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author | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
commit | 7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch) | |
tree | f2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/src/mesa/shader/slang/slang_compile.c | |
parent | 83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff) | |
download | vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.gz vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.bz2 vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.zip |
Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/src/mesa/shader/slang/slang_compile.c')
-rw-r--r-- | mesalib/src/mesa/shader/slang/slang_compile.c | 557 |
1 files changed, 376 insertions, 181 deletions
diff --git a/mesalib/src/mesa/shader/slang/slang_compile.c b/mesalib/src/mesa/shader/slang/slang_compile.c index 499e16e2d..ad8667615 100644 --- a/mesalib/src/mesa/shader/slang/slang_compile.c +++ b/mesalib/src/mesa/shader/slang/slang_compile.c @@ -35,19 +35,16 @@ #include "shader/prog_optimize.h" #include "shader/prog_print.h" #include "shader/prog_parameter.h" -#include "shader/grammar/grammar_mesa.h" +#include "../../glsl/pp/sl_pp_public.h" +#include "../../glsl/cl/sl_cl_parse.h" #include "slang_codegen.h" #include "slang_compile.h" -#include "slang_preprocess.h" #include "slang_storage.h" -#include "slang_emit.h" #include "slang_log.h" #include "slang_mem.h" #include "slang_vartable.h" #include "slang_simplify.h" -#include "slang_print.h" - /* * This is a straightforward implementation of the slang front-end * compiler. Lots of error-checking functionality is missing but @@ -58,7 +55,7 @@ /** re-defined below, should be the same though */ -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_COUNT 36 /** @@ -68,7 +65,7 @@ static GLboolean legal_identifier(slang_atom name) { /* "gl_" is a reserved prefix */ - if (_mesa_strncmp((char *) name, "gl_", 3) == 0) { + if (strncmp((char *) name, "gl_", 3) == 0) { return GL_FALSE; } return GL_TRUE; @@ -128,7 +125,7 @@ _slang_code_object_dtr(slang_code_object * self) typedef struct slang_parse_ctx_ { - const byte *I; + const unsigned char *I; slang_info_log *L; int parsing_builtin; GLboolean global_scope; /**< Is object being declared a global? */ @@ -170,7 +167,7 @@ static void parse_identifier_str(slang_parse_ctx * C, char **id) { *id = (char *) C->I; - C->I += _mesa_strlen(*id) + 1; + C->I += strlen(*id) + 1; } static slang_atom @@ -179,27 +176,107 @@ parse_identifier(slang_parse_ctx * C) const char *id; id = (const char *) C->I; - C->I += _mesa_strlen(id) + 1; + C->I += strlen(id) + 1; return slang_atom_pool_atom(C->atoms, id); } static int +is_hex_digit(char c) +{ + return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); +} + +static int +parse_general_number(slang_parse_ctx *ctx, float *number) +{ + char *flt = NULL; + + if (*ctx->I == '0') { + int value = 0; + const unsigned char *pi; + + if (ctx->I[1] == 'x' || ctx->I[1] == 'X') { + ctx->I += 2; + if (!is_hex_digit(*ctx->I)) { + return 0; + } + do { + int digit; + + if (*ctx->I >= '0' && *ctx->I <= '9') { + digit = (int)(*ctx->I - '0'); + } else if (*ctx->I >= 'a' && *ctx->I <= 'f') { + digit = (int)(*ctx->I - 'a') + 10; + } else { + digit = (int)(*ctx->I - 'A') + 10; + } + value = value * 0x10 + digit; + ctx->I++; + } while (is_hex_digit(*ctx->I)); + if (*ctx->I != '\0') { + return 0; + } + ctx->I++; + *number = (float)value; + return 1; + } + + pi = ctx->I; + pi++; + while (*pi >= '0' && *pi <= '7') { + int digit; + + digit = (int)(*pi - '0'); + value = value * 010 + digit; + pi++; + } + if (*pi == '\0') { + pi++; + ctx->I = pi; + *number = (float)value; + return 1; + } + } + + parse_identifier_str(ctx, &flt); + flt = _mesa_strdup(flt); + if (!flt) { + return 0; + } + if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') { + flt[strlen(flt) - 1] = '\0'; + } + *number = _mesa_strtof(flt, (char **)NULL); + free(flt); + + return 1; +} + +static int parse_number(slang_parse_ctx * C, int *number) { const int radix = (int) (*C->I++); - *number = 0; - while (*C->I != '\0') { - int digit; - if (*C->I >= '0' && *C->I <= '9') - digit = (int) (*C->I - '0'); - else if (*C->I >= 'A' && *C->I <= 'Z') - digit = (int) (*C->I - 'A') + 10; - else - digit = (int) (*C->I - 'a') + 10; - *number = *number * radix + digit; + + if (radix == 1) { + float f = 0.0f; + + parse_general_number(C, &f); + *number = (int)f; + } else { + *number = 0; + while (*C->I != '\0') { + int digit; + if (*C->I >= '0' && *C->I <= '9') + digit = (int) (*C->I - '0'); + else if (*C->I >= 'A' && *C->I <= 'Z') + digit = (int) (*C->I - 'A') + 10; + else + digit = (int) (*C->I - 'a') + 10; + *number = *number * radix + digit; + C->I++; + } C->I++; } - C->I++; if (*number > 65535) slang_info_log_warning(C->L, "%d: literal integer overflow.", *number); return 1; @@ -208,32 +285,37 @@ parse_number(slang_parse_ctx * C, int *number) static int parse_float(slang_parse_ctx * C, float *number) { - char *integral = NULL; - char *fractional = NULL; - char *exponent = NULL; - char *whole = NULL; - - parse_identifier_str(C, &integral); - parse_identifier_str(C, &fractional); - parse_identifier_str(C, &exponent); - - whole = (char *) _slang_alloc((_mesa_strlen(integral) + - _mesa_strlen(fractional) + - _mesa_strlen(exponent) + 3) * sizeof(char)); - if (whole == NULL) { - slang_info_log_memory(C->L); - RETURN0; - } + if (*C->I == 1) { + C->I++; + parse_general_number(C, number); + } else { + char *integral = NULL; + char *fractional = NULL; + char *exponent = NULL; + char *whole = NULL; + + parse_identifier_str(C, &integral); + parse_identifier_str(C, &fractional); + parse_identifier_str(C, &exponent); + + whole = (char *) _slang_alloc((strlen(integral) + + strlen(fractional) + + strlen(exponent) + 3) * sizeof(char)); + if (whole == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } - slang_string_copy(whole, integral); - slang_string_concat(whole, "."); - slang_string_concat(whole, fractional); - slang_string_concat(whole, "E"); - slang_string_concat(whole, exponent); + slang_string_copy(whole, integral); + slang_string_concat(whole, "."); + slang_string_concat(whole, fractional); + slang_string_concat(whole, "E"); + slang_string_concat(whole, exponent); - *number = (float) (_mesa_strtod(whole, (char **) NULL)); + *number = _mesa_strtof(whole, (char **) NULL); - _slang_free(whole); + _slang_free(whole); + } return 1; } @@ -554,6 +636,38 @@ parse_type_centroid(slang_parse_ctx * C, slang_type_centroid *centroid) } +/* Layout qualifiers */ +#define LAYOUT_QUALIFIER_NONE 0 +#define LAYOUT_QUALIFIER_UPPER_LEFT 1 +#define LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER 2 + +static int +parse_layout_qualifiers(slang_parse_ctx * C, slang_layout_qualifier *layout) +{ + *layout = 0x0; + + /* the layout qualifiers come as a list of LAYOUT_QUALIFER_x tokens, + * terminated by LAYOUT_QUALIFIER_NONE. + */ + while (1) { + GLuint c = *C->I++; + switch (c) { + case LAYOUT_QUALIFIER_NONE: + /* end of list of qualifiers */ + return 1; + case LAYOUT_QUALIFIER_UPPER_LEFT: + *layout |= SLANG_LAYOUT_UPPER_LEFT_BIT; + break; + case LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER: + *layout |= SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT; + break; + default: + assert(0 && "Bad layout qualifier"); + } + } +} + + /* type qualifier */ #define TYPE_QUALIFIER_NONE 0 #define TYPE_QUALIFIER_CONST 1 @@ -628,13 +742,18 @@ parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual) #define TYPE_SPECIFIER_MAT42 29 #define TYPE_SPECIFIER_MAT34 30 #define TYPE_SPECIFIER_MAT43 31 -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY 32 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY 33 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW 34 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW 35 +#define TYPE_SPECIFIER_COUNT 36 static int parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, slang_type_specifier * spec) { - switch (*C->I++) { + int type = *C->I++; + switch (type) { case TYPE_SPECIFIER_VOID: spec->type = SLANG_SPEC_VOID; break; @@ -702,28 +821,40 @@ parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, spec->type = SLANG_SPEC_MAT43; break; case TYPE_SPECIFIER_SAMPLER1D: - spec->type = SLANG_SPEC_SAMPLER1D; + spec->type = SLANG_SPEC_SAMPLER_1D; break; case TYPE_SPECIFIER_SAMPLER2D: - spec->type = SLANG_SPEC_SAMPLER2D; + spec->type = SLANG_SPEC_SAMPLER_2D; break; case TYPE_SPECIFIER_SAMPLER3D: - spec->type = SLANG_SPEC_SAMPLER3D; + spec->type = SLANG_SPEC_SAMPLER_3D; break; case TYPE_SPECIFIER_SAMPLERCUBE: - spec->type = SLANG_SPEC_SAMPLERCUBE; + spec->type = SLANG_SPEC_SAMPLER_CUBE; break; case TYPE_SPECIFIER_SAMPLER2DRECT: - spec->type = SLANG_SPEC_SAMPLER2DRECT; + spec->type = SLANG_SPEC_SAMPLER_RECT; break; case TYPE_SPECIFIER_SAMPLER1DSHADOW: - spec->type = SLANG_SPEC_SAMPLER1DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_1D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_2D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW; + spec->type = SLANG_SPEC_SAMPLER_RECT_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW; break; case TYPE_SPECIFIER_STRUCT: spec->type = SLANG_SPEC_STRUCT; @@ -825,9 +956,12 @@ static int parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, slang_fully_specified_type * type) { + if (!parse_layout_qualifiers(C, &type->layout)) + RETURN0; + if (!parse_type_variant(C, &type->variant)) RETURN0; - + if (!parse_type_centroid(C, &type->centroid)) RETURN0; @@ -1947,6 +2081,30 @@ initialize_global(slang_assemble_ctx * A, slang_variable * var) /** + * Check if it's OK to re-declare a variable with the given new type. + * This happens when applying layout qualifiers to gl_FragCoord or + * (re)setting an array size. + * If redeclaration is OK, return a pointer to the incoming variable + * updated with new type info. Else return NULL; + */ +static slang_variable * +redeclare_variable(slang_variable *var, + const slang_fully_specified_type *type) +{ + if (slang_fully_specified_types_compatible(&var->type, type)) { + /* replace orig var layout with new layout */ + var->type.layout = type->layout; + + /* XXX there may be other type updates in the future here */ + + return var; + } + else + return NULL; +} + + +/** * Parse the initializer for a variable declaration. */ static int @@ -1954,7 +2112,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, const slang_fully_specified_type * type) { GET_CURRENT_CONTEXT(ctx); /* a hack */ - slang_variable *var; + slang_variable *var = NULL, *prevDecl; slang_atom a_name; /* empty init declatator (without name, e.g. "float ;") */ @@ -1964,29 +2122,42 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, a_name = parse_identifier(C); /* check if name is already in this scope */ - if (_slang_variable_locate(O->vars, a_name, GL_FALSE)) { - slang_info_log_error(C->L, + prevDecl = _slang_variable_locate(O->vars, a_name, C->global_scope); + if (prevDecl) { + /* A var with this name has already been declared. + * Check if redeclaring the var with a different type/layout is legal. + */ + if (C->global_scope) { + var = redeclare_variable(prevDecl, type); + } + if (!var) { + slang_info_log_error(C->L, "declaration of '%s' conflicts with previous declaration", (char *) a_name); - RETURN0; + RETURN0; + } } - /* make room for the new variable and initialize it */ - var = slang_variable_scope_grow(O->vars); if (!var) { - slang_info_log_memory(C->L); - RETURN0; - } + /* make room for a new variable and initialize it */ + var = slang_variable_scope_grow(O->vars); + if (!var) { + slang_info_log_memory(C->L); + RETURN0; + } - /* copy the declarator type qualifier/etc info, parse the identifier */ - var->type.qualifier = type->qualifier; - var->type.centroid = type->centroid; - var->type.precision = type->precision; - var->type.variant = type->variant; - var->type.array_len = type->array_len; - var->a_name = a_name; - if (var->a_name == SLANG_ATOM_NULL) - RETURN0; + /* copy the declarator type qualifier/etc info, parse the identifier */ + var->type.qualifier = type->qualifier; + var->type.centroid = type->centroid; + var->type.precision = type->precision; + var->type.specifier = type->specifier;/*new*/ + var->type.variant = type->variant; + var->type.layout = type->layout; + var->type.array_len = type->array_len; + var->a_name = a_name; + if (var->a_name == SLANG_ATOM_NULL) + RETURN0; + } switch (*C->I++) { case VARIABLE_NONE: @@ -2058,6 +2229,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2077,6 +2249,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2085,6 +2258,21 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, RETURN0; } } + + if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT && + var->a_name == slang_atom_pool_atom(C->atoms, "gl_FragCoord")) { + /* set the program's PixelCenterInteger, OriginUpperLeft fields */ + struct gl_fragment_program *fragProg = + (struct gl_fragment_program *) O->program; + + if (var->type.layout & SLANG_LAYOUT_UPPER_LEFT_BIT) { + fragProg->OriginUpperLeft = GL_TRUE; + } + if (var->type.layout & SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT) { + fragProg->PixelCenterInteger = GL_TRUE; + } + } + return 1; } @@ -2271,6 +2459,10 @@ parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O) case TYPE_SPECIFIER_SAMPLER2DSHADOW: case TYPE_SPECIFIER_SAMPLER2DRECT: case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: /* OK */ break; default: @@ -2393,8 +2585,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, { slang_function *func; success = parse_function(C, &o, 1, &func); - if (success && - _mesa_strcmp((char *) func->header.a_name, "main") == 0) { + if (success && strcmp((char *) func->header.a_name, "main") == 0) { /* found main() */ mainFunc = func; } @@ -2434,6 +2625,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.EmitContReturn = ctx->Shader.EmitContReturn; A.log = C->L; + A.allow_uniform_initializers = C->version > 110; /* main() takes no parameters */ if (mainFunc->param_count > 0) { @@ -2455,7 +2647,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, } static GLboolean -compile_binary(const byte * prod, slang_code_unit * unit, +compile_binary(const unsigned char * prod, slang_code_unit * unit, GLuint version, slang_unit_type type, slang_info_log * infolog, slang_code_unit * builtin, slang_code_unit * downlink, @@ -2488,17 +2680,61 @@ compile_binary(const byte * prod, slang_code_unit * unit, } static GLboolean -compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, - slang_unit_type type, slang_info_log * infolog, - slang_code_unit * builtin, +compile_with_grammar(const char *source, + slang_code_unit *unit, + slang_unit_type type, + slang_info_log *infolog, + slang_code_unit *builtin, struct gl_shader *shader, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) + struct gl_sl_pragmas *pragmas, + unsigned int shader_type, + unsigned int parsing_builtin) { - byte *prod; - GLuint size, start, version; - slang_string preprocessed; - GLuint maxVersion; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + unsigned char *prod; + GLuint size; + unsigned int version; + unsigned int maxVersion; + int result; + char errmsg[200] = ""; + + assert(shader_type == 1 || shader_type == 2); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(source, &options); + if (!context) { + slang_info_log_error(infolog, "out of memory"); + return GL_FALSE; + } + + if (sl_pp_version(context, &version)) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + + if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + + if (type == SLANG_UNIT_FRAGMENT_SHADER) { + sl_pp_context_add_extension(context, "GL_ARB_fragment_coord_conventions"); + } + + +#if FEATURE_es2_glsl + if (sl_pp_context_add_predefined(context, "GL_ES", "1") || + sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } +#endif #if FEATURE_ARB_shading_language_120 maxVersion = 120; @@ -2508,36 +2744,30 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, maxVersion = 110; #endif - /* First retrieve the version number. */ - if (!_slang_preprocess_version(source, &version, &start, infolog)) - return GL_FALSE; - - if (version > maxVersion) { + if (version > maxVersion || + (version != 100 && version != 110 && version != 120)) { slang_info_log_error(infolog, "language version %.2f is not supported.", version * 0.01); - return GL_FALSE; - } - - /* Now preprocess the source string. */ - slang_string_init(&preprocessed); - if (!_slang_preprocess_directives(&preprocessed, &source[start], - infolog, extensions, pragmas)) { - slang_string_free(&preprocessed); - slang_info_log_error(infolog, "failed to preprocess the source."); + sl_pp_context_destroy(context); return GL_FALSE; } /* Finally check the syntax and generate its binary representation. */ - if (!grammar_fast_check(id, - (const byte *) (slang_string_cstr(&preprocessed)), - &prod, &size, 65536)) { - char buf[1024]; - GLint pos; - - slang_string_free(&preprocessed); - grammar_get_last_error((byte *) (buf), sizeof(buf), &pos); - slang_info_log_error(infolog, buf); + result = sl_cl_compile(context, + shader_type, + parsing_builtin, + &prod, + &size, + errmsg, + sizeof(errmsg)); + + sl_pp_context_destroy(context); + + if (result) { + /*GLint pos;*/ + + slang_info_log_error(infolog, errmsg); /* syntax error (possibly in library code) */ #if 0 { @@ -2551,77 +2781,64 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, #endif return GL_FALSE; } - slang_string_free(&preprocessed); /* Syntax is okay - translate it to internal representation. */ if (!compile_binary(prod, unit, version, type, infolog, builtin, &builtin[SLANG_BUILTIN_TOTAL - 1], shader)) { - grammar_alloc_free(prod); + free(prod); return GL_FALSE; } - grammar_alloc_free(prod); + free(prod); return GL_TRUE; } -LONGSTRING static const char *slang_shader_syn = -#include "library/slang_shader_syn.h" - ; - -static const byte slang_core_gc[] = { +static const unsigned char slang_core_gc[] = { #include "library/slang_core_gc.h" }; -static const byte slang_120_core_gc[] = { +static const unsigned char slang_120_core_gc[] = { #include "library/slang_120_core_gc.h" }; -static const byte slang_120_fragment_gc[] = { +static const unsigned char slang_120_fragment_gc[] = { #include "library/slang_builtin_120_fragment_gc.h" }; -static const byte slang_common_builtin_gc[] = { +static const unsigned char slang_common_builtin_gc[] = { #include "library/slang_common_builtin_gc.h" }; -static const byte slang_fragment_builtin_gc[] = { +static const unsigned char slang_fragment_builtin_gc[] = { #include "library/slang_fragment_builtin_gc.h" }; -static const byte slang_vertex_builtin_gc[] = { +static const unsigned char slang_vertex_builtin_gc[] = { #include "library/slang_vertex_builtin_gc.h" }; static GLboolean -compile_object(grammar * id, const char *source, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, +compile_object(const char *source, + slang_code_object *object, + slang_unit_type type, + slang_info_log *infolog, struct gl_shader *shader, - const struct gl_extensions *extensions, struct gl_sl_pragmas *pragmas) { slang_code_unit *builtins = NULL; GLuint base_version = 110; - - /* load GLSL grammar */ - *id = grammar_load_from_text((const byte *) (slang_shader_syn)); - if (*id == 0) { - byte buf[1024]; - int pos; - - grammar_get_last_error(buf, 1024, &pos); - slang_info_log_error(infolog, (const char *) (buf)); - return GL_FALSE; - } + unsigned int shader_type; + unsigned int parsing_builtin; /* set shader type - the syntax is slightly different for different shaders */ - if (type == SLANG_UNIT_FRAGMENT_SHADER - || type == SLANG_UNIT_FRAGMENT_BUILTIN) - grammar_set_reg8(*id, (const byte *) "shader_type", 1); - else - grammar_set_reg8(*id, (const byte *) "shader_type", 2); + if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) { + shader_type = 1; + } else { + shader_type = 2; + } /* enable language extensions */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); + parsing_builtin = 1; /* if parsing user-specified shader, load built-in library */ if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) { @@ -2686,51 +2903,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object, } /* disable language extensions */ -#if NEW_SLANG /* allow-built-ins */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); -#else - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0); -#endif + parsing_builtin = 0; + builtins = object->builtin; } /* compile the actual shader - pass-in built-in library for external shader */ - return compile_with_grammar(*id, source, &object->unit, type, infolog, - builtins, shader, extensions, pragmas); + return compile_with_grammar(source, + &object->unit, + type, + infolog, + builtins, + shader, + pragmas, + shader_type, + parsing_builtin); } -static GLboolean -compile_shader(GLcontext *ctx, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, - struct gl_shader *shader) -{ - GLboolean success; - grammar id = 0; - -#if 0 /* for debug */ - _mesa_printf("********* COMPILE SHADER ***********\n"); - _mesa_printf("%s\n", shader->Source); - _mesa_printf("************************************\n"); -#endif - - assert(shader->Program); - - _slang_code_object_dtr(object); - _slang_code_object_ctr(object); - - success = compile_object(&id, shader->Source, object, type, infolog, shader, - &ctx->Extensions, &shader->Pragmas); - if (id != 0) - grammar_destroy(id); - if (!success) - return GL_FALSE; - - return GL_TRUE; -} - - - GLboolean _slang_compile(GLcontext *ctx, struct gl_shader *shader) { @@ -2771,11 +2961,16 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) slang_info_log_construct(&info_log); _slang_code_object_ctr(&obj); - success = compile_shader(ctx, &obj, type, &info_log, shader); + success = compile_object(shader->Source, + &obj, + type, + &info_log, + shader, + &shader->Pragmas); /* free shader's prev info log */ if (shader->InfoLog) { - _mesa_free(shader->InfoLog); + free(shader->InfoLog); shader->InfoLog = NULL; } |