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author | marha <marha@users.sourceforge.net> | 2012-02-22 09:17:57 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-02-22 09:17:57 +0100 |
commit | 6baac61e6ca9cd314e689dfe7f84771aad08c66e (patch) | |
tree | 2a8a059fc83d3f7acc1034071ed3a9f7ff3c0027 /mesalib/src/mesa/state_tracker/st_cb_fbo.c | |
parent | 0ae7710db53515dab4a35c33ba9a030bbfc2ac5b (diff) | |
download | vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.tar.gz vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.tar.bz2 vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.zip |
fontconfig libX11 libxcb mesa pixman xserver git update 22 Feb 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_fbo.c | 64 |
1 files changed, 16 insertions, 48 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 1cbc0d606..300c3f0eb 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -97,7 +97,6 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, strb->Base.Height = height; strb->Base.Format = st_pipe_format_to_mesa_format(format); strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); - strb->format = format; strb->defined = GL_FALSE; /* undefined contents now */ @@ -106,10 +105,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, free(strb->data); - assert(strb->format != PIPE_FORMAT_NONE); - - strb->stride = util_format_get_stride(strb->format, width); - size = util_format_get_2d_size(strb->format, strb->stride, height); + size = _mesa_format_image_size(strb->Base.Format, width, height, 1); strb->data = malloc(size); @@ -142,7 +138,12 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, if (util_format_is_depth_or_stencil(format)) { template.bind = PIPE_BIND_DEPTH_STENCIL; } + else if (strb->Base.Name != 0) { + /* this is a user-created renderbuffer */ + template.bind = PIPE_BIND_RENDER_TARGET; + } else { + /* this is a window-system buffer */ template.bind = (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET); } @@ -152,7 +153,6 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, if (!strb->texture) return FALSE; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); u_surface_default_template(&surf_tmpl, strb->texture, template.bind); strb->surface = pipe->create_surface(pipe, strb->texture, @@ -203,10 +203,10 @@ st_new_renderbuffer(struct gl_context *ctx, GLuint name) { struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { + assert(name != 0); _mesa_init_renderbuffer(&strb->Base, name); strb->Base.Delete = st_renderbuffer_delete; strb->Base.AllocStorage = st_renderbuffer_alloc_storage; - strb->format = PIPE_FORMAT_NONE; return &strb->Base; } return NULL; @@ -233,7 +233,6 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.NumSamples = samples; strb->Base.Format = st_pipe_format_to_mesa_format(format); strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format); - strb->format = format; strb->software = sw; switch (format) { @@ -297,8 +296,6 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) } - - /** * Called via ctx->Driver.BindFramebufferEXT(). */ @@ -306,20 +303,7 @@ static void st_bind_framebuffer(struct gl_context *ctx, GLenum target, struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { - -} - -/** - * Called by ctx->Driver.FramebufferRenderbuffer - */ -static void -st_framebuffer_renderbuffer(struct gl_context *ctx, - struct gl_framebuffer *fb, - GLenum attachment, - struct gl_renderbuffer *rb) -{ - /* XXX no need for derivation? */ - _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); + /* no-op */ } @@ -380,9 +364,6 @@ st_render_texture(struct gl_context *ctx, rb->Height = texImage->Height2; rb->_BaseFormat = texImage->_BaseFormat; rb->InternalFormat = texImage->InternalFormat; - /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - - /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ pipe_resource_reference( &strb->texture, pt ); @@ -392,7 +373,8 @@ st_render_texture(struct gl_context *ctx, /* new surface for rendering into the texture */ memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format); + surf_tmpl.format = ctx->Color.sRGBEnabled + ? strb->texture->format : util_format_linear(strb->texture->format); surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; surf_tmpl.u.tex.level = strb->rtt_level; surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; @@ -401,15 +383,8 @@ st_render_texture(struct gl_context *ctx, strb->texture, &surf_tmpl); - strb->format = pt->format; - strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); - /* - printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", - att->Texture, pt, strb->surface, rb->Width, rb->Height); - */ - /* Invalidate buffer state so that the pipe's framebuffer state * gets updated. * That's where the new renderbuffer (which we just created) gets @@ -433,10 +408,6 @@ st_finish_render_texture(struct gl_context *ctx, strb->rtt = NULL; - /* - printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); - */ - /* restore previous framebuffer state */ st_invalidate_state(ctx, _NEW_BUFFERS); } @@ -647,12 +618,12 @@ st_MapRenderbuffer(struct gl_context *ctx, if (strb->software) { /* software-allocated renderbuffer (probably an accum buffer) */ - GLubyte *map = (GLubyte *) strb->data; if (strb->data) { - map += strb->stride * y; - map += util_format_get_blocksize(strb->format) * x; - *mapOut = map; - *rowStrideOut = strb->stride; + GLint bpp = _mesa_get_format_bytes(strb->Base.Format); + GLint stride = _mesa_format_row_stride(strb->Base.Format, + strb->Base.Width); + *mapOut = (GLubyte *) strb->data + y * stride + x * bpp; + *rowStrideOut = stride; } else { *mapOut = NULL; @@ -730,14 +701,11 @@ void st_init_fbo_functions(struct dd_function_table *functions) functions->NewFramebuffer = st_new_framebuffer; functions->NewRenderbuffer = st_new_renderbuffer; functions->BindFramebuffer = st_bind_framebuffer; - functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer; + functions->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; functions->RenderTexture = st_render_texture; functions->FinishRenderTexture = st_finish_render_texture; functions->ValidateFramebuffer = st_validate_framebuffer; #endif - /* no longer needed by core Mesa, drivers handle resizes... - functions->ResizeBuffers = st_resize_buffers; - */ functions->DrawBuffers = st_DrawBuffers; functions->ReadBuffer = st_ReadBuffer; |