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author | marha <marha@users.sourceforge.net> | 2014-01-26 20:19:23 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-01-26 20:19:23 +0100 |
commit | 5f455179ae4b279a82d99a7a3dabe61f58c42ad6 (patch) | |
tree | fdecec022cf1b8b782b90a64c14e374fa6d400cb /mesalib/src/mesa/math | |
parent | 78d84bd03c744b0ed420c450dd2807904ccaef21 (diff) | |
parent | 30af30b78075159fce477ae99cc72540133714d0 (diff) | |
download | vcxsrv-5f455179ae4b279a82d99a7a3dabe61f58c42ad6.tar.gz vcxsrv-5f455179ae4b279a82d99a7a3dabe61f58c42ad6.tar.bz2 vcxsrv-5f455179ae4b279a82d99a7a3dabe61f58c42ad6.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
xserver randrproto libxtrans fontconfig libxcb xcb-proto mesa git update 26 Jan 2014
Conflicts:
X11/xtrans/Xtrans.c
xorg-server/dix/dispatch.c
xorg-server/os/xdmcp.c
Diffstat (limited to 'mesalib/src/mesa/math')
-rw-r--r-- | mesalib/src/mesa/math/m_matrix.c | 13 | ||||
-rw-r--r-- | mesalib/src/mesa/math/m_matrix.h | 4 |
2 files changed, 9 insertions, 8 deletions
diff --git a/mesalib/src/mesa/math/m_matrix.c b/mesalib/src/mesa/math/m_matrix.c index 274f969d2..e512e456f 100644 --- a/mesalib/src/mesa/math/m_matrix.c +++ b/mesalib/src/mesa/math/m_matrix.c @@ -1110,15 +1110,16 @@ _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) * Transforms Normalized Device Coords to window/Z values. */ void -_math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height, - GLfloat zNear, GLfloat zFar, GLfloat depthMax) +_math_matrix_viewport(GLmatrix *m, GLfloat x, GLfloat y, + GLfloat width, GLfloat height, + GLdouble zNear, GLdouble zFar, GLdouble depthMax) { - m->m[MAT_SX] = (GLfloat) width / 2.0F; + m->m[MAT_SX] = width / 2.0F; m->m[MAT_TX] = m->m[MAT_SX] + x; - m->m[MAT_SY] = (GLfloat) height / 2.0F; + m->m[MAT_SY] = height / 2.0F; m->m[MAT_TY] = m->m[MAT_SY] + y; - m->m[MAT_SZ] = depthMax * ((zFar - zNear) / 2.0F); - m->m[MAT_TZ] = depthMax * ((zFar - zNear) / 2.0F + zNear); + m->m[MAT_SZ] = (GLfloat) (depthMax * ((zFar - zNear) / 2.0)); + m->m[MAT_TZ] = (GLfloat) (depthMax * ((zFar - zNear) / 2.0 + zNear)); m->flags = MAT_FLAG_GENERAL_SCALE | MAT_FLAG_TRANSLATION; m->type = MATRIX_3D_NO_ROT; } diff --git a/mesalib/src/mesa/math/m_matrix.h b/mesalib/src/mesa/math/m_matrix.h index 2b097cb31..dddce7019 100644 --- a/mesalib/src/mesa/math/m_matrix.h +++ b/mesalib/src/mesa/math/m_matrix.h @@ -122,8 +122,8 @@ _math_matrix_frustum( GLmatrix *mat, GLfloat nearval, GLfloat farval ); extern void -_math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height, - GLfloat zNear, GLfloat zFar, GLfloat depthMax); +_math_matrix_viewport(GLmatrix *m, GLfloat x, GLfloat y, GLfloat width, GLfloat height, + GLdouble zNear, GLdouble zFar, GLdouble depthMax); extern void _math_matrix_set_identity( GLmatrix *dest ); |