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author | marha <marha@users.sourceforge.net> | 2014-07-01 08:46:12 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-07-01 08:46:12 +0200 |
commit | cfc5bafcb2db8c6e05d7be6bb7315960be08c0d8 (patch) | |
tree | 1103248fcbdd2cd7a9b6cf1d336da7b3f58d4e2b /mesalib/src/mesa/main | |
parent | fba3b6d1979c1d1ad0d56d46fc2d787f111c07fb (diff) | |
download | vcxsrv-cfc5bafcb2db8c6e05d7be6bb7315960be08c0d8.tar.gz vcxsrv-cfc5bafcb2db8c6e05d7be6bb7315960be08c0d8.tar.bz2 vcxsrv-cfc5bafcb2db8c6e05d7be6bb7315960be08c0d8.zip |
fontconfig mesa pixman git update 1 July 2014
pixman commit 5a2edb3f2c2cfde6b25ac614e2004a9f78583d74
fontconfig commit dab60e4476ada4ad4639599ea24dd012d4a79584
mesa commit 1bfc0a11027449ae7ab7c28eb695f26de530eccf
Diffstat (limited to 'mesalib/src/mesa/main')
24 files changed, 32 insertions, 715 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 244e63ede..b08215950 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -656,9 +656,6 @@ _mesa_init_constants(struct gl_context *ctx) /* GL_ARB_sync */ ctx->Const.MaxServerWaitTimeout = 0x1fff7fffffffULL; - /* GL_ATI_envmap_bumpmap */ - ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; - /* GL_EXT_provoking_vertex */ ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 5874b99f0..5c7160d05 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -317,8 +317,6 @@ typedef enum /* GL_ARB_draw_buffers */ OPCODE_DRAW_BUFFERS_ARB, /* GL_ATI_fragment_shader */ - OPCODE_TEX_BUMP_PARAMETER_ATI, - /* GL_ATI_fragment_shader */ OPCODE_BIND_FRAGMENT_SHADER_ATI, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, /* OpenGL 2.0 */ @@ -4977,36 +4975,6 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers) } static void GLAPIENTRY -save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); - if (n) { - n[1].ui = pname; - n[2].f = param[0]; - n[3].f = param[1]; - n[4].f = param[2]; - n[5].f = param[3]; - } - if (ctx->ExecuteFlag) { - CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param)); - } -} - -static void GLAPIENTRY -save_TexBumpParameterivATI(GLenum pname, const GLint *param) -{ - GLfloat p[4]; - p[0] = INT_TO_FLOAT(param[0]); - p[1] = INT_TO_FLOAT(param[1]); - p[2] = INT_TO_FLOAT(param[2]); - p[3] = INT_TO_FLOAT(param[3]); - save_TexBumpParameterfvATI(pname, p); -} - -static void GLAPIENTRY save_BindFragmentShaderATI(GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -8653,16 +8621,6 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_ClampColor(ctx->Exec, (n[1].e, n[2].e)); break; - case OPCODE_TEX_BUMP_PARAMETER_ATI: - { - GLfloat values[4]; - GLuint i, pname = n[1].ui; - - for (i = 0; i < 4; i++) - values[i] = n[1 + i].f; - CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values)); - } - break; case OPCODE_BIND_FRAGMENT_SHADER_ATI: CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); break; @@ -9488,10 +9446,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) */ SET_BindProgramARB(table, save_BindProgramNV); - /* 244. GL_ATI_envmap_bumpmap */ - SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI); - SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI); - /* 245. GL_ATI_fragment_shader */ SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 25e3dab4f..6f2536170 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -136,6 +136,7 @@ static const struct extension extension_table[] = { { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, + { "GL_ARB_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2013 }, { "GL_ARB_separate_shader_objects", o(dummy_true), GL, 2010 }, { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 }, { "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 }, @@ -328,7 +329,6 @@ static const struct extension extension_table[] = { { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 }, - { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GLL, 2001 }, { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GLL, 2001 }, { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GLL, 2006 }, { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 }, @@ -461,7 +461,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_sync = GL_TRUE; ctx->Extensions.APPLE_object_purgeable = GL_TRUE; - ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; ctx->Extensions.ATI_fragment_shader = GL_TRUE; ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE; diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 211583738..2c4f3d7df 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -220,7 +220,6 @@ static GLuint translate_source( GLenum src ) #define MODE_MODULATE_SUBTRACT_ATI 12 /* r = a0 * a2 - a1 */ #define MODE_ADD_PRODUCTS 13 /* r = a0 * a1 + a2 * a3 */ #define MODE_ADD_PRODUCTS_SIGNED 14 /* r = a0 * a1 + a2 * a3 - 0.5 */ -#define MODE_BUMP_ENVMAP_ATI 15 /* special */ #define MODE_UNKNOWN 16 /** @@ -250,7 +249,6 @@ static GLuint translate_mode( GLenum envMode, GLenum mode ) case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI; case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI; case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI; - case GL_BUMP_ENVMAP_ATI: return MODE_BUMP_ENVMAP_ATI; default: assert(0); return MODE_UNKNOWN; @@ -283,7 +281,6 @@ need_saturate( GLuint mode ) case MODE_MODULATE_SUBTRACT_ATI: case MODE_ADD_PRODUCTS: case MODE_ADD_PRODUCTS_SIGNED: - case MODE_BUMP_ENVMAP_ATI: return GL_TRUE; default: assert(0); @@ -455,16 +452,6 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]); key->unit[i].OptA[j].Source = translate_source(comb->SourceA[j]); } - - if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) { - /* requires some special translation */ - key->unit[i].NumArgsRGB = 2; - key->unit[i].ScaleShiftRGB = 0; - key->unit[i].OptRGB[0].Operand = OPR_SRC_COLOR; - key->unit[i].OptRGB[0].Source = SRC_TEXTURE; - key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR; - key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; - } } /* _NEW_LIGHT | _NEW_FOG */ @@ -753,11 +740,6 @@ emit_combine(texenv_fragment_program *p, case MODE_ADD_PRODUCTS_SIGNED: return add(add(mul(src[0], src[1]), mul(src[2], src[3])), new(p->mem_ctx) ir_constant(-0.5f)); - - case MODE_BUMP_ENVMAP_ATI: - /* special - not handled here */ - assert(0); - return src[0]; default: assert(0); return src[0]; @@ -777,10 +759,6 @@ emit_texenv(texenv_fragment_program *p, GLuint unit) if (!key->unit[unit].enabled) { return get_source(p, SRC_PREVIOUS, 0); } - if (key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { - /* this isn't really a env stage delivering a color and handled elsewhere */ - return get_source(p, SRC_PREVIOUS, 0); - } switch (key->unit[unit].ModeRGB) { case MODE_DOT3_RGB_EXT: @@ -1075,56 +1053,6 @@ load_texunit_sources( texenv_fragment_program *p, GLuint unit ) } /** - * Generate instructions for loading bump map textures. - */ -static void -load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit ) -{ - const struct state_key *key = p->state; - GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0; - ir_rvalue *bump; - ir_rvalue *texcoord; - ir_variable *rot_mat_0, *rot_mat_1; - - rot_mat_0 = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA"); - assert(rot_mat_0); - rot_mat_1 = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA"); - assert(rot_mat_1); - - ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord"); - assert(tc_array); - texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); - ir_rvalue *index = new(p->mem_ctx) ir_constant(bumpedUnitNr); - texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); - - load_texenv_source( p, unit + SRC_TEXTURE0, unit ); - - /* Apply rot matrix and add coords to be available in next phase. - * dest = Arg1 + (Arg0.xx * rotMat0) + (Arg0.yy * rotMat1) - * note only 2 coords are affected the rest are left unchanged (mul by 0) - */ - ir_rvalue *bump_x, *bump_y; - - texcoord = smear(p, texcoord); - - /* bump_texcoord = texcoord */ - ir_variable *bumped = p->make_temp(texcoord->type, "bump_texcoord"); - p->emit(bumped); - p->emit(assign(bumped, texcoord)); - - /* bump_texcoord.xy += arg0.x * rotmat0 + arg0.y * rotmat1 */ - bump = get_source(p, key->unit[unit].OptRGB[0].Source, unit); - bump_x = mul(swizzle_x(bump), rot_mat_0); - bump_y = mul(swizzle_y(bump->clone(p->mem_ctx, NULL)), rot_mat_1); - - p->emit(assign(bumped, add(swizzle_xy(bumped), add(bump_x, bump_y)), - WRITEMASK_XY)); - - p->texcoord_tex[bumpedUnitNr] = bumped; -} - -/** * Applies the fog calculations. * * This is basically like the ARB_fragment_prorgam fog options. Note @@ -1214,14 +1142,6 @@ emit_instructions(texenv_fragment_program *p) GLuint unit; if (key->enabled_units) { - /* Zeroth pass - bump map textures first */ - for (unit = 0; unit < key->nr_enabled_units; unit++) { - if (key->unit[unit].enabled && - key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { - load_texunit_bumpmap(p, unit); - } - } - /* First pass - to support texture_env_crossbar, first identify * all referenced texture sources and emit texld instructions * for each: diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c index e3cbfff7e..6b28592a6 100644 --- a/mesalib/src/mesa/main/format_pack.c +++ b/mesalib/src/mesa/main/format_pack.c @@ -1403,27 +1403,6 @@ pack_float_RG_FLOAT16(const GLfloat src[4], void *dst) } -/* MESA_FORMAT_DUDV8 */ - -static void -pack_ubyte_DUDV8(const GLubyte src[4], void *dst) -{ - /* XXX is this ever used? */ - GLushort *d = ((GLushort *) dst); - *d = PACK_COLOR_88(src[0], src[1]); -} - -static void -pack_float_DUDV8(const GLfloat src[4], void *dst) -{ - GLushort *d = ((GLushort *) dst); - GLbyte du, dv; - du = FLOAT_TO_BYTE(CLAMP(src[0], 0.0F, 1.0F)); - dv = FLOAT_TO_BYTE(CLAMP(src[1], 0.0F, 1.0F)); - *d = PACK_COLOR_88(du, dv); -} - - /* MESA_FORMAT_RGBA_UNORM16 */ static void @@ -2027,8 +2006,6 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format) table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */ table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */ - table[MESA_FORMAT_DUDV8] = pack_ubyte_DUDV8; - table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16; /* n/a */ @@ -2194,8 +2171,6 @@ _mesa_get_pack_float_rgba_function(mesa_format format) table[MESA_FORMAT_RGBA_UINT16] = NULL; table[MESA_FORMAT_RGBA_UINT32] = NULL; - table[MESA_FORMAT_DUDV8] = pack_float_DUDV8; - table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16; table[MESA_FORMAT_R_SNORM8] = pack_float_R_SNORM8; diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index 9cc8f4dba..ad5ea4cd1 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -1708,19 +1708,6 @@ unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_DUDV8(const void *src, GLfloat dst[][4], GLuint n) -{ - const GLbyte *s = (const GLbyte *) src; - GLuint i; - for (i = 0; i < n; i++) { - dst[i][RCOMP] = BYTE_TO_FLOAT(s[i*2+0]); - dst[i][GCOMP] = BYTE_TO_FLOAT(s[i*2+1]); - dst[i][BCOMP] = 0; - dst[i][ACOMP] = 0; - } -} - -static void unpack_R_SNORM8(const void *src, GLfloat dst[][4], GLuint n) { const GLbyte *s = ((const GLbyte *) src); @@ -2486,7 +2473,6 @@ get_unpack_rgba_function(mesa_format format) table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32; table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32; - table[MESA_FORMAT_DUDV8] = unpack_DUDV8; table[MESA_FORMAT_R_SNORM8] = unpack_R_SNORM8; table[MESA_FORMAT_R8G8_SNORM] = unpack_R8G8_SNORM; table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_X8B8G8R8_SNORM; diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 5c670115e..1f20a9a6a 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -43,7 +43,7 @@ struct gl_format_info /** * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, - * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI. + * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. */ GLenum BaseFormat; @@ -415,15 +415,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = /* Array unorm formats */ { - MESA_FORMAT_DUDV8, - "MESA_FORMAT_DUDV8", - GL_DUDV_ATI, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { MESA_FORMAT_A_UNORM8, /* Name */ "MESA_FORMAT_A_UNORM8", /* StrName */ GL_ALPHA, /* BaseFormat */ @@ -2576,11 +2567,6 @@ _mesa_format_to_type_and_comps(mesa_format format, *comps = 1; return; - case MESA_FORMAT_DUDV8: - *datatype = GL_BYTE; - *comps = 2; - return; - case MESA_FORMAT_R_SNORM8: case MESA_FORMAT_A_SNORM8: case MESA_FORMAT_L_SNORM8: @@ -3387,10 +3373,6 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format, case MESA_FORMAT_RGBA_UINT32: return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; - case MESA_FORMAT_DUDV8: - return (format == GL_DU8DV8_ATI || format == GL_DUDV_ATI) && - type == GL_BYTE && littleEndian && !swapBytes; - case MESA_FORMAT_R_SNORM8: return format == GL_RED && type == GL_BYTE; case MESA_FORMAT_R8G8_SNORM: diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index 185010e02..dc50bc830 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -211,8 +211,6 @@ typedef enum MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ - MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */ - /* Array unorm formats */ MESA_FORMAT_A_UNORM8, /* ubyte[i] = A */ MESA_FORMAT_A_UNORM16, /* ushort[i] = A */ diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index aee336e12..304d45298 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -189,8 +189,6 @@ _mesa_components_in_format(GLenum format) case GL_RG: case GL_YCBCR_MESA: case GL_DEPTH_STENCIL_EXT: - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: case GL_RG_INTEGER: return 2; @@ -817,22 +815,6 @@ _mesa_is_depth_or_stencil_format(GLenum format) /** - * Test if the given image format is a dudv format. - */ -GLboolean -_mesa_is_dudv_format(GLenum format) -{ - switch (format) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** * Test if an image format is a supported compressed format. * \param format the internal format token provided by the user. * \return GL_TRUE if compressed, GL_FALSE if uncompressed @@ -1446,23 +1428,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, else return GL_INVALID_ENUM; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - if (!ctx->Extensions.ATI_envmap_bumpmap) - return GL_INVALID_ENUM; - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_NO_ERROR; - default: - return GL_INVALID_ENUM; - } - /* integer-valued formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h index ccbce2dab..d64114ec9 100644 --- a/mesalib/src/mesa/main/glformats.h +++ b/mesalib/src/mesa/main/glformats.h @@ -84,9 +84,6 @@ extern GLboolean _mesa_is_depth_or_stencil_format(GLenum format); extern GLboolean -_mesa_is_dudv_format(GLenum format); - -extern GLboolean _mesa_is_compressed_format(struct gl_context *ctx, GLenum format); extern GLenum diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 4762d9616..eaf377610 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1342,8 +1342,6 @@ struct gl_texture_unit GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */ GLfloat LodBias; /**< for biasing mipmap levels */ - GLenum BumpTarget; - GLfloat RotMatrix[4]; /* 2x2 matrix */ /** Current sampler object (GL_ARB_sampler_objects) */ struct gl_sampler_object *Sampler; @@ -1791,6 +1789,7 @@ struct gl_transform_feedback_output unsigned OutputRegister; unsigned OutputBuffer; unsigned NumComponents; + unsigned StreamId; /** offset (in DWORDs) of this output within the interleaved structure */ unsigned DstOffset; @@ -2177,6 +2176,7 @@ struct gl_geometry_program GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ bool UsesEndPrimitive; + bool UsesStreams; }; @@ -2680,6 +2680,7 @@ struct gl_shader_program GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or 0 if not present. */ bool UsesEndPrimitive; + bool UsesStreams; } Geom; /** Vertex shader state */ @@ -2892,6 +2893,7 @@ struct gl_query_object GLboolean Active; /**< inside Begin/EndQuery */ GLboolean Ready; /**< result is ready? */ GLboolean EverBound;/**< has query object ever been bound */ + GLuint Stream; /**< The stream */ }; @@ -2908,8 +2910,8 @@ struct gl_query_state struct gl_query_object *CondRenderQuery; /** GL_EXT_transform_feedback */ - struct gl_query_object *PrimitivesGenerated; - struct gl_query_object *PrimitivesWritten; + struct gl_query_object *PrimitivesGenerated[MAX_VERTEX_STREAMS]; + struct gl_query_object *PrimitivesWritten[MAX_VERTEX_STREAMS]; /** GL_ARB_timer_query */ struct gl_query_object *TimeElapsed; @@ -3358,9 +3360,6 @@ struct gl_constants */ GLuint UniformBooleanTrue; - /** Which texture units support GL_ATI_envmap_bumpmap as targets */ - GLbitfield SupportedBumpUnits; - /** * Maximum amount of time, measured in nanseconds, that the server can wait. */ @@ -3618,7 +3617,6 @@ struct gl_extensions GLboolean AMD_seamless_cubemap_per_texture; GLboolean AMD_vertex_shader_layer; GLboolean APPLE_object_purgeable; - GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_compression_3dc; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index 1df656832..5ebaaf6e5 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -420,11 +420,6 @@ get_component_indexes(GLenum format, *blueIndex = 1; *alphaIndex = 0; break; - case GL_DU8DV8_ATI: - case GL_DUDV_ATI: - *redIndex = 0; - *greenIndex = 1; - break; default: assert(0 && "bad format in get_component_indexes()"); } @@ -1471,13 +1466,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], rgba[i][BCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1628,13 +1616,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], rgba[i][BCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1785,13 +1766,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], rgba[i][BCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1942,13 +1916,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], rgba[i][BCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2099,13 +2066,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], rgba[i][BCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2185,13 +2145,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]); - dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]); - } - break; case GL_RED_INTEGER_EXT: for (i=0;i<n;i++) { dst[i] = (GLint) rgba[i][RCOMP]; @@ -2342,13 +2295,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = rgba[i][RCOMP]; } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = rgba[i][RCOMP]; - dst[i*2+1] = rgba[i][GCOMP]; - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2428,13 +2374,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]); } break; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - for (i=0;i<n;i++) { - dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]); - dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]); - } - break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -3095,13 +3034,6 @@ get_component_mapping(GLenum format, *bDst = 1; *aDst = 0; break; - case GL_DU8DV8_ATI: - case GL_DUDV_ATI: - *rSrc = 0; - *gSrc = 1; - *bSrc = -1; - *aSrc = -1; - break; default: _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping", _mesa_lookup_enum_by_nr(format)); @@ -3151,8 +3083,6 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || - srcFormat == GL_DU8DV8_ATI || - srcFormat == GL_DUDV_ATI || srcFormat == GL_RED_INTEGER_EXT || srcFormat == GL_GREEN_INTEGER_EXT || srcFormat == GL_BLUE_INTEGER_EXT || @@ -3768,8 +3698,6 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || - srcFormat == GL_DU8DV8_ATI || - srcFormat == GL_DUDV_ATI || srcFormat == GL_RED_INTEGER_EXT || srcFormat == GL_RG_INTEGER || srcFormat == GL_GREEN_INTEGER_EXT || @@ -4846,71 +4774,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, } - -/** - * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba, - * directly return GLbyte data, no transfer ops apply. - */ -void -_mesa_unpack_dudv_span_byte( struct gl_context *ctx, - GLuint n, GLenum dstFormat, GLbyte dest[], - GLenum srcFormat, GLenum srcType, - const GLvoid *source, - const struct gl_pixelstore_attrib *srcPacking, - GLbitfield transferOps ) -{ - ASSERT(dstFormat == GL_DUDV_ATI); - ASSERT(srcFormat == GL_DUDV_ATI || - srcFormat == GL_DU8DV8_ATI); - - ASSERT(srcType == GL_UNSIGNED_BYTE || - srcType == GL_BYTE || - srcType == GL_UNSIGNED_SHORT || - srcType == GL_SHORT || - srcType == GL_UNSIGNED_INT || - srcType == GL_INT || - srcType == GL_HALF_FLOAT_ARB || - srcType == GL_FLOAT); - - /* general solution */ - { - GLint dstComponents; - GLbyte *dst = dest; - GLuint i; - GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); - - if (!rgba) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); - return; - } - - dstComponents = _mesa_components_in_format( dstFormat ); - /* source & dest image formats should have been error checked by now */ - assert(dstComponents > 0); - - /* - * Extract image data and convert to RGBA floats - */ - extract_float_rgba(n, rgba, srcFormat, srcType, source, - srcPacking->SwapBytes); - - - /* Now determine which color channels we need to produce. - * And determine the dest index (offset) within each color tuple. - */ - - /* Now pack results in the requested dstFormat */ - for (i = 0; i < n; i++) { - /* not sure - need clamp[-1,1] here? */ - dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); - dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); - dst += dstComponents; - } - - free(rgba); - } -} - /* * Unpack a row of color index data from a client buffer according to * the pixel unpacking parameters. diff --git a/mesalib/src/mesa/main/pack.h b/mesalib/src/mesa/main/pack.h index ad357bae1..2173b652e 100644 --- a/mesalib/src/mesa/main/pack.h +++ b/mesalib/src/mesa/main/pack.h @@ -83,14 +83,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, const struct gl_pixelstore_attrib *srcPacking); extern void -_mesa_unpack_dudv_span_byte(struct gl_context *ctx, - GLuint n, GLenum dstFormat, GLbyte dest[], - GLenum srcFormat, GLenum srcType, - const GLvoid *source, - const struct gl_pixelstore_attrib *srcPacking, - GLbitfield transferOps); - -extern void _mesa_unpack_index_span(struct gl_context *ctx, GLuint n, GLenum dstType, GLvoid *dest, GLenum srcType, const GLvoid *source, diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c index 86e7c3ad0..932359c4e 100644 --- a/mesalib/src/mesa/main/queryobj.c +++ b/mesalib/src/mesa/main/queryobj.c @@ -144,11 +144,12 @@ _mesa_init_query_object_functions(struct dd_function_table *driver) /** - * Return pointer to the query object binding point for the given target. + * Return pointer to the query object binding point for the given target and + * index. * \return NULL if invalid target, else the address of binding point */ static struct gl_query_object ** -get_query_binding_point(struct gl_context *ctx, GLenum target) +get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index) { switch (target) { case GL_SAMPLES_PASSED_ARB: @@ -174,12 +175,12 @@ get_query_binding_point(struct gl_context *ctx, GLenum target) return NULL; case GL_PRIMITIVES_GENERATED: if (ctx->Extensions.EXT_transform_feedback) - return &ctx->Query.PrimitivesGenerated; + return &ctx->Query.PrimitivesGenerated[index]; else return NULL; case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: if (ctx->Extensions.EXT_transform_feedback) - return &ctx->Query.PrimitivesWritten; + return &ctx->Query.PrimitivesWritten[index]; else return NULL; default: @@ -240,7 +241,7 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids) if (q) { if (q->Active) { struct gl_query_object **bindpt; - bindpt = get_query_binding_point(ctx, q->Target); + bindpt = get_query_binding_point(ctx, q->Target, q->Stream); assert(bindpt); /* Should be non-null for active q. */ if (bindpt) { *bindpt = NULL; @@ -313,7 +314,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) FLUSH_VERTICES(ctx, 0); - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)"); return; @@ -367,6 +368,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) q->Result = 0; q->Ready = GL_FALSE; q->EverBound = GL_TRUE; + q->Stream = index; /* XXX should probably refcount query objects */ *bindpt = q; @@ -390,7 +392,7 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index) FLUSH_VERTICES(ctx, 0); - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)"); return; @@ -517,7 +519,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, } } else { - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)"); return; diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 2ec2444da..2bbef35d3 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -1888,6 +1888,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type, dst_gp->OutputType = src->Geom.OutputType; dst->UsesClipDistanceOut = src->Geom.UsesClipDistance; dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive; + dst_gp->UsesStreams = src->Geom.UsesStreams; } break; case MESA_SHADER_FRAGMENT: { diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c index c6e852c87..b9feff4a4 100644 --- a/mesalib/src/mesa/main/shaderobj.c +++ b/mesalib/src/mesa/main/shaderobj.c @@ -249,6 +249,7 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog prog->Geom.InputType = GL_TRIANGLES; prog->Geom.OutputType = GL_TRIANGLE_STRIP; prog->Geom.UsesEndPrimitive = false; + prog->Geom.UsesStreams = false; prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS; diff --git a/mesalib/src/mesa/main/texenv.c b/mesalib/src/mesa/main/texenv.c index 4848208f5..ec521e6c6 100644 --- a/mesalib/src/mesa/main/texenv.c +++ b/mesalib/src/mesa/main/texenv.c @@ -138,11 +138,6 @@ set_combiner_mode(struct gl_context *ctx, legal = (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ATI_texture_env_combine3); break; - case GL_BUMP_ENVMAP_ATI: - legal = (ctx->API == API_OPENGL_COMPAT && - ctx->Extensions.ATI_envmap_bumpmap && - pname == GL_COMBINE_RGB); - break; default: legal = GL_FALSE; } @@ -440,26 +435,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_ALPHA_SCALE: set_combiner_scale(ctx, texUnit, pname, param[0]); break; - case GL_BUMP_TARGET_ATI: - if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); - return; - } - if ((iparam0 < GL_TEXTURE0) || - (iparam0 > GL_TEXTURE31)) { - /* spec doesn't say this but it seems logical */ - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0); - return; - } - if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); - return; - } - else { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->BumpTarget = iparam0; - } - break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); return; @@ -641,16 +616,6 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return 1 << texUnit->Combine.ScaleShiftRGB; case GL_ALPHA_SCALE: return 1 << texUnit->Combine.ScaleShiftA; - case GL_BUMP_TARGET_ATI: - /* spec doesn't say so, but I think this should be queryable */ - if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ATI_envmap_bumpmap) { - return texUnit->BumpTarget; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); break; @@ -784,166 +749,3 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } - -/** - * Why does ATI_envmap_bumpmap require new entrypoints? Should just - * reuse TexEnv ones... - */ -void GLAPIENTRY -_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) -{ - GLfloat p[4]; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - /* This isn't an "official" error case, but let's tell the user - * that something's wrong. - */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI"); - return; - } - - if (pname == GL_BUMP_ROT_MATRIX_ATI) { - /* hope that conversion is correct here */ - p[0] = INT_TO_FLOAT( param[0] ); - p[1] = INT_TO_FLOAT( param[1] ); - p[2] = INT_TO_FLOAT( param[2] ); - p[3] = INT_TO_FLOAT( param[3] ); - } - else { - p[0] = (GLfloat) param[0]; - p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */ - } - _mesa_TexBumpParameterfvATI( pname, p ); -} - - -void GLAPIENTRY -_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) -{ - struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_ATI) { - if (TEST_EQ_4V(param, texUnit->RotMatrix)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->RotMatrix, param); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" ); - return; - } - /* Drivers might want to know about this, instead of dedicated function - just shove it into TexEnv where it really belongs anyway */ - if (ctx->Driver.TexEnv) { - (*ctx->Driver.TexEnv)( ctx, 0, pname, param ); - } -} - - -void GLAPIENTRY -_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) -{ - const struct gl_texture_unit *texUnit; - GLuint i; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { - /* spec leaves open to support larger matrices. - Don't think anyone would ever want to use it - (and apps almost certainly would not understand it and - thus fail to submit matrices correctly) so hardcode this. */ - *param = 4; - } - else if (pname == GL_BUMP_ROT_MATRIX_ATI) { - /* hope that conversion is correct here */ - param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]); - param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]); - param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]); - param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); - } - else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { - GLint count = 0; - for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - count++; - } - } - *param = count; - } - else if (pname == GL_BUMP_TEX_UNITS_ATI) { - for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - *param++ = i + GL_TEXTURE0; - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); - return; - } -} - - -void GLAPIENTRY -_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) -{ - const struct gl_texture_unit *texUnit; - GLuint i; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { - /* spec leaves open to support larger matrices. - Don't think anyone would ever want to use it - (and apps might not understand it) so hardcode this. */ - *param = 4.0F; - } - else if (pname == GL_BUMP_ROT_MATRIX_ATI) { - param[0] = texUnit->RotMatrix[0]; - param[1] = texUnit->RotMatrix[1]; - param[2] = texUnit->RotMatrix[2]; - param[3] = texUnit->RotMatrix[3]; - } - else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { - GLint count = 0; - for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - count++; - } - } - *param = (GLfloat) count; - } - else if (pname == GL_BUMP_TEX_UNITS_ATI) { - for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - *param++ = (GLfloat) (i + GL_TEXTURE0); - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); - return; - } -} diff --git a/mesalib/src/mesa/main/texenv.h b/mesalib/src/mesa/main/texenv.h index 46a7ec4e2..4aa3cb179 100644 --- a/mesalib/src/mesa/main/texenv.h +++ b/mesalib/src/mesa/main/texenv.h @@ -48,16 +48,4 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); extern void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); -extern void GLAPIENTRY -_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ); - -extern void GLAPIENTRY -_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ); - -extern void GLAPIENTRY -_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ); - -extern void GLAPIENTRY -_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ); - #endif /* TEXENV_H */ diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index d43480482..c61a74859 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -440,11 +440,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]); return MESA_FORMAT_Z32_FLOAT_S8X24_UINT; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8); - break; - case GL_RED_SNORM: case GL_R8_SNORM: RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8); diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 8c0d3a18e..f1e09c986 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -859,11 +859,6 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } - else if (_mesa_is_dudv_format(format) - && !_mesa_is_dudv_format(baseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - return GL_TRUE; - } else if (_mesa_is_enum_format_integer(format) != _mesa_is_format_integer(texImage->TexFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index cab29c35d..a06959463 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -255,16 +255,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } - if (ctx->Extensions.ATI_envmap_bumpmap) { - switch (internalFormat) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_DUDV_ATI; - default: - ; /* fallthrough */ - } - } - if (ctx->Extensions.EXT_texture_snorm) { switch (internalFormat) { case GL_RED_SNORM: @@ -2157,8 +2147,7 @@ texture_error_check( struct gl_context *ctx, colorFormat = _mesa_is_color_format(format); if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || (is_internalFormat_depth_or_depthstencil != is_format_depth_or_depthstencil) || - (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || - (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { + (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(incompatible internalFormat = %s, format = %s)", dimensions, _mesa_lookup_enum_by_nr(internalFormat), diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index 19508cf39..e0f085218 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -91,10 +91,6 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ) /* GL_EXT_texture_env_combine */ dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine; - /* GL_ATI_envmap_bumpmap - need this? */ - dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget; - COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); - /* * XXX strictly speaking, we should compare texture names/ids and * bind textures in the dest context according to id. For now, only @@ -188,7 +184,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_RG: case GL_RGB: case GL_YCBCR_MESA: - case GL_DUDV_ATI: state->SourceA[0] = GL_PREVIOUS; break; @@ -230,7 +225,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_RG: case GL_RGB: case GL_YCBCR_MESA: - case GL_DUDV_ATI: mode_rgb = GL_REPLACE; break; case GL_RGBA: @@ -259,7 +253,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_LUMINANCE_ALPHA: case GL_RGBA: case GL_YCBCR_MESA: - case GL_DUDV_ATI: state->SourceRGB[2] = GL_TEXTURE; state->SourceA[2] = GL_TEXTURE; state->SourceRGB[0] = GL_CONSTANT; @@ -443,10 +436,6 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) case GL_MODULATE_SUBTRACT_ATI: combine->_NumArgsRGB = 3; break; - case GL_BUMP_ENVMAP_ATI: - /* no real arguments for this case */ - combine->_NumArgsRGB = 0; - break; default: combine->_NumArgsRGB = 0; _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); @@ -848,7 +837,6 @@ init_texture_unit( struct gl_context *ctx, GLuint unit ) texUnit->Combine = default_combine_state; texUnit->_EnvMode = default_combine_state; texUnit->_CurrentCombine = & texUnit->_EnvMode; - texUnit->BumpTarget = GL_TEXTURE0; texUnit->TexGenEnabled = 0x0; texUnit->GenS.Mode = GL_EYE_LINEAR; @@ -870,9 +858,6 @@ init_texture_unit( struct gl_context *ctx, GLuint unit ) ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); - /* no mention of this in spec, but maybe id matrix expected? */ - ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 ); - /* initialize current texture object ptrs to the shared default objects */ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { _mesa_reference_texobj(&texUnit->CurrentTex[tex], diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index cb81f3fde..d363f9faa 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -2061,83 +2061,6 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) return GL_TRUE; } -static GLboolean -_mesa_texstore_dudv8(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_DUDV8); - ASSERT(texelBytes == 2); - ASSERT(ctx->Extensions.ATI_envmap_bumpmap); - ASSERT((srcFormat == GL_DU8DV8_ATI) || - (srcFormat == GL_DUDV_ATI)); - ASSERT(baseInternalFormat == GL_DUDV_ATI); - - if (srcType == GL_BYTE) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (littleEndian) { - dstmap[0] = 0; - dstmap[1] = 3; - } - else { - dstmap[0] = 3; - dstmap[1] = 0; - } - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - GL_LUMINANCE_ALPHA, /* hack */ - GL_UNSIGNED_BYTE, /* hack */ - GL_LUMINANCE_ALPHA, /* hack */ - dstmap, 2, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path - note this is defined for 2d textures only */ - const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); - GLbyte *tempImage, *dst, *src; - GLint row; - - tempImage = malloc(srcWidth * srcHeight * srcDepth - * components * sizeof(GLbyte)); - if (!tempImage) - return GL_FALSE; - - src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - 0, 0, 0); - - dst = tempImage; - for (row = 0; row < srcHeight; row++) { - _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat, - dst, srcFormat, srcType, src, - srcPacking, 0); - dst += srcWidth * components; - src += srcStride; - } - - src = tempImage; - dst = (GLbyte *) dstSlices[0]; - for (row = 0; row < srcHeight; row++) { - memcpy(dst, src, srcWidth * texelBytes); - dst += dstRowStride; - src += srcWidth * texelBytes; - } - free((void *) tempImage); - } - return GL_TRUE; -} - /** * Store a texture in a signed normalized 8-bit format. @@ -3723,7 +3646,6 @@ _mesa_get_texstore_func(mesa_format format) table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16; table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32; table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_DUDV8] = _mesa_texstore_dudv8; table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8; table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88; table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888; diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c index d97459393..975b812cd 100644 --- a/mesalib/src/mesa/main/vdpau.c +++ b/mesalib/src/mesa/main/vdpau.c @@ -132,6 +132,11 @@ register_surface(struct gl_context *ctx, GLboolean isOutput, } surf = CALLOC_STRUCT( vdp_surface ); + if (surf == NULL) { + _mesa_error_no_memory("VDPAURegisterSurfaceNV"); + return (GLintptr)NULL; + } + surf->vdpSurface = vdpSurface; surf->target = target; surf->access = GL_READ_WRITE; @@ -140,6 +145,12 @@ register_surface(struct gl_context *ctx, GLboolean isOutput, for (i = 0; i < numTextureNames; ++i) { struct gl_texture_object *tex; tex = _mesa_lookup_texture(ctx, textureNames[i]); + if (tex == NULL) { + free(surf); + _mesa_error(ctx, GL_INVALID_OPERATION, + "VDPAURegisterSurfaceNV(texture ID not found)"); + return (GLintptr)NULL; + } _mesa_lock_texture(ctx, tex); |