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authormarha <marha@users.sourceforge.net>2012-08-13 10:09:30 +0200
committermarha <marha@users.sourceforge.net>2012-08-13 10:09:30 +0200
commit9ddf44af81782451cee798e06749ce3067a14a41 (patch)
treef84b06f6897929113f080d8e505621fa6bf73fb9 /mesalib/src/mesa/state_tracker/st_cb_texture.c
parentf8e35ebbe71eed74ccf68af8ccda4182f1edc7f0 (diff)
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mesa pixman xkeyboard-config xserver git update 13 Aug 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c46
1 files changed, 22 insertions, 24 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index a7f57b96f..a7c732bd7 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -415,20 +415,18 @@ guess_and_alloc_texture(struct st_context *st,
*/
static GLboolean
st_AllocTextureImageBuffer(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- gl_format format, GLsizei width,
- GLsizei height, GLsizei depth)
+ struct gl_texture_image *texImage)
{
struct st_context *st = st_context(ctx);
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
const GLuint level = texImage->Level;
+ GLuint width = texImage->Width;
+ GLuint height = texImage->Height;
+ GLuint depth = texImage->Depth;
DBG("%s\n", __FUNCTION__);
- assert(width > 0);
- assert(height > 0);
- assert(depth > 0);
assert(!stImage->TexData);
assert(!stImage->pt); /* xxx this might be wrong */
@@ -500,8 +498,6 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
*/
static void
prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type)
{
struct gl_texture_object *texObj = texImage->TexObject;
@@ -518,11 +514,13 @@ prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage,
/* oops, need to init this image again */
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format, type);
+ texImage->InternalFormat, format,
+ type);
_mesa_init_teximage_fields(ctx, texImage,
- width, height, depth, border,
- internalFormat, texFormat);
+ texImage->Width, texImage->Height,
+ texImage->Depth, texImage->Border,
+ texImage->InternalFormat, texFormat);
stObj->surface_based = GL_FALSE;
}
@@ -532,29 +530,21 @@ prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage,
static void
st_TexImage(struct gl_context * ctx, GLuint dims,
struct gl_texture_image *texImage,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack)
{
- prep_teximage(ctx, texImage, internalFormat, width, height, depth, border,
- format, type);
- _mesa_store_teximage(ctx, dims, texImage, internalFormat, width, height, depth,
- border, format, type, pixels, unpack);
+ prep_teximage(ctx, texImage, format, type);
+ _mesa_store_teximage(ctx, dims, texImage, format, type, pixels, unpack);
}
static void
st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
- GLint internalFormat,
- GLint width, GLint height, GLint border, GLint depth,
GLsizei imageSize, const GLvoid *data)
{
- prep_teximage(ctx, texImage, internalFormat, width, height, depth, border,
- GL_NONE, GL_NONE);
- _mesa_store_compressed_teximage(ctx, dims, texImage, internalFormat, width,
- height, depth, border, imageSize, data);
+ prep_teximage(ctx, texImage, GL_NONE, GL_NONE);
+ _mesa_store_compressed_teximage(ctx, dims, texImage, imageSize, data);
}
@@ -1004,14 +994,22 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
!do_flip) {
/* use surface_copy() / blit */
struct pipe_box src_box;
+ unsigned dstLevel;
+
u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
width, height, &src_box);
+ /* If stImage->pt is an independent image (not a pointer into a full
+ * mipmap) stImage->pt.last_level will be zero and we need to use that
+ * as the dest level.
+ */
+ dstLevel = MIN2(stImage->base.Level, stImage->pt->last_level);
+
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- stImage->base.Level,
+ dstLevel,
destX, destY, destZ + stImage->base.Face,
/* src */
strb->texture,