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authormarha <marha@users.sourceforge.net>2011-12-28 23:31:50 +0100
committerMarc Haesen <marc@hc-consult.be>2011-12-28 23:31:50 +0100
commit9715b7fab0757c86e1bb151f3dce0b324bcff692 (patch)
tree805e01d9e21e3f5316e8827dd59173a7a5cfd4ae /mesalib/src/mesa/main
parent0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1 (diff)
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xserver libX11 mesa xkeyboard-config git update 28 dec 2011
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r--mesalib/src/mesa/main/api_exec.c4
-rw-r--r--mesalib/src/mesa/main/arrayobj.c4
-rw-r--r--mesalib/src/mesa/main/context.c2
-rw-r--r--mesalib/src/mesa/main/dlist.c4
-rw-r--r--mesalib/src/mesa/main/light.c16
-rw-r--r--mesalib/src/mesa/main/light.h298
-rw-r--r--mesalib/src/mesa/main/mfeatures.h1
-rw-r--r--mesalib/src/mesa/main/mtypes.h8
-rw-r--r--mesalib/src/mesa/main/querymatrix.c2
-rw-r--r--mesalib/src/mesa/main/shared.c6
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp4
11 files changed, 156 insertions, 193 deletions
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index 26fd37e63..605af381d 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -39,9 +39,7 @@
#include "atifragshader.h"
#include "attrib.h"
#include "blend.h"
-#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
-#endif
#include "arrayobj.h"
#if FEATURE_draw_read_buffer
#include "buffers.h"
@@ -580,7 +578,6 @@ _mesa_create_exec_table(void)
#endif
/* ARB 28. GL_ARB_vertex_buffer_object */
-#if FEATURE_ARB_vertex_buffer_object
SET_BindBufferARB(exec, _mesa_BindBufferARB);
SET_BufferDataARB(exec, _mesa_BufferDataARB);
SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
@@ -592,7 +589,6 @@ _mesa_create_exec_table(void)
SET_IsBufferARB(exec, _mesa_IsBufferARB);
SET_MapBufferARB(exec, _mesa_MapBufferARB);
SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
-#endif
/* ARB 29. GL_ARB_occlusion_query */
_mesa_init_queryobj_dispatch(exec);
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index 0439063b1..4b3e07b85 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -45,9 +45,7 @@
#include "imports.h"
#include "context.h"
#include "mfeatures.h"
-#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
-#endif
#include "arrayobj.h"
#include "macros.h"
#include "mtypes.h"
@@ -195,11 +193,9 @@ init_array(struct gl_context *ctx,
array->Normalized = GL_FALSE;
array->Integer = GL_FALSE;
array->_ElementSize = size * _mesa_sizeof_type(type);
-#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
_mesa_reference_buffer_object(ctx, &array->BufferObj,
ctx->Shared->NullBufferObj);
-#endif
}
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 009048170..f39cab5e4 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -1133,9 +1133,7 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
#endif
-#if FEATURE_ARB_vertex_buffer_object
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
-#endif
/* free dispatch tables */
free(ctx->Exec);
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index b3edae0e6..95b8211b2 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -40,9 +40,7 @@
#endif
#include "config.h"
#include "mfeatures.h"
-#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
-#endif
#include "arrayobj.h"
#include "context.h"
#include "dlist.h"
@@ -10184,7 +10182,6 @@ _mesa_create_save_table(void)
#endif
/* ARB 28. GL_ARB_vertex_buffer_object */
-#if FEATURE_ARB_vertex_buffer_object
/* None of the extension's functions get compiled */
SET_BindBufferARB(table, _mesa_BindBufferARB);
SET_BufferDataARB(table, _mesa_BufferDataARB);
@@ -10197,7 +10194,6 @@ _mesa_create_save_table(void)
SET_IsBufferARB(table, _mesa_IsBufferARB);
SET_MapBufferARB(table, _mesa_MapBufferARB);
SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
-#endif
#if FEATURE_queryobj
_mesa_init_queryobj_dispatch(table); /* glGetQuery, etc */
diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c
index 60daa89a3..bf4bee3d6 100644
--- a/mesalib/src/mesa/main/light.c
+++ b/mesalib/src/mesa/main/light.c
@@ -624,22 +624,6 @@ _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname,
-/* Perform a straight copy between materials.
- */
-void
-_mesa_copy_materials( struct gl_material *dst,
- const struct gl_material *src,
- GLuint bitmask )
-{
- int i;
-
- for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
- if (bitmask & (1<<i))
- COPY_4FV( dst->Attrib[i], src->Attrib[i] );
-}
-
-
-
/* Update derived values following a change in ctx->Light.Material
*/
void
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h
index cd8aeaeb6..9b66c7ed8 100644
--- a/mesalib/src/mesa/main/light.h
+++ b/mesalib/src/mesa/main/light.h
@@ -1,151 +1,147 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef LIGHT_H
-#define LIGHT_H
-
-
-#include "glheader.h"
-#include "mfeatures.h"
-
-struct gl_context;
-struct gl_light;
-struct gl_material;
-
-extern void GLAPIENTRY
-_mesa_ShadeModel( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_ProvokingVertexEXT(GLenum mode);
-
-
-#if _HAVE_FULL_GL
-extern void GLAPIENTRY
-_mesa_ColorMaterial( GLenum face, GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
-
-extern void GLAPIENTRY
-_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
-
-extern void GLAPIENTRY
-_mesa_Lighti( GLenum light, GLenum pname, GLint param );
-
-extern void GLAPIENTRY
-_mesa_LightModelf( GLenum pname, GLfloat param );
-
-extern void GLAPIENTRY
-_mesa_LightModelfv( GLenum pname, const GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_LightModeli( GLenum pname, GLint param );
-
-extern void GLAPIENTRY
-_mesa_LightModeliv( GLenum pname, const GLint *params );
-
-extern void GLAPIENTRY
-_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
-
-extern void GLAPIENTRY
-_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
-
-
-extern void
-_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
-
-
-/* Lerp between adjacent values in the f(x) lookup table, giving a
- * continuous function, with adequeate overall accuracy. (Though
- * still pretty good compared to a straight lookup).
- * Result should be a GLfloat.
- */
-#define GET_SHINE_TAB_ENTRY( table, dp, result ) \
-do { \
- struct gl_shine_tab *_tab = table; \
- float f = (dp * (SHINE_TABLE_SIZE-1)); \
- int k = (int) f; \
- if (k < 0 /* gcc may cast an overflow float value to negative int value*/ \
- || k > SHINE_TABLE_SIZE-2) \
- result = (GLfloat) pow( dp, _tab->shininess ); \
- else \
- result = _tab->tab[k] + (f-k)*(_tab->tab[k+1]-_tab->tab[k]); \
-} while (0)
-
-
-extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
- GLenum face, GLenum pname,
- GLuint legal,
- const char * );
-
-extern void _mesa_invalidate_spot_exp_table( struct gl_light *l );
-
-extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i );
-
-extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
-
-extern void _mesa_update_lighting( struct gl_context *ctx );
-
-extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
-
-extern void _mesa_update_material( struct gl_context *ctx,
- GLuint bitmask );
-
-extern void _mesa_copy_materials( struct gl_material *dst,
- const struct gl_material *src,
- GLuint bitmask );
-
-extern void _mesa_update_color_material( struct gl_context *ctx,
- const GLfloat rgba[4] );
-
-extern void _mesa_init_lighting( struct gl_context *ctx );
-
-extern void _mesa_free_lighting_data( struct gl_context *ctx );
-
-extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
-
-#else
-#define _mesa_update_color_material( c, r ) ((void)0)
-#define _mesa_validate_all_lighting_tables( c ) ((void)0)
-#define _mesa_invalidate_spot_exp_table( l ) ((void)0)
-#define _mesa_material_bitmask( c, f, p, l, s ) 0
-#define _mesa_init_lighting( c ) ((void)0)
-#define _mesa_free_lighting_data( c ) ((void)0)
-#define _mesa_update_lighting( c ) ((void)0)
-#define _mesa_update_tnl_spaces( c, n ) ((void)0)
-#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
-#endif
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef LIGHT_H
+#define LIGHT_H
+
+
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
+struct gl_light;
+struct gl_material;
+
+extern void GLAPIENTRY
+_mesa_ShadeModel( GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_ProvokingVertexEXT(GLenum mode);
+
+
+#if _HAVE_FULL_GL
+extern void GLAPIENTRY
+_mesa_ColorMaterial( GLenum face, GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
+
+extern void GLAPIENTRY
+_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
+
+extern void GLAPIENTRY
+_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
+
+extern void GLAPIENTRY
+_mesa_Lighti( GLenum light, GLenum pname, GLint param );
+
+extern void GLAPIENTRY
+_mesa_LightModelf( GLenum pname, GLfloat param );
+
+extern void GLAPIENTRY
+_mesa_LightModelfv( GLenum pname, const GLfloat *params );
+
+extern void GLAPIENTRY
+_mesa_LightModeli( GLenum pname, GLint param );
+
+extern void GLAPIENTRY
+_mesa_LightModeliv( GLenum pname, const GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
+
+extern void GLAPIENTRY
+_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+
+extern void GLAPIENTRY
+_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
+
+
+extern void
+_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
+
+
+/* Lerp between adjacent values in the f(x) lookup table, giving a
+ * continuous function, with adequeate overall accuracy. (Though
+ * still pretty good compared to a straight lookup).
+ * Result should be a GLfloat.
+ */
+#define GET_SHINE_TAB_ENTRY( table, dp, result ) \
+do { \
+ struct gl_shine_tab *_tab = table; \
+ float f = (dp * (SHINE_TABLE_SIZE-1)); \
+ int k = (int) f; \
+ if (k < 0 /* gcc may cast an overflow float value to negative int value*/ \
+ || k > SHINE_TABLE_SIZE-2) \
+ result = (GLfloat) pow( dp, _tab->shininess ); \
+ else \
+ result = _tab->tab[k] + (f-k)*(_tab->tab[k+1]-_tab->tab[k]); \
+} while (0)
+
+
+extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
+ GLenum face, GLenum pname,
+ GLuint legal,
+ const char * );
+
+extern void _mesa_invalidate_spot_exp_table( struct gl_light *l );
+
+extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i );
+
+extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
+
+extern void _mesa_update_lighting( struct gl_context *ctx );
+
+extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
+
+extern void _mesa_update_material( struct gl_context *ctx,
+ GLuint bitmask );
+
+extern void _mesa_update_color_material( struct gl_context *ctx,
+ const GLfloat rgba[4] );
+
+extern void _mesa_init_lighting( struct gl_context *ctx );
+
+extern void _mesa_free_lighting_data( struct gl_context *ctx );
+
+extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
+
+#else
+#define _mesa_update_color_material( c, r ) ((void)0)
+#define _mesa_validate_all_lighting_tables( c ) ((void)0)
+#define _mesa_invalidate_spot_exp_table( l ) ((void)0)
+#define _mesa_material_bitmask( c, f, p, l, s ) 0
+#define _mesa_init_lighting( c ) ((void)0)
+#define _mesa_free_lighting_data( c ) ((void)0)
+#define _mesa_update_lighting( c ) ((void)0)
+#define _mesa_update_tnl_spaces( c, n ) ((void)0)
+#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
+#endif
+
+#endif
diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h
index 33db50814..b67f046ca 100644
--- a/mesalib/src/mesa/main/mfeatures.h
+++ b/mesalib/src/mesa/main/mfeatures.h
@@ -124,7 +124,6 @@
#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
#define FEATURE_ARB_sampler_objects FEATURE_GL
#define FEATURE_ARB_sync FEATURE_GL
-#define FEATURE_ARB_vertex_buffer_object 1
#define FEATURE_EXT_framebuffer_blit FEATURE_GL
#define FEATURE_EXT_framebuffer_object 1
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 02452aa68..107371e52 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -56,6 +56,12 @@ typedef GLuint64 GLbitfield64;
/** Set a single bit */
#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b))
+/** Set all bits up to excluding bit b */
+#define BITFIELD64_MASK(b) \
+ ((b) == 64 ? (~(GLbitfield64)0) : BITFIELD64_BIT(b) - 1)
+/** Set count bits starting from bit b */
+#define BITFIELD64_RANGE(b, count) \
+ (BITFIELD64_MASK((b) + (count)) & ~BITFIELD64_MASK(b))
/**
@@ -683,8 +689,6 @@ struct gl_light
GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
- GLfloat _dli; /**< CI diffuse light intensity */
- GLfloat _sli; /**< CI specular light intensity */
/*@}*/
};
diff --git a/mesalib/src/mesa/main/querymatrix.c b/mesalib/src/mesa/main/querymatrix.c
index eaedf7cd2..2843d5589 100644
--- a/mesalib/src/mesa/main/querymatrix.c
+++ b/mesalib/src/mesa/main/querymatrix.c
@@ -73,7 +73,7 @@ fpclassify(double x)
#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \
(defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \
- (defined(__sun) && defined(__GNUC__)) || defined(ANDROID)
+ (defined(__sun) && defined(__GNUC__)) || defined(ANDROID) || defined(__HAIKU__)
/* fpclassify is available. */
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index caa6132d4..276fac149 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -89,9 +89,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->ShaderObjects = _mesa_NewHashTable();
#endif
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
shared->BufferObjects = _mesa_NewHashTable();
-#endif
#if FEATURE_ARB_sampler_objects
/* GL_ARB_sampler_objects */
@@ -342,10 +340,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
_mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader);
#endif
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
_mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx);
_mesa_DeleteHashTable(shared->BufferObjects);
-#endif
#if FEATURE_EXT_framebuffer_object
_mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx);
@@ -354,9 +350,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
_mesa_DeleteHashTable(shared->RenderBuffers);
#endif
-#if FEATURE_ARB_vertex_buffer_object
_mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
-#endif
{
struct simple_node *node;
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 33ba53c2e..f3d6a16ee 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -648,7 +648,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
if (offset >= uni->array_elements)
return;
- count = MIN2(count, (uni->array_elements - offset));
+ count = MIN2(count, (int) (uni->array_elements - offset));
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
@@ -797,7 +797,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
if (offset >= uni->array_elements)
return;
- count = MIN2(count, (uni->array_elements - offset));
+ count = MIN2(count, (int) (uni->array_elements - offset));
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);