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author | marha <marha@users.sourceforge.net> | 2013-04-08 08:17:23 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-04-11 11:13:40 +0200 |
commit | 59038e048c4be1e69744b087ba31386e98141a8f (patch) | |
tree | b91f0b662663be6f26e985b0c09a906cfad9ccc5 /mesalib/src/mesa/program | |
parent | dde22e946ccfb0bd937224daf42403b80528c2a6 (diff) | |
download | vcxsrv-59038e048c4be1e69744b087ba31386e98141a8f.tar.gz vcxsrv-59038e048c4be1e69744b087ba31386e98141a8f.tar.bz2 vcxsrv-59038e048c4be1e69744b087ba31386e98141a8f.zip |
fontconfig libXau mesa xserver xkeyboard-config git update 8 Apr 2013
xserver commit 8928f8fa0bb154ce437af703ff702016f0dcf127
xkeyboard-config commit e5c6729f3679fe87a703eb1d7ec1cf0a61814ca8
libXau commit f5a57d8a21a34d7084cce294e24c0422e02ef8ef
fontconfig commit 18bf57c70aafcad031c0b43756b754dcaf6a756a
mesa commit eff66bc9f855fff5c4f5f57f247254a97431e8ad
Diffstat (limited to 'mesalib/src/mesa/program')
-rw-r--r-- | mesalib/src/mesa/program/ir_to_mesa.cpp | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/program/prog_cache.c | 11 | ||||
-rw-r--r-- | mesalib/src/mesa/program/prog_statevars.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/program/register_allocate.c | 31 | ||||
-rw-r--r-- | mesalib/src/mesa/program/register_allocate.h | 1 |
5 files changed, 47 insertions, 7 deletions
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 2cb5f02f4..14cf5baa7 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -2048,6 +2048,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir) case ir_txf_ms: assert(!"Unexpected ir_txf_ms opcode"); break; + case ir_lod: + assert(!"Unexpected ir_lod opcode"); + break; } const glsl_type *sampler_type = ir->sampler->type; diff --git a/mesalib/src/mesa/program/prog_cache.c b/mesalib/src/mesa/program/prog_cache.c index 47f926b1b..1f1c6142d 100644 --- a/mesalib/src/mesa/program/prog_cache.c +++ b/mesalib/src/mesa/program/prog_cache.c @@ -37,6 +37,7 @@ struct cache_item { GLuint hash; + unsigned keysize; void *key; struct gl_program *program; struct cache_item *next; @@ -174,7 +175,8 @@ struct gl_program * _mesa_search_program_cache(struct gl_program_cache *cache, const void *key, GLuint keysize) { - if (cache->last && + if (cache->last && + cache->last->keysize == keysize && memcmp(cache->last->key, key, keysize) == 0) { return cache->last->program; } @@ -183,7 +185,10 @@ _mesa_search_program_cache(struct gl_program_cache *cache, struct cache_item *c; for (c = cache->items[hash % cache->size]; c; c = c->next) { - if (c->hash == hash && memcmp(c->key, key, keysize) == 0) { + if (c->hash == hash && + c->keysize == keysize && + memcmp(c->key, key, keysize) == 0) { + cache->last = c; return c->program; } @@ -207,6 +212,7 @@ _mesa_program_cache_insert(struct gl_context *ctx, c->key = malloc(keysize); memcpy(c->key, key, keysize); + c->keysize = keysize; c->program = program; /* no refcount change */ @@ -235,6 +241,7 @@ _mesa_shader_cache_insert(struct gl_context *ctx, c->key = malloc(keysize); memcpy(c->key, key, keysize); + c->keysize = keysize; c->program = (struct gl_program *)program; /* no refcount change */ diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c index 5a350798c..09d2a568a 100644 --- a/mesalib/src/mesa/program/prog_statevars.c +++ b/mesalib/src/mesa/program/prog_statevars.c @@ -31,6 +31,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/blend.h" #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" @@ -239,14 +240,14 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], { /* state[1] is the texture unit */ const GLuint unit = (GLuint) state[1]; - if(ctx->Color._ClampFragmentColor) + if (_mesa_get_clamp_fragment_color(ctx)) COPY_4V(value, ctx->Texture.Unit[unit].EnvColor); else COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped); } return; case STATE_FOG_COLOR: - if(ctx->Color._ClampFragmentColor) + if (_mesa_get_clamp_fragment_color(ctx)) COPY_4V(value, ctx->Fog.Color); else COPY_4V(value, ctx->Fog.ColorUnclamped); @@ -871,6 +872,9 @@ append_token(char *dst, gl_state_index k) case STATE_CURRENT_ATTRIB: append(dst, "current"); break; + case STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED: + append(dst, "currentAttribMaybeVPClamped"); + break; case STATE_NORMAL_SCALE: append(dst, "normalScale"); break; diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c index a9064c38c..2c826fc66 100644 --- a/mesalib/src/mesa/program/register_allocate.c +++ b/mesalib/src/mesa/program/register_allocate.c @@ -70,6 +70,7 @@ * this during ra_set_finalize(). */ +#include <stdbool.h> #include <ralloc.h> #include "main/imports.h" @@ -93,6 +94,8 @@ struct ra_regs { struct ra_class **classes; unsigned int class_count; + + bool round_robin; }; struct ra_class { @@ -185,6 +188,22 @@ ra_alloc_reg_set(void *mem_ctx, unsigned int count) return regs; } +/** + * The register allocator by default prefers to allocate low register numbers, + * since it was written for hardware (gen4/5 Intel) that is limited in its + * multithreadedness by the number of registers used in a given shader. + * + * However, for hardware without that restriction, densely packed register + * allocation can put serious constraints on instruction scheduling. This + * function tells the allocator to rotate around the registers if possible as + * it allocates the nodes. + */ +void +ra_set_allocate_round_robin(struct ra_regs *regs) +{ + regs->round_robin = true; +} + static void ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2) { @@ -436,16 +455,19 @@ GLboolean ra_select(struct ra_graph *g) { int i; + int start_search_reg = 0; while (g->stack_count != 0) { - unsigned int r; + unsigned int ri; + unsigned int r = -1; int n = g->stack[g->stack_count - 1]; struct ra_class *c = g->regs->classes[g->nodes[n].class]; /* Find the lowest-numbered reg which is not used by a member * of the graph adjacent to us. */ - for (r = 0; r < g->regs->count; r++) { + for (ri = 0; ri < g->regs->count; ri++) { + r = (start_search_reg + ri) % g->regs->count; if (!c->regs[r]) continue; @@ -461,12 +483,15 @@ ra_select(struct ra_graph *g) if (i == g->nodes[n].adjacency_count) break; } - if (r == g->regs->count) + if (ri == g->regs->count) return GL_FALSE; g->nodes[n].reg = r; g->nodes[n].in_stack = GL_FALSE; g->stack_count--; + + if (g->regs->round_robin) + start_search_reg = r + 1; } return GL_TRUE; diff --git a/mesalib/src/mesa/program/register_allocate.h b/mesalib/src/mesa/program/register_allocate.h index 2a9d61191..fa119e320 100644 --- a/mesalib/src/mesa/program/register_allocate.h +++ b/mesalib/src/mesa/program/register_allocate.h @@ -37,6 +37,7 @@ struct ra_regs; * two real registers from which they are composed. */ struct ra_regs *ra_alloc_reg_set(void *mem_ctx, unsigned int count); +void ra_set_allocate_round_robin(struct ra_regs *regs); unsigned int ra_alloc_reg_class(struct ra_regs *regs); void ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2); |