aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2014-05-01 16:56:41 +0200
committermarha <marha@users.sourceforge.net>2014-05-01 16:56:41 +0200
commitea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4 (patch)
treea961f21249024edee920dc41bb54b2507cf08696 /mesalib/src/mesa/state_tracker/st_cb_drawtex.c
parent03418d6378fe72bea2ff4b941792054dd208b65d (diff)
downloadvcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.tar.gz
vcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.tar.bz2
vcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.zip
xkeyboard-config libxcb xserver mesa git update 1 May 2014
xserver commit 2535b76c0d32bc1dd0ddaca06a419a68a4757df1 libxcb commit d978a4f69b30b630f28d07f1003cf290284d24d8 xkeyboard-config commit 5274a69ee85fb6c425c33c631fa8ea1310a8f097 mesa commit a773fdc64da8ba88d8c7f8e383c45248b0c3aa19
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_drawtex.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawtex.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
index b0a44fd90..f997e6b00 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
@@ -123,7 +123,8 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
/* determine how many enabled sets of texcoords */
numTexCoords = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) {
+ if (ctx->Texture.Unit[i]._Current &&
+ ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_2D) {
numTexCoords++;
}
}
@@ -192,7 +193,8 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
/* texcoords */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) {
+ if (ctx->Texture.Unit[i]._Current &&
+ ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_2D) {
struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
const GLfloat wt = (GLfloat) img->Width;