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authormarha <marha@users.sourceforge.net>2012-01-06 19:27:25 +0100
committerMarc Haesen <marc@hc-consult.be>2012-01-06 19:27:25 +0100
commit7e9f4ea970e8f7008c212d7d3918a974eb0066da (patch)
tree92cf7fcdf6e8093e743346af2397f3caa17cffe3 /mesalib/src/mesa/main
parent9715b7fab0757c86e1bb151f3dce0b324bcff692 (diff)
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libX11 mesa pixman git update 6 jan 2012
Diffstat (limited to 'mesalib/src/mesa/main')
-rw-r--r--mesalib/src/mesa/main/bufferobj.c18
-rw-r--r--mesalib/src/mesa/main/dd.h188
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp16
-rw-r--r--mesalib/src/mesa/main/format_pack.c2
-rw-r--r--mesalib/src/mesa/main/get.c2
-rw-r--r--mesalib/src/mesa/main/imports.h2
-rw-r--r--mesalib/src/mesa/main/mipmap.c7
-rw-r--r--mesalib/src/mesa/main/mtypes.h34
-rw-r--r--mesalib/src/mesa/main/pack.c39
-rw-r--r--mesalib/src/mesa/main/shaderapi.c2
-rw-r--r--mesalib/src/mesa/main/shaderobj.c5
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c18
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c37
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c39
-rw-r--r--mesalib/src/mesa/main/texgetimage.c10
-rw-r--r--mesalib/src/mesa/main/texgetimage.h7
-rw-r--r--mesalib/src/mesa/main/teximage.c81
-rw-r--r--mesalib/src/mesa/main/teximage.h2
-rw-r--r--mesalib/src/mesa/main/texobj.c6
-rw-r--r--mesalib/src/mesa/main/texstorage.c6
-rw-r--r--mesalib/src/mesa/main/texstore.c525
-rw-r--r--mesalib/src/mesa/main/texstore.h94
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c71
23 files changed, 487 insertions, 724 deletions
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index cc6f6753d..462519895 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -184,7 +184,10 @@ buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
}
if (offset + size > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s(size + offset > buffer size)", caller);
+ "%s(offset %lu + size %lu > buffer size %lu)", caller,
+ (unsigned long) offset,
+ (unsigned long) size,
+ (unsigned long) bufObj->Size);
return NULL;
}
if (_mesa_bufferobj_mapped(bufObj)) {
@@ -499,19 +502,20 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size)
{
- GLubyte *srcPtr, *dstPtr;
+ void *srcPtr, *dstPtr;
/* buffer should not already be mapped */
assert(!_mesa_bufferobj_mapped(src));
assert(!_mesa_bufferobj_mapped(dst));
- srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size,
- GL_MAP_READ_BIT, src);
- dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size,
- GL_MAP_WRITE_BIT, dst);
+ srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
+ GL_MAP_READ_BIT, src);
+ dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
+ (GL_MAP_WRITE_BIT |
+ GL_MAP_INVALIDATE_RANGE_BIT), dst);
if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+ memcpy(dstPtr, srcPtr, size);
ctx->Driver.UnmapBuffer(ctx, src);
ctx->Driver.UnmapBuffer(ctx, dst);
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 5816faa78..6707e785d 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -203,83 +203,77 @@ struct dd_function_table {
* fully initialized.
* The parameters are the same as glTexImage1D(), plus:
* \param packing describes how to unpack the source data.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image.
+ * \param texImage is the destination texture image.
*/
- void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage1D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexImage2D().
*
* \sa dd_function_table::TexImage1D.
*/
- void (*TexImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage2D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexImage3D().
*
* \sa dd_function_table::TexImage1D.
*/
- void (*TexImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage3D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexSubImage1D(). Replace a subset of the target texture
* with new texel data.
* \sa dd_function_table::TexImage1D.
*/
- void (*TexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexSubImage1D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexSubImage2D().
*
* \sa dd_function_table::TexSubImage1D.
*/
- void (*TexSubImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexSubImage2D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexSubImage3D().
*
* \sa dd_function_table::TexSubImage1D.
*/
- void (*TexSubImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLint depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexSubImage3D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLint depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
+
/**
* Called by glGetTexImage().
@@ -342,105 +336,73 @@ struct dd_function_table {
/**
* Called by glCompressedTexImage1D().
- *
- * \param target user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- *
- * \a retainInternalCopy is returned by this function and indicates whether
- * core Mesa should keep an internal copy of the texture image.
- */
- void (*CompressedTexImage1D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ * The parameters are the same as for glCompressedTexImage1D(), plus a
+ * pointer to the destination texure image.
+ */
+ void (*CompressedTexImage1D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLsizei width, GLint border,
+ GLsizei imageSize, const GLvoid *data);
/**
* Called by glCompressedTexImage2D().
*
* \sa dd_function_table::CompressedTexImage1D.
*/
- void (*CompressedTexImage2D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*CompressedTexImage2D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const GLvoid *data);
+
/**
* Called by glCompressedTexImage3D().
*
* \sa dd_function_table::CompressedTexImage3D.
*/
- void (*CompressedTexImage3D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*CompressedTexImage3D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border,
+ GLsizei imageSize, const GLvoid *data);
/**
* Called by glCompressedTexSubImage1D().
- *
- * \param target user specified.
- * \param level user specified.
- * \param xoffset user specified.
- * \param yoffset user specified.
- * \param zoffset user specified.
- * \param width user specified.
- * \param height user specified.
- * \param depth user specified.
- * \param imageSize user specified.
- * \param data user specified.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- */
- void (*CompressedTexSubImage1D)(struct gl_context *ctx, GLenum target, GLint level,
+ */
+ void (*CompressedTexSubImage1D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLsizei width,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
+
/**
* Called by glCompressedTexSubImage2D().
- *
- * \sa dd_function_table::CompressedTexImage3D.
*/
- void (*CompressedTexSubImage2D)(struct gl_context *ctx, GLenum target, GLint level,
+ void (*CompressedTexSubImage2D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLint height,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
+
/**
* Called by glCompressedTexSubImage3D().
- *
- * \sa dd_function_table::CompressedTexImage3D.
*/
- void (*CompressedTexSubImage3D)(struct gl_context *ctx, GLenum target, GLint level,
+ void (*CompressedTexSubImage3D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLint height, GLint depth,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
/**
* Called by glGetCompressedTexImage.
*/
- void (*GetCompressedTexImage)(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ void (*GetCompressedTexImage)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *data);
/*@}*/
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 008da0d0e..3e736fa15 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -632,15 +632,19 @@ emit_combine_source(struct texenv_fragment_program *p,
new(p->mem_ctx) ir_constant(1.0f),
src);
- case OPR_SRC_ALPHA:
- return new(p->mem_ctx) ir_swizzle(src, 3, 3, 3, 3, 1);
+ case OPR_SRC_ALPHA:
+ return src->type->is_scalar()
+ ? src : (ir_rvalue *) new(p->mem_ctx) ir_swizzle(src, 3, 3, 3, 3, 1);
+
+ case OPR_ONE_MINUS_SRC_ALPHA: {
+ ir_rvalue *const scalar = (src->type->is_scalar())
+ ? src : (ir_rvalue *) new(p->mem_ctx) ir_swizzle(src, 3, 3, 3, 3, 1);
- case OPR_ONE_MINUS_SRC_ALPHA:
return new(p->mem_ctx) ir_expression(ir_binop_sub,
new(p->mem_ctx) ir_constant(1.0f),
- new(p->mem_ctx) ir_swizzle(src,
- 3, 3,
- 3, 3, 1));
+ scalar);
+ }
+
case OPR_ZERO:
return new(p->mem_ctx) ir_constant(0.0f);
case OPR_ONE:
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index 840559bac..43677117e 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -2453,7 +2453,7 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
{
- GLfloat *d = ((GLfloat *) dst);
+ GLuint *d = dst;
GLuint i;
for (i = 0; i < n; i++) {
d[i * 2 + 1] = src[i];
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 0c9d6b391..5ad601242 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -2498,7 +2498,7 @@ find_value_indexed(const char *func, GLenum pname, int index, union value *v)
goto invalid_value;
if (!ctx->Extensions.EXT_transform_feedback)
goto invalid_enum;
- v->value_int = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name;
+ v->value_int = ctx->TransformFeedback.CurrentObject->BufferNames[index];
return TYPE_INT;
}
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index d5e3859f8..b7e87439f 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -568,7 +568,7 @@ _mesa_init_sqrt_table(void);
#ifdef __GNUC__
-#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(ANDROID)
+#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(ANDROID) || defined(__APPLE__)
#define ffs __builtin_ffs
#define ffsll __builtin_ffsll
#endif
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 867cb22e2..867506c9f 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1860,7 +1860,7 @@ _mesa_prepare_mipmap_level(struct gl_context *ctx,
/* need to (re)allocate image */
ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
- _mesa_init_teximage_fields(ctx, target, dstImage,
+ _mesa_init_teximage_fields(ctx, dstImage,
width, height, depth,
border, intFormat, format);
@@ -2132,11 +2132,10 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
}
/* The image space was allocated above so use glTexSubImage now */
- ctx->Driver.TexSubImage2D(ctx, target, level + 1,
+ ctx->Driver.TexSubImage2D(ctx, dstImage,
0, 0, dstWidth, dstHeight,
temp_base_format, temp_datatype,
- temp_dst, &ctx->DefaultPacking,
- texObj, dstImage);
+ temp_dst, &ctx->DefaultPacking);
/* swap src and dest pointers */
{
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 107371e52..dcb987116 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1817,10 +1817,21 @@ struct prog_instruction;
struct gl_program_parameter_list;
struct gl_uniform_list;
+struct gl_transform_feedback_varying_info {
+ char *Name;
+ GLenum Type;
+ GLint Size;
+};
+
/** Post-link transform feedback info. */
struct gl_transform_feedback_info {
unsigned NumOutputs;
+ /**
+ * Number of transform feedback buffers in use by this program.
+ */
+ unsigned NumBuffers;
+
struct {
unsigned OutputRegister;
unsigned OutputBuffer;
@@ -1828,8 +1839,22 @@ struct gl_transform_feedback_info {
/** offset (in DWORDs) of this output within the interleaved structure */
unsigned DstOffset;
+
+ /**
+ * Offset into the output register of the data to output. For example,
+ * if NumComponents is 2 and ComponentOffset is 1, then the data to
+ * offset is in the y and z components of the output register.
+ */
+ unsigned ComponentOffset;
} Outputs[MAX_PROGRAM_OUTPUTS];
+ /** Transform feedback varyings used for the linking of this shader program.
+ *
+ * Use for glGetTransformFeedbackVarying().
+ */
+ struct gl_transform_feedback_varying_info *Varyings;
+ GLint NumVarying;
+
/**
* Total number of components stored in each buffer. This may be used by
* hardware back-ends to determine the correct stride when interleaving
@@ -2222,7 +2247,13 @@ struct gl_shader_program
*/
struct string_to_uint_map *FragDataBindings;
- /** Transform feedback varyings */
+ /**
+ * Transform feedback varyings last specified by
+ * glTransformFeedbackVaryings().
+ *
+ * For the current set of transform feeedback varyings used for transform
+ * feedback output, see LinkedTransformFeedback.
+ */
struct {
GLenum BufferMode;
GLuint NumVarying;
@@ -2273,7 +2304,6 @@ struct gl_shader_program
/** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */
gl_texture_index SamplerTargets[MAX_SAMPLERS];
- struct gl_program_parameter_list *Varying;
GLboolean LinkStatus; /**< GL_LINK_STATUS */
GLboolean Validated;
GLboolean _Used; /**< Ever used for drawing? */
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 2933ff638..8f2c8fd97 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -692,6 +692,12 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLubyte) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = (GLubyte) rgba[i][RCOMP];
+ dst[i*2+1] = (GLubyte) rgba[i][GCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLubyte) rgba[i][RCOMP];
@@ -843,6 +849,12 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLbyte) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = (GLbyte) rgba[i][RCOMP];
+ dst[i*2+1] = (GLbyte) rgba[i][GCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLbyte) rgba[i][RCOMP];
@@ -994,6 +1006,12 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLushort) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = (GLushort) rgba[i][RCOMP];
+ dst[i*2+1] = (GLushort) rgba[i][GCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLushort) rgba[i][RCOMP];
@@ -1145,6 +1163,13 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLshort) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*3+0] = (GLshort) rgba[i][RCOMP];
+ dst[i*3+1] = (GLshort) rgba[i][GCOMP];
+ dst[i*3+2] = (GLshort) rgba[i][BCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLshort) rgba[i][RCOMP];
@@ -1296,6 +1321,12 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLuint) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = (GLuint) rgba[i][RCOMP];
+ dst[i*2+1] = (GLuint) rgba[i][GCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLuint) rgba[i][RCOMP];
@@ -1454,6 +1485,12 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i] = (GLint) rgba[i][ACOMP];
}
break;
+ case GL_RG_INTEGER:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = (GLint) rgba[i][RCOMP];
+ dst[i*2+1] = (GLint) rgba[i][GCOMP];
+ }
+ break;
case GL_RGB_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i*3+0] = (GLint) rgba[i][RCOMP];
@@ -2397,6 +2434,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_GREEN_INTEGER_EXT ||
srcFormat == GL_BLUE_INTEGER_EXT ||
srcFormat == GL_ALPHA_INTEGER_EXT ||
+ srcFormat == GL_RG_INTEGER ||
srcFormat == GL_RGB_INTEGER_EXT ||
srcFormat == GL_RGBA_INTEGER_EXT ||
srcFormat == GL_BGR_INTEGER_EXT ||
@@ -3778,6 +3816,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
srcFormat == GL_GREEN_INTEGER_EXT ||
srcFormat == GL_BLUE_INTEGER_EXT ||
srcFormat == GL_ALPHA_INTEGER_EXT ||
+ srcFormat == GL_RG_INTEGER ||
srcFormat == GL_RGB_INTEGER_EXT ||
srcFormat == GL_RGBA_INTEGER_EXT ||
srcFormat == GL_BGR_INTEGER_EXT ||
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index b71b44b70..52a9bd452 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -751,7 +751,7 @@ link_program(struct gl_context *ctx, GLuint program)
|| shProg == ctx->Shader.CurrentGeometryProgram
|| shProg == ctx->Shader.CurrentFragmentProgram)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glLinkProgram(transform feedback active");
+ "glLinkProgram(transform feedback active)");
return;
}
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index 454007f83..de66851e9 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -286,11 +286,6 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
shProg->UniformHash = NULL;
}
- if (shProg->Varying) {
- _mesa_free_parameter_list(shProg->Varying);
- shProg->Varying = NULL;
- }
-
assert(shProg->InfoLog != NULL);
ralloc_free(shProg->InfoLog);
shProg->InfoLog = ralloc_strdup(shProg, "");
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index d5c73e3b4..2480ffb38 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -64,14 +64,9 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
const GLubyte *pixels;
GLint srcRowStride;
GLubyte *dst;
- const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1);
- ASSERT(dstXoffset % 8 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -99,9 +94,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
srcType) / sizeof(GLubyte);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride,
dst, dstRowStride);
@@ -122,14 +115,9 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
const GLubyte *pixels;
GLint srcRowStride;
GLubyte *dst;
- GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1);
- ASSERT(dstXoffset % 8 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -156,9 +144,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
srcType) / sizeof(GLubyte);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride,
dst, dstRowStride);
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index 3586fc39d..b8e334b45 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -92,7 +92,6 @@ GLboolean
_mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
{
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLubyte *tempImage = NULL;
int i, j;
int numxpixels, numypixels;
@@ -102,11 +101,6 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff;
ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1 ||
dstFormat == MESA_FORMAT_L_LATC1);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
-
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -117,9 +111,7 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE; /* out of memory */
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
blkaddr = dst;
dstRowDiff = dstRowStride >= (srcWidth * 2) ? dstRowStride - (((srcWidth + 3) & ~3) * 2) : 0;
@@ -147,7 +139,6 @@ GLboolean
_mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
{
GLbyte *dst;
- const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLfloat *tempImage = NULL;
int i, j;
int numxpixels, numypixels;
@@ -157,10 +148,6 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff;
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1 ||
dstFormat == MESA_FORMAT_SIGNED_L_LATC1);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -171,9 +158,7 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE; /* out of memory */
- dst = (GLbyte *)_mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = (GLbyte *) dstSlices[0];
blkaddr = dst;
dstRowDiff = dstRowStride >= (srcWidth * 2) ? dstRowStride - (((srcWidth + 3) & ~3) * 2) : 0;
@@ -201,7 +186,6 @@ GLboolean
_mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
{
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLubyte *tempImage = NULL;
int i, j;
int numxpixels, numypixels;
@@ -212,10 +196,6 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2 ||
dstFormat == MESA_FORMAT_LA_LATC2);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
baseInternalFormat,
@@ -226,9 +206,7 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE; /* out of memory */
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
blkaddr = dst;
dstRowDiff = dstRowStride >= (srcWidth * 4) ? dstRowStride - (((srcWidth + 3) & ~3) * 4) : 0;
@@ -262,7 +240,6 @@ GLboolean
_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
{
GLbyte *dst;
- const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLfloat *tempImage = NULL;
int i, j;
int numxpixels, numypixels;
@@ -273,10 +250,6 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2 ||
dstFormat == MESA_FORMAT_SIGNED_LA_LATC2);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
@@ -287,9 +260,7 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE; /* out of memory */
- dst = (GLbyte *)_mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = (GLbyte *) dstSlices[0];
blkaddr = dst;
dstRowDiff = dstRowStride >= (srcWidth * 4) ? dstRowStride - (((srcWidth + 3) & ~3) * 4) : 0;
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index ed7eae4f4..995e079fd 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -165,15 +165,10 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
dstFormat == MESA_FORMAT_SRGB_DXT1);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -197,9 +192,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
srcFormat, srcType, 0, 0);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels,
@@ -225,15 +218,10 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
dstFormat == MESA_FORMAT_SRGBA_DXT1);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -257,9 +245,8 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
srcFormat, srcType, 0, 0);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
+
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
@@ -284,15 +271,10 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
dstFormat == MESA_FORMAT_SRGBA_DXT3);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -315,9 +297,8 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
srcFormat, srcType, 0, 0);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
+
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
@@ -342,15 +323,10 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
- const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLubyte *tempImage = NULL;
ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
dstFormat == MESA_FORMAT_SRGBA_DXT5);
- ASSERT(dstXoffset % 4 == 0);
- ASSERT(dstYoffset % 4 == 0);
- ASSERT(dstZoffset % 4 == 0);
- (void) dstZoffset;
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -373,9 +349,8 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
srcFormat, srcType, 0, 0);
}
- dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat,
- texWidth, dstSlices[0]);
+ dst = dstSlices[0];
+
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 738c18112..f848aa89d 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -603,10 +603,9 @@ _mesa_get_teximage(struct gl_context *ctx,
* All error checking will have been done before this routine is called.
*/
void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+_mesa_get_compressed_teximage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *img)
{
const GLuint row_stride =
_mesa_format_row_stride(texImage->TexFormat, texImage->Width);
@@ -981,8 +980,7 @@ _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
_mesa_lock_texture(ctx, texObj);
{
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
+ ctx->Driver.GetCompressedTexImage(ctx, texImage, img);
}
_mesa_unlock_texture(ctx, texObj);
}
diff --git a/mesalib/src/mesa/main/texgetimage.h b/mesalib/src/mesa/main/texgetimage.h
index 02b1cf459..cd8e76e7a 100644
--- a/mesalib/src/mesa/main/texgetimage.h
+++ b/mesalib/src/mesa/main/texgetimage.h
@@ -40,10 +40,9 @@ _mesa_get_teximage(struct gl_context *ctx,
extern void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_get_compressed_teximage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLvoid *data);
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 18a7b87c0..6dd70b96c 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1059,7 +1059,6 @@ clear_teximage_fields(struct gl_texture_image *img)
* Initialize basic fields of the gl_texture_image struct.
*
* \param ctx GL context.
- * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
* \param img texture image structure to be initialized.
* \param width image width.
* \param height image height.
@@ -1072,7 +1071,7 @@ clear_teximage_fields(struct gl_texture_image *img)
* Note: width, height and depth include the border.
*/
void
-_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+_mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
@@ -2422,7 +2421,7 @@ teximage(struct gl_context *ctx, GLuint dims,
format, type);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
depth, border, internalFormat,
texFormat);
}
@@ -2473,7 +2472,7 @@ teximage(struct gl_context *ctx, GLuint dims,
type);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
width, height, depth,
border, internalFormat, texFormat);
@@ -2481,22 +2480,19 @@ teximage(struct gl_context *ctx, GLuint dims,
ASSERT(ctx->Driver.TexImage3D);
switch (dims) {
case 1:
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage1D(ctx, texImage, internalFormat,
width, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
case 2:
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage2D(ctx, texImage, internalFormat,
width, height, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
case 3:
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage3D(ctx, texImage, internalFormat,
width, height, depth, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
default:
_mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
@@ -2681,23 +2677,20 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
switch (dims) {
case 1:
- ctx->Driver.TexSubImage1D(ctx, target, level,
+ ctx->Driver.TexSubImage1D(ctx, texImage,
xoffset, width,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
+ format, type, pixels, &ctx->Unpack);
break;
case 2:
- ctx->Driver.TexSubImage2D(ctx, target, level,
+ ctx->Driver.TexSubImage2D(ctx, texImage,
xoffset, yoffset, width, height,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
+ format, type, pixels, &ctx->Unpack);
break;
case 3:
- ctx->Driver.TexSubImage3D(ctx, target, level,
+ ctx->Driver.TexSubImage3D(ctx, texImage,
xoffset, yoffset, zoffset,
width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
+ format, type, pixels, &ctx->Unpack);
break;
default:
_mesa_problem(ctx, "unexpected dims in subteximage()");
@@ -2818,19 +2811,19 @@ copyteximage(struct gl_context *ctx, GLuint dims,
/* Free old texture image */
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ _mesa_init_teximage_fields(ctx, texImage, width, height, 1,
border, internalFormat, texFormat);
/* Allocate texture memory (no pixel data yet) */
if (dims == 1) {
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage1D(ctx, texImage, internalFormat,
width, border, GL_NONE, GL_NONE, NULL,
- &ctx->Unpack, texObj, texImage);
+ &ctx->Unpack);
}
else {
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage2D(ctx, texImage, internalFormat,
width, height, border, GL_NONE, GL_NONE,
- NULL, &ctx->Unpack, texObj, texImage);
+ NULL, &ctx->Unpack);
}
if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
@@ -3410,7 +3403,7 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
}
else {
/* no error: store the teximage parameters */
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
depth, border, internalFormat,
MESA_FORMAT_NONE);
}
@@ -3445,34 +3438,31 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
GL_NONE);
if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
width, height, depth,
border, internalFormat, texFormat);
switch (dims) {
case 1:
ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ ctx->Driver.CompressedTexImage1D(ctx, texImage,
internalFormat,
width,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
case 2:
ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ ctx->Driver.CompressedTexImage2D(ctx, texImage,
internalFormat,
width, height,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
case 3:
ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ ctx->Driver.CompressedTexImage3D(ctx, texImage,
internalFormat,
width, height, depth,
- border, imageSize, data,
- texObj, texImage);
+ border, imageSize, data);
break;
default:
_mesa_problem(ctx, "bad dims in compressedteximage");
@@ -3570,28 +3560,25 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
switch (dims) {
case 1:
if (ctx->Driver.CompressedTexSubImage1D) {
- ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage1D(ctx, texImage,
xoffset, width,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
case 2:
if (ctx->Driver.CompressedTexSubImage2D) {
- ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage2D(ctx, texImage,
xoffset, yoffset,
width, height,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
case 3:
if (ctx->Driver.CompressedTexSubImage3D) {
- ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ ctx->Driver.CompressedTexSubImage3D(ctx, texImage,
xoffset, yoffset, zoffset,
width, height, depth,
- format, imageSize, data,
- texObj, texImage);
+ format, imageSize, data);
}
break;
default:
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 0354c9ac5..12af0e6d6 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -67,7 +67,7 @@ _mesa_delete_texture_image( struct gl_context *ctx,
extern void
-_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+_mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 8e447cabd..7ee200585 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -793,16 +793,16 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
GL_UNSIGNED_BYTE);
/* init the image fields */
- _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
8, 8, 1, 0, GL_RGBA, texFormat);
ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/* set image data */
- ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
+ ctx->Driver.TexImage2D(ctx, texImage, GL_RGBA,
8, 8, 0,
GL_RGBA, GL_UNSIGNED_BYTE, texels,
- &ctx->DefaultPacking, texObj, texImage);
+ &ctx->DefaultPacking);
_mesa_test_texobj_completeness(ctx, texObj);
assert(texObj->_Complete);
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 241a940cc..5e1f31a93 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -155,7 +155,7 @@ setup_texstorage(struct gl_context *ctx,
return;
}
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
levelWidth, levelHeight, levelDepth,
0, internalFormat, texFormat);
}
@@ -180,7 +180,7 @@ setup_texstorage(struct gl_context *ctx,
for (face = 0; face < numFaces; face++) {
struct gl_texture_image *texImage = texObj->Image[face][level];
if (texImage) {
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
0, 0, 0, 0,
GL_NONE, MESA_FORMAT_NONE);
}
@@ -223,7 +223,7 @@ clear_image_fields(struct gl_context *ctx,
return;
}
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
0, 0, 0, 0, GL_NONE, MESA_FORMAT_NONE);
}
}
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 86c35d38f..512965fc3 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -851,7 +851,6 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx,
const GLubyte *rgba2dst,
GLuint dstComponents,
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
GLint dstRowStride,
GLubyte **dstSlices,
@@ -896,9 +895,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx,
srcRowStride == srcWidth * srcComponents &&
dimensions < 3) {
/* 1 and 2D images only */
- GLubyte *dstImage = dstSlices[0]
- + dstYoffset * dstRowStride
- + dstXoffset * dstComponents;
+ GLubyte *dstImage = dstSlices[0];
swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map,
srcWidth * srcHeight);
}
@@ -906,9 +903,7 @@ _mesa_swizzle_ubyte_image(struct gl_context *ctx,
GLint img, row;
for (img = 0; img < srcDepth; img++) {
const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * dstComponents;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth);
dstRow += dstRowStride;
@@ -929,7 +924,6 @@ static void
memcpy_texture(struct gl_context *ctx,
GLuint dimensions,
gl_format dstFormat,
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
GLint dstRowStride,
GLubyte **dstSlices,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
@@ -951,9 +945,7 @@ memcpy_texture(struct gl_context *ctx,
/* memcpy image by image */
GLint img;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstImage = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstImage = dstSlices[img];
memcpy(dstImage, srcImage, bytesPerRow * srcHeight);
srcImage += srcImageStride;
}
@@ -963,9 +955,7 @@ memcpy_texture(struct gl_context *ctx,
GLint img, row;
for (img = 0; img < srcDepth; img++) {
const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
memcpy(dstRow, srcRow, bytesPerRow);
dstRow += dstRowStride;
@@ -985,12 +975,11 @@ static GLboolean
_mesa_texstore_z32(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffffff;
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
GLenum dstType;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z32 ||
dstFormat == MESA_FORMAT_Z32_FLOAT);
- ASSERT(texelBytes == sizeof(GLuint));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
if (dstFormat == MESA_FORMAT_Z32)
dstType = GL_UNSIGNED_INT;
@@ -1005,7 +994,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
srcType == dstType) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1014,9 +1003,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -1038,7 +1025,6 @@ static GLboolean
_mesa_texstore_x8_z24(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffff;
- const GLuint texelBytes = 4;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
@@ -1047,9 +1033,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -1071,7 +1055,6 @@ static GLboolean
_mesa_texstore_z24_x8(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffff;
- const GLuint texelBytes = 4;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
@@ -1080,9 +1063,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -1108,10 +1089,9 @@ static GLboolean
_mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z16);
- ASSERT(texelBytes == sizeof(GLushort));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
if (ctx->Pixel.DepthScale == 1.0f &&
ctx->Pixel.DepthBias == 0.0f &&
@@ -1121,7 +1101,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1130,9 +1110,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -1154,12 +1132,11 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb565(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
dstFormat == MESA_FORMAT_RGB565_REV);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1169,7 +1146,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT_5_6_5) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1186,9 +1163,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
const GLubyte *src = (const GLubyte *)
_mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0, 0);
- GLubyte *dst = dstSlices[0]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dst = dstSlices[0];
GLint row, col;
for (row = 0; row < srcHeight; row++) {
const GLubyte *srcUB = (const GLubyte *) src;
@@ -1223,9 +1198,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
/* check for byteswapped format */
@@ -1261,14 +1234,13 @@ static GLboolean
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
dstFormat == MESA_FORMAT_RGBA8888_REV ||
dstFormat == MESA_FORMAT_RGBX8888 ||
dstFormat == MESA_FORMAT_RGBX8888_REV);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1281,7 +1253,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1297,7 +1269,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1334,7 +1306,6 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 4,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -1352,9 +1323,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_RGBA8888 ||
@@ -1389,14 +1358,13 @@ static GLboolean
_mesa_texstore_argb8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = GL_RGBA;
ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
dstFormat == MESA_FORMAT_ARGB8888_REV ||
dstFormat == MESA_FORMAT_XRGB8888 ||
dstFormat == MESA_FORMAT_XRGB8888_REV );
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1408,7 +1376,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
/* simple memcpy path (little endian) */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1423,7 +1391,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT_8_8_8_8)) {
/* simple memcpy path (big endian) */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1442,9 +1410,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -1477,9 +1443,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -1529,7 +1493,6 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 4,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride,
dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
@@ -1548,9 +1511,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_ARGB8888) {
@@ -1593,11 +1554,10 @@ static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGB888);
- ASSERT(texelBytes == 3);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1607,7 +1567,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1623,9 +1583,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
@@ -1656,7 +1614,6 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 3,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -1674,9 +1631,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
#if 0
if (littleEndian) {
@@ -1716,11 +1671,10 @@ static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_BGR888);
- ASSERT(texelBytes == 3);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1730,7 +1684,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1746,9 +1700,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
@@ -1779,7 +1731,6 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 3,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -1797,9 +1748,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = src[RCOMP];
@@ -1819,12 +1768,11 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb4444(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
dstFormat == MESA_FORMAT_ARGB4444_REV);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1834,7 +1782,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1852,9 +1800,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
if (dstFormat == MESA_FORMAT_ARGB4444) {
@@ -1886,11 +1832,10 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1900,7 +1845,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1918,9 +1863,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -1941,12 +1884,11 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb1555(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
dstFormat == MESA_FORMAT_ARGB1555_REV);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1956,7 +1898,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -1974,9 +1916,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
if (dstFormat == MESA_FORMAT_ARGB1555) {
@@ -2009,11 +1949,10 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2023,7 +1962,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
baseInternalFormat == GL_RGBA) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2042,9 +1981,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
if (baseInternalFormat == GL_RGBA) {
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
@@ -2090,11 +2027,10 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_unorm44(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL44);
- ASSERT(texelBytes == 1);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
{
/* general path */
@@ -2109,9 +2045,7 @@ _mesa_texstore_unorm44(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLubyte *dstUS = (GLubyte *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2136,14 +2070,13 @@ static GLboolean
_mesa_texstore_unorm88(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL88 ||
dstFormat == MESA_FORMAT_AL88_REV ||
dstFormat == MESA_FORMAT_GR88 ||
dstFormat == MESA_FORMAT_RG88);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2156,7 +2089,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2200,7 +2133,6 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 2,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -2218,9 +2150,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
if (dstFormat == MESA_FORMAT_AL88 ||
@@ -2256,14 +2186,13 @@ static GLboolean
_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
dstFormat == MESA_FORMAT_AL1616_REV ||
dstFormat == MESA_FORMAT_RG1616 ||
dstFormat == MESA_FORMAT_RG1616_REV);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2276,7 +2205,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2295,9 +2224,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_AL1616 ||
@@ -2335,14 +2262,13 @@ static GLboolean
_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_R16 ||
dstFormat == MESA_FORMAT_A16 ||
dstFormat == MESA_FORMAT_L16 ||
dstFormat == MESA_FORMAT_I16);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2351,7 +2277,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2370,9 +2296,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2394,11 +2318,10 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
- ASSERT(texelBytes == 8);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2407,7 +2330,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2426,9 +2349,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2456,7 +2377,6 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
@@ -2470,7 +2390,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
srcType == GL_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2495,9 +2415,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
* 3 or 4 components/pixel here.
*/
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dstRowS = (GLshort *) dstRow;
if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
@@ -2534,11 +2452,10 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb332(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGB332);
- ASSERT(texelBytes == 1);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2546,7 +2463,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2564,9 +2481,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col] = PACK_COLOR_332( src[RCOMP],
@@ -2589,14 +2504,13 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_unorm8(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_A8 ||
dstFormat == MESA_FORMAT_L8 ||
dstFormat == MESA_FORMAT_I8 ||
dstFormat == MESA_FORMAT_R8);
- ASSERT(texelBytes == 1);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2604,7 +2518,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2632,7 +2546,6 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
srcType,
baseInternalFormat,
dstmap, 1,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -2650,9 +2563,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col] = src[col];
@@ -2675,13 +2586,12 @@ static GLboolean
_mesa_texstore_ycbcr(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
(void) ctx; (void) dims; (void) baseInternalFormat;
ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
(dstFormat == MESA_FORMAT_YCBCR_REV));
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
ASSERT(ctx->Extensions.MESA_ycbcr_texture);
ASSERT(srcFormat == GL_YCBCR_MESA);
ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
@@ -2690,7 +2600,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
/* always just memcpy since no pixel transfer ops apply */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2703,9 +2613,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
!littleEndian) {
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
_mesa_swap2((GLushort *) dstRow, srcWidth);
dstRow += dstRowStride;
@@ -2732,7 +2640,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2758,7 +2666,6 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
GL_UNSIGNED_BYTE, /* hack */
GL_LUMINANCE_ALPHA, /* hack */
dstmap, 2,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcAddr,
srcPacking);
@@ -2791,9 +2698,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
}
src = tempImage;
- dst = (GLbyte *) dstSlices[0]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ dst = (GLbyte *) dstSlices[0];
for (row = 0; row < srcHeight; row++) {
memcpy(dst, src, srcWidth * texelBytes);
dst += dstRowStride;
@@ -2811,14 +2716,13 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_snorm8(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
dstFormat == MESA_FORMAT_SIGNED_L8 ||
dstFormat == MESA_FORMAT_SIGNED_I8 ||
dstFormat == MESA_FORMAT_SIGNED_R8);
- ASSERT(texelBytes == 1);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2826,7 +2730,7 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS)
srcType == GL_BYTE) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2845,9 +2749,7 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]);
@@ -2869,12 +2771,11 @@ static GLboolean
_mesa_texstore_snorm88(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2883,7 +2784,7 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2902,9 +2803,7 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2926,14 +2825,13 @@ static GLboolean
_mesa_texstore_snorm16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
dstFormat == MESA_FORMAT_SIGNED_A16 ||
dstFormat == MESA_FORMAT_SIGNED_L16 ||
dstFormat == MESA_FORMAT_SIGNED_I16);
- ASSERT(texelBytes == 2);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2942,7 +2840,7 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -2961,9 +2859,7 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dstUS = (GLshort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2988,12 +2884,11 @@ static GLboolean
_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
dstFormat == MESA_FORMAT_SIGNED_GR1616);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -3002,7 +2897,7 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3021,9 +2916,7 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dst = (GLshort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -3050,11 +2943,10 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
/* general path */
@@ -3070,9 +2962,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -3101,12 +2991,11 @@ static GLboolean
_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -3116,7 +3005,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
(srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3129,7 +3018,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
(srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3148,9 +3037,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
@@ -3204,7 +3091,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
!srcPacking->SwapBytes) {
/* simple path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3213,9 +3100,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
srcFormat == GL_STENCIL_INDEX) {
/* In case we only upload depth we need to preserve the stencil */
for (img = 0; img < srcDepth; img++) {
- GLuint *dstRow = (GLuint *) (dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * 4);
+ GLuint *dstRow = (GLuint *) dstSlices[img];
const GLubyte *src
= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
srcWidth, srcHeight,
@@ -3285,9 +3170,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT_24_8_EXT);
for (img = 0; img < srcDepth; img++) {
- GLuint *dstRow = (GLuint *) (dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * 4);
+ GLuint *dstRow = (GLuint *) dstSlices[img];
const GLubyte *src
= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
srcWidth, srcHeight,
@@ -3353,7 +3236,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3364,9 +3247,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride / sizeof(GLuint)
- + dstXoffset;
+ GLubyte *dstRow = dstSlices[img];
const GLubyte *src
= (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
srcWidth, srcHeight,
@@ -3409,7 +3290,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3429,7 +3309,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY ||
baseInternalFormat == GL_RED ||
baseInternalFormat == GL_RG);
- ASSERT(texelBytes == components * sizeof(GLfloat));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat));
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -3438,7 +3318,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
srcType == GL_FLOAT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3459,9 +3339,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
return GL_FALSE;
bytesPerRow = srcWidth * components * sizeof(GLfloat);
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
memcpy(dstRow, srcRow, bytesPerRow);
dstRow += dstRowStride;
@@ -3482,7 +3360,6 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3502,7 +3379,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY ||
baseInternalFormat == GL_RED ||
baseInternalFormat == GL_RG);
- ASSERT(texelBytes == components * sizeof(GLhalfARB));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB));
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -3511,7 +3388,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
srcType == GL_HALF_FLOAT_ARB) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3530,9 +3407,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLhalfARB *dstTexel = (GLhalfARB *) dstRow;
GLint i;
@@ -3554,7 +3429,6 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3574,7 +3448,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLbyte));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3584,7 +3458,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
srcType == GL_BYTE) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3602,9 +3476,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dstTexel = (GLbyte *) dstRow;
GLint i;
@@ -3626,7 +3498,6 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3646,7 +3517,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLshort));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3656,7 +3527,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
srcType == GL_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3674,9 +3545,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLshort *dstTexel = (GLshort *) dstRow;
GLint i;
@@ -3698,7 +3567,6 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3718,7 +3586,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLint));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3728,7 +3596,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
srcType == GL_INT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3746,9 +3614,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLint *dstTexel = (GLint *) dstRow;
GLint i;
@@ -3770,7 +3636,6 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3790,7 +3655,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLubyte));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3800,7 +3665,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3816,9 +3681,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLubyte *dstTexel = (GLubyte *) dstRow;
GLint i;
@@ -3840,7 +3703,6 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3860,7 +3722,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLushort));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3870,7 +3732,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3886,9 +3748,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLushort *dstTexel = (GLushort *) dstRow;
GLint i;
@@ -3910,7 +3770,6 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
@@ -3930,7 +3789,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLuint));
+ ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint));
/* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
* to integer formats.
@@ -3940,7 +3799,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -3956,9 +3815,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstTexel = (GLuint *) dstRow;
GLint i;
@@ -3992,7 +3849,6 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS)
k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
@@ -4013,7 +3869,6 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
newDstFormat = MESA_FORMAT_RGBA8888;
k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
newDstFormat,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
@@ -4035,7 +3890,6 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS)
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
@@ -4057,7 +3911,6 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
newDstFormat,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
@@ -4079,7 +3932,6 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS)
k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
newDstFormat,
- dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
@@ -4112,7 +3964,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT_5_9_9_9_REV) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -4131,9 +3983,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * 4;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint*)dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -4163,7 +4013,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_INT_10F_11F_11F_REV) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -4182,9 +4032,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * 4;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint*)dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -4217,7 +4065,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
!srcPacking->SwapBytes) {
/* simple path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -4231,9 +4079,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
/* In case we only upload depth we need to preserve the stencil */
for (img = 0; img < srcDepth; img++) {
- uint64_t *dstRow = (uint64_t *) (dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * 8);
+ uint64_t *dstRow = (uint64_t *) dstSlices[img];
const uint64_t *src
= (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr,
srcWidth, srcHeight,
@@ -4268,11 +4114,10 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT);
- ASSERT(texelBytes == 4);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_ARGB2101010_UINT &&
@@ -4281,7 +4126,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
baseInternalFormat == GL_RGBA) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
@@ -4300,9 +4145,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[dstZoffset + img]
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
+ GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
@@ -4329,7 +4172,6 @@ _mesa_texstore_null(TEXSTORE_PARAMS)
(void) ctx; (void) dims;
(void) baseInternalFormat;
(void) dstFormat;
- (void) dstXoffset; (void) dstYoffset; (void) dstZoffset;
(void) dstRowStride; (void) dstSlices,
(void) srcWidth; (void) srcHeight; (void) srcDepth;
(void) srcFormat; (void) srcType;
@@ -4539,7 +4381,7 @@ _mesa_texstore(TEXSTORE_PARAMS)
storeImage = _mesa_get_texstore_func(dstFormat);
success = storeImage(ctx, dims, baseInternalFormat,
- dstFormat, dstXoffset, dstYoffset, dstZoffset,
+ dstFormat,
dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr, srcPacking);
@@ -4671,7 +4513,6 @@ store_texsubimage(struct gl_context *ctx,
*/
success = _mesa_texstore(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
- 0, 0, 0, /* dstX/Y/Zoffset */
dstRowStride,
&dstMap,
width, height, 1, /* w, h, d */
@@ -4698,13 +4539,12 @@ store_texsubimage(struct gl_context *ctx,
* This is the fallback for Driver.TexImage1D().
*/
void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0)
return;
@@ -4726,13 +4566,12 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexImage2D().
*/
void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0 || height == 0)
return;
@@ -4755,13 +4594,12 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexImage3D().
*/
void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0 || height == 0 || depth == 0)
return;
@@ -4785,12 +4623,11 @@ _mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexSubImage1D().
*/
void
-_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint width,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
store_texsubimage(ctx, texImage,
xoffset, 0, 0, width, 1, 1,
@@ -4803,13 +4640,12 @@ _mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexSubImage2D().
*/
void
-_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
store_texsubimage(ctx, texImage,
xoffset, yoffset, 0, width, height, 1,
@@ -4821,13 +4657,12 @@ _mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexSubImage3D().
*/
void
-_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
store_texsubimage(ctx, texImage,
xoffset, yoffset, zoffset, width, height, depth,
@@ -4840,20 +4675,16 @@ _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
*/
void
_mesa_store_compressed_teximage1d(struct gl_context *ctx,
- GLenum target, GLint level,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ GLsizei imageSize, const GLvoid *data)
{
- /* this space intentionally left blank */
+ /* no compressed 1D image formats at this time */
(void) ctx;
- (void) target; (void) level;
(void) internalFormat;
(void) width; (void) border;
(void) imageSize; (void) data;
- (void) texObj;
(void) texImage;
}
@@ -4864,18 +4695,15 @@ _mesa_store_compressed_teximage1d(struct gl_context *ctx,
*/
void
_mesa_store_compressed_teximage2d(struct gl_context *ctx,
- GLenum target, GLint level,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ GLsizei imageSize, const GLvoid *data)
{
/* This is pretty simple, because unlike the general texstore path we don't
* have to worry about the usual image unpacking or image transfer
* operations.
*/
- ASSERT(texObj);
ASSERT(texImage);
ASSERT(texImage->Width > 0);
ASSERT(texImage->Height > 0);
@@ -4888,12 +4716,11 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx,
return;
}
- _mesa_store_compressed_texsubimage2d(ctx, target, level,
+ _mesa_store_compressed_texsubimage2d(ctx, texImage,
0, 0,
width, height,
texImage->TexFormat,
- imageSize, data,
- texObj, texImage);
+ imageSize, data);
}
@@ -4903,22 +4730,18 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx,
*/
void
_mesa_store_compressed_teximage3d(struct gl_context *ctx,
- GLenum target, GLint level,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ GLsizei imageSize, const GLvoid *data)
{
/* this space intentionally left blank */
(void) ctx;
- (void) target; (void) level;
(void) internalFormat;
(void) width; (void) height; (void) depth;
(void) border;
(void) imageSize; (void) data;
- (void) texObj;
(void) texImage;
}
@@ -4928,21 +4751,17 @@ _mesa_store_compressed_teximage3d(struct gl_context *ctx,
* Fallback for Driver.CompressedTexSubImage1D()
*/
void
-_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLsizei width,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ GLsizei imageSize, const GLvoid *data)
{
/* there are no compressed 1D texture formats yet */
(void) ctx;
- (void) target; (void) level;
(void) xoffset; (void) width;
(void) format;
(void) imageSize; (void) data;
- (void) texObj;
(void) texImage;
}
@@ -4951,14 +4770,12 @@ _mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
* Fallback for Driver.CompressedTexSubImage2D()
*/
void
-_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ GLsizei imageSize, const GLvoid *data)
{
GLint bytesPerRow, dstRowStride, srcRowStride;
GLint i, rows;
@@ -5016,22 +4833,18 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
* Fallback for Driver.CompressedTexSubImage3D()
*/
void
-_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+_mesa_store_compressed_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data)
{
/* there are no compressed 3D texture formats yet */
(void) ctx;
- (void) target; (void) level;
(void) xoffset; (void) yoffset; (void) zoffset;
(void) width; (void) height; (void) depth;
(void) format;
(void) imageSize; (void) data;
- (void) texObj;
(void) texImage;
}
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index f956b0436..85e33b0fe 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -58,7 +58,6 @@
struct gl_context *ctx, GLuint dims, \
GLenum baseInternalFormat, \
gl_format dstFormat, \
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
GLint dstRowStride, \
GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \
@@ -91,118 +90,103 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLbitfield transferOps);
extern void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint width,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLsizei width,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_compressed_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data);
#endif
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index be0d0ff19..c2114c227 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -342,10 +342,26 @@ void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)
{
struct gl_transform_feedback_object *obj;
+ struct gl_transform_feedback_info *info;
+ int i;
GET_CURRENT_CONTEXT(ctx);
obj = ctx->TransformFeedback.CurrentObject;
+ if (ctx->Shader.CurrentVertexProgram == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no program active)");
+ return;
+ }
+
+ info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
+
+ if (info->NumOutputs == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no varyings to record)");
+ return;
+ }
+
switch (mode) {
case GL_POINTS:
case GL_LINES:
@@ -363,6 +379,15 @@ _mesa_BeginTransformFeedback(GLenum mode)
return;
}
+ for (i = 0; i < info->NumBuffers; ++i) {
+ if (obj->BufferNames[i] == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(binding point %d does not have "
+ "a buffer object bound)", i);
+ return;
+ }
+ }
+
FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;
@@ -461,7 +486,7 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
if ((size <= 0) || (size & 0x3)) {
/* must be positive and multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size);
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
return;
}
@@ -569,6 +594,13 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
return;
}
+ if (offset & 0x3) {
+ /* must be multiple of four */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferOffsetEXT(offset=%d)", (int) offset);
+ return;
+ }
+
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (!bufObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -662,8 +694,7 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
GLsizei *size, GLenum *type, GLchar *name)
{
const struct gl_shader_program *shProg;
- const GLchar *varyingName;
- GLint v;
+ const struct gl_transform_feedback_info *linked_xfb_info;
GET_CURRENT_CONTEXT(ctx);
shProg = _mesa_lookup_shader_program(ctx, program);
@@ -673,36 +704,22 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
return;
}
- if (index >= shProg->TransformFeedback.NumVarying) {
+ linked_xfb_info = &shProg->LinkedTransformFeedback;
+ if (index >= linked_xfb_info->NumVarying) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glGetTransformFeedbackVaryings(index=%u)", index);
return;
}
- varyingName = shProg->TransformFeedback.VaryingNames[index];
+ /* return the varying's name and length */
+ _mesa_copy_string(name, bufSize, length,
+ linked_xfb_info->Varyings[index].Name);
- v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
- if (v >= 0) {
- struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
-
- /* return the varying's name and length */
- _mesa_copy_string(name, bufSize, length, varyingName);
-
- /* return the datatype and value's size (in datatype units) */
- if (type)
- *type = param->DataType;
- if (size)
- *size = param->Size;
- }
- else {
- name[0] = 0;
- if (length)
- *length = 0;
- if (type)
- *type = 0;
- if (size)
- *size = 0;
- }
+ /* return the datatype and value's size (in datatype units) */
+ if (type)
+ *type = linked_xfb_info->Varyings[index].Type;
+ if (size)
+ *size = linked_xfb_info->Varyings[index].Size;
}