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authormarha <marha@users.sourceforge.net>2012-07-31 10:17:14 +0200
committermarha <marha@users.sourceforge.net>2012-07-31 10:17:14 +0200
commit83da3ad0287bc51cd16ee6911fe73dc98ebe000b (patch)
tree48d48590a0b0a3770006aeda8ec2b2a45054d1f1 /mesalib/src/mesa/state_tracker/st_cb_bitmap.c
parent00e30605ffc7ac3cf1a091ff2c1f46cfefb780d7 (diff)
parentbd27b3d008b0abf9ae2edcb127302728808533e4 (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_bitmap.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bitmap.c84
1 files changed, 35 insertions, 49 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
index 09152c79a..c26058874 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
@@ -335,9 +335,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
struct pipe_resource **vbuf,
unsigned *vbuf_offset)
{
- const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
- const GLfloat fb_width = (GLfloat)fb->Width;
- const GLfloat fb_height = (GLfloat)fb->Height;
+ const GLfloat fb_width = (GLfloat)st->state.framebuffer.width;
+ const GLfloat fb_height = (GLfloat)st->state.framebuffer.height;
const GLfloat x0 = (GLfloat)x;
const GLfloat x1 = (GLfloat)(x + width);
const GLfloat y0 = (GLfloat)y;
@@ -502,10 +501,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* viewport state: viewport matching window dims */
{
- const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
- const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
- const GLfloat width = (GLfloat)fb->Width;
- const GLfloat height = (GLfloat)fb->Height;
+ const GLboolean invert = st->state.fb_orientation == Y_0_TOP;
+ const GLfloat width = (GLfloat)st->state.framebuffer.width;
+ const GLfloat height = (GLfloat)st->state.framebuffer.height;
struct pipe_viewport_state vp;
vp.scale[0] = 0.5f * width;
vp.scale[1] = height * (invert ? -0.5f : 0.5f);
@@ -636,43 +634,41 @@ st_flush_bitmap_cache(struct st_context *st)
if (!st->bitmap.cache->empty) {
struct bitmap_cache *cache = st->bitmap.cache;
- if (st->ctx->DrawBuffer) {
- struct pipe_context *pipe = st->pipe;
- struct pipe_sampler_view *sv;
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_sampler_view *sv;
- assert(cache->xmin <= cache->xmax);
-
-/* printf("flush size %d x %d at %d, %d\n",
- cache->xmax - cache->xmin,
- cache->ymax - cache->ymin,
- cache->xpos, cache->ypos);
+ assert(cache->xmin <= cache->xmax);
+
+/* printf("flush size %d x %d at %d, %d\n",
+ cache->xmax - cache->xmin,
+ cache->ymax - cache->ymin,
+ cache->xpos, cache->ypos);
*/
- /* The texture transfer has been mapped until now.
+ /* The texture transfer has been mapped until now.
* So unmap and release the texture transfer before drawing.
*/
- if (cache->trans) {
- if (0)
- print_cache(cache);
- pipe_transfer_unmap(pipe, cache->trans);
- cache->buffer = NULL;
-
- pipe->transfer_destroy(pipe, cache->trans);
- cache->trans = NULL;
- }
-
- sv = st_create_texture_sampler_view(st->pipe, cache->texture);
- if (sv) {
- draw_bitmap_quad(st->ctx,
- cache->xpos,
- cache->ypos,
- cache->zpos,
- BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- sv,
- cache->color);
-
- pipe_sampler_view_reference(&sv, NULL);
- }
+ if (cache->trans) {
+ if (0)
+ print_cache(cache);
+ pipe_transfer_unmap(pipe, cache->trans);
+ cache->buffer = NULL;
+
+ pipe->transfer_destroy(pipe, cache->trans);
+ cache->trans = NULL;
+ }
+
+ sv = st_create_texture_sampler_view(st->pipe, cache->texture);
+ if (sv) {
+ draw_bitmap_quad(st->ctx,
+ cache->xpos,
+ cache->ypos,
+ cache->zpos,
+ BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
+ sv,
+ cache->color);
+
+ pipe_sampler_view_reference(&sv, NULL);
}
/* release/free the texture */
@@ -684,16 +680,6 @@ st_flush_bitmap_cache(struct st_context *st)
/**
- * Flush bitmap cache.
- */
-void
-st_flush_bitmap( struct st_context *st )
-{
- st_flush_bitmap_cache(st);
-}
-
-
-/**
* Try to accumulate this glBitmap call in the bitmap cache.
* \return GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
*/