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author | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
commit | 02f377d5e2dd18537d0807ad63675a0970b5a37d (patch) | |
tree | 1814c826db4d95a30ad71431d9c84b8d2611ec18 /mesalib/src/mesa/program/nvfragparse.c | |
parent | 6f4feafd4d22beaabfb0202e66b0dea9047ee084 (diff) | |
download | vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.gz vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.bz2 vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.zip |
xserver pixman mesa git update 4 nov 2011
Diffstat (limited to 'mesalib/src/mesa/program/nvfragparse.c')
-rw-r--r-- | mesalib/src/mesa/program/nvfragparse.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c index ce72c610d..bcc553a9b 100644 --- a/mesalib/src/mesa/program/nvfragparse.c +++ b/mesalib/src/mesa/program/nvfragparse.c @@ -568,7 +568,7 @@ Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) */ static GLboolean Parse_TextureImageId(struct parse_state *parseState, - GLubyte *texUnit, GLubyte *texTargetBit) + GLubyte *texUnit, GLubyte *texTarget) { GLubyte imageSrc[100]; GLint unit; @@ -592,26 +592,26 @@ Parse_TextureImageId(struct parse_state *parseState, RETURN_ERROR1("Expected ,"); if (Parse_String(parseState, "1D")) { - *texTargetBit = TEXTURE_1D_BIT; + *texTarget = TEXTURE_1D_INDEX; } else if (Parse_String(parseState, "2D")) { - *texTargetBit = TEXTURE_2D_BIT; + *texTarget = TEXTURE_2D_INDEX; } else if (Parse_String(parseState, "3D")) { - *texTargetBit = TEXTURE_3D_BIT; + *texTarget = TEXTURE_3D_INDEX; } else if (Parse_String(parseState, "CUBE")) { - *texTargetBit = TEXTURE_CUBE_BIT; + *texTarget = TEXTURE_CUBE_INDEX; } else if (Parse_String(parseState, "RECT")) { - *texTargetBit = TEXTURE_RECT_BIT; + *texTarget = TEXTURE_RECT_INDEX; } else { RETURN_ERROR1("Invalid texture target token"); } /* update record of referenced texture units */ - parseState->texturesUsed[*texUnit] |= *texTargetBit; + parseState->texturesUsed[*texUnit] |= (1 << *texTarget); if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { RETURN_ERROR1("Only one texture target can be used per texture unit."); } |