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authormarha <marha@users.sourceforge.net>2011-11-04 08:57:20 +0100
committermarha <marha@users.sourceforge.net>2011-11-04 08:57:20 +0100
commit02f377d5e2dd18537d0807ad63675a0970b5a37d (patch)
tree1814c826db4d95a30ad71431d9c84b8d2611ec18 /mesalib/src/mesa/program/nvfragparse.c
parent6f4feafd4d22beaabfb0202e66b0dea9047ee084 (diff)
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xserver pixman mesa git update 4 nov 2011
Diffstat (limited to 'mesalib/src/mesa/program/nvfragparse.c')
-rw-r--r--mesalib/src/mesa/program/nvfragparse.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c
index ce72c610d..bcc553a9b 100644
--- a/mesalib/src/mesa/program/nvfragparse.c
+++ b/mesalib/src/mesa/program/nvfragparse.c
@@ -568,7 +568,7 @@ Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
*/
static GLboolean
Parse_TextureImageId(struct parse_state *parseState,
- GLubyte *texUnit, GLubyte *texTargetBit)
+ GLubyte *texUnit, GLubyte *texTarget)
{
GLubyte imageSrc[100];
GLint unit;
@@ -592,26 +592,26 @@ Parse_TextureImageId(struct parse_state *parseState,
RETURN_ERROR1("Expected ,");
if (Parse_String(parseState, "1D")) {
- *texTargetBit = TEXTURE_1D_BIT;
+ *texTarget = TEXTURE_1D_INDEX;
}
else if (Parse_String(parseState, "2D")) {
- *texTargetBit = TEXTURE_2D_BIT;
+ *texTarget = TEXTURE_2D_INDEX;
}
else if (Parse_String(parseState, "3D")) {
- *texTargetBit = TEXTURE_3D_BIT;
+ *texTarget = TEXTURE_3D_INDEX;
}
else if (Parse_String(parseState, "CUBE")) {
- *texTargetBit = TEXTURE_CUBE_BIT;
+ *texTarget = TEXTURE_CUBE_INDEX;
}
else if (Parse_String(parseState, "RECT")) {
- *texTargetBit = TEXTURE_RECT_BIT;
+ *texTarget = TEXTURE_RECT_INDEX;
}
else {
RETURN_ERROR1("Invalid texture target token");
}
/* update record of referenced texture units */
- parseState->texturesUsed[*texUnit] |= *texTargetBit;
+ parseState->texturesUsed[*texUnit] |= (1 << *texTarget);
if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
RETURN_ERROR1("Only one texture target can be used per texture unit.");
}