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authormarha <marha@users.sourceforge.net>2012-10-17 08:04:15 +0200
committermarha <marha@users.sourceforge.net>2012-10-17 08:04:15 +0200
commitded57b5a4131a213d57f5a20d50b819b7a8924df (patch)
tree5be4cc93cf5d77df72f8ae6e34953e026bde071f /mesalib/src/mesa/program/programopt.c
parent54db46582aba2252d544fa3956522f9ef06b49cb (diff)
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pixman mesa git update 17 oct 2012
pixman: 6e56098c0338ce74228187e4c96fed1a66cb0956 mesa: 0199ff7fe323cf527ffacfdef3258ab85799dd13
Diffstat (limited to 'mesalib/src/mesa/program/programopt.c')
-rw-r--r--mesalib/src/mesa/program/programopt.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index 389ea218b..2a3702198 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -499,9 +499,7 @@ _mesa_count_texture_instructions(struct gl_program *prog)
/**
* Scan/rewrite program to remove reads of custom (output) registers.
- * The passed type has to be either PROGRAM_OUTPUT or PROGRAM_VARYING
- * (for vertex shaders).
- * In GLSL shaders, varying vars can be read and written.
+ * The passed type has to be PROGRAM_OUTPUT.
* On some hardware, trying to read an output register causes trouble.
* So, rewrite the program to use a temporary register in this case.
*/
@@ -517,8 +515,7 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
_mesa_find_used_registers(prog, PROGRAM_TEMPORARY,
usedTemps, MAX_PROGRAM_TEMPS);
- assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT);
- assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING);
+ assert(type == PROGRAM_OUTPUT);
for (i = 0; i < VERT_RESULT_MAX; i++)
outputMap[i] = -1;