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authormarha <marha@users.sourceforge.net>2011-10-19 12:11:26 +0200
committermarha <marha@users.sourceforge.net>2011-10-19 12:11:26 +0200
commit1e90ede4237374dfbb2c8c506a906233bcfd3c5d (patch)
tree13b59b0ab2715fd0bb9eea788c73b08f3b07c01e /mesalib/src/mesa/program/prog_print.h
parentbaf98f9bb36f956245d83ecd04f90625d6d68d2b (diff)
parent9f986778bd4393c5a9108426969d45aa7f10f334 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: xorg-server/include/os.h
Diffstat (limited to 'mesalib/src/mesa/program/prog_print.h')
-rw-r--r--mesalib/src/mesa/program/prog_print.h239
1 files changed, 119 insertions, 120 deletions
diff --git a/mesalib/src/mesa/program/prog_print.h b/mesalib/src/mesa/program/prog_print.h
index caeedb779..b95ec2be5 100644
--- a/mesalib/src/mesa/program/prog_print.h
+++ b/mesalib/src/mesa/program/prog_print.h
@@ -1,120 +1,119 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef PROG_PRINT_H
-#define PROG_PRINT_H
-
-#include <stdio.h>
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-
-struct gl_program;
-struct gl_program_parameter_list;
-struct gl_shader;
-struct prog_instruction;
-
-
-/**
- * The output style to use when printing programs.
- */
-typedef enum {
- PROG_PRINT_ARB,
- PROG_PRINT_NV,
- PROG_PRINT_DEBUG
-} gl_prog_print_mode;
-
-
-extern const char *
-_mesa_register_file_name(gl_register_file f);
-
-extern void
-_mesa_print_vp_inputs(GLbitfield inputs);
-
-extern void
-_mesa_print_fp_inputs(GLbitfield inputs);
-
-extern const char *
-_mesa_condcode_string(GLuint condcode);
-
-extern const char *
-_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
-
-const char *
-_mesa_writemask_string(GLuint writeMask);
-
-extern void
-_mesa_print_swizzle(GLuint swizzle);
-
-extern void
-_mesa_fprint_alu_instruction(FILE *f,
- const struct prog_instruction *inst,
- const char *opcode_string, GLuint numRegs,
- gl_prog_print_mode mode,
- const struct gl_program *prog);
-
-extern void
-_mesa_print_alu_instruction(const struct prog_instruction *inst,
- const char *opcode_string, GLuint numRegs);
-
-extern void
-_mesa_print_instruction(const struct prog_instruction *inst);
-
-extern GLint
-_mesa_fprint_instruction_opt(FILE *f,
- const struct prog_instruction *inst,
- GLint indent,
- gl_prog_print_mode mode,
- const struct gl_program *prog);
-
-extern GLint
-_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
- gl_prog_print_mode mode,
- const struct gl_program *prog);
-
-extern void
-_mesa_print_program(const struct gl_program *prog);
-
-extern void
-_mesa_fprint_program_opt(FILE *f,
- const struct gl_program *prog, gl_prog_print_mode mode,
- GLboolean lineNumbers);
-
-extern void
-_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog);
-
-extern void
-_mesa_print_parameter_list(const struct gl_program_parameter_list *list);
-
-
-extern void
-_mesa_write_shader_to_file(const struct gl_shader *shader);
-
-extern void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader,
- const struct gl_program *prog);
-
-
-#endif /* PROG_PRINT_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.3
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef PROG_PRINT_H
+#define PROG_PRINT_H
+
+#include <stdio.h>
+
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct gl_program;
+struct gl_program_parameter_list;
+struct gl_shader;
+struct prog_instruction;
+
+
+/**
+ * The output style to use when printing programs.
+ */
+typedef enum {
+ PROG_PRINT_ARB,
+ PROG_PRINT_NV,
+ PROG_PRINT_DEBUG
+} gl_prog_print_mode;
+
+
+extern const char *
+_mesa_register_file_name(gl_register_file f);
+
+extern void
+_mesa_print_vp_inputs(GLbitfield inputs);
+
+extern void
+_mesa_print_fp_inputs(GLbitfield inputs);
+
+extern const char *
+_mesa_condcode_string(GLuint condcode);
+
+extern const char *
+_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
+
+const char *
+_mesa_writemask_string(GLuint writeMask);
+
+extern void
+_mesa_print_swizzle(GLuint swizzle);
+
+extern void
+_mesa_fprint_alu_instruction(FILE *f,
+ const struct prog_instruction *inst,
+ const char *opcode_string, GLuint numRegs,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog);
+
+extern void
+_mesa_print_alu_instruction(const struct prog_instruction *inst,
+ const char *opcode_string, GLuint numRegs);
+
+extern void
+_mesa_print_instruction(const struct prog_instruction *inst);
+
+extern GLint
+_mesa_fprint_instruction_opt(FILE *f,
+ const struct prog_instruction *inst,
+ GLint indent,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog);
+
+extern GLint
+_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog);
+
+extern void
+_mesa_print_program(const struct gl_program *prog);
+
+extern void
+_mesa_fprint_program_opt(FILE *f,
+ const struct gl_program *prog, gl_prog_print_mode mode,
+ GLboolean lineNumbers);
+
+extern void
+_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog);
+
+extern void
+_mesa_print_parameter_list(const struct gl_program_parameter_list *list);
+
+
+extern void
+_mesa_write_shader_to_file(const struct gl_shader *shader);
+
+extern void
+_mesa_append_uniforms_to_file(const struct gl_shader *shader);
+
+
+#endif /* PROG_PRINT_H */