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author | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
commit | dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0 (patch) | |
tree | bdf833cc6a4fc9035411779e10dd9e8478201885 /mesalib/src/mesa/state_tracker/st_cb_readpixels.c | |
parent | 0b40f5f4b54453a77f4b09c431f8efc6875da61f (diff) | |
download | vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.gz vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.bz2 vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.zip |
Synchronised line endinge with release branch
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_readpixels.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_readpixels.c | 1284 |
1 files changed, 642 insertions, 642 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index d992b4c30..e2b29fe30 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -1,642 +1,642 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * glReadPixels interface to pipe
- *
- * \author Brian Paul
- */
-
-
-#include "main/imports.h"
-#include "main/bufferobj.h"
-#include "main/context.h"
-#include "main/image.h"
-#include "main/pack.h"
-#include "main/pbo.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_tile.h"
-
-#include "st_debug.h"
-#include "st_context.h"
-#include "st_atom.h"
-#include "st_cb_bitmap.h"
-#include "st_cb_readpixels.h"
-#include "st_cb_fbo.h"
-
-/**
- * Special case for reading stencil buffer.
- * For color/depth we use get_tile(). For stencil, map the stencil buffer.
- */
-void
-st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *packing,
- GLvoid *pixels)
-{
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer);
- struct pipe_transfer *pt;
- ubyte *stmap;
- GLint j;
-
- if (strb->Base.Wrapped) {
- strb = st_renderbuffer(strb->Base.Wrapped);
- }
-
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- y = ctx->DrawBuffer->Height - y - height;
- }
-
- /* Create a read transfer from the renderbuffer's texture */
-
- pt = pipe_get_transfer(pipe, strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
- PIPE_TRANSFER_READ,
- x, y, width, height);
-
- /* map the stencil buffer */
- stmap = pipe_transfer_map(pipe, pt);
-
- /* width should never be > MAX_WIDTH since we did clipping earlier */
- ASSERT(width <= MAX_WIDTH);
-
- /* process image row by row */
- for (j = 0; j < height; j++) {
- GLvoid *dest;
- GLstencil sValues[MAX_WIDTH];
- GLfloat zValues[MAX_WIDTH];
- GLint srcY;
-
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- srcY = height - j - 1;
- }
- else {
- srcY = j;
- }
-
- /* get stencil (and Z) values */
- switch (pt->resource->format) {
- case PIPE_FORMAT_S8_USCALED:
- {
- const ubyte *src = stmap + srcY * pt->stride;
- memcpy(sValues, src, width);
- }
- break;
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- if (format == GL_DEPTH_STENCIL) {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0f / (0xffffff);
- GLint k;
- for (k = 0; k < width; k++) {
- sValues[k] = src[k] >> 24;
- zValues[k] = (src[k] & 0xffffff) * scale;
- }
- }
- else {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- GLint k;
- for (k = 0; k < width; k++) {
- sValues[k] = src[k] >> 24;
- }
- }
- break;
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- if (format == GL_DEPTH_STENCIL) {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0f / (0xffffff);
- GLint k;
- for (k = 0; k < width; k++) {
- sValues[k] = src[k] & 0xff;
- zValues[k] = (src[k] >> 8) * scale;
- }
- }
- else {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- GLint k;
- for (k = 0; k < width; k++) {
- sValues[k] = src[k] & 0xff;
- }
- }
- break;
- case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
- if (format == GL_DEPTH_STENCIL) {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat *srcf = (const GLfloat*)src;
- GLint k;
- for (k = 0; k < width; k++) {
- zValues[k] = srcf[k*2];
- sValues[k] = src[k*2+1] & 0xff;
- }
- }
- else {
- const uint *src = (uint *) (stmap + srcY * pt->stride);
- GLint k;
- for (k = 0; k < width; k++) {
- sValues[k] = src[k*2+1] & 0xff;
- }
- }
- break;
- default:
- assert(0);
- }
-
- /* store */
- dest = _mesa_image_address2d(packing, pixels, width, height,
- format, type, j, 0);
- if (format == GL_DEPTH_STENCIL) {
- _mesa_pack_depth_stencil_span(ctx, width, type, dest,
- zValues, sValues, packing);
- }
- else {
- _mesa_pack_stencil_span(ctx, width, type, dest, sValues, packing);
- }
- }
-
- /* unmap the stencil buffer */
- pipe_transfer_unmap(pipe, pt);
- pipe->transfer_destroy(pipe, pt);
-}
-
-
-/**
- * Return renderbuffer to use for reading color pixels for glRead/CopyPixel
- * commands.
- */
-struct st_renderbuffer *
-st_get_color_read_renderbuffer(struct gl_context *ctx)
-{
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct st_renderbuffer *strb =
- st_renderbuffer(fb->_ColorReadBuffer);
-
- return strb;
-}
-
-
-/**
- * Try to do glReadPixels in a fast manner for common cases.
- * \return GL_TRUE for success, GL_FALSE for failure
- */
-static GLboolean
-st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest)
-{
- GLubyte alphaORoperand;
- enum combination {
- A8R8G8B8_UNORM_TO_RGBA_UBYTE,
- A8R8G8B8_UNORM_TO_RGB_UBYTE,
- A8R8G8B8_UNORM_TO_BGRA_UINT,
- A8R8G8B8_UNORM_TO_RGBA_UINT
- } combo;
-
- if (ctx->_ImageTransferState)
- return GL_FALSE;
-
- if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) {
- alphaORoperand = 0;
- }
- else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) {
- alphaORoperand = 0xff;
- }
- else {
- return GL_FALSE;
- }
-
- if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
- combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE;
- }
- else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) {
- combo = A8R8G8B8_UNORM_TO_RGB_UBYTE;
- }
- else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
- combo = A8R8G8B8_UNORM_TO_BGRA_UINT;
- }
- else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) {
- combo = A8R8G8B8_UNORM_TO_RGBA_UINT;
- }
- else {
- return GL_FALSE;
- }
-
- /*printf("st_fast_readpixels combo %d\n", (GLint) combo);*/
-
- {
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct pipe_transfer *trans;
- const GLubyte *map;
- GLubyte *dst;
- GLint row, col, dy, dstStride;
-
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- /* convert GL Y to Gallium Y */
- y = strb->texture->height0 - y - height;
- }
-
- trans = pipe_get_transfer(pipe, strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
- PIPE_TRANSFER_READ,
- x, y, width, height);
- if (!trans) {
- return GL_FALSE;
- }
-
- map = pipe_transfer_map(pipe, trans);
- if (!map) {
- pipe->transfer_destroy(pipe, trans);
- return GL_FALSE;
- }
-
- /* We always write to the user/dest buffer from low addr to high addr
- * but the read order depends on renderbuffer orientation
- */
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- /* read source rows from bottom to top */
- y = height - 1;
- dy = -1;
- }
- else {
- /* read source rows from top to bottom */
- y = 0;
- dy = 1;
- }
-
- dst = _mesa_image_address2d(pack, dest, width, height,
- format, type, 0, 0);
- dstStride = _mesa_image_row_stride(pack, width, format, type);
-
- switch (combo) {
- case A8R8G8B8_UNORM_TO_RGBA_UBYTE:
- for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * trans->stride;
- for (col = 0; col < width; col++) {
- GLuint pixel = ((GLuint *) src)[col];
- dst[col*4+0] = (pixel >> 16) & 0xff;
- dst[col*4+1] = (pixel >> 8) & 0xff;
- dst[col*4+2] = (pixel >> 0) & 0xff;
- dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand;
- }
- dst += dstStride;
- y += dy;
- }
- break;
- case A8R8G8B8_UNORM_TO_RGB_UBYTE:
- for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * trans->stride;
- for (col = 0; col < width; col++) {
- GLuint pixel = ((GLuint *) src)[col];
- dst[col*3+0] = (pixel >> 16) & 0xff;
- dst[col*3+1] = (pixel >> 8) & 0xff;
- dst[col*3+2] = (pixel >> 0) & 0xff;
- }
- dst += dstStride;
- y += dy;
- }
- break;
- case A8R8G8B8_UNORM_TO_BGRA_UINT:
- for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * trans->stride;
- memcpy(dst, src, 4 * width);
- if (alphaORoperand) {
- assert(alphaORoperand == 0xff);
- for (col = 0; col < width; col++) {
- dst[col*4+3] = 0xff;
- }
- }
- dst += dstStride;
- y += dy;
- }
- break;
- case A8R8G8B8_UNORM_TO_RGBA_UINT:
- for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * trans->stride;
- for (col = 0; col < width; col++) {
- GLuint pixel = ((GLuint *) src)[col];
- dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand;
- dst[col*4+1] = (pixel >> 0) & 0xff;
- dst[col*4+2] = (pixel >> 8) & 0xff;
- dst[col*4+3] = (pixel >> 16) & 0xff;
- }
- dst += dstStride;
- y += dy;
- }
- break;
- default:
- ; /* nothing */
- }
-
- pipe_transfer_unmap(pipe, trans);
- pipe->transfer_destroy(pipe, trans);
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Do glReadPixels by getting rows from the framebuffer transfer with
- * get_tile(). Convert to requested format/type with Mesa image routines.
- * Image transfer ops are done in software too.
- */
-static void
-st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- GLfloat (*temp)[4];
- GLbitfield transferOps = ctx->_ImageTransferState;
- GLsizei i, j;
- GLint yStep, dfStride;
- GLfloat *df;
- struct st_renderbuffer *strb;
- struct gl_pixelstore_attrib clippedPacking = *pack;
- struct pipe_transfer *trans;
- enum pipe_format pformat;
-
- assert(ctx->ReadBuffer->Width > 0);
-
- st_validate_state(st);
-
- /* Do all needed clipping here, so that we can forget about it later */
- if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
- /* The ReadPixels transfer is totally outside the window bounds */
- return;
- }
-
- st_flush_bitmap_cache(st);
-
- dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest);
- if (!dest)
- return;
-
- if (format == GL_STENCIL_INDEX ||
- format == GL_DEPTH_STENCIL) {
- st_read_stencil_pixels(ctx, x, y, width, height,
- format, type, pack, dest);
- return;
- }
- else if (format == GL_DEPTH_COMPONENT) {
- strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
- if (strb->Base.Wrapped) {
- strb = st_renderbuffer(strb->Base.Wrapped);
- }
- }
- else {
- /* Read color buffer */
- strb = st_get_color_read_renderbuffer(ctx);
- }
-
- if (!strb)
- return;
-
- /* try a fast-path readpixels before anything else */
- if (st_fast_readpixels(ctx, strb, x, y, width, height,
- format, type, pack, dest)) {
- /* success! */
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
- return;
- }
-
- /* allocate temp pixel row buffer */
- temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
- if (!temp) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
- return;
- }
-
- if(ctx->Color._ClampReadColor)
- transferOps |= IMAGE_CLAMP_BIT;
-
- if (format == GL_RGBA && type == GL_FLOAT && !transferOps) {
- /* write tile(row) directly into user's buffer */
- df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
- height, format, type, 0, 0);
- dfStride = width * 4;
- }
- else {
- /* write tile(row) into temp row buffer */
- df = (GLfloat *) temp;
- dfStride = 0;
- }
-
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- /* convert GL Y to Gallium Y */
- y = strb->Base.Height - y - height;
- }
-
- /* Create a read transfer from the renderbuffer's texture */
- trans = pipe_get_transfer(pipe, strb->texture,
- strb->rtt_level, /* level */
- strb->rtt_face + strb->rtt_slice, /* layer */
- PIPE_TRANSFER_READ,
- x, y, width, height);
-
- /* determine bottom-to-top vs. top-to-bottom order */
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = height - 1;
- yStep = -1;
- }
- else {
- y = 0;
- yStep = 1;
- }
-
- /* possibly convert sRGB format to linear RGB format */
- pformat = util_format_linear(trans->resource->format);
-
- if (ST_DEBUG & DEBUG_FALLBACK)
- debug_printf("%s: fallback processing\n", __FUNCTION__);
-
- /*
- * Copy pixels from pipe_transfer to user memory
- */
- {
- /* dest of first pixel in client memory */
- GLubyte *dst = _mesa_image_address2d(&clippedPacking, dest, width,
- height, format, type, 0, 0);
- /* dest row stride */
- const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
- format, type);
-
- if (pformat == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
- pformat == PIPE_FORMAT_Z24X8_UNORM) {
- if (format == GL_DEPTH_COMPONENT) {
- for (i = 0; i < height; i++) {
- GLuint ztemp[MAX_WIDTH];
- GLfloat zfloat[MAX_WIDTH];
- const double scale = 1.0 / ((1 << 24) - 1);
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
- y += yStep;
- for (j = 0; j < width; j++) {
- zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff));
- }
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else {
- /* XXX: unreachable code -- should be before st_read_stencil_pixels */
- assert(format == GL_DEPTH_STENCIL_EXT);
- for (i = 0; i < height; i++) {
- GLuint *zshort = (GLuint *)dst;
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0);
- y += yStep;
- /* Reverse into 24/8 */
- for (j = 0; j < width; j++) {
- zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24);
- }
- dst += dstStride;
- }
- }
- }
- else if (pformat == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
- pformat == PIPE_FORMAT_X8Z24_UNORM) {
- if (format == GL_DEPTH_COMPONENT) {
- for (i = 0; i < height; i++) {
- GLuint ztemp[MAX_WIDTH];
- GLfloat zfloat[MAX_WIDTH];
- const double scale = 1.0 / ((1 << 24) - 1);
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
- y += yStep;
- for (j = 0; j < width; j++) {
- zfloat[j] = (float) (scale * ((ztemp[j] >> 8) & 0xffffff));
- }
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else {
- /* XXX: unreachable code -- should be before st_read_stencil_pixels */
- assert(format == GL_DEPTH_STENCIL_EXT);
- for (i = 0; i < height; i++) {
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0);
- y += yStep;
- dst += dstStride;
- }
- }
- }
- else if (pformat == PIPE_FORMAT_Z16_UNORM) {
- for (i = 0; i < height; i++) {
- GLushort ztemp[MAX_WIDTH];
- GLfloat zfloat[MAX_WIDTH];
- const double scale = 1.0 / 0xffff;
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
- y += yStep;
- for (j = 0; j < width; j++) {
- zfloat[j] = (float) (scale * ztemp[j]);
- }
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else if (pformat == PIPE_FORMAT_Z32_UNORM) {
- for (i = 0; i < height; i++) {
- GLuint ztemp[MAX_WIDTH];
- GLfloat zfloat[MAX_WIDTH];
- const double scale = 1.0 / 0xffffffff;
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
- y += yStep;
- for (j = 0; j < width; j++) {
- zfloat[j] = (float) (scale * ztemp[j]);
- }
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else if (pformat == PIPE_FORMAT_Z32_FLOAT) {
- for (i = 0; i < height; i++) {
- GLfloat zfloat[MAX_WIDTH];
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat, 0);
- y += yStep;
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else if (pformat == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED) {
- assert(format == GL_DEPTH_COMPONENT);
- for (i = 0; i < height; i++) {
- GLfloat zfloat[MAX_WIDTH]; /* Z32 */
- GLfloat zfloat2[MAX_WIDTH*2]; /* Z32X32 */
- pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat2, 0);
- y += yStep;
- for (j = 0; j < width; j++) {
- zfloat[j] = zfloat2[j*2];
- }
- _mesa_pack_depth_span(ctx, width, dst, type,
- zfloat, &clippedPacking);
- dst += dstStride;
- }
- }
- else {
- /* RGBA format */
- /* Do a row at a time to flip image data vertically */
- for (i = 0; i < height; i++) {
- pipe_get_tile_rgba_format(pipe, trans, 0, y, width, 1,
- pformat, df);
- y += yStep;
- df += dfStride;
- if (!dfStride) {
- _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
- &clippedPacking, transferOps);
- dst += dstStride;
- }
- }
- }
- }
-
- free(temp);
-
- pipe->transfer_destroy(pipe, trans);
-
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
-}
-
-
-void st_init_readpixels_functions(struct dd_function_table *functions)
-{
- functions->ReadPixels = st_readpixels;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glReadPixels interface to pipe + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/bufferobj.h" +#include "main/context.h" +#include "main/image.h" +#include "main/pack.h" +#include "main/pbo.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "util/u_tile.h" + +#include "st_debug.h" +#include "st_context.h" +#include "st_atom.h" +#include "st_cb_bitmap.h" +#include "st_cb_readpixels.h" +#include "st_cb_fbo.h" + +/** + * Special case for reading stencil buffer. + * For color/depth we use get_tile(). For stencil, map the stencil buffer. + */ +void +st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing, + GLvoid *pixels) +{ + struct gl_framebuffer *fb = ctx->ReadBuffer; + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer); + struct pipe_transfer *pt; + ubyte *stmap; + GLint j; + + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } + + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + y = ctx->DrawBuffer->Height - y - height; + } + + /* Create a read transfer from the renderbuffer's texture */ + + pt = pipe_get_transfer(pipe, strb->texture, + strb->rtt_level, + strb->rtt_face + strb->rtt_slice, + PIPE_TRANSFER_READ, + x, y, width, height); + + /* map the stencil buffer */ + stmap = pipe_transfer_map(pipe, pt); + + /* width should never be > MAX_WIDTH since we did clipping earlier */ + ASSERT(width <= MAX_WIDTH); + + /* process image row by row */ + for (j = 0; j < height; j++) { + GLvoid *dest; + GLstencil sValues[MAX_WIDTH]; + GLfloat zValues[MAX_WIDTH]; + GLint srcY; + + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + srcY = height - j - 1; + } + else { + srcY = j; + } + + /* get stencil (and Z) values */ + switch (pt->resource->format) { + case PIPE_FORMAT_S8_USCALED: + { + const ubyte *src = stmap + srcY * pt->stride; + memcpy(sValues, src, width); + } + break; + case PIPE_FORMAT_Z24_UNORM_S8_USCALED: + if (format == GL_DEPTH_STENCIL) { + const uint *src = (uint *) (stmap + srcY * pt->stride); + const GLfloat scale = 1.0f / (0xffffff); + GLint k; + for (k = 0; k < width; k++) { + sValues[k] = src[k] >> 24; + zValues[k] = (src[k] & 0xffffff) * scale; + } + } + else { + const uint *src = (uint *) (stmap + srcY * pt->stride); + GLint k; + for (k = 0; k < width; k++) { + sValues[k] = src[k] >> 24; + } + } + break; + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + if (format == GL_DEPTH_STENCIL) { + const uint *src = (uint *) (stmap + srcY * pt->stride); + const GLfloat scale = 1.0f / (0xffffff); + GLint k; + for (k = 0; k < width; k++) { + sValues[k] = src[k] & 0xff; + zValues[k] = (src[k] >> 8) * scale; + } + } + else { + const uint *src = (uint *) (stmap + srcY * pt->stride); + GLint k; + for (k = 0; k < width; k++) { + sValues[k] = src[k] & 0xff; + } + } + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED: + if (format == GL_DEPTH_STENCIL) { + const uint *src = (uint *) (stmap + srcY * pt->stride); + const GLfloat *srcf = (const GLfloat*)src; + GLint k; + for (k = 0; k < width; k++) { + zValues[k] = srcf[k*2]; + sValues[k] = src[k*2+1] & 0xff; + } + } + else { + const uint *src = (uint *) (stmap + srcY * pt->stride); + GLint k; + for (k = 0; k < width; k++) { + sValues[k] = src[k*2+1] & 0xff; + } + } + break; + default: + assert(0); + } + + /* store */ + dest = _mesa_image_address2d(packing, pixels, width, height, + format, type, j, 0); + if (format == GL_DEPTH_STENCIL) { + _mesa_pack_depth_stencil_span(ctx, width, type, dest, + zValues, sValues, packing); + } + else { + _mesa_pack_stencil_span(ctx, width, type, dest, sValues, packing); + } + } + + /* unmap the stencil buffer */ + pipe_transfer_unmap(pipe, pt); + pipe->transfer_destroy(pipe, pt); +} + + +/** + * Return renderbuffer to use for reading color pixels for glRead/CopyPixel + * commands. + */ +struct st_renderbuffer * +st_get_color_read_renderbuffer(struct gl_context *ctx) +{ + struct gl_framebuffer *fb = ctx->ReadBuffer; + struct st_renderbuffer *strb = + st_renderbuffer(fb->_ColorReadBuffer); + + return strb; +} + + +/** + * Try to do glReadPixels in a fast manner for common cases. + * \return GL_TRUE for success, GL_FALSE for failure + */ +static GLboolean +st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest) +{ + GLubyte alphaORoperand; + enum combination { + A8R8G8B8_UNORM_TO_RGBA_UBYTE, + A8R8G8B8_UNORM_TO_RGB_UBYTE, + A8R8G8B8_UNORM_TO_BGRA_UINT, + A8R8G8B8_UNORM_TO_RGBA_UINT + } combo; + + if (ctx->_ImageTransferState) + return GL_FALSE; + + if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) { + alphaORoperand = 0; + } + else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) { + alphaORoperand = 0xff; + } + else { + return GL_FALSE; + } + + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { + combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE; + } + else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { + combo = A8R8G8B8_UNORM_TO_RGB_UBYTE; + } + else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { + combo = A8R8G8B8_UNORM_TO_BGRA_UINT; + } + else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) { + combo = A8R8G8B8_UNORM_TO_RGBA_UINT; + } + else { + return GL_FALSE; + } + + /*printf("st_fast_readpixels combo %d\n", (GLint) combo);*/ + + { + struct pipe_context *pipe = st_context(ctx)->pipe; + struct pipe_transfer *trans; + const GLubyte *map; + GLubyte *dst; + GLint row, col, dy, dstStride; + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + /* convert GL Y to Gallium Y */ + y = strb->texture->height0 - y - height; + } + + trans = pipe_get_transfer(pipe, strb->texture, + strb->rtt_level, + strb->rtt_face + strb->rtt_slice, + PIPE_TRANSFER_READ, + x, y, width, height); + if (!trans) { + return GL_FALSE; + } + + map = pipe_transfer_map(pipe, trans); + if (!map) { + pipe->transfer_destroy(pipe, trans); + return GL_FALSE; + } + + /* We always write to the user/dest buffer from low addr to high addr + * but the read order depends on renderbuffer orientation + */ + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + /* read source rows from bottom to top */ + y = height - 1; + dy = -1; + } + else { + /* read source rows from top to bottom */ + y = 0; + dy = 1; + } + + dst = _mesa_image_address2d(pack, dest, width, height, + format, type, 0, 0); + dstStride = _mesa_image_row_stride(pack, width, format, type); + + switch (combo) { + case A8R8G8B8_UNORM_TO_RGBA_UBYTE: + for (row = 0; row < height; row++) { + const GLubyte *src = map + y * trans->stride; + for (col = 0; col < width; col++) { + GLuint pixel = ((GLuint *) src)[col]; + dst[col*4+0] = (pixel >> 16) & 0xff; + dst[col*4+1] = (pixel >> 8) & 0xff; + dst[col*4+2] = (pixel >> 0) & 0xff; + dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand; + } + dst += dstStride; + y += dy; + } + break; + case A8R8G8B8_UNORM_TO_RGB_UBYTE: + for (row = 0; row < height; row++) { + const GLubyte *src = map + y * trans->stride; + for (col = 0; col < width; col++) { + GLuint pixel = ((GLuint *) src)[col]; + dst[col*3+0] = (pixel >> 16) & 0xff; + dst[col*3+1] = (pixel >> 8) & 0xff; + dst[col*3+2] = (pixel >> 0) & 0xff; + } + dst += dstStride; + y += dy; + } + break; + case A8R8G8B8_UNORM_TO_BGRA_UINT: + for (row = 0; row < height; row++) { + const GLubyte *src = map + y * trans->stride; + memcpy(dst, src, 4 * width); + if (alphaORoperand) { + assert(alphaORoperand == 0xff); + for (col = 0; col < width; col++) { + dst[col*4+3] = 0xff; + } + } + dst += dstStride; + y += dy; + } + break; + case A8R8G8B8_UNORM_TO_RGBA_UINT: + for (row = 0; row < height; row++) { + const GLubyte *src = map + y * trans->stride; + for (col = 0; col < width; col++) { + GLuint pixel = ((GLuint *) src)[col]; + dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand; + dst[col*4+1] = (pixel >> 0) & 0xff; + dst[col*4+2] = (pixel >> 8) & 0xff; + dst[col*4+3] = (pixel >> 16) & 0xff; + } + dst += dstStride; + y += dy; + } + break; + default: + ; /* nothing */ + } + + pipe_transfer_unmap(pipe, trans); + pipe->transfer_destroy(pipe, trans); + } + + return GL_TRUE; +} + + +/** + * Do glReadPixels by getting rows from the framebuffer transfer with + * get_tile(). Convert to requested format/type with Mesa image routines. + * Image transfer ops are done in software too. + */ +static void +st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + GLfloat (*temp)[4]; + GLbitfield transferOps = ctx->_ImageTransferState; + GLsizei i, j; + GLint yStep, dfStride; + GLfloat *df; + struct st_renderbuffer *strb; + struct gl_pixelstore_attrib clippedPacking = *pack; + struct pipe_transfer *trans; + enum pipe_format pformat; + + assert(ctx->ReadBuffer->Width > 0); + + st_validate_state(st); + + /* Do all needed clipping here, so that we can forget about it later */ + if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { + /* The ReadPixels transfer is totally outside the window bounds */ + return; + } + + st_flush_bitmap_cache(st); + + dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest); + if (!dest) + return; + + if (format == GL_STENCIL_INDEX || + format == GL_DEPTH_STENCIL) { + st_read_stencil_pixels(ctx, x, y, width, height, + format, type, pack, dest); + return; + } + else if (format == GL_DEPTH_COMPONENT) { + strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } + } + else { + /* Read color buffer */ + strb = st_get_color_read_renderbuffer(ctx); + } + + if (!strb) + return; + + /* try a fast-path readpixels before anything else */ + if (st_fast_readpixels(ctx, strb, x, y, width, height, + format, type, pack, dest)) { + /* success! */ + _mesa_unmap_pbo_dest(ctx, &clippedPacking); + return; + } + + /* allocate temp pixel row buffer */ + temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + if (!temp) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } + + if(ctx->Color._ClampReadColor) + transferOps |= IMAGE_CLAMP_BIT; + + if (format == GL_RGBA && type == GL_FLOAT && !transferOps) { + /* write tile(row) directly into user's buffer */ + df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width, + height, format, type, 0, 0); + dfStride = width * 4; + } + else { + /* write tile(row) into temp row buffer */ + df = (GLfloat *) temp; + dfStride = 0; + } + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + /* convert GL Y to Gallium Y */ + y = strb->Base.Height - y - height; + } + + /* Create a read transfer from the renderbuffer's texture */ + trans = pipe_get_transfer(pipe, strb->texture, + strb->rtt_level, /* level */ + strb->rtt_face + strb->rtt_slice, /* layer */ + PIPE_TRANSFER_READ, + x, y, width, height); + + /* determine bottom-to-top vs. top-to-bottom order */ + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + y = height - 1; + yStep = -1; + } + else { + y = 0; + yStep = 1; + } + + /* possibly convert sRGB format to linear RGB format */ + pformat = util_format_linear(trans->resource->format); + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + + /* + * Copy pixels from pipe_transfer to user memory + */ + { + /* dest of first pixel in client memory */ + GLubyte *dst = _mesa_image_address2d(&clippedPacking, dest, width, + height, format, type, 0, 0); + /* dest row stride */ + const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, + format, type); + + if (pformat == PIPE_FORMAT_Z24_UNORM_S8_USCALED || + pformat == PIPE_FORMAT_Z24X8_UNORM) { + if (format == GL_DEPTH_COMPONENT) { + for (i = 0; i < height; i++) { + GLuint ztemp[MAX_WIDTH]; + GLfloat zfloat[MAX_WIDTH]; + const double scale = 1.0 / ((1 << 24) - 1); + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); + y += yStep; + for (j = 0; j < width; j++) { + zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff)); + } + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else { + /* XXX: unreachable code -- should be before st_read_stencil_pixels */ + assert(format == GL_DEPTH_STENCIL_EXT); + for (i = 0; i < height; i++) { + GLuint *zshort = (GLuint *)dst; + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0); + y += yStep; + /* Reverse into 24/8 */ + for (j = 0; j < width; j++) { + zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24); + } + dst += dstStride; + } + } + } + else if (pformat == PIPE_FORMAT_S8_USCALED_Z24_UNORM || + pformat == PIPE_FORMAT_X8Z24_UNORM) { + if (format == GL_DEPTH_COMPONENT) { + for (i = 0; i < height; i++) { + GLuint ztemp[MAX_WIDTH]; + GLfloat zfloat[MAX_WIDTH]; + const double scale = 1.0 / ((1 << 24) - 1); + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); + y += yStep; + for (j = 0; j < width; j++) { + zfloat[j] = (float) (scale * ((ztemp[j] >> 8) & 0xffffff)); + } + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else { + /* XXX: unreachable code -- should be before st_read_stencil_pixels */ + assert(format == GL_DEPTH_STENCIL_EXT); + for (i = 0; i < height; i++) { + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0); + y += yStep; + dst += dstStride; + } + } + } + else if (pformat == PIPE_FORMAT_Z16_UNORM) { + for (i = 0; i < height; i++) { + GLushort ztemp[MAX_WIDTH]; + GLfloat zfloat[MAX_WIDTH]; + const double scale = 1.0 / 0xffff; + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); + y += yStep; + for (j = 0; j < width; j++) { + zfloat[j] = (float) (scale * ztemp[j]); + } + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else if (pformat == PIPE_FORMAT_Z32_UNORM) { + for (i = 0; i < height; i++) { + GLuint ztemp[MAX_WIDTH]; + GLfloat zfloat[MAX_WIDTH]; + const double scale = 1.0 / 0xffffffff; + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); + y += yStep; + for (j = 0; j < width; j++) { + zfloat[j] = (float) (scale * ztemp[j]); + } + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else if (pformat == PIPE_FORMAT_Z32_FLOAT) { + for (i = 0; i < height; i++) { + GLfloat zfloat[MAX_WIDTH]; + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat, 0); + y += yStep; + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else if (pformat == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED) { + assert(format == GL_DEPTH_COMPONENT); + for (i = 0; i < height; i++) { + GLfloat zfloat[MAX_WIDTH]; /* Z32 */ + GLfloat zfloat2[MAX_WIDTH*2]; /* Z32X32 */ + pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat2, 0); + y += yStep; + for (j = 0; j < width; j++) { + zfloat[j] = zfloat2[j*2]; + } + _mesa_pack_depth_span(ctx, width, dst, type, + zfloat, &clippedPacking); + dst += dstStride; + } + } + else { + /* RGBA format */ + /* Do a row at a time to flip image data vertically */ + for (i = 0; i < height; i++) { + pipe_get_tile_rgba_format(pipe, trans, 0, y, width, 1, + pformat, df); + y += yStep; + df += dfStride; + if (!dfStride) { + _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst, + &clippedPacking, transferOps); + dst += dstStride; + } + } + } + } + + free(temp); + + pipe->transfer_destroy(pipe, trans); + + _mesa_unmap_pbo_dest(ctx, &clippedPacking); +} + + +void st_init_readpixels_functions(struct dd_function_table *functions) +{ + functions->ReadPixels = st_readpixels; +} |