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author | marha <marha@users.sourceforge.net> | 2012-02-22 09:17:57 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-02-22 09:17:57 +0100 |
commit | 6baac61e6ca9cd314e689dfe7f84771aad08c66e (patch) | |
tree | 2a8a059fc83d3f7acc1034071ed3a9f7ff3c0027 /mesalib/src/mesa/state_tracker/st_cb_texture.c | |
parent | 0ae7710db53515dab4a35c33ba9a030bbfc2ac5b (diff) | |
download | vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.tar.gz vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.tar.bz2 vcxsrv-6baac61e6ca9cd314e689dfe7f84771aad08c66e.zip |
fontconfig libX11 libxcb mesa pixman xserver git update 22 Feb 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_texture.c | 77 |
1 files changed, 21 insertions, 56 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index 5cd9a4c94..74ae2d11d 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -609,8 +609,7 @@ decompress_with_blit(struct gl_context * ctx, struct pipe_context *pipe = st->pipe; struct st_texture_image *stImage = st_texture_image(texImage); struct st_texture_object *stObj = st_texture_object(texImage->TexObject); - struct pipe_sampler_view *src_view = - st_get_texture_sampler_view(stObj, pipe); + struct pipe_sampler_view *src_view; const GLuint width = texImage->Width; const GLuint height = texImage->Height; struct pipe_surface *dst_surface; @@ -632,8 +631,21 @@ decompress_with_blit(struct gl_context * ctx, pipe->render_condition(pipe, NULL, 0); } - /* Choose the source mipmap level */ - src_view->u.tex.first_level = src_view->u.tex.last_level = texImage->Level; + /* Create sampler view that limits fetches to the source mipmap level */ + { + struct pipe_sampler_view sv_temp; + + u_sampler_view_default_template(&sv_temp, stObj->pt, stObj->pt->format); + + sv_temp.u.tex.first_level = + sv_temp.u.tex.last_level = texImage->Level; + + src_view = pipe->create_sampler_view(pipe, stObj->pt, &sv_temp); + if (!src_view) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + return; + } + } /* blit/render/decompress */ util_blit_pixels_tex(st->blit, @@ -661,7 +673,9 @@ decompress_with_blit(struct gl_context * ctx, pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels); /* copy/pack data into user buffer */ - if (st_equal_formats(stImage->pt->format, format, type)) { + if (_mesa_format_matches_format_and_type(stImage->base.TexFormat, + format, type, + ctx->Pack.SwapBytes)) { /* memcpy */ const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format); ubyte *map = pipe_transfer_map(pipe, tex_xfer); @@ -702,6 +716,8 @@ decompress_with_blit(struct gl_context * ctx, /* destroy the temp / dest surface */ util_destroy_rgba_surface(dst_texture, dst_surface); + + pipe_sampler_view_reference(&src_view, NULL); } @@ -1337,57 +1353,6 @@ st_finalize_texture(struct gl_context *ctx, /** - * Returns pointer to a default/dummy texture. - * This is typically used when the current shader has tex/sample instructions - * but the user has not provided a (any) texture(s). - */ -struct gl_texture_object * -st_get_default_texture(struct st_context *st) -{ - if (!st->default_texture) { - static const GLenum target = GL_TEXTURE_2D; - GLubyte pixels[16][16][4]; - struct gl_texture_object *texObj; - struct gl_texture_image *texImg; - GLuint i, j; - - /* The ARB_fragment_program spec says (0,0,0,1) should be returned - * when attempting to sample incomplete textures. - */ - for (i = 0; i < 16; i++) { - for (j = 0; j < 16; j++) { - pixels[i][j][0] = 0; - pixels[i][j][1] = 0; - pixels[i][j][2] = 0; - pixels[i][j][3] = 255; - } - } - - texObj = st->ctx->Driver.NewTextureObject(st->ctx, 0, target); - - texImg = _mesa_get_tex_image(st->ctx, texObj, target, 0); - - _mesa_init_teximage_fields(st->ctx, texImg, - 16, 16, 1, 0, /* w, h, d, border */ - GL_RGBA, MESA_FORMAT_RGBA8888); - - _mesa_store_teximage2d(st->ctx, texImg, - GL_RGBA, /* level, intformat */ - 16, 16, 1, /* w, h, d, border */ - GL_RGBA, GL_UNSIGNED_BYTE, pixels, - &st->ctx->DefaultPacking); - - texObj->Sampler.MinFilter = GL_NEAREST; - texObj->Sampler.MagFilter = GL_NEAREST; - texObj->_Complete = GL_TRUE; - - st->default_texture = texObj; - } - return st->default_texture; -} - - -/** * Called via ctx->Driver.AllocTextureStorage() to allocate texture memory * for a whole mipmap stack. */ |