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authormarha <marha@users.sourceforge.net>2014-03-04 12:18:13 +0100
committermarha <marha@users.sourceforge.net>2014-03-04 12:23:48 +0100
commit45392e4a0642880b569ea5d4a350cdc395a2c7db (patch)
treec3c2a49de903a18c3f8e1bf79684c29337ebcf7c /mesalib/src/mesa/state_tracker
parent5ec0616d4e3c4c6095f4975abbe9c21e5b6af967 (diff)
parent321c01267ae1c446f1bd22b642567fcafa016c02 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: libX11 libxcb mesa xserver xcb-proto xkeyboard-config git update 4 Mar 2014 Conflicts: mesalib/src/mapi/glapi/glapi.h mesalib/src/mapi/glapi/glthread.c mesalib/src/mesa/drivers/dri/common/dri_util.c mesalib/src/mesa/main/bufferobj.c xorg-server/dix/dispatch.c xorg-server/hw/xwin/glx/gen_gl_wrappers.py xorg-server/hw/xwin/winmultiwindowwm.c
Diffstat (limited to 'mesalib/src/mesa/state_tracker')
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_scissor.c77
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_viewport.c37
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c133
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texturebarrier.c17
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h4
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw_feedback.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c22
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c8
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp121
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c10
12 files changed, 305 insertions, 137 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_atom_scissor.c b/mesalib/src/mesa/state_tracker/st_atom_scissor.c
index a1f72da47..a19ade1fa 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_scissor.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_scissor.c
@@ -43,51 +43,56 @@
static void
update_scissor( struct st_context *st )
{
- struct pipe_scissor_state scissor;
+ struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS];
const struct gl_context *ctx = st->ctx;
const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLint miny, maxy;
+ int i;
+ bool changed = false;
+ for (i = 0 ; i < ctx->Const.MaxViewports; i++) {
+ scissor[i].minx = 0;
+ scissor[i].miny = 0;
+ scissor[i].maxx = fb->Width;
+ scissor[i].maxy = fb->Height;
- scissor.minx = 0;
- scissor.miny = 0;
- scissor.maxx = fb->Width;
- scissor.maxy = fb->Height;
+ if (ctx->Scissor.EnableFlags & (1 << i)) {
+ /* need to be careful here with xmax or ymax < 0 */
+ GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[i].X + ctx->Scissor.ScissorArray[i].Width);
+ GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[i].Y + ctx->Scissor.ScissorArray[i].Height);
- if (ctx->Scissor.EnableFlags & 1) {
- /* need to be careful here with xmax or ymax < 0 */
- GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[0].X + ctx->Scissor.ScissorArray[0].Width);
- GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[0].Y + ctx->Scissor.ScissorArray[0].Height);
+ if (ctx->Scissor.ScissorArray[i].X > (GLint)scissor[i].minx)
+ scissor[i].minx = ctx->Scissor.ScissorArray[i].X;
+ if (ctx->Scissor.ScissorArray[i].Y > (GLint)scissor[i].miny)
+ scissor[i].miny = ctx->Scissor.ScissorArray[i].Y;
- if (ctx->Scissor.ScissorArray[0].X > (GLint)scissor.minx)
- scissor.minx = ctx->Scissor.ScissorArray[0].X;
- if (ctx->Scissor.ScissorArray[0].Y > (GLint)scissor.miny)
- scissor.miny = ctx->Scissor.ScissorArray[0].Y;
+ if (xmax < (GLint) scissor[i].maxx)
+ scissor[i].maxx = xmax;
+ if (ymax < (GLint) scissor[i].maxy)
+ scissor[i].maxy = ymax;
+
+ /* check for null space */
+ if (scissor[i].minx >= scissor[i].maxx || scissor[i].miny >= scissor[i].maxy)
+ scissor[i].minx = scissor[i].miny = scissor[i].maxx = scissor[i].maxy = 0;
+ }
- if (xmax < (GLint) scissor.maxx)
- scissor.maxx = xmax;
- if (ymax < (GLint) scissor.maxy)
- scissor.maxy = ymax;
+ /* Now invert Y if needed.
+ * Gallium drivers use the convention Y=0=top for surfaces.
+ */
+ if (st_fb_orientation(fb) == Y_0_TOP) {
+ miny = fb->Height - scissor[i].maxy;
+ maxy = fb->Height - scissor[i].miny;
+ scissor[i].miny = miny;
+ scissor[i].maxy = maxy;
+ }
- /* check for null space */
- if (scissor.minx >= scissor.maxx || scissor.miny >= scissor.maxy)
- scissor.minx = scissor.miny = scissor.maxx = scissor.maxy = 0;
- }
-
- /* Now invert Y if needed.
- * Gallium drivers use the convention Y=0=top for surfaces.
- */
- if (st_fb_orientation(fb) == Y_0_TOP) {
- miny = fb->Height - scissor.maxy;
- maxy = fb->Height - scissor.miny;
- scissor.miny = miny;
- scissor.maxy = maxy;
- }
-
- if (memcmp(&scissor, &st->state.scissor, sizeof(scissor)) != 0) {
- /* state has changed */
- st->state.scissor = scissor; /* struct copy */
- st->pipe->set_scissor_states(st->pipe, 0, 1, &scissor); /* activate */
+ if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor)) != 0) {
+ /* state has changed */
+ st->state.scissor[i] = scissor[i]; /* struct copy */
+ changed = true;
+ }
}
+ if (changed)
+ st->pipe->set_scissor_states(st->pipe, 0, ctx->Const.MaxViewports, scissor); /* activate */
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_viewport.c b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
index 8c6d679a0..7584f9b3d 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_viewport.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
@@ -43,7 +43,7 @@ update_viewport( struct st_context *st )
{
struct gl_context *ctx = st->ctx;
GLfloat yScale, yBias;
-
+ int i;
/* _NEW_BUFFERS
*/
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
@@ -61,26 +61,29 @@ update_viewport( struct st_context *st )
/* _NEW_VIEWPORT
*/
+ for (i = 0; i < ctx->Const.MaxViewports; i++)
{
- GLfloat x = ctx->ViewportArray[0].X;
- GLfloat y = ctx->ViewportArray[0].Y;
- GLfloat z = ctx->ViewportArray[0].Near;
- GLfloat half_width = ctx->ViewportArray[0].Width * 0.5f;
- GLfloat half_height = ctx->ViewportArray[0].Height * 0.5f;
- GLfloat half_depth = (GLfloat)(ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) * 0.5f;
+ GLfloat x = ctx->ViewportArray[i].X;
+ GLfloat y = ctx->ViewportArray[i].Y;
+ GLfloat z = ctx->ViewportArray[i].Near;
+ GLfloat half_width = ctx->ViewportArray[i].Width * 0.5f;
+ GLfloat half_height = ctx->ViewportArray[i].Height * 0.5f;
+ GLfloat half_depth = (GLfloat)(ctx->ViewportArray[i].Far - ctx->ViewportArray[i].Near) * 0.5f;
- st->state.viewport.scale[0] = half_width;
- st->state.viewport.scale[1] = half_height * yScale;
- st->state.viewport.scale[2] = half_depth;
- st->state.viewport.scale[3] = 1.0;
-
- st->state.viewport.translate[0] = half_width + x;
- st->state.viewport.translate[1] = (half_height + y) * yScale + yBias;
- st->state.viewport.translate[2] = half_depth + z;
- st->state.viewport.translate[3] = 0.0;
+ st->state.viewport[i].scale[0] = half_width;
+ st->state.viewport[i].scale[1] = half_height * yScale;
+ st->state.viewport[i].scale[2] = half_depth;
+ st->state.viewport[i].scale[3] = 1.0;
- cso_set_viewport(st->cso_context, &st->state.viewport);
+ st->state.viewport[i].translate[0] = half_width + x;
+ st->state.viewport[i].translate[1] = (half_height + y) * yScale + yBias;
+ st->state.viewport[i].translate[2] = half_depth + z;
+ st->state.viewport[i].translate[3] = 0.0;
}
+
+ cso_set_viewport(st->cso_context, &st->state.viewport[0]);
+ if (ctx->Const.MaxViewports > 1)
+ st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index c8f088dc8..49c4b903e 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -76,7 +76,7 @@ st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
struct st_buffer_object *st_obj = st_buffer_object(obj);
assert(obj->RefCount == 0);
- assert(st_obj->transfer == NULL);
+ _mesa_buffer_unmap_all_mappings(ctx, obj);
if (st_obj->buffer)
pipe_resource_reference(&st_obj->buffer, NULL);
@@ -176,15 +176,18 @@ st_bufferobj_data(struct gl_context *ctx,
GLsizeiptrARB size,
const GLvoid * data,
GLenum usage,
+ GLbitfield storageFlags,
struct gl_buffer_object *obj)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned bind, pipe_usage;
+ unsigned bind, pipe_usage, pipe_flags = 0;
if (size && data && st_obj->buffer &&
- st_obj->Base.Size == size && st_obj->Base.Usage == usage) {
+ st_obj->Base.Size == size &&
+ st_obj->Base.Usage == usage &&
+ st_obj->Base.StorageFlags == storageFlags) {
/* Just discard the old contents and write new data.
* This should be the same as creating a new buffer, but we avoid
* a lot of validation in Mesa.
@@ -200,6 +203,7 @@ st_bufferobj_data(struct gl_context *ctx,
st_obj->Base.Size = size;
st_obj->Base.Usage = usage;
+ st_obj->Base.StorageFlags = storageFlags;
switch (target) {
case GL_PIXEL_PACK_BUFFER_ARB:
@@ -225,24 +229,41 @@ st_bufferobj_data(struct gl_context *ctx,
bind = 0;
}
- switch (usage) {
- case GL_STATIC_DRAW:
- case GL_STATIC_READ:
- case GL_STATIC_COPY:
- default:
- pipe_usage = PIPE_USAGE_DEFAULT;
- break;
- case GL_DYNAMIC_DRAW:
- case GL_DYNAMIC_READ:
- case GL_DYNAMIC_COPY:
- pipe_usage = PIPE_USAGE_DYNAMIC;
- break;
- case GL_STREAM_DRAW:
- case GL_STREAM_READ:
- case GL_STREAM_COPY:
- pipe_usage = PIPE_USAGE_STREAM;
- break;
+ /* Set usage. */
+ if (st_obj->Base.Immutable) {
+ /* BufferStorage */
+ if (storageFlags & GL_CLIENT_STORAGE_BIT)
+ pipe_usage = PIPE_USAGE_STAGING;
+ else
+ pipe_usage = PIPE_USAGE_DEFAULT;
}
+ else {
+ /* BufferData */
+ switch (usage) {
+ case GL_STATIC_DRAW:
+ case GL_STATIC_READ:
+ case GL_STATIC_COPY:
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
+ break;
+ case GL_DYNAMIC_DRAW:
+ case GL_DYNAMIC_READ:
+ case GL_DYNAMIC_COPY:
+ pipe_usage = PIPE_USAGE_DYNAMIC;
+ break;
+ case GL_STREAM_DRAW:
+ case GL_STREAM_READ:
+ case GL_STREAM_COPY:
+ pipe_usage = PIPE_USAGE_STREAM;
+ break;
+ }
+ }
+
+ /* Set flags. */
+ if (storageFlags & GL_MAP_PERSISTENT_BIT)
+ pipe_flags |= PIPE_RESOURCE_FLAG_MAP_PERSISTENT;
+ if (storageFlags & GL_MAP_COHERENT_BIT)
+ pipe_flags |= PIPE_RESOURCE_FLAG_MAP_COHERENT;
pipe_resource_reference( &st_obj->buffer, NULL );
@@ -251,8 +272,20 @@ st_bufferobj_data(struct gl_context *ctx,
}
if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
- pipe_usage, size);
+ struct pipe_resource buffer;
+
+ memset(&buffer, 0, sizeof buffer);
+ buffer.target = PIPE_BUFFER;
+ buffer.format = PIPE_FORMAT_R8_UNORM; /* want TYPELESS or similar */
+ buffer.bind = bind;
+ buffer.usage = pipe_usage;
+ buffer.flags = pipe_flags;
+ buffer.width0 = size;
+ buffer.height0 = 1;
+ buffer.depth0 = 1;
+ buffer.array_size = 1;
+
+ st_obj->buffer = pipe->screen->resource_create(pipe->screen, &buffer);
if (!st_obj->buffer) {
/* out of memory */
@@ -277,7 +310,8 @@ st_bufferobj_data(struct gl_context *ctx,
static void *
st_bufferobj_map_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *obj)
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
@@ -305,6 +339,12 @@ st_bufferobj_map_range(struct gl_context *ctx,
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ if (access & GL_MAP_PERSISTENT_BIT)
+ flags |= PIPE_TRANSFER_PERSISTENT;
+
+ if (access & GL_MAP_COHERENT_BIT)
+ flags |= PIPE_TRANSFER_COHERENT;
+
/* ... other flags ...
*/
@@ -316,28 +356,29 @@ st_bufferobj_map_range(struct gl_context *ctx,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe,
+ obj->Mappings[index].Pointer = pipe_buffer_map_range(pipe,
st_obj->buffer,
offset, length,
flags,
- &st_obj->transfer);
- if (obj->Pointer) {
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
+ &st_obj->transfer[index]);
+ if (obj->Mappings[index].Pointer) {
+ obj->Mappings[index].Offset = offset;
+ obj->Mappings[index].Length = length;
+ obj->Mappings[index].AccessFlags = access;
}
else {
- st_obj->transfer = NULL;
+ st_obj->transfer[index] = NULL;
}
- return obj->Pointer;
+ return obj->Mappings[index].Pointer;
}
static void
st_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj)
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
@@ -345,14 +386,15 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx,
/* Subrange is relative to mapped range */
assert(offset >= 0);
assert(length >= 0);
- assert(offset + length <= obj->Length);
- assert(obj->Pointer);
+ assert(offset + length <= obj->Mappings[index].Length);
+ assert(obj->Mappings[index].Pointer);
if (!length)
return;
- pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
- obj->Offset + offset, length);
+ pipe_buffer_flush_mapped_range(pipe, st_obj->transfer[index],
+ obj->Mappings[index].Offset + offset,
+ length);
}
@@ -360,18 +402,19 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx,
* Called via glUnmapBufferARB().
*/
static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
+st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->transfer);
+ if (obj->Mappings[index].Length)
+ pipe_buffer_unmap(pipe, st_obj->transfer[index]);
- st_obj->transfer = NULL;
- obj->Pointer = NULL;
- obj->Offset = 0;
- obj->Length = 0;
+ st_obj->transfer[index] = NULL;
+ obj->Mappings[index].Pointer = NULL;
+ obj->Mappings[index].Offset = 0;
+ obj->Mappings[index].Length = 0;
return GL_TRUE;
}
@@ -395,8 +438,8 @@ st_copy_buffer_subdata(struct gl_context *ctx,
return;
/* buffer should not already be mapped */
- assert(!src->Pointer);
- assert(!dst->Pointer);
+ assert(!_mesa_check_disallowed_mapping(src));
+ assert(!_mesa_check_disallowed_mapping(dst));
u_box_1d(readOffset, size, &box);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
index a039c0a50..a5ab12219 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.h
@@ -43,7 +43,7 @@ struct st_buffer_object
{
struct gl_buffer_object Base;
struct pipe_resource *buffer; /* GPU storage */
- struct pipe_transfer *transfer; /* In-progress map information */
+ struct pipe_transfer *transfer[MAP_COUNT];
};
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texturebarrier.c b/mesalib/src/mesa/state_tracker/st_cb_texturebarrier.c
index 2f1a22b58..dd4dde74c 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texturebarrier.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texturebarrier.c
@@ -54,7 +54,24 @@ st_TextureBarrier(struct gl_context *ctx)
}
+/**
+ * Called via ctx->Driver.MemoryBarrier()
+ */
+static void
+st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ unsigned flags = 0;
+
+ if (barriers & GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT)
+ flags |= PIPE_BARRIER_MAPPED_BUFFER;
+
+ if (flags && pipe->memory_barrier)
+ pipe->memory_barrier(pipe, flags);
+}
+
void st_init_texture_barrier_functions(struct dd_function_table *functions)
{
functions->TextureBarrier = st_TextureBarrier;
+ functions->MemoryBarrier = st_MemoryBarrier;
}
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 996e0c6bc..9c699a015 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -115,8 +115,8 @@ struct st_context
unsigned size;
} constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
- struct pipe_scissor_state scissor;
- struct pipe_viewport_state viewport;
+ struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS];
+ struct pipe_viewport_state viewport[PIPE_MAX_VIEWPORTS];
unsigned sample_mask;
GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
diff --git a/mesalib/src/mesa/state_tracker/st_draw_feedback.c b/mesalib/src/mesa/state_tracker/st_draw_feedback.c
index 09cd9511d..177f6b5ae 100644
--- a/mesalib/src/mesa/state_tracker/st_draw_feedback.c
+++ b/mesalib/src/mesa/state_tracker/st_draw_feedback.c
@@ -156,7 +156,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
* code sends state updates to the pipe, not to our private draw module.
*/
assert(draw);
- draw_set_viewport_states(draw, 0, 1, &st->state.viewport);
+ draw_set_viewport_states(draw, 0, 1, &st->state.viewport[0]);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 9829eb596..18ddd4e47 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -39,6 +39,12 @@
#include "st_extensions.h"
#include "st_format.h"
+
+/*
+ * Note: we use these function rather than the MIN2, MAX2, CLAMP macros to
+ * avoid evaluating arguments (which are often function calls) more than once.
+ */
+
static unsigned _min(unsigned a, unsigned b)
{
return (a < b) ? a : b;
@@ -262,10 +268,13 @@ void st_init_limits(struct st_context *st)
c->Program[MESA_SHADER_VERTEX].MaxOutputComponents = c->MaxVarying * 4;
c->Program[MESA_SHADER_GEOMETRY].MaxInputComponents = c->MaxVarying * 4;
c->Program[MESA_SHADER_GEOMETRY].MaxOutputComponents = c->MaxVarying * 4;
+ c->MaxGeometryOutputVertices = screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES);
+ c->MaxGeometryTotalOutputComponents = screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS);
c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET);
c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
+ c->MaxProgramTextureGatherComponents = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS);
c->UniformBooleanTrue = ~0;
c->MaxTransformFeedbackBuffers =
@@ -373,6 +382,7 @@ void st_init_extensions(struct st_context *st)
static const struct st_extension_cap_mapping cap_mapping[] = {
{ o(ARB_base_instance), PIPE_CAP_START_INSTANCE },
+ { o(ARB_buffer_storage), PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT },
{ o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE },
{ o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP },
{ o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC },
@@ -526,7 +536,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
ctx->Extensions.ARB_internalformat_query = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
@@ -777,4 +786,15 @@ void st_init_extensions(struct st_context *st)
if (!ctx->Extensions.EXT_transform_feedback)
ctx->Const.DisableVaryingPacking = GL_TRUE;
}
+
+ if (ctx->API == API_OPENGL_CORE) {
+ ctx->Const.MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS);
+ if (ctx->Const.MaxViewports >= 16) {
+ ctx->Const.ViewportBounds.Min = -16384.0;
+ ctx->Const.ViewportBounds.Max = 16384.0;
+ ctx->Extensions.ARB_viewport_array = GL_TRUE;
+ }
+ }
+ if (ctx->Const.MaxProgramTextureGatherComponents > 0)
+ ctx->Extensions.ARB_texture_gather = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index 90e9f2f78..5f951eb02 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -107,11 +107,11 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_Z32_UNORM;
case MESA_FORMAT_S8_UINT_Z24_UNORM:
return PIPE_FORMAT_S8_UINT_Z24_UNORM;
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
return PIPE_FORMAT_Z24_UNORM_S8_UINT;
case MESA_FORMAT_X8Z24_UNORM:
return PIPE_FORMAT_X8Z24_UNORM;
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
return PIPE_FORMAT_Z24X8_UNORM;
case MESA_FORMAT_S_UINT8:
return PIPE_FORMAT_S8_UINT;
@@ -465,9 +465,9 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_X8Z24_UNORM:
return MESA_FORMAT_X8Z24_UNORM;
case PIPE_FORMAT_Z24X8_UNORM:
- return MESA_FORMAT_Z24_UNORM_S8_UINT;
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return MESA_FORMAT_Z24_UNORM_X8_UINT;
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return MESA_FORMAT_Z24_UNORM_S8_UINT;
case PIPE_FORMAT_Z32_FLOAT:
return MESA_FORMAT_Z_FLOAT32;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 610fc68a8..a9e75d8a6 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -87,7 +87,7 @@ extern "C" {
*/
#define MAX_ARRAYS 256
-/* will be 4 for GLSL 4.00 */
+/* if we support a native gallium TG4 with the ability to take 4 texoffsets then bump this */
#define MAX_GLSL_TEXTURE_OFFSET 1
class st_src_reg;
@@ -249,7 +249,8 @@ public:
int sampler; /**< sampler index */
int tex_target; /**< One of TEXTURE_*_INDEX */
GLboolean tex_shadow;
- struct tgsi_texture_offset tex_offsets[MAX_GLSL_TEXTURE_OFFSET];
+
+ st_src_reg tex_offsets[MAX_GLSL_TEXTURE_OFFSET];
unsigned tex_offset_num_offset;
int dead_mask; /**< Used in dead code elimination */
@@ -983,6 +984,7 @@ type_size(const struct glsl_type *type)
}
return size;
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
/* Samplers take up one slot in UNIFORMS[], but they're baked in
* at link time.
*/
@@ -2685,7 +2687,7 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
void
glsl_to_tgsi_visitor::visit(ir_texture *ir)
{
- st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy, offset, sample_index;
+ st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy, offset, sample_index, component;
st_dst_reg result_dst, coord_dst, cube_sc_dst;
glsl_to_tgsi_instruction *inst = NULL;
unsigned opcode = TGSI_OPCODE_NOP;
@@ -2779,12 +2781,20 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
ir->lod_info.sample_index->accept(this);
sample_index = this->result;
break;
+ case ir_tg4:
+ opcode = TGSI_OPCODE_TG4;
+ ir->lod_info.component->accept(this);
+ component = this->result;
+ if (ir->offset) {
+ ir->offset->accept(this);
+ /* this should have been lowered */
+ assert(ir->offset->type->base_type != GLSL_TYPE_ARRAY);
+ offset = this->result;
+ }
+ break;
case ir_lod:
assert(!"Unexpected ir_lod opcode");
break;
- case ir_tg4:
- assert(!"Unexpected ir_tg4 opcode");
- break;
case ir_query_levels:
assert(!"Unexpected ir_query_levels opcode");
break;
@@ -2892,7 +2902,13 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
inst = emit(ir, opcode, result_dst, coord, lod_info);
} else if (opcode == TGSI_OPCODE_TEX2) {
inst = emit(ir, opcode, result_dst, coord, cube_sc);
- } else
+ } else if (opcode == TGSI_OPCODE_TG4) {
+ if (is_cube_array && ir->shadow_comparitor) {
+ inst = emit(ir, opcode, result_dst, coord, cube_sc);
+ } else {
+ inst = emit(ir, opcode, result_dst, coord, component);
+ }
+ } else
inst = emit(ir, opcode, result_dst, coord);
if (ir->shadow_comparitor)
@@ -2903,12 +2919,8 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
this->prog);
if (ir->offset) {
- inst->tex_offset_num_offset = 1;
- inst->tex_offsets[0].Index = offset.index;
- inst->tex_offsets[0].File = offset.file;
- inst->tex_offsets[0].SwizzleX = GET_SWZ(offset.swizzle, 0);
- inst->tex_offsets[0].SwizzleY = GET_SWZ(offset.swizzle, 1);
- inst->tex_offsets[0].SwizzleZ = GET_SWZ(offset.swizzle, 2);
+ inst->tex_offset_num_offset = 1;
+ inst->tex_offsets[0] = offset;
}
switch (sampler_type->sampler_dimensionality) {
@@ -3266,6 +3278,13 @@ glsl_to_tgsi_visitor::rename_temp_register(int index, int new_index)
inst->src[j].index = new_index;
}
}
+
+ for (j=0; j < inst->tex_offset_num_offset; j++) {
+ if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
+ inst->tex_offsets[j].index == index) {
+ inst->tex_offsets[j].index = new_index;
+ }
+ }
if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.index == index) {
inst->dst.index = new_index;
@@ -3289,6 +3308,12 @@ glsl_to_tgsi_visitor::get_first_temp_read(int index)
return (depth == 0) ? i : loop_start;
}
}
+ for (j=0; j < inst->tex_offset_num_offset; j++) {
+ if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
+ inst->tex_offsets[j].index == index) {
+ return (depth == 0) ? i : loop_start;
+ }
+ }
if (inst->op == TGSI_OPCODE_BGNLOOP) {
if(depth++ == 0)
@@ -3350,6 +3375,11 @@ glsl_to_tgsi_visitor::get_last_temp_read(int index)
last = (depth == 0) ? i : -2;
}
}
+ for (j=0; j < inst->tex_offset_num_offset; j++) {
+ if (inst->tex_offsets[j].file == PROGRAM_TEMPORARY &&
+ inst->tex_offsets[j].index == index)
+ last = (depth == 0) ? i : -2;
+ }
if (inst->op == TGSI_OPCODE_BGNLOOP)
depth++;
@@ -3726,6 +3756,26 @@ glsl_to_tgsi_visitor::eliminate_dead_code_advanced(void)
}
}
}
+ for (unsigned i = 0; i < inst->tex_offset_num_offset; i++) {
+ if (inst->tex_offsets[i].file == PROGRAM_TEMPORARY && inst->tex_offsets[i].reladdr){
+ /* Any temporary might be read, so no dead code elimination
+ * across this instruction.
+ */
+ memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
+ } else if (inst->tex_offsets[i].file == PROGRAM_TEMPORARY) {
+ /* Clear where it's used as src. */
+ int src_chans = 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 0);
+ src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 1);
+ src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 2);
+ src_chans |= 1 << GET_SWZ(inst->tex_offsets[i].swizzle, 3);
+
+ for (int c = 0; c < 4; c++) {
+ if (src_chans & (1 << c)) {
+ writes[4 * inst->tex_offsets[i].index + c] = NULL;
+ }
+ }
+ }
+ }
break;
}
@@ -4079,7 +4129,7 @@ struct st_translate {
struct ureg_dst address[2];
struct ureg_src samplers[PIPE_MAX_SAMPLERS];
struct ureg_src systemValues[SYSTEM_VALUE_MAX];
-
+ struct tgsi_texture_offset tex_offsets[MAX_GLSL_TEXTURE_OFFSET];
unsigned array_sizes[MAX_ARRAYS];
const GLuint *inputMapping;
@@ -4379,22 +4429,34 @@ translate_src(struct st_translate *t, const st_src_reg *src_reg)
static struct tgsi_texture_offset
translate_tex_offset(struct st_translate *t,
- const struct tgsi_texture_offset *in_offset)
+ const st_src_reg *in_offset, int idx)
{
struct tgsi_texture_offset offset;
struct ureg_src imm_src;
- assert(in_offset->File == PROGRAM_IMMEDIATE);
- imm_src = t->immediates[in_offset->Index];
-
- offset.File = imm_src.File;
- offset.Index = imm_src.Index;
- offset.SwizzleX = imm_src.SwizzleX;
- offset.SwizzleY = imm_src.SwizzleY;
- offset.SwizzleZ = imm_src.SwizzleZ;
- offset.File = TGSI_FILE_IMMEDIATE;
- offset.Padding = 0;
-
+ switch (in_offset->file) {
+ case PROGRAM_IMMEDIATE:
+ imm_src = t->immediates[in_offset->index];
+
+ offset.File = imm_src.File;
+ offset.Index = imm_src.Index;
+ offset.SwizzleX = imm_src.SwizzleX;
+ offset.SwizzleY = imm_src.SwizzleY;
+ offset.SwizzleZ = imm_src.SwizzleZ;
+ offset.Padding = 0;
+ break;
+ case PROGRAM_TEMPORARY:
+ imm_src = ureg_src(t->temps[in_offset->index]);
+ offset.File = imm_src.File;
+ offset.Index = imm_src.Index;
+ offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0);
+ offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1);
+ offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2);
+ offset.Padding = 0;
+ break;
+ default:
+ break;
+ }
return offset;
}
@@ -4450,9 +4512,10 @@ compile_tgsi_instruction(struct st_translate *t,
case TGSI_OPCODE_TEX2:
case TGSI_OPCODE_TXB2:
case TGSI_OPCODE_TXL2:
+ case TGSI_OPCODE_TG4:
src[num_src++] = t->samplers[inst->sampler];
for (i = 0; i < inst->tex_offset_num_offset; i++) {
- texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i]);
+ texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i], i);
}
tex_target = st_translate_texture_target(inst->tex_target, inst->tex_shadow);
@@ -5140,7 +5203,7 @@ get_mesa_program(struct gl_context *ctx,
printf("GLSL IR for linked %s program %d:\n",
_mesa_shader_stage_to_string(shader->Stage),
shader_program->Name);
- _mesa_print_ir(shader->ir, NULL);
+ _mesa_print_ir(stdout, shader->ir, NULL);
printf("\n");
printf("\n");
fflush(stdout);
@@ -5182,6 +5245,7 @@ get_mesa_program(struct gl_context *ctx,
stgp->Base.InputType = shader_program->Geom.InputType;
stgp->Base.OutputType = shader_program->Geom.OutputType;
stgp->Base.VerticesOut = shader_program->Geom.VerticesOut;
+ stgp->Base.Invocations = shader_program->Geom.Invocations;
break;
default:
assert(!"should not be reached");
@@ -5268,6 +5332,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
lower_packing_builtins(ir, lower_inst);
}
+ lower_offset_arrays(ir);
do_mat_op_to_vec(ir);
lower_instructions(ir,
MOD_TO_FRACT |
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index 215b27634..6a776a8a2 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -30,6 +30,7 @@
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
+#include "main/errors.h"
#include "main/framebuffer.h"
#include "main/fbobject.h"
#include "main/renderbuffer.h"
@@ -626,10 +627,14 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
return NULL;
}
- st->ctx->Debug.DebugOutput = GL_FALSE;
if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){
+ struct gl_debug_state *debug = _mesa_get_debug_state(st->ctx);
+ if (!debug) {
+ *error = ST_CONTEXT_ERROR_NO_MEMORY;
+ return NULL;
+ }
st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
- st->ctx->Debug.DebugOutput = GL_TRUE;
+ debug->DebugOutput = GL_TRUE;
}
if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index cadbe1705..e9074ac97 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -572,6 +572,11 @@ st_translate_fragment_program(struct st_context *st,
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
+ case VARYING_SLOT_VIEWPORT:
+ input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
case VARYING_SLOT_CLIP_DIST0:
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 0;
@@ -1027,6 +1032,10 @@ st_translate_geometry_program(struct st_context *st,
gs_output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
gs_output_semantic_index[slot] = 0;
break;
+ case VARYING_SLOT_VIEWPORT:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+ gs_output_semantic_index[slot] = 0;
+ break;
case VARYING_SLOT_TEX0:
case VARYING_SLOT_TEX1:
case VARYING_SLOT_TEX2:
@@ -1087,6 +1096,7 @@ st_translate_geometry_program(struct st_context *st,
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
+ ureg_property_gs_invocations(ureg, stgp->Base.Invocations);
if (stgp->glsl_to_tgsi)
st_translate_program(st->ctx,