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author | marha <marha@users.sourceforge.net> | 2014-01-26 20:05:50 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-01-26 20:10:14 +0100 |
commit | 30af30b78075159fce477ae99cc72540133714d0 (patch) | |
tree | 1028af42bd030d09bf9c9cb6085665300326abc6 /mesalib/src/mesa/state_tracker/st_atom_viewport.c | |
parent | 775780ea274e6602c2d64de33a98ee35979cc330 (diff) | |
download | vcxsrv-30af30b78075159fce477ae99cc72540133714d0.tar.gz vcxsrv-30af30b78075159fce477ae99cc72540133714d0.tar.bz2 vcxsrv-30af30b78075159fce477ae99cc72540133714d0.zip |
xserver randrproto libxtrans fontconfig libxcb xcb-proto mesa git update 26 Jan 2014
xserver commit c1ce807d9f18f215332d7eeb844e8c640f71c53c
libxcb commit e7263931aff3e3450dc938ad465a7577f943549f
libxcb/xcb-proto commit d898fd39ad6c82207eb78666b2daad982dd757b5
randrproto commit a4a6694c059d74247c16527eef4a0ec9f56bbef6
libxtrans commit e1e6121a1638d43d9929589b4723da2b38cb6b44
fontconfig commit e2b406053c2937799da8636c56b72a77998bcab0
mesa commit 07149f0252c52b4ac58b6df4e307fd786b49b490
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_atom_viewport.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_viewport.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_viewport.c b/mesalib/src/mesa/state_tracker/st_atom_viewport.c index 7a1a689b7..8c6d679a0 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_viewport.c +++ b/mesalib/src/mesa/state_tracker/st_atom_viewport.c @@ -62,12 +62,12 @@ update_viewport( struct st_context *st ) /* _NEW_VIEWPORT */ { - GLfloat x = (GLfloat)ctx->Viewport.X; - GLfloat y = (GLfloat)ctx->Viewport.Y; - GLfloat z = ctx->Viewport.Near; - GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f; - GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f; - GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f; + GLfloat x = ctx->ViewportArray[0].X; + GLfloat y = ctx->ViewportArray[0].Y; + GLfloat z = ctx->ViewportArray[0].Near; + GLfloat half_width = ctx->ViewportArray[0].Width * 0.5f; + GLfloat half_height = ctx->ViewportArray[0].Height * 0.5f; + GLfloat half_depth = (GLfloat)(ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) * 0.5f; st->state.viewport.scale[0] = half_width; st->state.viewport.scale[1] = half_height * yScale; |