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authormarha <marha@users.sourceforge.net>2015-02-22 14:31:16 +0100
committermarha <marha@users.sourceforge.net>2015-02-22 14:31:16 +0100
commitf1c2db43dcf35d2cf4715390bd2391c28e42a8c2 (patch)
tree46b537271afe0f6534231b1bd4cc4f91ae1fb446 /mesalib/src/mesa/program/programopt.c
parent5e5a48ff8cd08f123601cd0625ca62a86675aac9 (diff)
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xwininfo fontconfig libX11 libXdmcp libfontenc libxcb libxcb/xcb-proto mesalib xserver xkeyboard-config mkfontscale git update 22 Feb 2015
xserver commit 3a06faf3fcdb7451125a46181f9152e8e59e9770 libxcb commit e3ec1f74637237ce500dfd0ca59f2e422da4e019 libxcb/xcb-proto commit 4c550465934164aab2449a125f75f4ca07816233 xkeyboard-config commit 26f344c93f8c6141e9233eb68088ba4fd56bc9ef libX11 commit c8e19b393defd53f046ddc2da3a16881221b3c34 libXdmcp commit 9f4cac7656b221ce2a8f97e7bd31e5e23126d001 libfontenc commit de1843aaf76015c9d99416f3122d169fe331b849 mkfontscale commit 87d628f8eec170ec13bb9feefb1ce05aed07d1d6 xwininfo commit 0c49f8f2bd56b1e77721e81030ea948386dcdf4e fontconfig commit d6d5adeb7940c0d0beb86489c2a1c2ce59e5c044 mesa commit 4359954d842caa2a9f8d4b50d70ecc789884b68b
Diffstat (limited to 'mesalib/src/mesa/program/programopt.c')
-rw-r--r--mesalib/src/mesa/program/programopt.c91
1 files changed, 0 insertions, 91 deletions
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index b654b1db6..fdaa4a465 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -589,94 +589,3 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
}
}
}
-
-
-/**
- * Make the given fragment program into a "no-op" shader.
- * Actually, just copy the incoming fragment color (or texcoord)
- * to the output color.
- * This is for debug/test purposes.
- */
-void
-_mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *prog)
-{
- struct prog_instruction *inst;
- GLuint inputAttr;
-
- inst = _mesa_alloc_instructions(2);
- if (!inst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_fragment_program");
- return;
- }
-
- _mesa_init_instructions(inst, 2);
-
- inst[0].Opcode = OPCODE_MOV;
- inst[0].DstReg.File = PROGRAM_OUTPUT;
- inst[0].DstReg.Index = FRAG_RESULT_COLOR;
- inst[0].SrcReg[0].File = PROGRAM_INPUT;
- if (prog->Base.InputsRead & VARYING_BIT_COL0)
- inputAttr = VARYING_SLOT_COL0;
- else
- inputAttr = VARYING_SLOT_TEX0;
- inst[0].SrcReg[0].Index = inputAttr;
-
- inst[1].Opcode = OPCODE_END;
-
- _mesa_free_instructions(prog->Base.Instructions,
- prog->Base.NumInstructions);
-
- prog->Base.Instructions = inst;
- prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
- prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
-}
-
-
-/**
- * \sa _mesa_nop_fragment_program
- * Replace the given vertex program with a "no-op" program that just
- * transforms vertex position and emits color.
- */
-void
-_mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog)
-{
- struct prog_instruction *inst;
- GLuint inputAttr;
-
- /*
- * Start with a simple vertex program that emits color.
- */
- inst = _mesa_alloc_instructions(2);
- if (!inst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_vertex_program");
- return;
- }
-
- _mesa_init_instructions(inst, 2);
-
- inst[0].Opcode = OPCODE_MOV;
- inst[0].DstReg.File = PROGRAM_OUTPUT;
- inst[0].DstReg.Index = VARYING_SLOT_COL0;
- inst[0].SrcReg[0].File = PROGRAM_INPUT;
- if (prog->Base.InputsRead & VERT_BIT_COLOR0)
- inputAttr = VERT_ATTRIB_COLOR0;
- else
- inputAttr = VERT_ATTRIB_TEX0;
- inst[0].SrcReg[0].Index = inputAttr;
-
- inst[1].Opcode = OPCODE_END;
-
- _mesa_free_instructions(prog->Base.Instructions,
- prog->Base.NumInstructions);
-
- prog->Base.Instructions = inst;
- prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
- prog->Base.OutputsWritten = BITFIELD64_BIT(VARYING_SLOT_COL0);
-
- /*
- * Now insert code to do standard modelview/projection transformation.
- */
- _mesa_insert_mvp_code(ctx, prog);
-}