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authormarha <marha@users.sourceforge.net>2012-01-30 08:52:35 +0100
committermarha <marha@users.sourceforge.net>2012-01-30 08:52:35 +0100
commitc7a181e449c6a2ea5f0ad0514865e7c559dbe6dc (patch)
tree34dcc3a6ee1d1ca9c56b60fe1a3d79424d93c654 /mesalib/src/mesa/state_tracker/st_extensions.c
parent1aee8dafb5391e093f3a111f906ab0d8b6775510 (diff)
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libxcb mesa git update 30 jan 2012
Diffstat (limited to 'mesalib/src/mesa/state_tracker/st_extensions.c')
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c565
1 files changed, 241 insertions, 324 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 49709d342..443cb4bdf 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -246,6 +246,67 @@ static GLboolean st_get_s3tc_override(void)
return GL_FALSE;
}
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+
+struct st_extension_cap_mapping {
+ int extension_offset;
+ int cap;
+};
+
+struct st_extension_format_mapping {
+ int extension_offset[2];
+ enum pipe_format format[8];
+
+ /* If TRUE, at least one format must be supported for the extensions to be
+ * advertised. If FALSE, all the formats must be supported. */
+ GLboolean need_at_least_one;
+};
+
+/**
+ * Enable extensions if certain pipe formats are supported by the driver.
+ * What extensions will be enabled and what formats must be supported is
+ * described by the array of st_extension_format_mapping.
+ *
+ * target and bind_flags are passed to is_format_supported.
+ */
+static void init_format_extensions(struct st_context *st,
+ const struct st_extension_format_mapping *mapping,
+ unsigned num_mappings,
+ enum pipe_texture_target target,
+ unsigned bind_flags)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+ GLboolean *extensions = (GLboolean *) &st->ctx->Extensions;
+ int i, j;
+ int num_formats = Elements(mapping->format);
+ int num_ext = Elements(mapping->extension_offset);
+
+ for (i = 0; i < num_mappings; i++) {
+ int num_supported = 0;
+
+ /* Examine each format in the list. */
+ for (j = 0; j < num_formats && mapping[i].format[j]; j++) {
+ if (screen->is_format_supported(screen, mapping[i].format[j],
+ target, 0, bind_flags)) {
+ num_supported++;
+ }
+ }
+
+ if (!num_supported ||
+ (!mapping[i].need_at_least_one && num_supported != j)) {
+ continue;
+ }
+
+ /* Enable all extensions in the list. */
+ for (j = 0; j < num_ext && mapping[i].extension_offset[j]; j++)
+ extensions[mapping[i].extension_offset[j]] = GL_TRUE;
+ }
+}
/**
* Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
@@ -258,10 +319,148 @@ void st_init_extensions(struct st_context *st)
{
struct pipe_screen *screen = st->pipe->screen;
struct gl_context *ctx = st->ctx;
- int i;
-
- ctx->Const.GLSLVersion = 120;
- _mesa_override_glsl_version(st->ctx);
+ int i, glsl_feature_level;
+ GLboolean *extensions = (GLboolean *) &ctx->Extensions;
+
+ static const struct st_extension_cap_mapping cap_mapping[] = {
+ { o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE },
+ { o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP },
+ { o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC },
+ { o(ARB_draw_instanced), PIPE_CAP_TGSI_INSTANCEID },
+ { o(ARB_fragment_program_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP },
+ { o(ARB_instanced_arrays), PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR },
+ { o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY },
+ { o(ARB_occlusion_query2), PIPE_CAP_OCCLUSION_QUERY },
+ { o(ARB_point_sprite), PIPE_CAP_POINT_SPRITE },
+ { o(ARB_seamless_cube_map), PIPE_CAP_SEAMLESS_CUBE_MAP },
+ { o(ARB_shader_stencil_export), PIPE_CAP_SHADER_STENCIL_EXPORT },
+ { o(ARB_shader_texture_lod), PIPE_CAP_SM3 },
+ { o(ARB_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP },
+ { o(ARB_texture_non_power_of_two), PIPE_CAP_NPOT_TEXTURES },
+ { o(ARB_transform_feedback2), PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME },
+
+ { o(EXT_blend_equation_separate), PIPE_CAP_BLEND_EQUATION_SEPARATE },
+ { o(EXT_draw_buffers2), PIPE_CAP_INDEP_BLEND_ENABLE },
+ { o(EXT_shadow_funcs), PIPE_CAP_TEXTURE_SHADOW_MAP },
+ { o(EXT_stencil_two_side), PIPE_CAP_TWO_SIDED_STENCIL },
+ { o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
+ { o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER },
+ { o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
+ { o(EXT_texture_swizzle), PIPE_CAP_TEXTURE_SWIZZLE },
+ { o(EXT_timer_query), PIPE_CAP_TIMER_QUERY },
+ { o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS },
+
+ { o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
+ { o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL },
+ { o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
+ { o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER },
+ { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER },
+ /* GL_NV_point_sprite is not supported by gallium because we don't
+ * support the GL_POINT_SPRITE_R_MODE_NV option. */
+ { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
+ };
+
+ /* Required: render target and sampler support */
+ static const struct st_extension_format_mapping rendertarget_mapping[] = {
+ { { o(ARB_texture_float) },
+ { PIPE_FORMAT_R32G32B32A32_FLOAT,
+ PIPE_FORMAT_R16G16B16A16_FLOAT } },
+
+ { { o(ARB_texture_rgb10_a2ui) },
+ { PIPE_FORMAT_B10G10R10A2_UINT } },
+
+ { { o(EXT_framebuffer_sRGB) },
+ { PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_B8G8R8A8_SRGB },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(EXT_packed_float) },
+ { PIPE_FORMAT_R11G11B10_FLOAT } },
+
+ { { o(EXT_texture_integer) },
+ { PIPE_FORMAT_R32G32B32A32_UINT,
+ PIPE_FORMAT_R32G32B32A32_SINT } },
+ };
+
+ /* Required: depth stencil and sampler support */
+ static const struct st_extension_format_mapping depthstencil_mapping[] = {
+ { { o(ARB_depth_buffer_float) },
+ { PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
+
+ { { o(ARB_framebuffer_object),
+ o(EXT_packed_depth_stencil) },
+ { PIPE_FORMAT_S8_UINT_Z24_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_UINT },
+ GL_TRUE }, /* at least one format must be supported */
+ };
+
+ /* Required: sampler support */
+ static const struct st_extension_format_mapping texture_mapping[] = {
+ { { o(ARB_texture_compression_rgtc) },
+ { PIPE_FORMAT_RGTC1_UNORM,
+ PIPE_FORMAT_RGTC1_SNORM,
+ PIPE_FORMAT_RGTC2_UNORM,
+ PIPE_FORMAT_RGTC2_SNORM } },
+
+ { { o(ARB_texture_rg) },
+ { PIPE_FORMAT_R8G8_UNORM } },
+
+ { { o(EXT_texture_compression_latc) },
+ { PIPE_FORMAT_LATC1_UNORM,
+ PIPE_FORMAT_LATC1_SNORM,
+ PIPE_FORMAT_LATC2_UNORM,
+ PIPE_FORMAT_LATC2_SNORM } },
+
+ { { o(EXT_texture_compression_s3tc),
+ o(S3_s3tc) },
+ { PIPE_FORMAT_DXT1_RGB,
+ PIPE_FORMAT_DXT1_RGBA,
+ PIPE_FORMAT_DXT3_RGBA,
+ PIPE_FORMAT_DXT5_RGBA } },
+
+ { { o(EXT_texture_shared_exponent) },
+ { PIPE_FORMAT_R9G9B9E5_FLOAT } },
+
+ { { o(EXT_texture_snorm) },
+ { PIPE_FORMAT_R8G8B8A8_SNORM } },
+
+ { { o(EXT_texture_sRGB),
+ o(EXT_texture_sRGB_decode) },
+ { PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_B8G8R8A8_SRGB },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(ATI_texture_compression_3dc) },
+ { PIPE_FORMAT_LATC2_UNORM } },
+
+ { { o(MESA_ycbcr_texture) },
+ { PIPE_FORMAT_UYVY,
+ PIPE_FORMAT_YUYV },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(OES_compressed_ETC1_RGB8_texture) },
+ { PIPE_FORMAT_ETC1_RGB8 } },
+ };
+
+ /* Required: vertex fetch support. */
+ static const struct st_extension_format_mapping vertex_mapping[] = {
+ { { o(ARB_ES2_compatibility) },
+ { PIPE_FORMAT_R32G32B32A32_FIXED } },
+
+ { { o(ARB_half_float_vertex) },
+ { PIPE_FORMAT_R16G16B16A16_FLOAT } },
+
+ { { o(ARB_vertex_type_2_10_10_10_rev) },
+ { PIPE_FORMAT_R10G10B10A2_UNORM,
+ PIPE_FORMAT_B10G10R10A2_UNORM,
+ PIPE_FORMAT_R10G10B10A2_SNORM,
+ PIPE_FORMAT_B10G10R10A2_SNORM,
+ PIPE_FORMAT_R10G10B10A2_USCALED,
+ PIPE_FORMAT_B10G10R10A2_USCALED,
+ PIPE_FORMAT_R10G10B10A2_SSCALED,
+ PIPE_FORMAT_B10G10R10A2_SSCALED } },
+ };
/*
* Extensions that are supported by all Gallium drivers:
@@ -330,245 +529,57 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.OES_draw_texture = GL_TRUE;
#endif
- /*
- * Extensions that depend on the driver/hardware:
- */
- if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) {
- ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) {
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
- ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
- ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
- ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- /* GL_NV_point_sprite is not supported by gallium because we don't
- * support the GL_POINT_SPRITE_R_MODE_NV option.
- */
- }
-
- if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
- }
- if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
- ctx->Extensions.EXT_timer_query = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
- }
-
- /* GL_EXT_packed_depth_stencil requires both the ability to render to
- * a depth/stencil buffer and texture from depth/stencil source.
- */
- if (screen->is_format_supported(screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
- ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
- }
-
- /* float support - assume nothing exclusively supports 64-bit floats */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_RENDER_TARGET) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_RENDER_TARGET)) {
- ctx->Extensions.ARB_texture_float = GL_TRUE;
- }
-
- /* sRGB support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
- if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET) ||
- screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET)) {
- ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
+ /* Expose the extensions which directly correspond to gallium caps. */
+ for (i = 0; i < Elements(cap_mapping); i++) {
+ if (screen->get_param(screen, cap_mapping[i].cap)) {
+ extensions[cap_mapping[i].extension_offset] = GL_TRUE;
}
}
- if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ARB_texture_rg = GL_TRUE;
- }
+ /* Expose the extensions which directly correspond to gallium formats. */
+ init_format_extensions(st, rendertarget_mapping,
+ Elements(rendertarget_mapping), PIPE_TEXTURE_2D,
+ PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, depthstencil_mapping,
+ Elements(depthstencil_mapping), PIPE_TEXTURE_2D,
+ PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, texture_mapping, Elements(texture_mapping),
+ PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, vertex_mapping, Elements(vertex_mapping),
+ PIPE_BUFFER, PIPE_BIND_VERTEX_BUFFER);
- /* s3tc support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- (ctx->Mesa_DXTn || st_get_s3tc_override())) {
- ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
- ctx->Extensions.S3_s3tc = GL_TRUE;
- }
+ /* Figure out GLSL support. */
+ glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
- if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)
- ) {
- ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
+ if (glsl_feature_level >= 130) {
+ ctx->Const.GLSLVersion = 130;
+ } else {
+ ctx->Const.GLSLVersion = 120;
}
- if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
- }
+ _mesa_override_glsl_version(st->ctx);
- if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
- }
+ if (ctx->Const.GLSLVersion >= 130) {
+ ctx->Const.NativeIntegers = GL_TRUE;
+ ctx->Const.MaxClipPlanes = 8;
- if (ctx->API != API_OPENGL) {
- if (screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.OES_compressed_ETC1_RGB8_texture = GL_TRUE;
+ /* Extensions that only depend on GLSL 1.3. */
+ ctx->Extensions.ARB_conservative_depth = GL_TRUE;
+ } else {
+ /* Optional integer support for GLSL 1.2. */
+ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_INTEGERS) &&
+ screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
+ PIPE_SHADER_CAP_INTEGERS)) {
+ ctx->Const.NativeIntegers = GL_TRUE;
}
}
- if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_snorm = GL_TRUE;
- }
-
- /* ycbcr support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- }
-
- /* GL_EXT_texture_array */
- if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS) > 1) {
- ctx->Extensions.EXT_texture_array = GL_TRUE;
- ctx->Extensions.MESA_texture_array = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_CONDITIONAL_RENDER)) {
- ctx->Extensions.NV_conditional_render = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) {
- ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
- ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
- }
-
- /* GL_ARB_half_float_vertex */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
- }
+ /* Below are the cases which cannot be moved into tables easily. */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE;
+ if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) {
+ ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE;
+ ctx->Extensions.S3_s3tc = GL_FALSE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
@@ -578,32 +589,11 @@ void st_init_extensions(struct st_context *st)
#endif
}
- if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
- PIPE_SHADER_CAP_INTEGERS) &&
- screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
- PIPE_SHADER_CAP_INTEGERS)) {
- ctx->Const.NativeIntegers = GL_TRUE;
- }
-
- if (ctx->Const.NativeIntegers)
- ctx->Const.GLSLVersion = 130;
-
- /* Extensions that only depend on the GLSL version:
- */
- if (ctx->Const.GLSLVersion >= 130) {
- ctx->Extensions.ARB_conservative_depth = GL_TRUE;
- ctx->Const.MaxClipPlanes = 8;
- }
-
ctx->Extensions.NV_primitive_restart = GL_TRUE;
if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
st->sw_primitive_restart = GL_TRUE;
}
- if (screen->get_param(screen, PIPE_CAP_DEPTH_CLIP_DISABLE)) {
- ctx->Extensions.ARB_depth_clamp = GL_TRUE;
- }
-
if (screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_UNCLAMPED)) {
ctx->Extensions.ARB_color_buffer_float = GL_TRUE;
@@ -616,38 +606,10 @@ void st_init_extensions(struct st_context *st)
}
}
- if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) {
- ctx->Extensions.ARB_shader_stencil_export = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) {
- ctx->Extensions.ARB_draw_instanced = GL_TRUE;
- }
- if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) {
- ctx->Extensions.ARB_instanced_arrays = GL_TRUE;
- }
-
if (screen->fence_finish) {
ctx->Extensions.ARB_sync = GL_TRUE;
}
- if (screen->get_param(screen, PIPE_CAP_TEXTURE_BARRIER)) {
- ctx->Extensions.NV_texture_barrier = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_packed_float = GL_TRUE;
- }
-
/* Maximum sample count. */
for (i = 16; i > 0; --i) {
if (screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_UNORM,
@@ -657,49 +619,4 @@ void st_init_extensions(struct st_context *st)
break;
}
}
-
- if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE)) {
- ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
- ctx->Extensions.AMD_seamless_cubemap_per_texture = GL_TRUE;
- }
- else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
- ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
- }
-
- if (screen->get_param(screen, PIPE_CAP_SM3)) {
- ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW))
- ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE;
-
- if (screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) {
- ctx->Extensions.EXT_transform_feedback = GL_TRUE;
-
- if (screen->get_param(screen,
- PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME) != 0) {
- ctx->Extensions.ARB_transform_feedback2 = GL_TRUE;
- }
- }
-
- if (ctx->Const.NativeIntegers &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET))
- ctx->Extensions.EXT_texture_integer = GL_TRUE;
-
}