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author | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
commit | 02f377d5e2dd18537d0807ad63675a0970b5a37d (patch) | |
tree | 1814c826db4d95a30ad71431d9c84b8d2611ec18 /mesalib/src/mesa/state_tracker/st_extensions.c | |
parent | 6f4feafd4d22beaabfb0202e66b0dea9047ee084 (diff) | |
download | vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.gz vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.bz2 vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.zip |
xserver pixman mesa git update 4 nov 2011
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 6b9ff6b72..af8cc0476 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -264,6 +264,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; + ctx->Extensions.ARB_texture_storage = GL_TRUE; ctx->Extensions.ARB_vertex_array_object = GL_TRUE; ctx->Extensions.ARB_vertex_program = GL_TRUE; ctx->Extensions.ARB_window_pos = GL_TRUE; @@ -290,6 +291,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.MESA_pack_invert = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_fog_distance = GL_TRUE; ctx->Extensions.NV_texgen_reflection = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; @@ -301,6 +303,8 @@ void st_init_extensions(struct st_context *st) #if FEATURE_OES_EGL_image ctx->Extensions.OES_EGL_image = GL_TRUE; + if (ctx->API != API_OPENGL) + ctx->Extensions.OES_EGL_image_external = GL_TRUE; #endif #if FEATURE_OES_draw_texture ctx->Extensions.OES_draw_texture = GL_TRUE; |