diff options
author | marha <marha@users.sourceforge.net> | 2012-08-07 07:51:02 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-08-07 07:51:02 +0200 |
commit | f8e35ebbe71eed74ccf68af8ccda4182f1edc7f0 (patch) | |
tree | 0451299b4aaaaf6d2423d1faf07dc9f35c9f80d8 /mesalib/src/mesa/state_tracker/st_context.h | |
parent | 18e75aa6ae27a6e44d93babd96afbbe0cd6077c8 (diff) | |
download | vcxsrv-f8e35ebbe71eed74ccf68af8ccda4182f1edc7f0.tar.gz vcxsrv-f8e35ebbe71eed74ccf68af8ccda4182f1edc7f0.tar.bz2 vcxsrv-f8e35ebbe71eed74ccf68af8ccda4182f1edc7f0.zip |
mesa xserver xkeyboard-config git update 7 Aug 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_context.h')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index cdac5a1c7..0dfd81c1b 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -98,23 +98,23 @@ struct st_context struct pipe_blend_state blend; struct pipe_depth_stencil_alpha_state depth_stencil; struct pipe_rasterizer_state rasterizer; - struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_state vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_state fragment_samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_clip_state clip; struct { void *ptr; unsigned size; } constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; - struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view *sampler_vertex_views[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_scissor_state scissor; struct pipe_viewport_state viewport; unsigned sample_mask; - GLuint num_samplers; + GLuint num_fragment_samplers; GLuint num_vertex_samplers; - GLuint num_textures; + GLuint num_fragment_textures; GLuint num_vertex_textures; GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */ |