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author | marha <marha@users.sourceforge.net> | 2011-03-30 06:43:04 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-03-30 06:43:04 +0000 |
commit | 2039567395da75a3ae318fb82738cdcf2caa05a1 (patch) | |
tree | 23caaf9e0f6867d85f5cffc284d008c591ae99cb /mesalib/src/mesa/state_tracker/st_atom_rasterizer.c | |
parent | 24abc56b37a3ec32a03b7eafccd96607ae13ea89 (diff) | |
download | vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.tar.gz vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.tar.bz2 vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.zip |
mesa git update 30 Mar 2011
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_atom_rasterizer.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_rasterizer.c | 554 |
1 files changed, 280 insertions, 274 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c index 4fad1f297..250cbb226 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c @@ -1,274 +1,280 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/macros.h"
-#include "st_context.h"
-#include "st_atom.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "cso_cache/cso_context.h"
-
-
-static GLuint translate_fill( GLenum mode )
-{
- switch (mode) {
- case GL_POINT:
- return PIPE_POLYGON_MODE_POINT;
- case GL_LINE:
- return PIPE_POLYGON_MODE_LINE;
- case GL_FILL:
- return PIPE_POLYGON_MODE_FILL;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-
-static void update_raster_state( struct st_context *st )
-{
- struct gl_context *ctx = st->ctx;
- struct pipe_rasterizer_state *raster = &st->state.rasterizer;
- const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current;
- const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current;
- uint i;
-
- memset(raster, 0, sizeof(*raster));
-
- /* _NEW_POLYGON, _NEW_BUFFERS
- */
- {
- raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
-
- /*
- * Gallium's surfaces are Y=0=TOP orientation. OpenGL is the
- * opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs
- * must match OpenGL conventions so FBOs use Y=0=BOTTOM. In that
- * case, we must invert Y and flip the notion of front vs. back.
- */
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) {
- /* Drawing to an FBO. The viewport will be inverted. */
- raster->front_ccw ^= 1;
- }
- }
-
- /* _NEW_LIGHT
- */
- if (ctx->Light.ShadeModel == GL_FLAT)
- raster->flatshade = 1;
-
- if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
- raster->flatshade_first = 1;
-
- /* _NEW_LIGHT | _NEW_PROGRAM
- *
- * Back-face colors can come from traditional lighting (when
- * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when
- * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here.
- */
- if (ctx->VertexProgram._Current) {
- if (ctx->VertexProgram._Enabled ||
- (ctx->Shader.CurrentVertexProgram &&
- ctx->Shader.CurrentVertexProgram->LinkStatus)) {
- /* user-defined vertex program or shader */
- raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
- }
- else {
- /* TNL-generated program */
- raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
- }
- }
- else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- raster->light_twoside = 1;
- }
-
- /* _NEW_POLYGON
- */
- if (ctx->Polygon.CullFlag) {
- switch (ctx->Polygon.CullFaceMode) {
- case GL_FRONT:
- raster->cull_face = PIPE_FACE_FRONT;
- break;
- case GL_BACK:
- raster->cull_face = PIPE_FACE_BACK;
- break;
- case GL_FRONT_AND_BACK:
- raster->cull_face = PIPE_FACE_FRONT_AND_BACK;
- break;
- }
- }
- else {
- raster->cull_face = PIPE_FACE_NONE;
- }
-
- /* _NEW_POLYGON
- */
- {
- raster->fill_front = translate_fill( ctx->Polygon.FrontMode );
- raster->fill_back = translate_fill( ctx->Polygon.BackMode );
-
- /* Simplify when culling is active:
- */
- if (raster->cull_face & PIPE_FACE_FRONT) {
- raster->fill_front = raster->fill_back;
- }
-
- if (raster->cull_face & PIPE_FACE_BACK) {
- raster->fill_back = raster->fill_front;
- }
- }
-
- /* _NEW_POLYGON
- */
- if (ctx->Polygon.OffsetUnits != 0.0 ||
- ctx->Polygon.OffsetFactor != 0.0) {
- raster->offset_point = ctx->Polygon.OffsetPoint;
- raster->offset_line = ctx->Polygon.OffsetLine;
- raster->offset_tri = ctx->Polygon.OffsetFill;
- }
-
- if (ctx->Polygon.OffsetPoint ||
- ctx->Polygon.OffsetLine ||
- ctx->Polygon.OffsetFill) {
- raster->offset_units = ctx->Polygon.OffsetUnits;
- raster->offset_scale = ctx->Polygon.OffsetFactor;
- }
-
- if (ctx->Polygon.SmoothFlag)
- raster->poly_smooth = 1;
-
- if (ctx->Polygon.StippleFlag)
- raster->poly_stipple_enable = 1;
-
- /* _NEW_POINT
- */
- raster->point_size = ctx->Point.Size;
-
- if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag)
- raster->point_smooth = 1;
-
- /* _NEW_POINT | _NEW_PROGRAM
- */
- if (ctx->Point.PointSprite) {
- /* origin */
- if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^
- (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM))
- raster->sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
- else
- raster->sprite_coord_mode = PIPE_SPRITE_COORD_LOWER_LEFT;
-
- /* Coord replacement flags. If bit 'k' is set that means
- * that we need to replace GENERIC[k] attrib with an automatically
- * computed texture coord.
- */
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- if (ctx->Point.CoordReplace[i]) {
- raster->sprite_coord_enable |= 1 << i;
- }
- }
- if (fragProg->Base.InputsRead & FRAG_BIT_PNTC) {
- raster->sprite_coord_enable |=
- 1 << (FRAG_ATTRIB_PNTC - FRAG_ATTRIB_TEX0);
- }
-
- raster->point_quad_rasterization = 1;
- }
-
- /* ST_NEW_VERTEX_PROGRAM
- */
- if (vertProg) {
- if (vertProg->Base.Id == 0) {
- if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
- /* generated program which emits point size */
- raster->point_size_per_vertex = TRUE;
- }
- }
- else if (ctx->VertexProgram.PointSizeEnabled) {
- /* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */
- raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
- }
- }
- if (!raster->point_size_per_vertex) {
- /* clamp size now */
- raster->point_size = CLAMP(ctx->Point.Size,
- ctx->Point.MinSize,
- ctx->Point.MaxSize);
- }
-
- /* _NEW_LINE
- */
- raster->line_smooth = ctx->Line.SmoothFlag;
- if (ctx->Line.SmoothFlag) {
- raster->line_width = CLAMP(ctx->Line.Width,
- ctx->Const.MinLineWidthAA,
- ctx->Const.MaxLineWidthAA);
- }
- else {
- raster->line_width = CLAMP(ctx->Line.Width,
- ctx->Const.MinLineWidth,
- ctx->Const.MaxLineWidth);
- }
-
- raster->line_stipple_enable = ctx->Line.StippleFlag;
- raster->line_stipple_pattern = ctx->Line.StipplePattern;
- /* GL stipple factor is in [1,256], remap to [0, 255] here */
- raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
-
- /* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled || st->force_msaa)
- raster->multisample = 1;
-
- /* _NEW_SCISSOR */
- if (ctx->Scissor.Enabled)
- raster->scissor = 1;
-
- raster->gl_rasterization_rules = 1;
-
- cso_set_rasterizer(st->cso_context, raster);
-}
-
-const struct st_tracked_state st_update_rasterizer = {
- "st_update_rasterizer", /* name */
- {
- (_NEW_BUFFERS |
- _NEW_LIGHT |
- _NEW_LINE |
- _NEW_MULTISAMPLE |
- _NEW_POINT |
- _NEW_POLYGON |
- _NEW_PROGRAM |
- _NEW_SCISSOR), /* mesa state dependencies*/
- ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
- },
- update_raster_state /* update function */
-};
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "main/macros.h" +#include "st_context.h" +#include "st_atom.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "cso_cache/cso_context.h" + + +static GLuint translate_fill( GLenum mode ) +{ + switch (mode) { + case GL_POINT: + return PIPE_POLYGON_MODE_POINT; + case GL_LINE: + return PIPE_POLYGON_MODE_LINE; + case GL_FILL: + return PIPE_POLYGON_MODE_FILL; + default: + assert(0); + return 0; + } +} + + + +static void update_raster_state( struct st_context *st ) +{ + struct gl_context *ctx = st->ctx; + struct pipe_rasterizer_state *raster = &st->state.rasterizer; + const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current; + const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current; + uint i; + + memset(raster, 0, sizeof(*raster)); + + /* _NEW_POLYGON, _NEW_BUFFERS + */ + { + raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); + + /* + * Gallium's surfaces are Y=0=TOP orientation. OpenGL is the + * opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs + * must match OpenGL conventions so FBOs use Y=0=BOTTOM. In that + * case, we must invert Y and flip the notion of front vs. back. + */ + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) { + /* Drawing to an FBO. The viewport will be inverted. */ + raster->front_ccw ^= 1; + } + } + + /* _NEW_LIGHT + */ + if (ctx->Light.ShadeModel == GL_FLAT) + raster->flatshade = 1; + + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) + raster->flatshade_first = 1; + + /* _NEW_LIGHT | _NEW_PROGRAM + * + * Back-face colors can come from traditional lighting (when + * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when + * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here. + */ + if (ctx->VertexProgram._Current) { + if (ctx->VertexProgram._Enabled || + (ctx->Shader.CurrentVertexProgram && + ctx->Shader.CurrentVertexProgram->LinkStatus)) { + /* user-defined vertex program or shader */ + raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; + } + else { + /* TNL-generated program */ + raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide; + } + } + else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { + raster->light_twoside = 1; + } + + raster->clamp_vertex_color = ctx->Light._ClampVertexColor; + + /* _NEW_POLYGON + */ + if (ctx->Polygon.CullFlag) { + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: + raster->cull_face = PIPE_FACE_FRONT; + break; + case GL_BACK: + raster->cull_face = PIPE_FACE_BACK; + break; + case GL_FRONT_AND_BACK: + raster->cull_face = PIPE_FACE_FRONT_AND_BACK; + break; + } + } + else { + raster->cull_face = PIPE_FACE_NONE; + } + + /* _NEW_POLYGON + */ + { + raster->fill_front = translate_fill( ctx->Polygon.FrontMode ); + raster->fill_back = translate_fill( ctx->Polygon.BackMode ); + + /* Simplify when culling is active: + */ + if (raster->cull_face & PIPE_FACE_FRONT) { + raster->fill_front = raster->fill_back; + } + + if (raster->cull_face & PIPE_FACE_BACK) { + raster->fill_back = raster->fill_front; + } + } + + /* _NEW_POLYGON + */ + if (ctx->Polygon.OffsetUnits != 0.0 || + ctx->Polygon.OffsetFactor != 0.0) { + raster->offset_point = ctx->Polygon.OffsetPoint; + raster->offset_line = ctx->Polygon.OffsetLine; + raster->offset_tri = ctx->Polygon.OffsetFill; + } + + if (ctx->Polygon.OffsetPoint || + ctx->Polygon.OffsetLine || + ctx->Polygon.OffsetFill) { + raster->offset_units = ctx->Polygon.OffsetUnits; + raster->offset_scale = ctx->Polygon.OffsetFactor; + } + + if (ctx->Polygon.SmoothFlag) + raster->poly_smooth = 1; + + if (ctx->Polygon.StippleFlag) + raster->poly_stipple_enable = 1; + + /* _NEW_POINT + */ + raster->point_size = ctx->Point.Size; + + if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag) + raster->point_smooth = 1; + + /* _NEW_POINT | _NEW_PROGRAM + */ + if (ctx->Point.PointSprite) { + /* origin */ + if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ + (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM)) + raster->sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT; + else + raster->sprite_coord_mode = PIPE_SPRITE_COORD_LOWER_LEFT; + + /* Coord replacement flags. If bit 'k' is set that means + * that we need to replace GENERIC[k] attrib with an automatically + * computed texture coord. + */ + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + if (ctx->Point.CoordReplace[i]) { + raster->sprite_coord_enable |= 1 << i; + } + } + if (fragProg->Base.InputsRead & FRAG_BIT_PNTC) { + raster->sprite_coord_enable |= + 1 << (FRAG_ATTRIB_PNTC - FRAG_ATTRIB_TEX0); + } + + raster->point_quad_rasterization = 1; + } + + /* ST_NEW_VERTEX_PROGRAM + */ + if (vertProg) { + if (vertProg->Base.Id == 0) { + if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { + /* generated program which emits point size */ + raster->point_size_per_vertex = TRUE; + } + } + else if (ctx->VertexProgram.PointSizeEnabled) { + /* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */ + raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled; + } + } + if (!raster->point_size_per_vertex) { + /* clamp size now */ + raster->point_size = CLAMP(ctx->Point.Size, + ctx->Point.MinSize, + ctx->Point.MaxSize); + } + + /* _NEW_LINE + */ + raster->line_smooth = ctx->Line.SmoothFlag; + if (ctx->Line.SmoothFlag) { + raster->line_width = CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidthAA, + ctx->Const.MaxLineWidthAA); + } + else { + raster->line_width = CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidth, + ctx->Const.MaxLineWidth); + } + + raster->line_stipple_enable = ctx->Line.StippleFlag; + raster->line_stipple_pattern = ctx->Line.StipplePattern; + /* GL stipple factor is in [1,256], remap to [0, 255] here */ + raster->line_stipple_factor = ctx->Line.StippleFactor - 1; + + /* _NEW_MULTISAMPLE */ + if (ctx->Multisample._Enabled || st->force_msaa) + raster->multisample = 1; + + /* _NEW_SCISSOR */ + if (ctx->Scissor.Enabled) + raster->scissor = 1; + + /* _NEW_FRAG_CLAMP */ + raster->clamp_fragment_color = ctx->Color._ClampFragmentColor; + + raster->gl_rasterization_rules = 1; + + cso_set_rasterizer(st->cso_context, raster); +} + +const struct st_tracked_state st_update_rasterizer = { + "st_update_rasterizer", /* name */ + { + (_NEW_BUFFERS | + _NEW_LIGHT | + _NEW_LINE | + _NEW_MULTISAMPLE | + _NEW_POINT | + _NEW_POLYGON | + _NEW_PROGRAM | + _NEW_SCISSOR | + _NEW_FRAG_CLAMP), /* mesa state dependencies*/ + ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ + }, + update_raster_state /* update function */ +}; |