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author | marha <marha@users.sourceforge.net> | 2012-06-21 08:09:37 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-06-21 08:09:37 +0200 |
commit | da6ea6d64418710cbf7e0639dfefd2d856d53f1a (patch) | |
tree | 23900712d7923a4e77aa095f68e7a955321ba538 /mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | |
parent | 36237c651fab7aa9e65da9c33eb89a619827edff (diff) | |
download | vcxsrv-da6ea6d64418710cbf7e0639dfefd2d856d53f1a.tar.gz vcxsrv-da6ea6d64418710cbf7e0639dfefd2d856d53f1a.tar.bz2 vcxsrv-da6ea6d64418710cbf7e0639dfefd2d856d53f1a.zip |
mesa pixman xkeyboard-config xserver git update 21 Jun 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | 41 |
1 files changed, 36 insertions, 5 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index d3f8d1368..2bcbada4f 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -1056,6 +1056,28 @@ get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth, /** + * Clamp glDrawPixels width and height to the maximum texture size. + */ +static void +clamp_size(struct pipe_context *pipe, GLsizei *width, GLsizei *height, + struct gl_pixelstore_attrib *unpack) +{ + const unsigned maxSize = + 1 << (pipe->screen->get_param(pipe->screen, + PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); + + if (*width > maxSize) { + if (unpack->RowLength == 0) + unpack->RowLength = *width; + *width = maxSize; + } + if (*height > maxSize) { + *height = maxSize; + } +} + + +/** * Called via ctx->Driver.DrawPixels() */ static void @@ -1072,6 +1094,20 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, struct pipe_sampler_view *sv[2]; int num_sampler_view = 1; struct st_fp_variant *fpv; + struct gl_pixelstore_attrib clippedUnpack; + + /* Mesa state should be up to date by now */ + assert(ctx->NewState == 0x0); + + st_validate_state(st); + + /* Limit the size of the glDrawPixels to the max texture size. + * Strictly speaking, that's not correct but since we don't handle + * larger images yet, this is better than crashing. + */ + clippedUnpack = *unpack; + unpack = &clippedUnpack; + clamp_size(st->pipe, &width, &height, &clippedUnpack); if (format == GL_DEPTH_STENCIL) write_stencil = write_depth = GL_TRUE; @@ -1088,11 +1124,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, return; } - /* Mesa state should be up to date by now */ - assert(ctx->NewState == 0x0); - - st_validate_state(st); - /* * Get vertex/fragment shaders */ |