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authormarha <marha@users.sourceforge.net>2011-10-27 08:32:52 +0200
committermarha <marha@users.sourceforge.net>2011-10-27 08:32:52 +0200
commitd662d461634660f5c0f3998b5eb7d7ed3bd5a25f (patch)
treeacb25086e94250ff8edf746705bdffb5551c00d8 /mesalib/src/mesa/state_tracker/st_context.c
parent4f005bade376d15ee60e90ca45a831aff9725087 (diff)
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mesa git update 27 okt 2011
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_context.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 6d4bc544d..a1817720d 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -144,6 +144,10 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe )
/* we want all vertex data to be placed in buffer objects */
vbo_use_buffer_objects(ctx);
+
+ /* make sure that no VBOs are left mapped when we're drawing. */
+ vbo_always_unmap_buffers(ctx);
+
/* Need these flags:
*/
st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;