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author | marha <marha@users.sourceforge.net> | 2012-08-03 09:39:10 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-08-03 09:39:10 +0200 |
commit | e158f8fc4a9cf2f884d156ff2dfc0870facfbcba (patch) | |
tree | 9642a988d6674f27d6971ec2be7e2cdacc784862 /mesalib/src/mesa/main | |
parent | ebfd1ae8f80dd16f99f9ef89c28a06f809d07f8d (diff) | |
parent | 18e75aa6ae27a6e44d93babd96afbbe0cd6077c8 (diff) | |
download | vcxsrv-e158f8fc4a9cf2f884d156ff2dfc0870facfbcba.tar.gz vcxsrv-e158f8fc4a9cf2f884d156ff2dfc0870facfbcba.tar.bz2 vcxsrv-e158f8fc4a9cf2f884d156ff2dfc0870facfbcba.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r-- | mesalib/src/mesa/main/attrib.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/bufferobj.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/samplerobj.c | 65 | ||||
-rw-r--r-- | mesalib/src/mesa/main/samplerobj.h | 11 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texobj.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texparam.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texstate.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/version.c | 2 |
12 files changed, 89 insertions, 29 deletions
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 318d576e8..8bc7c348f 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -806,7 +806,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) samp->CompareFunc); } if (ctx->Extensions.ARB_depth_texture) - _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, samp->DepthMode); + _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, obj->DepthMode); } /* remove saved references to the texture objects */ diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 2cf1217d5..fb5e15993 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -131,7 +131,7 @@ get_buffer(struct gl_context *ctx, const char *func, GLenum target) } -static inline GLenum +static inline GLbitfield default_access_mode(const struct gl_context *ctx) { /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: @@ -150,7 +150,7 @@ default_access_mode(const struct gl_context *ctx) * The difference is because GL_OES_mapbuffer only supports mapping buffers * write-only. */ - return (ctx->API == API_OPENGLES) + return _mesa_is_gles(ctx) ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); } diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index a7b481ca7..5e13a9357 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -113,7 +113,7 @@ static const struct extension extension_table[] = { { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, { "GL_ARB_robustness", o(dummy_true), GL, 2010 }, - { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 }, + { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, { "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 }, { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 }, diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 0233f3802..f743ce109 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -33,6 +33,7 @@ extern "C" { #include "mtypes.h" #include "main/uniforms.h" #include "main/macros.h" +#include "main/samplerobj.h" #include "program/program.h" #include "program/prog_parameter.h" #include "program/prog_cache.h" @@ -428,11 +429,13 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; const struct gl_texture_object *texObj = texUnit->_Current; const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine; + const struct gl_sampler_object *samp; GLenum format; if (!texUnit->_ReallyEnabled || !texUnit->Enabled) continue; + samp = _mesa_get_samplerobj(ctx, i); format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; key->unit[i].enabled = 1; @@ -444,7 +447,7 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) translate_tex_src_bit(texUnit->_ReallyEnabled); key->unit[i].shadow = - ((texObj->Sampler.CompareMode == GL_COMPARE_R_TO_TEXTURE) && + ((samp->CompareMode == GL_COMPARE_R_TO_TEXTURE) && ((format == GL_DEPTH_COMPONENT) || (format == GL_DEPTH_STENCIL_EXT))); diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index b9c98fb22..16ad2c430 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -284,11 +284,6 @@ static const int extra_GLSL_130[] = { EXTRA_END }; -static const int extra_ARB_sampler_objects[] = { - EXT(ARB_sampler_objects), - EXTRA_END -}; - static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = { EXT(ARB_uniform_buffer_object), EXT(ARB_geometry_shader4), @@ -1304,7 +1299,7 @@ static const struct value_desc values[] = { /* GL_ARB_sampler_objects / GL 3.3 */ { GL_SAMPLER_BINDING, - LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, extra_ARB_sampler_objects }, + LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA }, /* GL 3.0 */ { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 7d7213f4d..e8adac99d 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1253,9 +1253,6 @@ struct gl_sampler_object GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */ GLboolean CubeMapSeamless; /**< GL_AMD_seamless_cubemap_per_texture */ - - /* deprecated sampler state */ - GLenum DepthMode; /**< GL_ARB_depth_texture */ }; @@ -1272,6 +1269,8 @@ struct gl_texture_object struct gl_sampler_object Sampler; + GLenum DepthMode; /**< GL_ARB_depth_texture */ + GLfloat Priority; /**< in [0,1] */ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ @@ -2966,7 +2965,6 @@ struct gl_extensions GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; GLboolean ARB_point_sprite; - GLboolean ARB_sampler_objects; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_bit_encoding; GLboolean ARB_shader_objects; diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c index 5d1b2adbb..dc8adfc3f 100644 --- a/mesalib/src/mesa/main/samplerobj.c +++ b/mesalib/src/mesa/main/samplerobj.c @@ -133,10 +133,8 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name) sampObj->CompareFailValue = 0.0; sampObj->sRGBDecode = GL_DECODE_EXT; sampObj->CubeMapSeamless = GL_FALSE; - sampObj->DepthMode = 0; } - /** * Fallback for ctx->Driver.NewSamplerObject(); */ @@ -162,7 +160,7 @@ _mesa_delete_sampler_object(struct gl_context *ctx, } -static void GLAPIENTRY +void GLAPIENTRY _mesa_GenSamplers(GLsizei count, GLuint *samplers) { GET_CURRENT_CONTEXT(ctx); @@ -194,7 +192,7 @@ _mesa_GenSamplers(GLsizei count, GLuint *samplers) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) { GET_CURRENT_CONTEXT(ctx); @@ -244,7 +242,7 @@ _mesa_IsSampler(GLuint sampler) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_BindSampler(GLuint unit, GLuint sampler) { struct gl_sampler_object *sampObj; @@ -584,8 +582,25 @@ set_sampler_cube_map_seamless(struct gl_context *ctx, return GL_TRUE; } +static GLuint +set_sampler_srgb_decode(struct gl_context *ctx, + struct gl_sampler_object *samp, GLenum param) +{ + if (!ctx->Extensions.EXT_texture_sRGB_decode) + return INVALID_PNAME; -static void GLAPIENTRY + if (samp->sRGBDecode == param) + return GL_FALSE; + + if (param != GL_DECODE_EXT && param != GL_SKIP_DECODE_EXT) + return INVALID_VALUE; + + flush(ctx); + samp->sRGBDecode = param; + return GL_TRUE; +} + +void GLAPIENTRY _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) { struct gl_sampler_object *sampObj; @@ -636,6 +651,9 @@ _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, param); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, param); + break; case GL_TEXTURE_BORDER_COLOR: /* fall-through */ default: @@ -720,6 +738,9 @@ _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) param); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) param); + break; case GL_TEXTURE_BORDER_COLOR: /* fall-through */ default: @@ -801,6 +822,9 @@ _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, params[0]); + break; case GL_TEXTURE_BORDER_COLOR: { GLfloat c[4]; @@ -892,6 +916,9 @@ _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) params[0]); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]); + break; case GL_TEXTURE_BORDER_COLOR: res = set_sampler_border_colorf(ctx, sampObj, params); break; @@ -974,6 +1001,9 @@ _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]); + break; case GL_TEXTURE_BORDER_COLOR: res = set_sampler_border_colori(ctx, sampObj, params); break; @@ -1057,6 +1087,9 @@ _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) case GL_TEXTURE_CUBE_MAP_SEAMLESS: res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]); break; + case GL_TEXTURE_SRGB_DECODE_EXT: + res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]); + break; case GL_TEXTURE_BORDER_COLOR: res = set_sampler_border_colorui(ctx, sampObj, params); break; @@ -1151,6 +1184,11 @@ _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) goto invalid_pname; *params = sampObj->CubeMapSeamless; break; + case GL_TEXTURE_SRGB_DECODE_EXT: + if (!ctx->Extensions.EXT_texture_sRGB_decode) + goto invalid_pname; + *params = (GLenum) sampObj->sRGBDecode; + break; default: goto invalid_pname; } @@ -1224,6 +1262,11 @@ _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) goto invalid_pname; *params = (GLfloat) sampObj->CubeMapSeamless; break; + case GL_TEXTURE_SRGB_DECODE_EXT: + if (!ctx->Extensions.EXT_texture_sRGB_decode) + goto invalid_pname; + *params = (GLfloat) sampObj->sRGBDecode; + break; default: goto invalid_pname; } @@ -1298,6 +1341,11 @@ _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) goto invalid_pname; *params = sampObj->CubeMapSeamless; break; + case GL_TEXTURE_SRGB_DECODE_EXT: + if (!ctx->Extensions.EXT_texture_sRGB_decode) + goto invalid_pname; + *params = (GLenum) sampObj->sRGBDecode; + break; default: goto invalid_pname; } @@ -1372,6 +1420,11 @@ _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) goto invalid_pname; *params = sampObj->CubeMapSeamless; break; + case GL_TEXTURE_SRGB_DECODE_EXT: + if (!ctx->Extensions.EXT_texture_sRGB_decode) + goto invalid_pname; + *params = (GLenum) sampObj->sRGBDecode; + break; default: goto invalid_pname; } diff --git a/mesalib/src/mesa/main/samplerobj.h b/mesalib/src/mesa/main/samplerobj.h index 0bfda4351..2b0cd7946 100644 --- a/mesalib/src/mesa/main/samplerobj.h +++ b/mesalib/src/mesa/main/samplerobj.h @@ -77,5 +77,16 @@ _mesa_init_sampler_object_functions(struct dd_function_table *driver); extern void _mesa_init_sampler_object_dispatch(struct _glapi_table *disp); +extern void GLAPIENTRY +_mesa_BindSampler(GLuint unit, GLuint sampler); + +extern void GLAPIENTRY +_mesa_GenSamplers(GLsizei count, GLuint *samplers); + +extern void GLAPIENTRY +_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers); + +extern void GLAPIENTRY +_mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param); #endif /* SAMPLEROBJ_H */ diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index e0494c940..529a6d449 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -145,7 +145,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, obj->Sampler.CompareMode = GL_NONE; /* ARB_shadow */ obj->Sampler.CompareFunc = GL_LEQUAL; /* ARB_shadow */ obj->Sampler.CompareFailValue = 0.0F; /* ARB_shadow_ambient */ - obj->Sampler.DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ + obj->DepthMode = GL_LUMINANCE; obj->Sampler.CubeMapSeamless = GL_FALSE; obj->Swizzle[0] = GL_RED; obj->Swizzle[1] = GL_GREEN; @@ -259,7 +259,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Sampler.CompareFunc = src->Sampler.CompareFunc; dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue; dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless; - dest->Sampler.DepthMode = src->Sampler.DepthMode; + dest->DepthMode = src->DepthMode; dest->Sampler.sRGBDecode = src->Sampler.sRGBDecode; dest->_MaxLevel = src->_MaxLevel; dest->_MaxLambda = src->_MaxLambda; diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index 1376219d7..9213499a4 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -383,14 +383,14 @@ set_tex_parameteri(struct gl_context *ctx, case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - if (texObj->Sampler.DepthMode == params[0]) + if (texObj->DepthMode == params[0]) return GL_FALSE; if (params[0] == GL_LUMINANCE || params[0] == GL_INTENSITY || params[0] == GL_ALPHA || (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { flush(ctx); - texObj->Sampler.DepthMode = params[0]; + texObj->DepthMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -1157,7 +1157,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) case GL_DEPTH_TEXTURE_MODE_ARB: if (!ctx->Extensions.ARB_depth_texture) goto invalid_pname; - *params = (GLfloat) obj->Sampler.DepthMode; + *params = (GLfloat) obj->DepthMode; break; case GL_TEXTURE_LOD_BIAS: *params = obj->Sampler.LodBias; @@ -1303,7 +1303,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_DEPTH_TEXTURE_MODE_ARB: if (!ctx->Extensions.ARB_depth_texture) goto invalid_pname; - *params = (GLint) obj->Sampler.DepthMode; + *params = (GLint) obj->DepthMode; break; case GL_TEXTURE_LOD_BIAS: *params = (GLint) obj->Sampler.LodBias; diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index 8ca9092ce..fa1fef27e 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -407,7 +407,7 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) { - format = texObj->Sampler.DepthMode; + format = texObj->DepthMode; } calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); texUnit->_CurrentCombine = & texUnit->_EnvMode; diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index 0fe3a8412..e6cc7f3cb 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -170,12 +170,12 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_explicit_attrib_location && ctx->Extensions.ARB_instanced_arrays && ctx->Extensions.ARB_occlusion_query2 && - ctx->Extensions.ARB_sampler_objects && ctx->Extensions.ARB_shader_bit_encoding && ctx->Extensions.ARB_texture_rgb10_a2ui && ctx->Extensions.ARB_timer_query && ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && ctx->Extensions.EXT_texture_swizzle); + /* ARB_sampler_objects is always enabled in mesa */ if (ver_3_3) { major = 3; |