
- = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
- assert(att);
- if (att->Type == GL_NONE) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
- fbo_incomplete(ctx, "missing drawbuffer", j);
- return;
- }
- }
+ if (fb->ColorDrawBuffer[j] != GL_NONE) {
+ const struct gl_renderbuffer_attachment *att
+ = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
+ assert(att);
+ if (att->Type == GL_NONE) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
+ fbo_incomplete(ctx, "missing drawbuffer", j);
+ return;
+ }
+ }
}
/* Check that the ReadBuffer is present */
if (fb->ColorReadBuffer != GL_NONE) {
- const struct gl_renderbuffer_attachment *att
- = get_attachment(ctx, fb, fb->ColorReadBuffer);
- assert(att);
- if (att->Type == GL_NONE) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
+ const struct gl_renderbuffer_attachment *att
+ = get_attachment(ctx, fb, fb->ColorReadBuffer);
+ assert(att);
+ if (att->Type == GL_NONE) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
fbo_incomplete(ctx, "missing readbuffer", -1);
- return;
- }
+ return;
+ }
}
}
@@ -1205,6 +1205,28 @@ _mesa_IsRenderbuffer(GLuint renderbuffer)
}
+static struct gl_renderbuffer *
+allocate_renderbuffer(struct gl_context *ctx, GLuint renderbuffer,
+ const char *func)
+{
+ struct gl_renderbuffer *newRb;
+
+ /* create new renderbuffer object */
+ newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
+ if (!newRb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
+ return NULL;
+ }
+ assert(newRb->AllocStorage);
+ mtx_lock(&ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
+ newRb->RefCount = 1; /* referenced by hash table */
+ mtx_unlock(&ctx->Shared->Mutex);
+
+ return newRb;
+}
+
+
static void
bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
{
@@ -1233,15 +1255,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
}
if (!newRb) {
- /* create new renderbuffer object */
- newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
- if (!newRb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
- return;
- }
- assert(newRb->AllocStorage);
- _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
- newRb->RefCount = 1; /* referenced by hash table */
+ newRb = allocate_renderbuffer(ctx, renderbuffer, "glBindRenderbufferEXT");
}
}
else {
@@ -1333,9 +1347,9 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
for (i = 0; i < n; i++) {
if (renderbuffers[i] > 0) {
- struct gl_renderbuffer *rb;
- rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]);
- if (rb) {
+ struct gl_renderbuffer *rb;
+ rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]);
+ if (rb) {
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
@@ -1368,31 +1382,31 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
_mesa_detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
- /* Remove from hash table immediately, to free the ID.
+ /* Remove from hash table immediately, to free the ID.
* But the object will not be freed until it's no longer
* referenced anywhere else.
*/
- _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
+ _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
if (rb != &DummyRenderbuffer) {
/* no longer referenced by hash table */
_mesa_reference_renderbuffer(&rb, NULL);
- }
- }
+ }
+ }
}
}
}
-
-void GLAPIENTRY
-_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+static void
+create_render_buffers(struct gl_context *ctx, GLsizei n, GLuint *renderbuffers,
+ bool dsa)
{
- GET_CURRENT_CONTEXT(ctx);
+ const char *func = dsa ? "glCreateRenderbuffers" : "glGenRenderbuffers";
GLuint first;
GLint i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", func);
return;
}
@@ -1404,14 +1418,35 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
for (i = 0; i < n; i++) {
GLuint name = first + i;
renderbuffers[i] = name;
- /* insert dummy placeholder into hash table */
- mtx_lock(&ctx->Shared->Mutex);
- _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
- mtx_unlock(&ctx->Shared->Mutex);
+
+ if (dsa) {
+ allocate_renderbuffer(ctx, name, func);
+ } else {
+ /* insert a dummy renderbuffer into the hash table */
+ mtx_lock(&ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
+ mtx_unlock(&ctx->Shared->Mutex);
+ }
}
}
+void GLAPIENTRY
+_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, false);
+}
+
+
+void GLAPIENTRY
+_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, true);
+}
+
+
/**
* Given an internal format token for a render buffer, return the
* corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX,
@@ -1749,40 +1784,17 @@ invalidate_rb(GLuint key, void *data, void *userData)
/**
- * Helper function used by _mesa_RenderbufferStorage() and
- * _mesa_RenderbufferStorageMultisample().
- * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorage().
+ * Helper function used by renderbuffer_storage_direct() and
+ * renderbuffer_storage_target().
+ * samples will be NO_SAMPLES if called by a non-multisample function.
*/
static void
-renderbuffer_storage(GLenum target, GLenum internalFormat,
- GLsizei width, GLsizei height, GLsizei samples)
+renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei samples, const char *func)
{
- const char *func = samples == NO_SAMPLES ?
- "glRenderbufferStorage" : "glRenderbufferStorageMultisample";
- struct gl_renderbuffer *rb;
GLenum baseFormat;
GLenum sample_count_error;
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API) {
- if (samples == NO_SAMPLES)
- _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n",
- func,
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height);
- else
- _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n",
- func,
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, samples);
- }
-
- if (target != GL_RENDERBUFFER_EXT) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
- return;
- }
baseFormat = _mesa_base_fbo_format(ctx, internalFormat);
if (baseFormat == 0) {
@@ -1792,12 +1804,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
}
if (width < 0 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid width %d)", func,
+ width);
return;
}
if (height < 0 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid height %d)", func,
+ height);
return;
}
@@ -1809,7 +1823,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
/* check the sample count;
* note: driver may choose to use more samples than what's requested
*/
- sample_count_error = _mesa_check_sample_count(ctx, target,
+ sample_count_error = _mesa_check_sample_count(ctx, GL_RENDERBUFFER,
internalFormat, samples);
if (sample_count_error != GL_NO_ERROR) {
_mesa_error(ctx, sample_count_error, "%s(samples)", func);
@@ -1817,12 +1831,6 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
}
}
- rb = ctx->CurrentRenderbuffer;
- if (!rb) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
- return;
- }
-
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
if (rb->InternalFormat == internalFormat &&
@@ -1864,6 +1872,83 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
}
}
+/**
+ * Helper function used by _mesa_NamedRenderbufferStorage*().
+ * samples will be NO_SAMPLES if called by a non-multisample function.
+ */
+static void
+renderbuffer_storage_named(GLuint renderbuffer, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei samples,
+ const char *func)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API) {
+ if (samples == NO_SAMPLES)
+ _mesa_debug(ctx, "%s(%u, %s, %d, %d)\n",
+ func, renderbuffer,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height);
+ else
+ _mesa_debug(ctx, "%s(%u, %s, %d, %d, %d)\n",
+ func, renderbuffer,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, samples);
+ }
+
+ struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (!rb || rb == &DummyRenderbuffer) {
+ /* ID was reserved, but no real renderbuffer object made yet */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid renderbuffer %u)",
+ func, renderbuffer);
+ return;
+ }
+
+ renderbuffer_storage(ctx, rb, internalFormat, width, height, samples, func);
+}
+
+/**
+ * Helper function used by _mesa_RenderbufferStorage() and
+ * _mesa_RenderbufferStorageMultisample().
+ * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorage().
+ */
+static void
+renderbuffer_storage_target(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei samples,
+ const char *func)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API) {
+ if (samples == NO_SAMPLES)
+ _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n",
+ func,
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height);
+ else
+ _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n",
+ func,
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, samples);
+ }
+
+ if (target != GL_RENDERBUFFER_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
+ return;
+ }
+
+ if (!ctx->CurrentRenderbuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no renderbuffer bound)",
+ func);
+ return;
+ }
+
+ renderbuffer_storage(ctx, ctx->CurrentRenderbuffer, internalFormat, width,
+ height, samples, func);
+}
+
void GLAPIENTRY
_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
@@ -1923,7 +2008,8 @@ _mesa_RenderbufferStorage(GLenum target, GLenum internalFormat,
* glRenderbufferStorageMultisample() with samples=0. We pass in
* a token value here just for error reporting purposes.
*/
- renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES);
+ renderbuffer_storage_target(target, internalFormat, width, height,
+ NO_SAMPLES, "glRenderbufferStorage");
}
@@ -1932,7 +2018,8 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
GLenum internalFormat,
GLsizei width, GLsizei height)
{
- renderbuffer_storage(target, internalFormat, width, height, samples);
+ renderbuffer_storage_target(target, internalFormat, width, height,
+ samples, "glRenderbufferStorageMultisample");
}
@@ -1941,7 +2028,7 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
*/
void GLAPIENTRY
_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
- GLsizei width, GLsizei height)
+ GLsizei width, GLsizei height)
{
switch (internalFormat) {
case GL_RGB565:
@@ -1953,29 +2040,38 @@ _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
break;
}
- renderbuffer_storage(target, internalFormat, width, height, 0);
+ renderbuffer_storage_target(target, internalFormat, width, height, 0,
+ "glRenderbufferStorageEXT");
}
-
void GLAPIENTRY
-_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
+_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat,
+ GLsizei width, GLsizei height)
{
- struct gl_renderbuffer *rb;
- GET_CURRENT_CONTEXT(ctx);
+ /* GL_ARB_fbo says calling this function is equivalent to calling
+ * glRenderbufferStorageMultisample() with samples=0. We pass in
+ * a token value here just for error reporting purposes.
+ */
+ renderbuffer_storage_named(renderbuffer, internalformat, width, height,
+ NO_SAMPLES, "glNamedRenderbufferStorage");
+}
- if (target != GL_RENDERBUFFER_EXT) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetRenderbufferParameterivEXT(target)");
- return;
- }
+void GLAPIENTRY
+_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ renderbuffer_storage_named(renderbuffer, internalformat, width, height,
+ samples,
+ "glNamedRenderbufferStorageMultisample");
+}
- rb = ctx->CurrentRenderbuffer;
- if (!rb) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetRenderbufferParameterivEXT");
- return;
- }
+static void
+get_render_buffer_parameteriv(struct gl_context *ctx,
+ struct gl_renderbuffer *rb, GLenum pname,
+ GLint *params, const char *func)
+{
/* No need to flush here since we're just quering state which is
* not effected by rendering.
*/
@@ -2006,10 +2102,51 @@ _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
}
/* fallthrough */
default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid pname=%s)", func,
+ _mesa_lookup_enum_by_nr(pname));
+ return;
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (target != GL_RENDERBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetRenderbufferParameterivEXT(target)");
return;
}
+
+ if (!ctx->CurrentRenderbuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetRenderbufferParameterivEXT"
+ "(no renderbuffer bound)");
+ return;
+ }
+
+ get_render_buffer_parameteriv(ctx, ctx->CurrentRenderbuffer, pname,
+ params, "glGetRenderbufferParameteriv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname,
+ GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (!rb || rb == &DummyRenderbuffer) {
+ /* ID was reserved, but no real renderbuffer object made yet */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetNamedRenderbufferParameteriv"
+ "(invalid renderbuffer %i)", renderbuffer);
+ return;
+ }
+
+ get_render_buffer_parameteriv(ctx, rb, pname, params,
+ "glGetNamedRenderbufferParameteriv");
}
@@ -2116,12 +2253,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
}
if (!newDrawFb) {
- /* create new framebuffer object */
- newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
- if (!newDrawFb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
- return;
- }
+ /* create new framebuffer object */
+ newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
+ if (!newDrawFb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
+ return;
+ }
_mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb);
}
newReadFb = newDrawFb;
@@ -2224,9 +2361,9 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
for (i = 0; i < n; i++) {
if (framebuffers[i] > 0) {
- struct gl_framebuffer *fb;
- fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
- if (fb) {
+ struct gl_framebuffer *fb;
+ fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
+ if (fb) {
assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
@@ -2241,16 +2378,16 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
- /* remove from hash table immediately, to free the ID */
- _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
+ /* remove from hash table immediately, to free the ID */
+ _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
if (fb != &DummyFramebuffer) {
/* But the object will not be freed until it's no longer
* bound in any context.
*/
_mesa_reference_framebuffer(&fb, NULL);
- }
- }
+ }
+ }
}
}
}
@@ -2498,34 +2635,34 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
_mesa_tex_target_to_face(textarget) ==
fb->Attachment[BUFFER_STENCIL].CubeMapFace &&
zoffset == fb->Attachment[BUFFER_STENCIL].Zoffset) {
- /* The texture object is already attached to the stencil attachment
- * point. Don't create a new renderbuffer; just reuse the stencil
- * attachment's. This is required to prevent a GL error in
- * glGetFramebufferAttachmentParameteriv(GL_DEPTH_STENCIL).
- */
- reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH,
- BUFFER_STENCIL);
+ /* The texture object is already attached to the stencil attachment
+ * point. Don't create a new renderbuffer; just reuse the stencil
+ * attachment's. This is required to prevent a GL error in
+ * glGetFramebufferAttachmentParameteriv(GL_DEPTH_STENCIL).
+ */
+ reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH,
+ BUFFER_STENCIL);
} else if (attachment == GL_STENCIL_ATTACHMENT &&
- texObj == fb->Attachment[BUFFER_DEPTH].Texture &&
+ texObj == fb->Attachment[BUFFER_DEPTH].Texture &&
level == fb->Attachment[BUFFER_DEPTH].TextureLevel &&
_mesa_tex_target_to_face(textarget) ==
fb->Attachment[BUFFER_DEPTH].CubeMapFace &&
zoffset == fb->Attachment[BUFFER_DEPTH].Zoffset) {
- /* As above, but with depth and stencil transposed. */
- reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL,
- BUFFER_DEPTH);
+ /* As above, but with depth and stencil transposed. */
+ reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL,
+ BUFFER_DEPTH);
} else {
- set_texture_attachment(ctx, fb, att, texObj, textarget,
- level, zoffset, layered);
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- /* Above we created a new renderbuffer and attached it to the
- * depth attachment point. Now attach it to the stencil attachment
- * point too.
- */
- assert(att == &fb->Attachment[BUFFER_DEPTH]);
- reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL,
- BUFFER_DEPTH);
- }
+ set_texture_attachment(ctx, fb, att, texObj, textarget,
+ level, zoffset, layered);
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
+ /* Above we created a new renderbuffer and attached it to the
+ * depth attachment point. Now attach it to the stencil attachment
+ * point too.
+ */
+ assert(att == &fb->Attachment[BUFFER_DEPTH]);
+ reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL,
+ BUFFER_DEPTH);
+ }
}
/* Set the render-to-texture flag. We'll check this flag in
@@ -2541,8 +2678,8 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
else {
remove_attachment(ctx, att);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- assert(att == &fb->Attachment[BUFFER_DEPTH]);
- remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
+ assert(att == &fb->Attachment[BUFFER_DEPTH]);
+ remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]);
}
}
@@ -2721,16 +2858,16 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
if (renderbuffer) {
rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
if (!rb) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferRenderbuffer(non-existant"
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferRenderbuffer(non-existant"
" renderbuffer %u)", renderbuffer);
- return;
+ return;
}
else if (rb == &DummyRenderbuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferRenderbuffer(renderbuffer %u)",
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferRenderbuffer(renderbuffer %u)",
renderbuffer);
- return;
+ return;
}
}
else {
@@ -2795,9 +2932,9 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
if ((!_mesa_is_desktop_gl(ctx) ||
!ctx->Extensions.ARB_framebuffer_object)
&& !_mesa_is_gles3(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetFramebufferAttachmentParameteriv(bound FBO = 0)");
- return;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameteriv(bound FBO = 0)");
+ return;
}
if (_mesa_is_gles3(ctx) && attachment != GL_BACK &&
@@ -2855,10 +2992,10 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {
- *params = att->Renderbuffer->Name;
+ *params = att->Renderbuffer->Name;
}
else if (att->Type == GL_TEXTURE) {
- *params = att->Texture->Name;
+ *params = att->Texture->Name;
}
else {
assert(att->Type == GL_NONE);
@@ -2871,7 +3008,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
return;
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
if (att->Type == GL_TEXTURE) {
- *params = att->TextureLevel;
+ *params = att->TextureLevel;
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, err,
diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h
index 77fdef415..61aa1f503 100644
--- a/mesalib/src/mesa/main/fbobject.h
+++ b/mesalib/src/mesa/main/fbobject.h
@@ -115,6 +115,9 @@ extern void GLAPIENTRY
_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
extern void GLAPIENTRY
+_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers);
+
+extern void GLAPIENTRY
_mesa_RenderbufferStorage(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
@@ -128,12 +131,25 @@ _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height);
extern void GLAPIENTRY
+_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
extern void GLAPIENTRY
_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
GLint *params);
+void GLAPIENTRY
+_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname,
+ GLint *params);
+
extern GLboolean GLAPIENTRY
_mesa_IsFramebuffer(GLuint framebuffer);
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 395b00e15..edf7e3390 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -619,13 +619,13 @@ static void emit_op3fn(struct tnl_program *p,
#define emit_op3(p, op, dst, mask, src0, src1, src2) \
- emit_op3fn(p, op, dst, mask, src0, src1, src2, __FUNCTION__, __LINE__)
+ emit_op3fn(p, op, dst, mask, src0, src1, src2, __func__, __LINE__)
#define emit_op2(p, op, dst, mask, src0, src1) \
- emit_op3fn(p, op, dst, mask, src0, src1, undef, __FUNCTION__, __LINE__)
+ emit_op3fn(p, op, dst, mask, src0, src1, undef, __func__, __LINE__)
#define emit_op1(p, op, dst, mask, src0) \
- emit_op3fn(p, op, dst, mask, src0, undef, undef, __FUNCTION__, __LINE__)
+ emit_op3fn(p, op, dst, mask, src0, undef, undef, __func__, __LINE__)
static struct ureg make_temp( struct tnl_program *p, struct ureg reg )
diff --git a/mesalib/src/mesa/main/format_pack.py b/mesalib/src/mesa/main/format_pack.py
index f141da83c..2f43a30dd 100644
--- a/mesalib/src/mesa/main/format_pack.py
+++ b/mesalib/src/mesa/main/format_pack.py
@@ -43,7 +43,6 @@ string = """/*
#include <stdint.h>
-#include "colormac.h"
#include "format_pack.h"
#include "format_utils.h"
#include "macros.h"
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index eba3c6650..964c6077a 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -25,6 +25,8 @@
#ifndef FORMAT_UNPACK_H
#define FORMAT_UNPACK_H
+#include "formats.h"
+
extern void
_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4]);
diff --git a/mesalib/src/mesa/main/format_unpack.py b/mesalib/src/mesa/main/format_unpack.py
index 53bdf641d..0ae73b897 100644
--- a/mesalib/src/mesa/main/format_unpack.py
+++ b/mesalib/src/mesa/main/format_unpack.py
@@ -43,7 +43,6 @@ string = """/*
#include <stdint.h>
-#include "colormac.h"
#include "format_unpack.h"
#include "format_utils.h"
#include "macros.h"
@@ -333,7 +332,7 @@ _mesa_unpack_rgba_row(mesa_format format, GLuint n,
unpack_float_ycbcr_rev(src, dst, n);
break;
default:
- _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+ _mesa_problem(NULL, "%s: bad format %s", __func__,
_mesa_get_format_name(format));
return;
}
@@ -402,7 +401,7 @@ _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
break;
%endfor
default:
- _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
+ _mesa_problem(NULL, "%s: bad format %s", __func__,
_mesa_get_format_name(format));
return;
}
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 4e05229cf..8ced57949 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -1393,7 +1393,7 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
return GL_FALSE;
default:
_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
- __FUNCTION__, pname);
+ __func__, pname);
return GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 29f249980..c4d917ebb 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -433,6 +433,30 @@ _mesa_fls(unsigned int n)
#endif
}
+/**
+ * Find the last (most significant) bit set in a uint64_t value.
+ *
+ * Essentially ffsll() in the reverse direction.
+ */
+static inline unsigned int
+_mesa_flsll(uint64_t n)
+{
+#ifdef HAVE___BUILTIN_CLZLL
+ return n == 0 ? 0 : 64 - __builtin_clzll(n);
+#else
+ unsigned int v = 1;
+
+ if (n == 0)
+ return 0;
+
+ while (n >>= 1)
+ v++;
+
+ return v;
+#endif
+}
+
+
extern GLhalfARB
_mesa_float_to_half(float f);
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index 2d7a6a107..3344ec841 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -789,7 +789,14 @@ NORMALIZE_3FV(GLfloat v[3])
static inline GLboolean
DIFFERENT_SIGNS(GLfloat x, GLfloat y)
{
+#ifdef _MSC_VER
+#pragma warning( push )
+#pragma warning( disable : 6334 ) /* sizeof operator applied to an expression with an operator may yield unexpected results */
+#endif
return signbit(x) != signbit(y);
+#ifdef _MSC_VER
+#pragma warning( pop )
+#endif
}
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 8e1dba6f0..1c751cfff 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -42,6 +42,7 @@
#include "main/config.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
+#include "glsl/shader_enums.h"
#include "util/simple_list.h" /* struct simple_node */
#include "main/formats.h" /* MESA_FORMAT_COUNT */
@@ -280,13 +281,6 @@ typedef enum
/*@}*/
/**
- * Bitflags for system values.
- */
-#define SYSTEM_BIT_SAMPLE_ID BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_ID)
-#define SYSTEM_BIT_SAMPLE_POS BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_POS)
-#define SYSTEM_BIT_SAMPLE_MASK_IN BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_MASK_IN)
-
-/**
* Determine if the given gl_varying_slot appears in the fragment shader.
*/
static inline GLboolean
@@ -395,25 +389,6 @@ typedef enum
BUFFER_BIT_COLOR6 | \
BUFFER_BIT_COLOR7)
-
-/**
- * Shader stages. Note that these will become 5 with tessellation.
- *
- * The order must match how shaders are ordered in the pipeline.
- * The GLSL linker assumes that if i<j, then the j-th shader is
- * executed later than the i-th shader.
- */
-typedef enum
-{
- MESA_SHADER_VERTEX = 0,
- MESA_SHADER_GEOMETRY = 1,
- MESA_SHADER_FRAGMENT = 2,
- MESA_SHADER_COMPUTE = 3,
-} gl_shader_stage;
-
-#define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1)
-
-
/**
* Framebuffer configuration (aka visual / pixelformat)
* Note: some of these fields should be boolean, but it appears that
@@ -1456,7 +1431,6 @@ struct gl_viewport_attrib
GLfloat X, Y; /**< position */
GLfloat Width, Height; /**< size */
GLdouble Near, Far; /**< Depth buffer range */
- GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
};
@@ -2082,140 +2056,6 @@ typedef enum
/**
- * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be
- * one of these values.
- */
-typedef enum
-{
- /**
- * \name Vertex shader system values
- */
- /*@{*/
- /**
- * OpenGL-style vertex ID.
- *
- * Section 2.11.7 (Shader Execution), subsection Shader Inputs, of the
- * OpenGL 3.3 core profile spec says:
- *
- * "gl_VertexID holds the integer index i implicitly passed by
- * DrawArrays or one of the other drawing commands defined in section
- * 2.8.3."
- *
- * Section 2.8.3 (Drawing Commands) of the same spec says:
- *
- * "The commands....are equivalent to the commands with the same base
- * name (without the BaseVertex suffix), except that the ith element
- * transferred by the corresponding draw call will be taken from
- * element indices[i] + basevertex of each enabled array."
- *
- * Additionally, the overview in the GL_ARB_shader_draw_parameters spec
- * says:
- *
- * "In unextended GL, vertex shaders have inputs named gl_VertexID and
- * gl_InstanceID, which contain, respectively the index of the vertex
- * and instance. The value of gl_VertexID is the implicitly passed
- * index of the vertex being processed, which includes the value of
- * baseVertex, for those commands that accept it."
- *
- * gl_VertexID gets basevertex added in. This differs from DirectX where
- * SV_VertexID does \b not get basevertex added in.
- *
- * \note
- * If all system values are available, \c SYSTEM_VALUE_VERTEX_ID will be
- * equal to \c SYSTEM_VALUE_VERTEX_ID_ZERO_BASE plus
- * \c SYSTEM_VALUE_BASE_VERTEX.
- *
- * \sa SYSTEM_VALUE_VERTEX_ID_ZERO_BASE, SYSTEM_VALUE_BASE_VERTEX
- */
- SYSTEM_VALUE_VERTEX_ID,
-
- /**
- * Instanced ID as supplied to gl_InstanceID
- *
- * Values assigned to gl_InstanceID always begin with zero, regardless of
- * the value of baseinstance.
- *
- * Section 11.1.3.9 (Shader Inputs) of the OpenGL 4.4 core profile spec
- * says:
- *
- * "gl_InstanceID holds the integer instance number of the current
- * primitive in an instanced draw call (see section 10.5)."
- *
- * Through a big chain of pseudocode, section 10.5 describes that
- * baseinstance is not counted by gl_InstanceID. In that section, notice
- *
- * "If an enabled vertex attribute array is instanced (it has a
- * non-zero divisor as specified by VertexAttribDivisor), the element
- * index that is transferred to the GL, for all vertices, is given by
- *
- * floor(instance/divisor) + baseinstance
- *
- * If an array corresponding to an attribute required by a vertex
- * shader is not enabled, then the corresponding element is taken from
- * the current attribute state (see section 10.2)."
- *
- * Note that baseinstance is \b not included in the value of instance.
- */
- SYSTEM_VALUE_INSTANCE_ID,
-
- /**
- * DirectX-style vertex ID.
- *
- * Unlike \c SYSTEM_VALUE_VERTEX_ID, this system value does \b not include
- * the value of basevertex.
- *
- * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_BASE_VERTEX
- */
- SYSTEM_VALUE_VERTEX_ID_ZERO_BASE,
-
- /**
- * Value of \c basevertex passed to \c glDrawElementsBaseVertex and similar
- * functions.
- *
- * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
- */
- SYSTEM_VALUE_BASE_VERTEX,
- /*@}*/
-
- /**
- * \name Geometry shader system values
- */
- /*@{*/
- SYSTEM_VALUE_INVOCATION_ID,
- /*@}*/
-
- /**
- * \name Fragment shader system values
- */
- /*@{*/
- SYSTEM_VALUE_FRONT_FACE, /**< (not done yet) */
- SYSTEM_VALUE_SAMPLE_ID,
- SYSTEM_VALUE_SAMPLE_POS,
- SYSTEM_VALUE_SAMPLE_MASK_IN,
- /*@}*/
-
- SYSTEM_VALUE_MAX /**< Number of values */
-} gl_system_value;
-
-
-/**
- * The possible interpolation qualifiers that can be applied to a fragment
- * shader input in GLSL.
- *
- * Note: INTERP_QUALIFIER_NONE must be 0 so that memsetting the
- * gl_fragment_program data structure to 0 causes the default behavior.
- */
-enum glsl_interp_qualifier
-{
- INTERP_QUALIFIER_NONE = 0,
- INTERP_QUALIFIER_SMOOTH,
- INTERP_QUALIFIER_FLAT,
- INTERP_QUALIFIER_NOPERSPECTIVE,
- INTERP_QUALIFIER_COUNT /**< Number of interpolation qualifiers */
-};
-
-
-/**
* \brief Layout qualifiers for gl_FragDepth.
*
* Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with
@@ -2247,6 +2087,8 @@ struct gl_program
struct prog_instruction *Instructions;
+ struct nir_shader *nir;
+
GLbitfield64 InputsRead; /**< Bitmask of which input regs are read */
GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
@@ -2762,6 +2604,16 @@ struct gl_active_atomic_buffer
};
/**
+ * Active resource in a gl_shader_program
+ */
+struct gl_program_resource
+{
+ GLenum Type; /** Program interface type. */
+ const void *Data; /** Pointer to resource associated data structure. */
+ uint8_t StageReferences; /** Bitmask of shader stage references. */
+};
+
+/**
* A GLSL program object.
* Basically a linked collection of vertex and fragment shaders.
*/
@@ -2935,6 +2787,10 @@ struct gl_shader_program
*/
struct gl_shader *_LinkedShaders[MESA_SHADER_STAGES];
+ /** List of all active resources after linking. */
+ struct gl_program_resource *ProgramResourceList;
+ unsigned NumProgramResourceList;
+
/* True if any of the fragment shaders attached to this program use:
* #extension ARB_fragment_coord_conventions: enable
*/
@@ -3527,8 +3383,8 @@ struct gl_constants
GLboolean ForceGLSLExtensionsWarn;
/**
- * If non-zero, forces GLSL shaders without the #version directive to behave
- * as if they began with "#version ForceGLSLVersion".
+ * If non-zero, forces GLSL shaders to behave as if they began
+ * with "#version ForceGLSLVersion".
*/
GLuint ForceGLSLVersion;
@@ -4523,7 +4379,7 @@ struct gl_context
#ifdef DEBUG
extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
-# define MESA_FUNCTION __FUNCTION__
+# define MESA_FUNCTION __func__
#else
# define MESA_VERBOSE 0
# define MESA_DEBUG_FLAGS 0
diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c
index 0e9207bc1..816837b95 100644
--- a/mesalib/src/mesa/main/multisample.c
+++ b/mesalib/src/mesa/main/multisample.c
@@ -150,6 +150,15 @@ GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLsizei samples)
{
+ /* Section 2.5 (GL Errors) of OpenGL 3.0 specification, page 16:
+ *
+ * "If a negative number is provided where an argument of type sizei or
+ * sizeiptr is specified, the error INVALID VALUE is generated."
+ */
+ if (samples < 0) {
+ return GL_INVALID_VALUE;
+ }
+
/* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0
* specification says:
*
diff --git a/mesalib/src/mesa/main/pipelineobj.c b/mesalib/src/mesa/main/pipelineobj.c
index fb241af1e..0fefa7d56 100644
--- a/mesalib/src/mesa/main/pipelineobj.c
+++ b/mesalib/src/mesa/main/pipelineobj.c
@@ -498,16 +498,18 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
* \param n Number of IDs to generate.
* \param pipelines pipeline of \c n locations to store the IDs.
*/
-void GLAPIENTRY
-_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines)
+static void
+create_program_pipelines(struct gl_context *ctx, GLsizei n, GLuint *pipelines,
+ bool dsa)
{
- GET_CURRENT_CONTEXT(ctx);
-
+ const char *func;
GLuint first;
GLint i;
+ func = dsa ? "glCreateProgramPipelines" : "glGenProgramPipelines";
+
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenProgramPipelines(n<0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s (n < 0)", func);
return;
}
@@ -523,16 +525,37 @@ _mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines)
obj = _mesa_new_pipeline_object(ctx, name);
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramPipelines");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
}
+ if (dsa) {
+ /* make dsa-allocated objects behave like program objects */
+ obj->EverBound = GL_TRUE;
+ }
+
save_pipeline_object(ctx, obj);
pipelines[i] = first + i;
}
}
+void GLAPIENTRY
+_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ create_program_pipelines(ctx, n, pipelines, false);
+}
+
+void GLAPIENTRY
+_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ create_program_pipelines(ctx, n, pipelines, true);
+}
+
/**
* Determine if ID is the name of an pipeline object.
*
diff --git a/mesalib/src/mesa/main/pipelineobj.h b/mesalib/src/mesa/main/pipelineobj.h
index 7285a78f1..b57bcb99e 100644
--- a/mesalib/src/mesa/main/pipelineobj.h
+++ b/mesalib/src/mesa/main/pipelineobj.h
@@ -82,6 +82,9 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
extern void GLAPIENTRY
_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
+void GLAPIENTRY
+_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);
+
extern GLboolean GLAPIENTRY
_mesa_IsProgramPipeline(GLuint pipeline);
diff --git a/mesalib/src/mesa/main/pixel.c b/mesalib/src/mesa/main/pixel.c
index 7162c6fef..ecda2694f 100644
--- a/mesalib/src/mesa/main/pixel.c
+++ b/mesalib/src/mesa/main/pixel.c
@@ -30,7 +30,6 @@
#include "glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
#include "context.h"
#include "macros.h"
#include "pixel.h"
diff --git a/mesalib/src/mesa/main/pixeltransfer.c b/mesalib/src/mesa/main/pixeltransfer.c
index 8bbeeb853..94464ea67 100644
--- a/mesalib/src/mesa/main/pixeltransfer.c
+++ b/mesalib/src/mesa/main/pixeltransfer.c
@@ -31,7 +31,7 @@
#include "glheader.h"
-#include "colormac.h"
+#include "macros.h"
#include "pixeltransfer.h"
#include "imports.h"
#include "mtypes.h"
diff --git a/mesalib/src/mesa/main/program_resource.c b/mesalib/src/mesa/main/program_resource.c
new file mode 100644
index 000000000..b15a13210
--- /dev/null
+++ b/mesalib/src/mesa/main/program_resource.c
@@ -0,0 +1,417 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
+#include "program_resource.h"
+
+static bool
+supported_interface_enum(GLenum iface)
+{
+ switch (iface) {
+ case GL_UNIFORM:
+ case GL_UNIFORM_BLOCK:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ case GL_ATOMIC_COUNTER_BUFFER:
+ return true;
+ case GL_VERTEX_SUBROUTINE:
+ case GL_TESS_CONTROL_SUBROUTINE:
+ case GL_TESS_EVALUATION_SUBROUTINE:
+ case GL_GEOMETRY_SUBROUTINE:
+ case GL_FRAGMENT_SUBROUTINE:
+ case GL_COMPUTE_SUBROUTINE:
+ case GL_VERTEX_SUBROUTINE_UNIFORM:
+ case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+ case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+ case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+ case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+ case GL_COMPUTE_SUBROUTINE_UNIFORM:
+ case GL_BUFFER_VARIABLE:
+ case GL_SHADER_STORAGE_BLOCK:
+ default:
+ return false;
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
+ GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ unsigned i;
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glGetProgramInterfaceiv");
+ if (!shProg)
+ return;
+
+ if (!params) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramInterfaceiv(params NULL)");
+ return;
+ }
+
+ /* Validate interface. */
+ if (!supported_interface_enum(programInterface)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramInterfaceiv(%s)",
+ _mesa_lookup_enum_by_nr(programInterface));
+ return;
+ }
+
+ /* Validate pname against interface. */
+ switch(pname) {
+ case GL_ACTIVE_RESOURCES:
+ for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++)
+ if (shProg->ProgramResourceList[i].Type == programInterface)
+ (*params)++;
+ break;
+ case GL_MAX_NAME_LENGTH:
+ if (programInterface == GL_ATOMIC_COUNTER_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramInterfaceiv(%s pname %s)",
+ _mesa_lookup_enum_by_nr(programInterface),
+ _mesa_lookup_enum_by_nr(pname));
+ return;
+ }
+ /* Name length consists of base name, 3 additional chars '[0]' if
+ * resource is an array and finally 1 char for string terminator.
+ */
+ for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
+ if (shProg->ProgramResourceList[i].Type != programInterface)
+ continue;
+ const char *name =
+ _mesa_program_resource_name(&shProg->ProgramResourceList[i]);
+ unsigned array_size =
+ _mesa_program_resource_array_size(&shProg->ProgramResourceList[i]);
+ *params = MAX2(*params, strlen(name) + (array_size ? 3 : 0) + 1);
+ }
+ break;
+ case GL_MAX_NUM_ACTIVE_VARIABLES:
+ switch (programInterface) {
+ case GL_UNIFORM_BLOCK:
+ for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
+ if (shProg->ProgramResourceList[i].Type == programInterface) {
+ struct gl_uniform_block *block =
+ (struct gl_uniform_block *)
+ shProg->ProgramResourceList[i].Data;
+ *params = MAX2(*params, block->NumUniforms);
+ }
+ }
+ break;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
+ if (shProg->ProgramResourceList[i].Type == programInterface) {
+ struct gl_active_atomic_buffer *buffer =
+ (struct gl_active_atomic_buffer *)
+ shProg->ProgramResourceList[i].Data;
+ *params = MAX2(*params, buffer->NumUniforms);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramInterfaceiv(%s pname %s)",
+ _mesa_lookup_enum_by_nr(programInterface),
+ _mesa_lookup_enum_by_nr(pname));
+ };
+ break;
+ case GL_MAX_NUM_COMPATIBLE_SUBROUTINES:
+ default:
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramInterfaceiv(pname %s)",
+ _mesa_lookup_enum_by_nr(pname));
+ }
+}
+
+static bool
+is_xfb_marker(const char *str)
+{
+ static const char *markers[] = {
+ "gl_NextBuffer",
+ "gl_SkipComponents1",
+ "gl_SkipComponents2",
+ "gl_SkipComponents3",
+ "gl_SkipComponents4",
+ NULL
+ };
+ const char **m = markers;
+
+ if (strncmp(str, "gl_", 3) != 0)
+ return false;
+
+ for (; *m; m++)
+ if (strcmp(*m, str) == 0)
+ return true;
+
+ return false;
+}
+
+/**
+ * Checks if given name index is legal for GetProgramResourceIndex,
+ * check is written to be compatible with GL_ARB_array_of_arrays.
+ */
+static bool
+valid_program_resource_index_name(const GLchar *name)
+{
+ const char *array = strstr(name, "[");
+ const char *close = strrchr(name, ']');
+
+ /* Not array, no need for the check. */
+ if (!array)
+ return true;
+
+ /* Last array index has to be zero. */
+ if (!close || *--close != '0')
+ return false;
+
+ return true;
+}
+
+GLuint GLAPIENTRY
+_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_program_resource *res;
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glGetProgramResourceIndex");
+ if (!shProg || !name)
+ return GL_INVALID_INDEX;
+
+ /*
+ * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
+ * should be returned when querying the index assigned to the special names
+ * "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
+ * "gl_SkipComponents3", and "gl_SkipComponents4".
+ */
+ if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
+ is_xfb_marker(name))
+ return GL_INVALID_INDEX;
+
+ switch (programInterface) {
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ case GL_UNIFORM:
+ case GL_UNIFORM_BLOCK:
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ /* Validate name syntax for arrays. */
+ if (!valid_program_resource_index_name(name))
+ return GL_INVALID_INDEX;
+
+ res = _mesa_program_resource_find_name(shProg, programInterface, name);
+ if (!res)
+ return GL_INVALID_INDEX;
+
+ return _mesa_program_resource_index(shProg, res);
+ case GL_ATOMIC_COUNTER_BUFFER:
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
+ _mesa_lookup_enum_by_nr(programInterface));
+ }
+
+ return GL_INVALID_INDEX;
+}
+
+void GLAPIENTRY
+_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei bufSize, GLsizei *length,
+ GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program,
+ "glGetProgramResourceName");
+
+ /* Set user friendly return values in case of errors. */
+ if (name)
+ *name = '\0';
+ if (length)
+ *length = 0;
+
+ if (!shProg || !name)
+ return;
+
+ if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
+ !supported_interface_enum(programInterface)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceName(%s)",
+ _mesa_lookup_enum_by_nr(programInterface));
+ return;
+ }
+
+ _mesa_get_program_resource_name(shProg, programInterface, index, bufSize,
+ length, name, "glGetProgramResourceName");
+}
+
+void GLAPIENTRY
+_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei propCount,
+ const GLenum *props, GLsizei bufSize,
+ GLsizei *length, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv");
+
+ if (!shProg || !params)
+ return;
+
+ /* The error INVALID_VALUE is generated if <propCount> is zero.
+ * Note that we check < 0 here because it makes sense to bail early.
+ */
+ if (propCount <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetProgramResourceiv(propCount <= 0)");
+ return;
+ }
+
+ /* No need to write any properties, user requested none. */
+ if (bufSize == 0)
+ return;
+
+ _mesa_get_program_resourceiv(shProg, programInterface, index,
+ propCount, props, bufSize, length, params);
+}
+
+/**
+ * Function verifies syntax of given name for GetProgramResourceLocation
+ * and GetProgramResourceLocationIndex for the following cases:
+ *
+ * "array element portion of a string passed to GetProgramResourceLocation
+ * or GetProgramResourceLocationIndex must not have, a "+" sign, extra
+ * leading zeroes, or whitespace".
+ *
+ * Check is written to be compatible with GL_ARB_array_of_arrays.
+ */
+static bool
+invalid_array_element_syntax(const GLchar *name)
+{
+ char *first = strchr(name, '[');
+ char *last = strrchr(name, '[');
+
+ if (!first)
+ return false;
+
+ /* No '+' or ' ' allowed anywhere. */
+ if (strchr(first, '+') || strchr(first, ' '))
+ return true;
+
+ /* Check that last array index is 0. */
+ if (last[1] == '0' && last[2] != ']')
+ return true;
+
+ return false;
+}
+
+static struct gl_shader_program *
+lookup_linked_program(GLuint program, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *prog =
+ _mesa_lookup_shader_program_err(ctx, program, caller);
+
+ if (!prog)
+ return NULL;
+
+ if (prog->LinkStatus == GL_FALSE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+ return NULL;
+ }
+ return prog;
+}
+
+GLint GLAPIENTRY
+_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ lookup_linked_program(program, "glGetProgramResourceLocation");
+
+ if (!shProg || !name || invalid_array_element_syntax(name))
+ return -1;
+
+ /* Validate programInterface. */
+ switch (programInterface) {
+ case GL_UNIFORM:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ break;
+
+ /* For reference valid cases requiring additional extension support:
+ * GL_ARB_shader_subroutine
+ * GL_ARB_tessellation_shader
+ * GL_ARB_compute_shader
+ */
+ case GL_VERTEX_SUBROUTINE_UNIFORM:
+ case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+ case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+ case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+ case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+ case GL_COMPUTE_SUBROUTINE_UNIFORM:
+
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
+ _mesa_lookup_enum_by_nr(programInterface), name);
+ }
+
+ return _mesa_program_resource_location(shProg, programInterface, name);
+}
+
+/**
+ * Returns output index for dual source blending.
+ */
+GLint GLAPIENTRY
+_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ lookup_linked_program(program, "glGetProgramResourceLocationIndex");
+
+ if (!shProg || !name || invalid_array_element_syntax(name))
+ return -1;
+
+ /* From the GL_ARB_program_interface_query spec:
+ *
+ * "For GetProgramResourceLocationIndex, <programInterface> must be
+ * PROGRAM_OUTPUT."
+ */
+ if (programInterface != GL_PROGRAM_OUTPUT) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetProgramResourceLocationIndex(%s)",
+ _mesa_lookup_enum_by_nr(programInterface));
+ return -1;
+ }
+
+ return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
+ name);
+}
diff --git a/mesalib/src/mesa/main/program_resource.h b/mesalib/src/mesa/main/program_resource.h
new file mode 100644
index 000000000..326ae1f93
--- /dev/null
+++ b/mesalib/src/mesa/main/program_resource.h
@@ -0,0 +1,58 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef PROGRAM_RESOURCE_H
+#define PROGRAM_RESOURCE_H
+
+#include "glheader.h"
+
+extern void GLAPIENTRY
+_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
+ GLenum pname, GLint *params);
+
+extern GLuint GLAPIENTRY
+_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei bufSize, GLsizei *length,
+ GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei propCount,
+ const GLenum *props, GLsizei bufSize,
+ GLsizei *length, GLint *params);
+
+extern GLint GLAPIENTRY
+_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+extern GLint GLAPIENTRY
+_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+#endif
diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c
index 0842b540d..fbccf3fe6 100644
--- a/mesalib/src/mesa/main/queryobj.c
+++ b/mesalib/src/mesa/main/queryobj.c
@@ -233,18 +233,22 @@ get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
}
}
-
-void GLAPIENTRY
-_mesa_GenQueries(GLsizei n, GLuint *ids)
+/**
+ * Create $n query objects and store them in *ids. Make them of type $target
+ * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
+ */
+static void
+create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
+ bool dsa)
{
+ const char *func = dsa ? "glGenQueries" : "glCreateQueries";
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenQueries(%d)\n", n);
+ _mesa_debug(ctx, "%s(%d)\n", func, n);
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenQueriesARB(n < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
@@ -255,8 +259,12 @@ _mesa_GenQueries(GLsizei n, GLuint *ids)
struct gl_query_object *q
= ctx->Driver.NewQueryObject(ctx, first + i);
if (!q) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenQueriesARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
+ } else if (dsa) {
+ /* Do the equivalent of binding the buffer with a target */
+ q->Target = target;
+ q->EverBound = GL_TRUE;
}
ids[i] = first + i;
_mesa_HashInsert(ctx->Query.QueryObjects, first + i, q);
@@ -264,6 +272,36 @@ _mesa_GenQueries(GLsizei n, GLuint *ids)
}
}
+void GLAPIENTRY
+_mesa_GenQueries(GLsizei n, GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_queries(ctx, 0, n, ids, false);
+}
+
+void GLAPIENTRY
+_mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ switch (target) {
+ case GL_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ case GL_TIME_ELAPSED:
+ case GL_TIMESTAMP:
+ case GL_PRIMITIVES_GENERATED:
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ create_queries(ctx, target, n, ids, true);
+}
+
void GLAPIENTRY
_mesa_DeleteQueries(GLsizei n, const GLuint *ids)
@@ -424,6 +462,18 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
}
}
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
q->Target = target;
q->Active = GL_TRUE;
q->Result = 0;
@@ -541,6 +591,18 @@ _mesa_QueryCounter(GLuint id, GLenum target)
return;
}
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
q->Target = target;
q->Result = 0;
q->Ready = GL_FALSE;
@@ -710,8 +772,8 @@ _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
default:
@@ -761,8 +823,8 @@ _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
default:
@@ -801,8 +863,8 @@ _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
*params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
default:
@@ -841,8 +903,8 @@ _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
*params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
default:
@@ -852,6 +914,45 @@ _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
}
/**
+ * New with GL_ARB_query_buffer_object
+ */
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectiv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectuiv");
+}
+
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjecti64v");
+}
+
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectui64v");
+}
+
+
+/**
* Allocate/init the context state related to query objects.
*/
void
diff --git a/mesalib/src/mesa/main/queryobj.h b/mesalib/src/mesa/main/queryobj.h
index 6cbcabd46..d1036fcce 100644
--- a/mesalib/src/mesa/main/queryobj.h
+++ b/mesalib/src/mesa/main/queryobj.h
@@ -51,6 +51,8 @@ _mesa_free_queryobj_data(struct gl_context *ctx);
void GLAPIENTRY
_mesa_GenQueries(GLsizei n, GLuint *ids);
void GLAPIENTRY
+_mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids);
+void GLAPIENTRY
_mesa_DeleteQueries(GLsizei n, const GLuint *ids);
GLboolean GLAPIENTRY
_mesa_IsQuery(GLuint id);
@@ -77,5 +79,17 @@ void GLAPIENTRY
_mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params);
void GLAPIENTRY
_mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params);
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset);
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset);
+void GLAPIENTRY
+_mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset);
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset);
#endif /* QUERYOBJ_H */
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index d66b0b5e8..a3aacc66a 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -181,19 +181,18 @@ _mesa_delete_sampler_object(struct gl_context *ctx,
free(sampObj);
}
-
-void GLAPIENTRY
-_mesa_GenSamplers(GLsizei count, GLuint *samplers)
+static void
+create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers,
+ const char *caller)
{
- GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenSamplers(%d)\n", count);
+ _mesa_debug(ctx, "%s(%d)\n", caller, count);
if (count < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenSamplers");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", caller);
return;
}
@@ -211,6 +210,20 @@ _mesa_GenSamplers(GLsizei count, GLuint *samplers)
}
}
+void GLAPIENTRY
+_mesa_GenSamplers(GLsizei count, GLuint *samplers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_samplers(ctx, count, samplers, "glGenSamplers");
+}
+
+void GLAPIENTRY
+_mesa_CreateSamplers(GLsizei count, GLuint *samplers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_samplers(ctx, count, samplers, "glCreateSamplers");
+}
+
void GLAPIENTRY
_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
diff --git a/mesalib/src/mesa/main/samplerobj.h b/mesalib/src/mesa/main/samplerobj.h
index 1bb3193e4..7bea91114 100644
--- a/mesalib/src/mesa/main/samplerobj.h
+++ b/mesalib/src/mesa/main/samplerobj.h
@@ -32,6 +32,9 @@ extern "C" {
#endif
+#include "mtypes.h"
+
+
struct dd_function_table;
static inline struct gl_sampler_object *
@@ -80,6 +83,8 @@ _mesa_init_sampler_object_functions(struct dd_function_table *driver);
void GLAPIENTRY
_mesa_GenSamplers(GLsizei count, GLuint *samplers);
void GLAPIENTRY
+_mesa_CreateSamplers(GLsizei count, GLuint *samplers);
+void GLAPIENTRY
_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers);
GLboolean GLAPIENTRY
_mesa_IsSampler(GLuint sampler);
diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp
index df9081b73..b5f1d082c 100644
--- a/mesalib/src/mesa/main/shader_query.cpp
+++ b/mesalib/src/mesa/main/shader_query.cpp
@@ -34,11 +34,33 @@
#include "shaderobj.h"
#include "program/hash_table.h"
#include "../glsl/program.h"
+#include "uniforms.h"
+#include "main/enums.h"
extern "C" {
#include "shaderapi.h"
}
+static GLint
+program_resource_location(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, const char *name);
+
+/**
+ * Declare convenience functions to return resource data in a given type.
+ * Warning! this is not type safe so be *very* careful when using these.
+ */
+#define DECL_RESOURCE_FUNC(name, type) \
+const type * RESOURCE_ ## name (gl_program_resource *res) { \
+ assert(res->Data); \
+ return (type *) res->Data; \
+}
+
+DECL_RESOURCE_FUNC(VAR, ir_variable);
+DECL_RESOURCE_FUNC(UBO, gl_uniform_block);
+DECL_RESOURCE_FUNC(UNI, gl_uniform_storage);
+DECL_RESOURCE_FUNC(ATC, gl_active_atomic_buffer);
+DECL_RESOURCE_FUNC(XFB, gl_transform_feedback_varying_info);
+
void GLAPIENTRY
_mesa_BindAttribLocation(GLhandleARB program, GLuint index,
const GLcharARB *name)
@@ -129,45 +151,41 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
return;
}
- exec_list *const ir = shProg->_LinkedShaders[MESA_SHADER_VERTEX]->ir;
- unsigned current_index = 0;
-
- foreach_in_list(ir_instruction, node, ir) {
- const ir_variable *const var = node->as_variable();
-
- if (!is_active_attrib(var))
- continue;
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_index(shProg, GL_PROGRAM_INPUT,
+ desired_index);
- if (current_index == desired_index) {
- const char *var_name = var->name;
+ /* User asked for index that does not exist. */
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(index)");
+ return;
+ }
- /* Since gl_VertexID may be lowered to gl_VertexIDMESA, we need to
- * consider gl_VertexIDMESA as gl_VertexID for purposes of checking
- * active attributes.
- */
- if (var->data.mode == ir_var_system_value &&
- var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) {
- var_name = "gl_VertexID";
- }
+ const ir_variable *const var = RESOURCE_VAR(res);
- _mesa_copy_string(name, maxLength, length, var_name);
+ if (!is_active_attrib(var))
+ return;
- if (size)
- *size = (var->type->is_array()) ? var->type->length : 1;
+ const char *var_name = var->name;
- if (type)
- *type = var->type->gl_type;
+ /* Since gl_VertexID may be lowered to gl_VertexIDMESA, we need to
+ * consider gl_VertexIDMESA as gl_VertexID for purposes of checking
+ * active attributes.
+ */
+ if (var->data.mode == ir_var_system_value &&
+ var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) {
+ var_name = "gl_VertexID";
+ }
- return;
- }
+ _mesa_copy_string(name, maxLength, length, var_name);
- current_index++;
- }
+ if (size)
+ _mesa_program_resource_prop(shProg, res, desired_index, GL_ARRAY_SIZE,
+ size, "glGetActiveAttrib");
- /* If the loop did not return early, the caller must have asked for
- * an index that did not exit. Set an error.
- */
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(index)");
+ if (type)
+ _mesa_program_resource_prop(shProg, res, desired_index, GL_TYPE,
+ (GLint *) type, "glGetActiveAttrib");
}
/* Locations associated with shader variables (array or non-array) can be
@@ -252,31 +270,25 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
if (shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL)
return -1;
- exec_list *ir = shProg->_LinkedShaders[MESA_SHADER_VERTEX]->ir;
- foreach_in_list(ir_instruction, node, ir) {
- const ir_variable *const var = node->as_variable();
-
- /* The extra check against VERT_ATTRIB_GENERIC0 is because
- * glGetAttribLocation cannot be used on "conventional" attributes.
- *
- * From page 95 of the OpenGL 3.0 spec:
- *
- * "If name is not an active attribute, if name is a conventional
- * attribute, or if an error occurs, -1 will be returned."
- */
- if (var == NULL
- || var->data.mode != ir_var_shader_in
- || var->data.location == -1
- || var->data.location < VERT_ATTRIB_GENERIC0)
- continue;
-
- int index = get_matching_index(var, (const char *) name);
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_PROGRAM_INPUT, name);
- if (index >= 0)
- return var->data.location + index - VERT_ATTRIB_GENERIC0;
- }
+ if (!res)
+ return -1;
- return -1;
+ GLint loc = program_resource_location(shProg, res, name);
+
+ /* The extra check against against 0 is made because of builtin-attribute
+ * locations that have offset applied. Function program_resource_location
+ * can return built-in attribute locations < 0 and glGetAttribLocation
+ * cannot be used on "conventional" attributes.
+ *
+ * From page 95 of the OpenGL 3.0 spec:
+ *
+ * "If name is not an active attribute, if name is a conventional
+ * attribute, or if an error occurs, -1 will be returned."
+ */
+ return (loc >= 0) ? loc : -1;
}
@@ -416,29 +428,8 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name)
if (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL)
return -1;
- exec_list *ir = shProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->ir;
- foreach_in_list(ir_instruction, node, ir) {
- const ir_variable *const var = node->as_variable();
-
- /* The extra check against FRAG_RESULT_DATA0 is because
- * glGetFragDataLocation cannot be used on "conventional" attributes.
- *
- * From page 95 of the OpenGL 3.0 spec:
- *
- * "If name is not an active attribute, if name is a conventional
- * attribute, or if an error occurs, -1 will be returned."
- */
- if (var == NULL
- || var->data.mode != ir_var_shader_out
- || var->data.location == -1
- || var->data.location < FRAG_RESULT_DATA0)
- continue;
-
- if (get_matching_index(var, (const char *) name) >= 0)
- return var->data.index;
- }
-
- return -1;
+ return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
+ name);
}
GLint GLAPIENTRY
@@ -472,29 +463,612 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name)
if (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL)
return -1;
- exec_list *ir = shProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->ir;
- foreach_in_list(ir_instruction, node, ir) {
- const ir_variable *const var = node->as_variable();
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name);
- /* The extra check against FRAG_RESULT_DATA0 is because
- * glGetFragDataLocation cannot be used on "conventional" attributes.
- *
- * From page 95 of the OpenGL 3.0 spec:
+ if (!res)
+ return -1;
+
+ GLint loc = program_resource_location(shProg, res, name);
+
+ /* The extra check against against 0 is made because of builtin-attribute
+ * locations that have offset applied. Function program_resource_location
+ * can return built-in attribute locations < 0 and glGetFragDataLocation
+ * cannot be used on "conventional" attributes.
+ *
+ * From page 95 of the OpenGL 3.0 spec:
+ *
+ * "If name is not an active attribute, if name is a conventional
+ * attribute, or if an error occurs, -1 will be returned."
+ */
+ return (loc >= 0) ? loc : -1;
+}
+
+const char*
+_mesa_program_resource_name(struct gl_program_resource *res)
+{
+ switch (res->Type) {
+ case GL_UNIFORM_BLOCK:
+ return RESOURCE_UBO(res)->Name;
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ return RESOURCE_XFB(res)->Name;
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ return RESOURCE_VAR(res)->name;
+ case GL_UNIFORM:
+ return RESOURCE_UNI(res)->name;
+ default:
+ assert(!"support for resource type not implemented");
+ }
+ return NULL;
+}
+
+
+unsigned
+_mesa_program_resource_array_size(struct gl_program_resource *res)
+{
+ switch (res->Type) {
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ return RESOURCE_XFB(res)->Size > 1 ?
+ RESOURCE_XFB(res)->Size : 0;
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ return RESOURCE_VAR(res)->data.max_array_access;
+ case GL_UNIFORM:
+ return RESOURCE_UNI(res)->array_elements;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ case GL_UNIFORM_BLOCK:
+ return 0;
+ default:
+ assert(!"support for resource type not implemented");
+ }
+ return 0;
+}
+
+static int
+array_index_of_resource(struct gl_program_resource *res,
+ const char *name)
+{
+ assert(res->Data);
+
+ switch (res->Type) {
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ return get_matching_index(RESOURCE_VAR(res), name);
+ default:
+ assert(!"support for resource type not implemented");
+ }
+}
+
+/* Find a program resource with specific name in given interface.
+ */
+struct gl_program_resource *
+_mesa_program_resource_find_name(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name)
+{
+ struct gl_program_resource *res = shProg->ProgramResourceList;
+ for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+ if (res->Type != programInterface)
+ continue;
+
+ /* Resource basename. */
+ const char *rname = _mesa_program_resource_name(res);
+ unsigned baselen = strlen(rname);
+
+ switch (programInterface) {
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ case GL_UNIFORM_BLOCK:
+ case GL_UNIFORM:
+ if (strncmp(rname, name, baselen) == 0) {
+ /* Basename match, check if array or struct. */
+ if (name[baselen] == '\0' ||
+ name[baselen] == '[' ||
+ name[baselen] == '.') {
+ return res;
+ }
+ }
+ break;
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ if (array_index_of_resource(res, name) >= 0)
+ return res;
+ break;
+ default:
+ assert(!"not implemented for given interface");
+ }
+ }
+ return NULL;
+}
+
+static GLuint
+calc_resource_index(struct gl_shader_program *shProg,
+ struct gl_program_resource *res)
+{
+ unsigned i;
+ GLuint index = 0;
+ for (i = 0; i < shProg->NumProgramResourceList; i++) {
+ if (&shProg->ProgramResourceList[i] == res)
+ return index;
+ if (shProg->ProgramResourceList[i].Type == res->Type)
+ index++;
+ }
+ return GL_INVALID_INDEX;
+}
+
+/**
+ * Calculate index for the given resource.
+ */
+GLuint
+_mesa_program_resource_index(struct gl_shader_program *shProg,
+ struct gl_program_resource *res)
+{
+ if (!res)
+ return GL_INVALID_INDEX;
+
+ switch (res->Type) {
+ case GL_UNIFORM_BLOCK:
+ return RESOURCE_UBO(res)- shProg->UniformBlocks;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ return RESOURCE_ATC(res) - shProg->AtomicBuffers;
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ default:
+ return calc_resource_index(shProg, res);
+ }
+}
+
+/* Find a program resource with specific index in given interface.
+ */
+struct gl_program_resource *
+_mesa_program_resource_find_index(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index)
+{
+ struct gl_program_resource *res = shProg->ProgramResourceList;
+ int idx = -1;
+
+ for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+ if (res->Type != programInterface)
+ continue;
+
+ switch (res->Type) {
+ case GL_UNIFORM_BLOCK:
+ case GL_ATOMIC_COUNTER_BUFFER:
+ if (_mesa_program_resource_index(shProg, res) == index)
+ return res;
+
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ case GL_UNIFORM:
+ if (++idx == (int) index)
+ return res;
+ break;
+ default:
+ assert(!"not implemented for given interface");
+ }
+ }
+ return NULL;
+}
+
+/* Get full name of a program resource.
+ */
+bool
+_mesa_get_program_resource_name(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index,
+ GLsizei bufSize, GLsizei *length,
+ GLchar *name, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* Find resource with given interface and index. */
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_index(shProg, programInterface, index);
+
+ /* The error INVALID_VALUE is generated if <index> is greater than
+ * or equal to the number of entries in the active resource list for
+ * <programInterface>.
+ */
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index %u)", caller, index);
+ return false;
+ }
+
+ if (bufSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(bufSize %d)", caller, bufSize);
+ return false;
+ }
+
+ GLsizei localLength;
+
+ if (length == NULL)
+ length = &localLength;
+
+ _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
+
+ /* Page 61 (page 73 of the PDF) in section 2.11 of the OpenGL ES 3.0
+ * spec says:
+ *
+ * "If the active uniform is an array, the uniform name returned in
+ * name will always be the name of the uniform array appended with
+ * "[0]"."
+ *
+ * The same text also appears in the OpenGL 4.2 spec. It does not,
+ * however, appear in any previous spec. Previous specifications are
+ * ambiguous in this regard. However, either name can later be passed
+ * to glGetUniformLocation (and related APIs), so there shouldn't be any
+ * harm in always appending "[0]" to uniform array names.
+ *
+ * Geometry shader stage has different naming convention where the 'normal'
+ * condition is an array, therefore for variables referenced in geometry
+ * stage we do not add '[0]'.
+ *
+ * Note, that TCS outputs and TES inputs should not have index appended
+ * either.
+ */
+ bool add_index = !(((programInterface == GL_PROGRAM_INPUT) &&
+ res->StageReferences & (1 << MESA_SHADER_GEOMETRY)));
+
+ if (add_index && _mesa_program_resource_array_size(res)) {
+ int i;
+
+ /* The comparison is strange because *length does *NOT* include the
+ * terminating NUL, but maxLength does.
+ */
+ for (i = 0; i < 3 && (*length + i + 1) < bufSize; i++)
+ name[*length + i] = "[0]"[i];
+
+ name[*length + i] = '\0';
+ *length += i;
+ }
+ return true;
+}
+
+static GLint
+program_resource_location(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, const char *name)
+{
+ unsigned index, offset;
+ int array_index = -1;
+
+ if (res->Type == GL_PROGRAM_INPUT || res->Type == GL_PROGRAM_OUTPUT) {
+ array_index = array_index_of_resource(res, name);
+ if (array_index < 0)
+ return -1;
+ }
+
+ /* VERT_ATTRIB_GENERIC0 and FRAG_RESULT_DATA0 are decremented as these
+ * offsets are used internally to differentiate between built-in attributes
+ * and user-defined attributes.
+ */
+ switch (res->Type) {
+ case GL_PROGRAM_INPUT:
+ return RESOURCE_VAR(res)->data.location + array_index - VERT_ATTRIB_GENERIC0;
+ case GL_PROGRAM_OUTPUT:
+ return RESOURCE_VAR(res)->data.location + array_index - FRAG_RESULT_DATA0;
+ case GL_UNIFORM:
+ index = _mesa_get_uniform_location(shProg, name, &offset);
+
+ if (index == GL_INVALID_INDEX)
+ return -1;
+
+ /* From the GL_ARB_uniform_buffer_object spec:
*
- * "If name is not an active attribute, if name is a conventional
- * attribute, or if an error occurs, -1 will be returned."
+ * "The value -1 will be returned if <name> does not correspond to an
+ * active uniform variable name in <program>, if <name> is associated
+ * with a named uniform block, or if <name> starts with the reserved
+ * prefix "gl_"."
*/
- if (var == NULL
- || var->data.mode != ir_var_shader_out
- || var->data.location == -1
- || var->data.location < FRAG_RESULT_DATA0)
- continue;
+ if (RESOURCE_UNI(res)->block_index != -1 ||
+ RESOURCE_UNI(res)->atomic_buffer_index != -1)
+ return -1;
- int index = get_matching_index(var, (const char *) name);
+ /* location in remap table + array element offset */
+ return RESOURCE_UNI(res)->remap_location + offset;
- if (index >= 0)
- return var->data.location + index - FRAG_RESULT_DATA0;
+ default:
+ return -1;
}
+}
- return -1;
+/**
+ * Function implements following location queries:
+ * glGetAttribLocation
+ * glGetFragDataLocation
+ * glGetUniformLocation
+ */
+GLint
+_mesa_program_resource_location(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name)
+{
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, programInterface, name);
+
+ /* Resource not found. */
+ if (!res)
+ return -1;
+
+ return program_resource_location(shProg, res, name);
+}
+
+/**
+ * Function implements following index queries:
+ * glGetFragDataIndex
+ */
+GLint
+_mesa_program_resource_location_index(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name)
+{
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, programInterface, name);
+
+ /* Non-existent variable or resource is not referenced by fragment stage. */
+ if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT)))
+ return -1;
+
+ return RESOURCE_VAR(res)->data.index;
+}
+
+static uint8_t
+stage_from_enum(GLenum ref)
+{
+ switch (ref) {
+ case GL_REFERENCED_BY_VERTEX_SHADER:
+ return MESA_SHADER_VERTEX;
+ case GL_REFERENCED_BY_GEOMETRY_SHADER:
+ return MESA_SHADER_GEOMETRY;
+ case GL_REFERENCED_BY_FRAGMENT_SHADER:
+ return MESA_SHADER_FRAGMENT;
+ default:
+ assert(!"shader stage not supported");
+ return MESA_SHADER_STAGES;
+ }
+}
+
+/**
+ * Check if resource is referenced by given 'referenced by' stage enum.
+ * ATC and UBO resources hold stage references of their own.
+ */
+static bool
+is_resource_referenced(struct gl_shader_program *shProg,
+ struct gl_program_resource *res,
+ GLuint index, uint8_t stage)
+{
+ if (res->Type == GL_ATOMIC_COUNTER_BUFFER)
+ return RESOURCE_ATC(res)->StageReferences[stage];
+
+ if (res->Type == GL_UNIFORM_BLOCK)
+ return shProg->UniformBlockStageIndex[stage][index] != -1;
+
+ return res->StageReferences & (1 << stage);
+}
+
+static unsigned
+get_buffer_property(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, const GLenum prop,
+ GLint *val, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (res->Type != GL_UNIFORM_BLOCK &&
+ res->Type != GL_ATOMIC_COUNTER_BUFFER)
+ goto invalid_operation;
+
+ if (res->Type == GL_UNIFORM_BLOCK) {
+ switch (prop) {
+ case GL_BUFFER_BINDING:
+ *val = RESOURCE_UBO(res)->Binding;
+ return 1;
+ case GL_BUFFER_DATA_SIZE:
+ *val = RESOURCE_UBO(res)->UniformBufferSize;
+ return 1;
+ case GL_NUM_ACTIVE_VARIABLES:
+ *val = RESOURCE_UBO(res)->NumUniforms;
+ return 1;
+ case GL_ACTIVE_VARIABLES:
+ for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) {
+ const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
+ struct gl_program_resource *uni =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname);
+ *val++ =
+ _mesa_program_resource_index(shProg, uni);
+ }
+ return RESOURCE_UBO(res)->NumUniforms;
+ }
+ } else if (res->Type == GL_ATOMIC_COUNTER_BUFFER) {
+ switch (prop) {
+ case GL_BUFFER_BINDING:
+ *val = RESOURCE_ATC(res)->Binding;
+ return 1;
+ case GL_BUFFER_DATA_SIZE:
+ *val = RESOURCE_ATC(res)->MinimumSize;
+ return 1;
+ case GL_NUM_ACTIVE_VARIABLES:
+ *val = RESOURCE_ATC(res)->NumUniforms;
+ return 1;
+ case GL_ACTIVE_VARIABLES:
+ for (unsigned i = 0; i < RESOURCE_ATC(res)->NumUniforms; i++)
+ *val++ = RESOURCE_ATC(res)->Uniforms[i];
+ return RESOURCE_ATC(res)->NumUniforms;
+ }
+ }
+ assert(!"support for property type not implemented");
+
+invalid_operation:
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s prop %s)", caller,
+ _mesa_lookup_enum_by_nr(res->Type),
+ _mesa_lookup_enum_by_nr(prop));
+
+ return 0;
+}
+
+unsigned
+_mesa_program_resource_prop(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, GLuint index,
+ const GLenum prop, GLint *val, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+#define VALIDATE_TYPE(type)\
+ if (res->Type != type)\
+ goto invalid_operation;
+
+ switch(prop) {
+ case GL_NAME_LENGTH:
+ if (res->Type == GL_ATOMIC_COUNTER_BUFFER)
+ goto invalid_operation;
+ /* Base name +3 if array '[0]' + terminator. */
+ *val = strlen(_mesa_program_resource_name(res)) +
+ (_mesa_program_resource_array_size(res) > 0 ? 3 : 0) + 1;
+ return 1;
+ case GL_TYPE:
+ switch (res->Type) {
+ case GL_UNIFORM:
+ *val = RESOURCE_UNI(res)->type->gl_type;
+ return 1;
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ *val = RESOURCE_VAR(res)->type->gl_type;
+ return 1;
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ *val = RESOURCE_XFB(res)->Type;
+ return 1;
+ default:
+ goto invalid_operation;
+ }
+ case GL_ARRAY_SIZE:
+ switch (res->Type) {
+ case GL_UNIFORM:
+ *val = MAX2(RESOURCE_UNI(res)->array_elements, 1);
+ return 1;
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ *val = MAX2(RESOURCE_VAR(res)->type->length, 1);
+ return 1;
+ case GL_TRANSFORM_FEEDBACK_VARYING:
+ *val = MAX2(RESOURCE_XFB(res)->Size, 1);
+ return 1;
+ default:
+ goto invalid_operation;
+ }
+ case GL_OFFSET:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->offset;
+ return 1;
+ case GL_BLOCK_INDEX:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->block_index;
+ return 1;
+ case GL_ARRAY_STRIDE:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->array_stride;
+ return 1;
+ case GL_MATRIX_STRIDE:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->matrix_stride;
+ return 1;
+ case GL_IS_ROW_MAJOR:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->row_major;
+ return 1;
+ case GL_ATOMIC_COUNTER_BUFFER_INDEX:
+ VALIDATE_TYPE(GL_UNIFORM);
+ *val = RESOURCE_UNI(res)->atomic_buffer_index;
+ return 1;
+ case GL_BUFFER_BINDING:
+ case GL_BUFFER_DATA_SIZE:
+ case GL_NUM_ACTIVE_VARIABLES:
+ case GL_ACTIVE_VARIABLES:
+ return get_buffer_property(shProg, res, prop, val, caller);
+ case GL_REFERENCED_BY_VERTEX_SHADER:
+ case GL_REFERENCED_BY_GEOMETRY_SHADER:
+ case GL_REFERENCED_BY_FRAGMENT_SHADER:
+ switch (res->Type) {
+ case GL_UNIFORM:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ case GL_UNIFORM_BLOCK:
+ case GL_ATOMIC_COUNTER_BUFFER:
+ *val = is_resource_referenced(shProg, res, index,
+ stage_from_enum(prop));
+ return 1;
+ default:
+ goto invalid_operation;
+ }
+ case GL_LOCATION:
+ switch (res->Type) {
+ case GL_UNIFORM:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ *val = program_resource_location(shProg, res,
+ _mesa_program_resource_name(res));
+ return 1;
+ default:
+ goto invalid_operation;
+ }
+ case GL_LOCATION_INDEX:
+ if (res->Type != GL_PROGRAM_OUTPUT)
+ goto invalid_operation;
+ *val = RESOURCE_VAR(res)->data.index;
+ return 1;
+
+ /* GL_ARB_tessellation_shader */
+ case GL_IS_PER_PATCH:
+ case GL_REFERENCED_BY_TESS_CONTROL_SHADER:
+ case GL_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ /* GL_ARB_compute_shader */
+ case GL_REFERENCED_BY_COMPUTE_SHADER:
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s prop %s)", caller,
+ _mesa_lookup_enum_by_nr(res->Type),
+ _mesa_lookup_enum_by_nr(prop));
+ return 0;
+ }
+
+#undef VALIDATE_TYPE
+
+invalid_operation:
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s prop %s)", caller,
+ _mesa_lookup_enum_by_nr(res->Type),
+ _mesa_lookup_enum_by_nr(prop));
+ return 0;
+}
+
+extern void
+_mesa_get_program_resourceiv(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index, GLsizei propCount,
+ const GLenum *props, GLsizei bufSize,
+ GLsizei *length, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint *val = (GLint *) params;
+ const GLenum *prop = props;
+ GLsizei amount = 0;
+
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_index(shProg, programInterface, index);
+
+ /* No such resource found or bufSize negative. */
+ if (!res || bufSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetProgramResourceiv(%s index %d bufSize %d)",
+ _mesa_lookup_enum_by_nr(programInterface), index, bufSize);
+ return;
+ }
+
+ /* Write propCount values until error occurs or bufSize reached. */
+ for (int i = 0; i < propCount && i < bufSize; i++, val++, prop++) {
+ int props_written =
+ _mesa_program_resource_prop(shProg, res, index, *prop, val,
+ "glGetProgramResourceiv");
+
+ /* Error happened. */
+ if (props_written == 0)
+ return;
+
+ amount += props_written;
+ }
+
+ /* If <length> is not NULL, the actual number of integer values
+ * written to <params> will be written to <length>.
+ */
+ if (length)
+ *length = amount;
}
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 30716f5e3..77e2b8745 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -882,10 +882,9 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
sh->CompileStatus = GL_FALSE;
} else {
if (ctx->_Shader->Flags & GLSL_DUMP) {
- fprintf(stderr, "GLSL source for %s shader %d:\n",
+ _mesa_log("GLSL source for %s shader %d:\n",
_mesa_shader_stage_to_string(sh->Stage), sh->Name);
- fprintf(stderr, "%s\n", sh->Source);
- fflush(stderr);
+ _mesa_log("%s\n", sh->Source);
}
/* this call will set the shader->CompileStatus field to indicate if
@@ -899,27 +898,25 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
if (ctx->_Shader->Flags & GLSL_DUMP) {
if (sh->CompileStatus) {
- fprintf(stderr, "GLSL IR for shader %d:\n", sh->Name);
- _mesa_print_ir(stderr, sh->ir, NULL);
- fprintf(stderr, "\n\n");
+ _mesa_log("GLSL IR for shader %d:\n", sh->Name);
+ _mesa_print_ir(_mesa_get_log_file(), sh->ir, NULL);
+ _mesa_log("\n\n");
} else {
- fprintf(stderr, "GLSL shader %d failed to compile.\n", sh->Name);
+ _mesa_log("GLSL shader %d failed to compile.\n", sh->Name);
}
if (sh->InfoLog && sh->InfoLog[0] != 0) {
- fprintf(stderr, "GLSL shader %d info log:\n", sh->Name);
- fprintf(stderr, "%s\n", sh->InfoLog);
+ _mesa_log("GLSL shader %d info log:\n", sh->Name);
+ _mesa_log("%s\n", sh->InfoLog);
}
- fflush(stderr);
}
}
if (!sh->CompileStatus) {
if (ctx->_Shader->Flags & GLSL_DUMP_ON_ERROR) {
- fprintf(stderr, "GLSL source for %s shader %d:\n",
+ _mesa_log("GLSL source for %s shader %d:\n",
_mesa_shader_stage_to_string(sh->Stage), sh->Name);
- fprintf(stderr, "%s\n", sh->Source);
- fprintf(stderr, "Info Log:\n%s\n", sh->InfoLog);
- fflush(stderr);
+ _mesa_log("%s\n", sh->Source);
+ _mesa_log("Info Log:\n%s\n", sh->InfoLog);
}
if (ctx->_Shader->Flags & GLSL_REPORT_ERRORS) {
diff --git a/mesalib/src/mesa/main/shaderapi.h b/mesalib/src/mesa/main/shaderapi.h
index 047d2562d..aba6d5d83 100644
--- a/mesalib/src/mesa/main/shaderapi.h
+++ b/mesalib/src/mesa/main/shaderapi.h
@@ -219,6 +219,51 @@ extern GLuint GLAPIENTRY
_mesa_CreateShaderProgramv(GLenum type, GLsizei count,
const GLchar* const *strings);
+/* GL_ARB_program_resource_query */
+extern const char*
+_mesa_program_resource_name(struct gl_program_resource *res);
+
+extern unsigned
+_mesa_program_resource_array_size(struct gl_program_resource *res);
+
+extern GLuint
+_mesa_program_resource_index(struct gl_shader_program *shProg,
+ struct gl_program_resource *res);
+
+extern struct gl_program_resource *
+_mesa_program_resource_find_name(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name);
+
+extern struct gl_program_resource *
+_mesa_program_resource_find_index(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index);
+
+extern bool
+_mesa_get_program_resource_name(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index,
+ GLsizei bufSize, GLsizei *length,
+ GLchar *name, const char *caller);
+
+extern GLint
+_mesa_program_resource_location(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name);
+
+extern GLint
+_mesa_program_resource_location_index(struct gl_shader_program *shProg,
+ GLenum programInterface, const char *name);
+
+extern unsigned
+_mesa_program_resource_prop(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, GLuint index,
+ const GLenum prop, GLint *val, const char *caller);
+
+extern void
+_mesa_get_program_resourceiv(struct gl_shader_program *shProg,
+ GLenum programInterface, GLuint index,
+ GLsizei propCount, const GLenum *props,
+ GLsizei bufSize, GLsizei *length,
+ GLint *params);
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index d7620c8ef..e42896036 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -315,6 +315,12 @@ _mesa_clear_shader_program_data(struct gl_shader_program *shProg)
ralloc_free(shProg->AtomicBuffers);
shProg->AtomicBuffers = NULL;
shProg->NumAtomicBuffers = 0;
+
+ if (shProg->ProgramResourceList) {
+ ralloc_free(shProg->ProgramResourceList);
+ shProg->ProgramResourceList = NULL;
+ shProg->NumProgramResourceList = 0;
+ }
}
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index dadfb3c8c..cc84c6148 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -269,28 +269,6 @@ update_program_constants(struct gl_context *ctx)
-static void
-update_viewport_matrix(struct gl_context *ctx)
-{
- const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
- unsigned i;
-
- assert(depthMax > 0);
-
- /* Compute scale and bias values. This is really driver-specific
- * and should be maintained elsewhere if at all.
- * NOTE: RasterPos uses this.
- */
- for (i = 0; i < ctx->Const.MaxViewports; i++) {
- double scale[3], translate[3];
-
- _mesa_get_viewport_xform(ctx, i, scale, translate);
- _math_matrix_viewport(&ctx->ViewportArray[i]._WindowMap,
- scale, translate, depthMax);
- }
-}
-
-
/**
* Update the ctx->Polygon._FrontBit flag.
*/
@@ -407,9 +385,6 @@ _mesa_update_state_locked( struct gl_context *ctx )
if (new_state & _NEW_PIXEL)
_mesa_update_pixel( ctx, new_state );
- if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
- update_viewport_matrix(ctx);
-
if (new_state & (_NEW_MULTISAMPLE | _NEW_BUFFERS))
update_multisample( ctx );
@@ -507,7 +482,7 @@ _mesa_set_varying_vp_inputs( struct gl_context *ctx,
ctx->FragmentProgram._TexEnvProgram) {
ctx->NewState |= _NEW_VARYING_VP_INPUTS;
}
- /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/
+ /*printf("%s %x\n", __func__, varying_inputs);*/
}
}
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 00234d4cc..0fd1a3683 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -32,7 +32,6 @@
#include "glheader.h"
#include "imports.h"
-#include "colormac.h"
#include "context.h"
#include "formats.h"
#include "mtypes.h"
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index 562359410..f06f04882 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -31,7 +31,6 @@
#include "glheader.h"
#include "imports.h"
-#include "colormac.h"
#include "image.h"
#include "macros.h"
#include "mipmap.h"
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index f40e4e6c0..66de1f17d 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -35,7 +35,6 @@
#include "glheader.h"
#include "imports.h"
-#include "colormac.h"
#include "image.h"
#include "macros.h"
#include "mipmap.h"
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index 41d00d4e9..7ce3cb88e 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -29,13 +29,8 @@
* GL_EXT_texture_compression_s3tc support.
*/
-#ifndef USE_EXTERNAL_DXTN_LIB
-#define USE_EXTERNAL_DXTN_LIB 1
-#endif
-
#include "glheader.h"
#include "imports.h"
-#include "colormac.h"
#include "dlopen.h"
#include "image.h"
#include "macros.h"
@@ -77,7 +72,6 @@ _mesa_init_texture_s3tc( struct gl_context *ctx )
{
/* called during context initialization */
ctx->Mesa_DXTn = GL_FALSE;
-#if USE_EXTERNAL_DXTN_LIB
if (!dxtlibhandle) {
dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
if (!dxtlibhandle) {
@@ -118,9 +112,6 @@ _mesa_init_texture_s3tc( struct gl_context *ctx )
if (dxtlibhandle) {
ctx->Mesa_DXTn = GL_TRUE;
}
-#else
- (void) ctx;
-#endif
}
/**
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 1ef728660..b5d42d304 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -32,7 +32,6 @@
#include <stdbool.h>
#include "main/glheader.h"
#include "main/blend.h"
-#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index 0a7f983fb..1af9d47f0 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -31,8 +31,6 @@
#include <stdio.h>
#include "glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
-#include "colortab.h"
#include "context.h"
#include "enums.h"
#include "macros.h"
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 7ad9d2b68..152520598 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -53,7 +53,6 @@
#include "glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
#include "format_pack.h"
#include "format_utils.h"
#include "image.h"
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index ce678c864..103011ce5 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -514,22 +514,24 @@ _mesa_EndTransformFeedback(void)
* Helper used by BindBufferRange() and BindBufferBase().
*/
static void
-bind_buffer_range(struct gl_context *ctx, GLuint index,
+bind_buffer_range(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
+ GLuint index,
struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size)
+ GLintptr offset, GLsizeiptr size,
+ bool dsa)
{
- struct gl_transform_feedback_object *obj =
- ctx->TransformFeedback.CurrentObject;
-
/* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
* transform feedback buffers can't be changed while transform feedback is
* active.
*/
- /* The general binding point */
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- bufObj);
+ if (!dsa) {
+ /* The general binding point */
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.CurrentBuffer,
+ bufObj);
+ }
/* The per-attribute binding point */
_mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
@@ -539,75 +541,209 @@ bind_buffer_range(struct gl_context *ctx, GLuint index,
/**
* Specify a buffer object to receive transform feedback results. Plus,
* specify the starting offset to place the results, and max size.
- * Called from the glBindBufferRange() function.
+ * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
+ * functions.
*/
void
_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
- GLuint index,
- struct gl_buffer_object *bufObj,
- GLintptr offset,
- GLsizeiptr size)
+ struct gl_transform_feedback_object *obj,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size,
+ bool dsa)
{
- struct gl_transform_feedback_object *obj;
+ const char *gl_methd_name;
+ if (dsa)
+ gl_methd_name = "glTransformFeedbackBufferRange";
+ else
+ gl_methd_name = "glBindBufferRange";
- obj = ctx->TransformFeedback.CurrentObject;
if (obj->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(transform feedback active)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
+ gl_methd_name);
return;
}
if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated if index is greater than or equal to the number of binding
+ * points for transform feedback, as described in section 6.7.1."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
+ gl_methd_name, index);
return;
}
if (size & 0x3) {
- /* must a multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
+ /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
+ "four)", gl_methd_name, (int) size);
return;
}
if (offset & 0x3) {
- /* must be multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset=%d)", (int) offset);
+ /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
+ "of four)", gl_methd_name, (int) offset);
return;
- }
+ }
+
+ if (offset < 0) {
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated by BindBufferRange if offset is negative."
+ *
+ * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
+ * is generated by TransformFeedbackBufferRange if offset is negative."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
+ gl_methd_name,
+ (int) offset);
+ return;
+ }
- bind_buffer_range(ctx, index, bufObj, offset, size);
+ if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated by BindBufferRange if buffer is non-zero and size is less
+ * than or equal to zero."
+ *
+ * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
+ * is generated by TransformFeedbackBufferRange if size is less than or
+ * equal to zero."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
+ gl_methd_name, (int) size);
+ return;
+ }
+
+ bind_buffer_range(ctx, obj, index, bufObj, offset, size, dsa);
}
/**
* Specify a buffer object to receive transform feedback results.
* As above, but start at offset = 0.
- * Called from the glBindBufferBase() function.
+ * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
+ * functions.
*/
void
_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
- GLuint index,
- struct gl_buffer_object *bufObj)
+ struct gl_transform_feedback_object *obj,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ bool dsa)
{
- struct gl_transform_feedback_object *obj;
-
- obj = ctx->TransformFeedback.CurrentObject;
-
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(transform feedback active)");
+ "%s(transform feedback active)",
+ dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
return;
}
if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
+ dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
+ index);
+ return;
+ }
+
+ bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
+}
+
+/**
+ * Wrapper around lookup_transform_feedback_object that throws
+ * GL_INVALID_OPERATION if id is not in the hash table. After calling
+ * _mesa_error, it returns NULL.
+ */
+static struct gl_transform_feedback_object *
+lookup_transform_feedback_object_err(struct gl_context *ctx,
+ GLuint xfb, const char* func)
+{
+ struct gl_transform_feedback_object *obj;
+
+ obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
+ if (!obj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(xfb=%u: non-generated object name)", func, xfb);
+ }
+
+ return obj;
+}
+
+/**
+ * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
+ * is not in the hash table. Specialised version for the
+ * transform-feedback-related functions. After calling _mesa_error, it
+ * returns NULL.
+ */
+static struct gl_buffer_object *
+lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
+ GLuint buffer, const char* func)
+{
+ struct gl_buffer_object *bufObj;
+
+ /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
+ * name of an existing buffer object.
+ */
+ if (buffer == 0) {
+ bufObj = ctx->Shared->NullBufferObj;
+ } else {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
+ buffer);
+ }
+ }
+
+ return bufObj;
+}
+
+void GLAPIENTRY
+_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_transform_feedback_object *obj;
+ struct gl_buffer_object *bufObj;
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glTransformFeedbackBufferBase");
+ if(!obj) {
+ return;
+ }
+
+ bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
+ "glTransformFeedbackBufferBase");
+ if(!bufObj) {
return;
}
- bind_buffer_range(ctx, index, bufObj, 0, 0);
+ _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
}
+void GLAPIENTRY
+_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
+ GLintptr offset, GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_transform_feedback_object *obj;
+ struct gl_buffer_object *bufObj;
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glTransformFeedbackBufferRange");
+ if(!obj) {
+ return;
+ }
+
+ bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
+ "glTransformFeedbackBufferRange");
+ if(!bufObj) {
+ return;
+ }
+
+ _mesa_bind_buffer_range_transform_feedback(ctx, obj, index, bufObj, offset,
+ size, true);
+}
/**
* Specify a buffer object to receive transform feedback results, plus the
@@ -660,7 +796,7 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
return;
}
- bind_buffer_range(ctx, index, bufObj, offset, 0);
+ bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
}
@@ -784,7 +920,7 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
GLsizei *size, GLenum *type, GLchar *name)
{
const struct gl_shader_program *shProg;
- const struct gl_transform_feedback_info *linked_xfb_info;
+ struct gl_program_resource *res;
GET_CURRENT_CONTEXT(ctx);
shProg = _mesa_lookup_shader_program(ctx, program);
@@ -794,22 +930,27 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
return;
}
- linked_xfb_info = &shProg->LinkedTransformFeedback;
- if (index >= (GLuint) linked_xfb_info->NumVarying) {
+ res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
+ GL_TRANSFORM_FEEDBACK_VARYING,
+ index);
+ if (!res) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glGetTransformFeedbackVarying(index=%u)", index);
return;
}
/* return the varying's name and length */
- _mesa_copy_string(name, bufSize, length,
- linked_xfb_info->Varyings[index].Name);
+ _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
/* return the datatype and value's size (in datatype units) */
if (type)
- *type = linked_xfb_info->Varyings[index].Type;
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_TYPE, (GLint*) type,
+ "glGetTransformFeedbackVarying");
if (size)
- *size = linked_xfb_info->Varyings[index].Size;
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_ARRAY_SIZE, (GLint*) size,
+ "glGetTransformFeedbackVarying");
}
@@ -817,6 +958,10 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
{
+ /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
+ * the default transform feedback object, or the name of an existing
+ * transform feedback object."
+ */
if (name == 0) {
return ctx->TransformFeedback.DefaultObject;
}
@@ -825,25 +970,24 @@ _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
_mesa_HashLookup(ctx->TransformFeedback.Objects, name);
}
-
-/**
- * Create new transform feedback objects. Transform feedback objects
- * encapsulate the state related to transform feedback to allow quickly
- * switching state (and drawing the results, below).
- * Part of GL_ARB_transform_feedback2.
- */
-void GLAPIENTRY
-_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+static void
+create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
+ bool dsa)
{
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
+ const char* func;
+
+ if (dsa)
+ func = "glCreateTransformFeedbacks";
+ else
+ func = "glGenTransformFeedbacks";
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
- if (!names)
+ if (!ids)
return;
/* we don't need contiguous IDs, but this might be faster */
@@ -854,18 +998,56 @@ _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
struct gl_transform_feedback_object *obj
= ctx->Driver.NewTransformFeedback(ctx, first + i);
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
}
- names[i] = first + i;
+ ids[i] = first + i;
_mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
+ if (dsa) {
+ /* this is normally done at bind time in the non-dsa case */
+ obj->EverBound = GL_TRUE;
+ }
}
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_transform_feedback2.
+ */
+void GLAPIENTRY
+_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* GenTransformFeedbacks should just reserve the object names that a
+ * subsequent call to BindTransformFeedback should actively create. For
+ * the sake of simplicity, we reserve the names and create the objects
+ * straight away.
+ */
+
+ create_transform_feedbacks(ctx, n, names, false);
+}
+
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_direct_state_access.
+ */
+void GLAPIENTRY
+_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ create_transform_feedbacks(ctx, n, names, true);
+}
+
/**
* Is the given ID a transform feedback object?
@@ -1026,3 +1208,89 @@ _mesa_ResumeTransformFeedback(void)
assert(ctx->Driver.ResumeTransformFeedback);
ctx->Driver.ResumeTransformFeedback(ctx, obj);
}
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbackiv");
+ if(!obj) {
+ return;
+ }
+
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_PAUSED:
+ *param = obj->Paused;
+ break;
+ case GL_TRANSFORM_FEEDBACK_ACTIVE:
+ *param = obj->Active;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbackiv(pname=%i)", pname);
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbacki_v");
+ if(!obj) {
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbacki_v(index=%i)", index);
+ return;
+ }
+
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ *param = obj->BufferNames[index];
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbacki_v(pname=%i)", pname);
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint64 *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbacki64_v");
+ if(!obj) {
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbacki64_v(index=%i)", index);
+ return;
+ }
+
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ *param = obj->Offset[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ *param = obj->RequestedSize[index];
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbacki64_v(pname=%i)", pname);
+ }
+}
diff --git a/mesalib/src/mesa/main/transformfeedback.h b/mesalib/src/mesa/main/transformfeedback.h
index 87f4080e0..bb9729cdb 100644
--- a/mesalib/src/mesa/main/transformfeedback.h
+++ b/mesalib/src/mesa/main/transformfeedback.h
@@ -65,15 +65,18 @@ _mesa_EndTransformFeedback(void);
extern void
_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
GLuint index,
struct gl_buffer_object *bufObj,
GLintptr offset,
- GLsizeiptr size);
+ GLsizeiptr size, bool dsa);
extern void
_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
GLuint index,
- struct gl_buffer_object *bufObj);
+ struct gl_buffer_object *bufObj,
+ bool dsa);
extern void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
@@ -102,6 +105,9 @@ _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name);
extern void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names);
+extern void GLAPIENTRY
+_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names);
+
extern GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name);
@@ -141,4 +147,24 @@ _mesa_set_transform_feedback_binding(struct gl_context *ctx,
tfObj->RequestedSize[index] = size;
}
+/*** GL_ARB_direct_state_access ***/
+
+extern void GLAPIENTRY
+_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer);
+
+extern void GLAPIENTRY
+_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
+ GLintptr offset, GLsizeiptr size);
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param);
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint *param);
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint64 *param);
+
#endif /* TRANSFORM_FEEDBACK_H */
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 2ab5528c3..4e77b3284 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -46,6 +46,7 @@ _mesa_GetActiveUniform(GLuint program, GLuint index,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
+ struct gl_program_resource *res;
if (maxLength < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(maxLength < 0)");
@@ -56,26 +57,51 @@ _mesa_GetActiveUniform(GLuint program, GLuint index,
if (!shProg)
return;
- if (index >= shProg->NumUserUniformStorage) {
+ res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
+ GL_UNIFORM, index);
+
+ if (!res) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)");
return;
}
- const struct gl_uniform_storage *const uni = &shProg->UniformStorage[index];
-
- if (nameOut) {
- _mesa_get_uniform_name(uni, maxLength, length, nameOut);
- }
-
- if (size) {
- /* array_elements is zero for non-arrays, but the API requires that 1 be
- * returned.
- */
- *size = MAX2(1, uni->array_elements);
- }
+ if (nameOut)
+ _mesa_get_program_resource_name(shProg, GL_UNIFORM, index, maxLength,
+ length, nameOut, "glGetActiveUniform");
+ if (type)
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_TYPE, (GLint*) type,
+ "glGetActiveUniform");
+ if (size)
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_ARRAY_SIZE, (GLint*) size,
+ "glGetActiveUniform");
+}
- if (type) {
- *type = uni->type->gl_type;
+static GLenum
+resource_prop_from_uniform_prop(GLenum uni_prop)
+{
+ switch (uni_prop) {
+ case GL_UNIFORM_TYPE:
+ return GL_TYPE;
+ case GL_UNIFORM_SIZE:
+ return GL_ARRAY_SIZE;
+ case GL_UNIFORM_NAME_LENGTH:
+ return GL_NAME_LENGTH;
+ case GL_UNIFORM_BLOCK_INDEX:
+ return GL_BLOCK_INDEX;
+ case GL_UNIFORM_OFFSET:
+ return GL_OFFSET;
+ case GL_UNIFORM_ARRAY_STRIDE:
+ return GL_ARRAY_STRIDE;
+ case GL_UNIFORM_MATRIX_STRIDE:
+ return GL_MATRIX_STRIDE;
+ case GL_UNIFORM_IS_ROW_MAJOR:
+ return GL_IS_ROW_MAJOR;
+ case GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX:
+ return GL_ATOMIC_COUNTER_BUFFER_INDEX;
+ default:
+ return 0;
}
}
@@ -88,7 +114,8 @@ _mesa_GetActiveUniformsiv(GLuint program,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
- GLsizei i;
+ struct gl_program_resource *res;
+ GLenum res_prop;
if (uniformCount < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -100,80 +127,21 @@ _mesa_GetActiveUniformsiv(GLuint program,
if (!shProg)
return;
- for (i = 0; i < uniformCount; i++) {
- GLuint index = uniformIndices[i];
+ res_prop = resource_prop_from_uniform_prop(pname);
- if (index >= shProg->NumUserUniformStorage) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniformsiv(index)");
- return;
+ for (int i = 0; i < uniformCount; i++) {
+ res = _mesa_program_resource_find_index(shProg, GL_UNIFORM,
+ uniformIndices[i]);
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniformsiv(index)");
+ break;
}
- }
-
- for (i = 0; i < uniformCount; i++) {
- GLuint index = uniformIndices[i];
- const struct gl_uniform_storage *uni = &shProg->UniformStorage[index];
-
- switch (pname) {
- case GL_UNIFORM_TYPE:
- params[i] = uni->type->gl_type;
- break;
-
- case GL_UNIFORM_SIZE:
- /* array_elements is zero for non-arrays, but the API requires that 1 be
- * returned.
- */
- params[i] = MAX2(1, uni->array_elements);
- break;
- case GL_UNIFORM_NAME_LENGTH:
- params[i] = strlen(uni->name) + 1;
-
- /* Page 61 (page 73 of the PDF) in section 2.11 of the OpenGL ES 3.0
- * spec says:
- *
- * "If the active uniform is an array, the uniform name returned
- * in name will always be the name of the uniform array appended
- * with "[0]"."
- */
- if (uni->array_elements != 0)
- params[i] += 3;
- break;
-
- case GL_UNIFORM_BLOCK_INDEX:
- params[i] = uni->block_index;
- break;
-
- case GL_UNIFORM_OFFSET:
- params[i] = uni->offset;
- break;
-
- case GL_UNIFORM_ARRAY_STRIDE:
- params[i] = uni->array_stride;
- break;
-
- case GL_UNIFORM_MATRIX_STRIDE:
- params[i] = uni->matrix_stride;
- break;
-
- case GL_UNIFORM_IS_ROW_MAJOR:
- params[i] = uni->row_major;
- break;
-
- case GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX:
- if (!ctx->Extensions.ARB_shader_atomic_counters)
- goto invalid_enum;
- params[i] = uni->atomic_buffer_index;
+ if (!_mesa_program_resource_prop(shProg, res, uniformIndices[i],
+ res_prop, &params[i],
+ "glGetActiveUniformsiv"))
break;
-
- default:
- goto invalid_enum;
- }
}
-
- return;
-
- invalid_enum:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)");
}
static struct gl_uniform_storage *
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index fb1482f9c..5548d1d02 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -911,7 +911,6 @@ GLint GLAPIENTRY
_mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
{
struct gl_shader_program *shProg;
- GLuint index, offset;
GET_CURRENT_CONTEXT(ctx);
@@ -931,23 +930,7 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
return -1;
}
- index = _mesa_get_uniform_location(shProg, name, &offset);
- if (index == GL_INVALID_INDEX)
- return -1;
-
- /* From the GL_ARB_uniform_buffer_object spec:
- *
- * "The value -1 will be returned if <name> does not correspond to an
- * active uniform variable name in <program>, if <name> is associated
- * with a named uniform block, or if <name> starts with the reserved
- * prefix "gl_"."
- */
- if (shProg->UniformStorage[index].block_index != -1 ||
- shProg->UniformStorage[index].atomic_buffer_index != -1)
- return -1;
-
- /* location in remap table + array element offset */
- return shProg->UniformStorage[index].remap_location + offset;
+ return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
}
GLuint GLAPIENTRY
@@ -955,7 +938,6 @@ _mesa_GetUniformBlockIndex(GLuint program,
const GLchar *uniformBlockName)
{
GET_CURRENT_CONTEXT(ctx);
- GLuint i;
struct gl_shader_program *shProg;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
@@ -968,12 +950,13 @@ _mesa_GetUniformBlockIndex(GLuint program,
if (!shProg)
return GL_INVALID_INDEX;
- for (i = 0; i < shProg->NumUniformBlocks; i++) {
- if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName))
- return i;
- }
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK,
+ uniformBlockName);
+ if (!res)
+ return GL_INVALID_INDEX;
- return GL_INVALID_INDEX;
+ return _mesa_program_resource_index(shProg, res);
}
void GLAPIENTRY
@@ -1003,9 +986,9 @@ _mesa_GetUniformIndices(GLuint program,
}
for (i = 0; i < uniformCount; i++) {
- unsigned offset;
- uniformIndices[i] = _mesa_get_uniform_location(shProg,
- uniformNames[i], &offset);
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i]);
+ uniformIndices[i] = _mesa_program_resource_index(shProg, res);
}
}
@@ -1061,104 +1044,104 @@ _mesa_UniformBlockBinding(GLuint program,
}
}
-void GLAPIENTRY
-_mesa_GetActiveUniformBlockiv(GLuint program,
- GLuint uniformBlockIndex,
- GLenum pname,
- GLint *params)
+
+/**
+ * Generic program resource property query.
+ */
+static void
+mesa_bufferiv(struct gl_shader_program *shProg, GLenum type,
+ GLuint index, GLenum pname, GLint *params, const char *caller)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_shader_program *shProg;
- struct gl_uniform_block *block;
- unsigned i;
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_index(shProg, type, index);
- if (!ctx->Extensions.ARB_uniform_buffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(bufferindex %d)", caller, index);
return;
}
- shProg = _mesa_lookup_shader_program_err(ctx, program,
- "glGetActiveUniformBlockiv");
- if (!shProg)
- return;
-
- if (uniformBlockIndex >= shProg->NumUniformBlocks) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %u >= %u)",
- uniformBlockIndex, shProg->NumUniformBlocks);
- return;
- }
-
- block = &shProg->UniformBlocks[uniformBlockIndex];
-
switch (pname) {
case GL_UNIFORM_BLOCK_BINDING:
- params[0] = block->Binding;
+ case GL_ATOMIC_COUNTER_BUFFER_BINDING:
+ _mesa_program_resource_prop(shProg, res, index, GL_BUFFER_BINDING,
+ params, caller);
return;
-
case GL_UNIFORM_BLOCK_DATA_SIZE:
- params[0] = block->UniformBufferSize;
+ case GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE:
+ _mesa_program_resource_prop(shProg, res, index, GL_BUFFER_DATA_SIZE,
+ params, caller);
return;
-
case GL_UNIFORM_BLOCK_NAME_LENGTH:
- params[0] = strlen(block->Name) + 1;
+ _mesa_program_resource_prop(shProg, res, index, GL_NAME_LENGTH,
+ params, caller);
return;
-
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: {
- unsigned count = 0;
-
- for (i = 0; i < block->NumUniforms; i++) {
- unsigned offset;
- const int idx =
- _mesa_get_uniform_location(shProg,
- block->Uniforms[i].IndexName,
- &offset);
- if (idx != -1)
- count++;
- }
-
- params[0] = count;
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS:
+ _mesa_program_resource_prop(shProg, res, index, GL_NUM_ACTIVE_VARIABLES,
+ params, caller);
return;
- }
-
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: {
- unsigned count = 0;
-
- for (i = 0; i < block->NumUniforms; i++) {
- unsigned offset;
- const int idx =
- _mesa_get_uniform_location(shProg,
- block->Uniforms[i].IndexName,
- &offset);
-
- if (idx != -1)
- params[count++] = idx;
- }
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES:
+ _mesa_program_resource_prop(shProg, res, index, GL_ACTIVE_VARIABLES,
+ params, caller);
return;
- }
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_VERTEX][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_VERTEX_SHADER, params,
+ caller);
return;
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
- if (!_mesa_has_geometry_shaders(ctx))
- break;
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_GEOMETRY_SHADER, params,
+ caller);
return;
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_FRAGMENT][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_FRAGMENT_SHADER, params,
+ caller);
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
+ params[0] = GL_FALSE;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ params[0] = GL_FALSE;
return;
-
default:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetActiveUniformBlockiv(pname 0x%x (%s))",
- pname, _mesa_lookup_enum_by_nr(pname));
+ "%s(pname 0x%x (%s))", caller, pname,
+ _mesa_lookup_enum_by_nr(pname));
return;
}
}
+
+void GLAPIENTRY
+_mesa_GetActiveUniformBlockiv(GLuint program,
+ GLuint uniformBlockIndex,
+ GLenum pname,
+ GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg;
+
+ if (!ctx->Extensions.ARB_uniform_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetActiveUniformBlockiv");
+ if (!shProg)
+ return;
+
+ mesa_bufferiv(shProg, GL_UNIFORM_BLOCK, uniformBlockIndex, pname, params,
+ "glGetActiveUniformBlockiv");
+}
+
void GLAPIENTRY
_mesa_GetActiveUniformBlockName(GLuint program,
GLuint uniformBlockIndex,
@@ -1168,7 +1151,6 @@ _mesa_GetActiveUniformBlockName(GLuint program,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
- struct gl_uniform_block *block;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
@@ -1187,18 +1169,11 @@ _mesa_GetActiveUniformBlockName(GLuint program,
if (!shProg)
return;
- if (uniformBlockIndex >= shProg->NumUniformBlocks) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %u >= %u)",
- uniformBlockIndex, shProg->NumUniformBlocks);
- return;
- }
-
- block = &shProg->UniformBlocks[uniformBlockIndex];
-
- if (uniformBlockName) {
- _mesa_copy_string(uniformBlockName, bufSize, length, block->Name);
- }
+ if (uniformBlockName)
+ _mesa_get_program_resource_name(shProg, GL_UNIFORM_BLOCK,
+ uniformBlockIndex, bufSize, length,
+ uniformBlockName,
+ "glGetActiveUniformBlockName");
}
void GLAPIENTRY
@@ -1226,54 +1201,8 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
if (!shProg)
return;
- if (uniformIndex >= shProg->NumUserUniformStorage) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)");
- return;
- }
-
- if (uniformName) {
- _mesa_get_uniform_name(& shProg->UniformStorage[uniformIndex],
- bufSize, length, uniformName);
- }
-}
-
-void
-_mesa_get_uniform_name(const struct gl_uniform_storage *uni,
- GLsizei maxLength, GLsizei *length,
- GLchar *nameOut)
-{
- GLsizei localLength;
-
- if (length == NULL)
- length = &localLength;
-
- _mesa_copy_string(nameOut, maxLength, length, uni->name);
-
- /* Page 61 (page 73 of the PDF) in section 2.11 of the OpenGL ES 3.0
- * spec says:
- *
- * "If the active uniform is an array, the uniform name returned in
- * name will always be the name of the uniform array appended with
- * "[0]"."
- *
- * The same text also appears in the OpenGL 4.2 spec. It does not,
- * however, appear in any previous spec. Previous specifications are
- * ambiguous in this regard. However, either name can later be passed
- * to glGetUniformLocation (and related APIs), so there shouldn't be any
- * harm in always appending "[0]" to uniform array names.
- */
- if (uni->array_elements != 0) {
- int i;
-
- /* The comparison is strange because *length does *NOT* include the
- * terminating NUL, but maxLength does.
- */
- for (i = 0; i < 3 && (*length + i + 1) < maxLength; i++)
- nameOut[*length + i] = "[0]"[i];
-
- nameOut[*length + i] = '\0';
- *length += i;
- }
+ _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize,
+ length, uniformName, "glGetActiveUniformName");
}
void GLAPIENTRY
@@ -1282,8 +1211,6 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
- struct gl_active_atomic_buffer *ab;
- GLuint i;
if (!ctx->Extensions.ARB_shader_atomic_counters) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1296,49 +1223,8 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
if (!shProg)
return;
- if (bufferIndex >= shProg->NumAtomicBuffers) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveAtomicCounterBufferiv(bufferIndex)");
- return;
- }
-
- ab = &shProg->AtomicBuffers[bufferIndex];
-
- switch (pname) {
- case GL_ATOMIC_COUNTER_BUFFER_BINDING:
- params[0] = ab->Binding;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE:
- params[0] = ab->MinimumSize;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS:
- params[0] = ab->NumUniforms;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES:
- for (i = 0; i < ab->NumUniforms; ++i)
- params[i] = ab->Uniforms[i];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_VERTEX];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_GEOMETRY];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_FRAGMENT];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
- params[0] = GL_FALSE;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
- params[0] = GL_FALSE;
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetActiveAtomicCounterBufferiv(pname 0x%x (%s))",
- pname, _mesa_lookup_enum_by_nr(pname));
- return;
- }
+ mesa_bufferiv(shProg, GL_ATOMIC_COUNTER_BUFFER, bufferIndex, pname, params,
+ "glGetActiveAtomicCounterBufferiv");
}
void GLAPIENTRY
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 0e6113fe9..55fa2357e 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -398,11 +398,6 @@ _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
extern const struct gl_program_parameter *
get_uniform_parameter(struct gl_shader_program *shProg, GLint index);
-extern void
-_mesa_get_uniform_name(const struct gl_uniform_storage *uni,
- GLsizei maxLength, GLsizei *length,
- GLchar *nameOut);
-
struct gl_builtin_uniform_element {
const char *field;
int tokens[STATE_LENGTH];
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 8e0c3ef5b..7c6d99418 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -382,6 +382,7 @@ compute_version_es2(const struct gl_extensions *extensions)
extensions->ARB_shader_texture_lod &&
extensions->ARB_texture_float &&
extensions->ARB_texture_rg &&
+ extensions->ARB_depth_buffer_float &&
extensions->EXT_draw_buffers2 &&
/* extensions->ARB_framebuffer_object && */
extensions->EXT_framebuffer_sRGB &&
diff --git a/mesalib/src/mesa/main/viewport.c b/mesalib/src/mesa/main/viewport.c
index 0adce9c78..b27063031 100644
--- a/mesalib/src/mesa/main/viewport.c
+++ b/mesalib/src/mesa/main/viewport.c
@@ -40,8 +40,6 @@ set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
GLfloat x, GLfloat y,
GLfloat width, GLfloat height)
{
- double scale[3], translate[3];
-
/* clamp width and height to the implementation dependent range */
width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth);
height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight);
@@ -72,16 +70,6 @@ set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
ctx->ViewportArray[idx].Y = y;
ctx->ViewportArray[idx].Height = height;
ctx->NewState |= _NEW_VIEWPORT;
-
-#if 1
- /* XXX remove this someday. Currently the DRI drivers rely on
- * the WindowMap matrix being up to date in the driver's Viewport
- * and DepthRange functions.
- */
- _mesa_get_viewport_xform(ctx, idx, scale, translate);
- _math_matrix_viewport(&ctx->ViewportArray[idx]._WindowMap,
- scale, translate, ctx->DrawBuffer->_DepthMaxF);
-#endif
}
struct gl_viewport_inputs {
@@ -140,8 +128,8 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
/**
- * Set new viewport parameters and update derived state (the _WindowMap
- * matrix). Usually called from _mesa_Viewport().
+ * Set new viewport parameters and update derived state.
+ * Usually called from _mesa_Viewport().
*
* \param ctx GL context.
* \param idx Index of the viewport to be updated.
@@ -246,8 +234,6 @@ static void
set_depth_range_no_notify(struct gl_context *ctx, unsigned idx,
GLclampd nearval, GLclampd farval)
{
- double scale[3], translate[3];
-
if (ctx->ViewportArray[idx].Near == nearval &&
ctx->ViewportArray[idx].Far == farval)
return;
@@ -255,16 +241,6 @@ set_depth_range_no_notify(struct gl_context *ctx, unsigned idx,
ctx->ViewportArray[idx].Near = CLAMP(nearval, 0.0, 1.0);
ctx->ViewportArray[idx].Far = CLAMP(farval, 0.0, 1.0);
ctx->NewState |= _NEW_VIEWPORT;
-
-#if 1
- /* XXX remove this someday. Currently the DRI drivers rely on
- * the WindowMap matrix being up to date in the driver's Viewport
- * and DepthRange functions.
- */
- _mesa_get_viewport_xform(ctx, idx, scale, translate);
- _math_matrix_viewport(&ctx->ViewportArray[idx]._WindowMap,
- scale, translate, ctx->DrawBuffer->_DepthMaxF);
-#endif
}
void
@@ -388,7 +364,6 @@ _mesa_DepthRangeIndexed(GLuint index, GLclampd nearval, GLclampd farval)
*/
void _mesa_init_viewport(struct gl_context *ctx)
{
- GLfloat depthMax = 65535.0F; /* sorf of arbitrary */
unsigned i;
ctx->Transform.ClipOrigin = GL_LOWER_LEFT;
@@ -398,8 +373,6 @@ void _mesa_init_viewport(struct gl_context *ctx)
* so just initialize all of them.
*/
for (i = 0; i < MAX_VIEWPORTS; i++) {
- double scale[3], translate[3];
-
/* Viewport group */
ctx->ViewportArray[i].X = 0;
ctx->ViewportArray[i].Y = 0;
@@ -407,27 +380,10 @@ void _mesa_init_viewport(struct gl_context *ctx)
ctx->ViewportArray[i].Height = 0;
ctx->ViewportArray[i].Near = 0.0;
ctx->ViewportArray[i].Far = 1.0;
- _math_matrix_ctr(&ctx->ViewportArray[i]._WindowMap);
-
- _mesa_get_viewport_xform(ctx, i, scale, translate);
- _math_matrix_viewport(&ctx->ViewportArray[i]._WindowMap,
- scale, translate, depthMax);
}
}
-/**
- * Free the context viewport attribute group data.
- * \param ctx the GL context.
- */
-void _mesa_free_viewport_data(struct gl_context *ctx)
-{
- unsigned i;
-
- for (i = 0; i < MAX_VIEWPORTS; i++)
- _math_matrix_dtr(&ctx->ViewportArray[i]._WindowMap);
-}
-
extern void GLAPIENTRY
_mesa_ClipControl(GLenum origin, GLenum depth)
{
diff --git a/mesalib/src/mesa/main/viewport.h b/mesalib/src/mesa/main/viewport.h
index 426e194bd..899dc2d0b 100644
--- a/mesalib/src/mesa/main/viewport.h
+++ b/mesalib/src/mesa/main/viewport.h
@@ -68,9 +68,6 @@ extern void
_mesa_init_viewport(struct gl_context *ctx);
-extern void
-_mesa_free_viewport_data(struct gl_context *ctx);
-
extern void GLAPIENTRY
_mesa_ClipControl(GLenum origin, GLenum depth);