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author | marha <marha@users.sourceforge.net> | 2012-01-30 08:57:33 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-01-30 08:57:33 +0100 |
commit | f774f1e0c95bae5beed78051aaae4fe35b44bf0a (patch) | |
tree | 9ac7a63464d084e5cb519db91f15dd3389ce3c44 /mesalib/src/mesa/state_tracker | |
parent | eec00dde378e1f1ec72c886e809f693e103e77c8 (diff) | |
parent | c7a181e449c6a2ea5f0ad0514865e7c559dbe6dc (diff) | |
download | vcxsrv-f774f1e0c95bae5beed78051aaae4fe35b44bf0a.tar.gz vcxsrv-f774f1e0c95bae5beed78051aaae4fe35b44bf0a.tar.bz2 vcxsrv-f774f1e0c95bae5beed78051aaae4fe35b44bf0a.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/state_tracker')
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 565 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 |
2 files changed, 242 insertions, 325 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 49709d342..443cb4bdf 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -246,6 +246,67 @@ static GLboolean st_get_s3tc_override(void) return GL_FALSE; } +/** + * Given a member \c x of struct gl_extensions, return offset of + * \c x in bytes. + */ +#define o(x) offsetof(struct gl_extensions, x) + + +struct st_extension_cap_mapping { + int extension_offset; + int cap; +}; + +struct st_extension_format_mapping { + int extension_offset[2]; + enum pipe_format format[8]; + + /* If TRUE, at least one format must be supported for the extensions to be + * advertised. If FALSE, all the formats must be supported. */ + GLboolean need_at_least_one; +}; + +/** + * Enable extensions if certain pipe formats are supported by the driver. + * What extensions will be enabled and what formats must be supported is + * described by the array of st_extension_format_mapping. + * + * target and bind_flags are passed to is_format_supported. + */ +static void init_format_extensions(struct st_context *st, + const struct st_extension_format_mapping *mapping, + unsigned num_mappings, + enum pipe_texture_target target, + unsigned bind_flags) +{ + struct pipe_screen *screen = st->pipe->screen; + GLboolean *extensions = (GLboolean *) &st->ctx->Extensions; + int i, j; + int num_formats = Elements(mapping->format); + int num_ext = Elements(mapping->extension_offset); + + for (i = 0; i < num_mappings; i++) { + int num_supported = 0; + + /* Examine each format in the list. */ + for (j = 0; j < num_formats && mapping[i].format[j]; j++) { + if (screen->is_format_supported(screen, mapping[i].format[j], + target, 0, bind_flags)) { + num_supported++; + } + } + + if (!num_supported || + (!mapping[i].need_at_least_one && num_supported != j)) { + continue; + } + + /* Enable all extensions in the list. */ + for (j = 0; j < num_ext && mapping[i].extension_offset[j]; j++) + extensions[mapping[i].extension_offset[j]] = GL_TRUE; + } +} /** * Use pipe_screen::get_param() to query PIPE_CAP_ values to determine @@ -258,10 +319,148 @@ void st_init_extensions(struct st_context *st) { struct pipe_screen *screen = st->pipe->screen; struct gl_context *ctx = st->ctx; - int i; - - ctx->Const.GLSLVersion = 120; - _mesa_override_glsl_version(st->ctx); + int i, glsl_feature_level; + GLboolean *extensions = (GLboolean *) &ctx->Extensions; + + static const struct st_extension_cap_mapping cap_mapping[] = { + { o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE }, + { o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC }, + { o(ARB_draw_instanced), PIPE_CAP_TGSI_INSTANCEID }, + { o(ARB_fragment_program_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_instanced_arrays), PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR }, + { o(ARB_occlusion_query), PIPE_CAP_OCCLUSION_QUERY }, + { o(ARB_occlusion_query2), PIPE_CAP_OCCLUSION_QUERY }, + { o(ARB_point_sprite), PIPE_CAP_POINT_SPRITE }, + { o(ARB_seamless_cube_map), PIPE_CAP_SEAMLESS_CUBE_MAP }, + { o(ARB_shader_stencil_export), PIPE_CAP_SHADER_STENCIL_EXPORT }, + { o(ARB_shader_texture_lod), PIPE_CAP_SM3 }, + { o(ARB_shadow), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(ARB_texture_non_power_of_two), PIPE_CAP_NPOT_TEXTURES }, + { o(ARB_transform_feedback2), PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME }, + + { o(EXT_blend_equation_separate), PIPE_CAP_BLEND_EQUATION_SEPARATE }, + { o(EXT_draw_buffers2), PIPE_CAP_INDEP_BLEND_ENABLE }, + { o(EXT_shadow_funcs), PIPE_CAP_TEXTURE_SHADOW_MAP }, + { o(EXT_stencil_two_side), PIPE_CAP_TWO_SIDED_STENCIL }, + { o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, + { o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER }, + { o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP }, + { o(EXT_texture_swizzle), PIPE_CAP_TEXTURE_SWIZZLE }, + { o(EXT_timer_query), PIPE_CAP_TIMER_QUERY }, + { o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS }, + + { o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE }, + { o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL }, + { o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP }, + { o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER }, + { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER }, + /* GL_NV_point_sprite is not supported by gallium because we don't + * support the GL_POINT_SPRITE_R_MODE_NV option. */ + { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, + }; + + /* Required: render target and sampler support */ + static const struct st_extension_format_mapping rendertarget_mapping[] = { + { { o(ARB_texture_float) }, + { PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT } }, + + { { o(ARB_texture_rgb10_a2ui) }, + { PIPE_FORMAT_B10G10R10A2_UINT } }, + + { { o(EXT_framebuffer_sRGB) }, + { PIPE_FORMAT_A8B8G8R8_SRGB, + PIPE_FORMAT_B8G8R8A8_SRGB }, + GL_TRUE }, /* at least one format must be supported */ + + { { o(EXT_packed_float) }, + { PIPE_FORMAT_R11G11B10_FLOAT } }, + + { { o(EXT_texture_integer) }, + { PIPE_FORMAT_R32G32B32A32_UINT, + PIPE_FORMAT_R32G32B32A32_SINT } }, + }; + + /* Required: depth stencil and sampler support */ + static const struct st_extension_format_mapping depthstencil_mapping[] = { + { { o(ARB_depth_buffer_float) }, + { PIPE_FORMAT_Z32_FLOAT, + PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } }, + + { { o(ARB_framebuffer_object), + o(EXT_packed_depth_stencil) }, + { PIPE_FORMAT_S8_UINT_Z24_UNORM, + PIPE_FORMAT_Z24_UNORM_S8_UINT }, + GL_TRUE }, /* at least one format must be supported */ + }; + + /* Required: sampler support */ + static const struct st_extension_format_mapping texture_mapping[] = { + { { o(ARB_texture_compression_rgtc) }, + { PIPE_FORMAT_RGTC1_UNORM, + PIPE_FORMAT_RGTC1_SNORM, + PIPE_FORMAT_RGTC2_UNORM, + PIPE_FORMAT_RGTC2_SNORM } }, + + { { o(ARB_texture_rg) }, + { PIPE_FORMAT_R8G8_UNORM } }, + + { { o(EXT_texture_compression_latc) }, + { PIPE_FORMAT_LATC1_UNORM, + PIPE_FORMAT_LATC1_SNORM, + PIPE_FORMAT_LATC2_UNORM, + PIPE_FORMAT_LATC2_SNORM } }, + + { { o(EXT_texture_compression_s3tc), + o(S3_s3tc) }, + { PIPE_FORMAT_DXT1_RGB, + PIPE_FORMAT_DXT1_RGBA, + PIPE_FORMAT_DXT3_RGBA, + PIPE_FORMAT_DXT5_RGBA } }, + + { { o(EXT_texture_shared_exponent) }, + { PIPE_FORMAT_R9G9B9E5_FLOAT } }, + + { { o(EXT_texture_snorm) }, + { PIPE_FORMAT_R8G8B8A8_SNORM } }, + + { { o(EXT_texture_sRGB), + o(EXT_texture_sRGB_decode) }, + { PIPE_FORMAT_A8B8G8R8_SRGB, + PIPE_FORMAT_B8G8R8A8_SRGB }, + GL_TRUE }, /* at least one format must be supported */ + + { { o(ATI_texture_compression_3dc) }, + { PIPE_FORMAT_LATC2_UNORM } }, + + { { o(MESA_ycbcr_texture) }, + { PIPE_FORMAT_UYVY, + PIPE_FORMAT_YUYV }, + GL_TRUE }, /* at least one format must be supported */ + + { { o(OES_compressed_ETC1_RGB8_texture) }, + { PIPE_FORMAT_ETC1_RGB8 } }, + }; + + /* Required: vertex fetch support. */ + static const struct st_extension_format_mapping vertex_mapping[] = { + { { o(ARB_ES2_compatibility) }, + { PIPE_FORMAT_R32G32B32A32_FIXED } }, + + { { o(ARB_half_float_vertex) }, + { PIPE_FORMAT_R16G16B16A16_FLOAT } }, + + { { o(ARB_vertex_type_2_10_10_10_rev) }, + { PIPE_FORMAT_R10G10B10A2_UNORM, + PIPE_FORMAT_B10G10R10A2_UNORM, + PIPE_FORMAT_R10G10B10A2_SNORM, + PIPE_FORMAT_B10G10R10A2_SNORM, + PIPE_FORMAT_R10G10B10A2_USCALED, + PIPE_FORMAT_B10G10R10A2_USCALED, + PIPE_FORMAT_R10G10B10A2_SSCALED, + PIPE_FORMAT_B10G10R10A2_SSCALED } }, + }; /* * Extensions that are supported by all Gallium drivers: @@ -330,245 +529,57 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.OES_draw_texture = GL_TRUE; #endif - /* - * Extensions that depend on the driver/hardware: - */ - if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) { - ctx->Extensions.EXT_texture_swizzle = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) { - ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) { - ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE; - ctx->Extensions.ATI_texture_mirror_once = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { - ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { - ctx->Extensions.ATI_separate_stencil = GL_TRUE; - ctx->Extensions.EXT_stencil_two_side = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) { - ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) { - ctx->Extensions.ARB_point_sprite = GL_TRUE; - /* GL_NV_point_sprite is not supported by gallium because we don't - * support the GL_POINT_SPRITE_R_MODE_NV option. - */ - } - - if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) { - ctx->Extensions.ARB_occlusion_query = GL_TRUE; - ctx->Extensions.ARB_occlusion_query2 = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) { - ctx->Extensions.EXT_timer_query = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) { - ctx->Extensions.ARB_depth_texture = GL_TRUE; - ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; - ctx->Extensions.ARB_shadow = GL_TRUE; - ctx->Extensions.EXT_shadow_funcs = GL_TRUE; - /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/ - } - - /* GL_EXT_packed_depth_stencil requires both the ability to render to - * a depth/stencil buffer and texture from depth/stencil source. - */ - if (screen->is_format_supported(screen, PIPE_FORMAT_S8_UINT_Z24_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL | - PIPE_BIND_SAMPLER_VIEW) || - screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_UINT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL | - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; - ctx->Extensions.ARB_framebuffer_object = GL_TRUE; - } - - /* float support - assume nothing exclusively supports 64-bit floats */ - if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW | - PIPE_BIND_RENDER_TARGET) && - screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW | - PIPE_BIND_RENDER_TARGET)) { - ctx->Extensions.ARB_texture_float = GL_TRUE; - } - - /* sRGB support */ - if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) || - screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_texture_sRGB = GL_TRUE; - ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; - if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET) || - screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET)) { - ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE; + /* Expose the extensions which directly correspond to gallium caps. */ + for (i = 0; i < Elements(cap_mapping); i++) { + if (screen->get_param(screen, cap_mapping[i].cap)) { + extensions[cap_mapping[i].extension_offset] = GL_TRUE; } } - if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.ARB_texture_rg = GL_TRUE; - } + /* Expose the extensions which directly correspond to gallium formats. */ + init_format_extensions(st, rendertarget_mapping, + Elements(rendertarget_mapping), PIPE_TEXTURE_2D, + PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW); + init_format_extensions(st, depthstencil_mapping, + Elements(depthstencil_mapping), PIPE_TEXTURE_2D, + PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW); + init_format_extensions(st, texture_mapping, Elements(texture_mapping), + PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW); + init_format_extensions(st, vertex_mapping, Elements(vertex_mapping), + PIPE_BUFFER, PIPE_BIND_VERTEX_BUFFER); - /* s3tc support */ - if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - (ctx->Mesa_DXTn || st_get_s3tc_override())) { - ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; - ctx->Extensions.S3_s3tc = GL_TRUE; - } + /* Figure out GLSL support. */ + glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL); - if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) - ) { - ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE; + if (glsl_feature_level >= 130) { + ctx->Const.GLSLVersion = 130; + } else { + ctx->Const.GLSLVersion = 120; } - if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_texture_compression_latc = GL_TRUE; - } + _mesa_override_glsl_version(st->ctx); - if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; - } + if (ctx->Const.GLSLVersion >= 130) { + ctx->Const.NativeIntegers = GL_TRUE; + ctx->Const.MaxClipPlanes = 8; - if (ctx->API != API_OPENGL) { - if (screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.OES_compressed_ETC1_RGB8_texture = GL_TRUE; + /* Extensions that only depend on GLSL 1.3. */ + ctx->Extensions.ARB_conservative_depth = GL_TRUE; + } else { + /* Optional integer support for GLSL 1.2. */ + if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, + PIPE_SHADER_CAP_INTEGERS) && + screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, + PIPE_SHADER_CAP_INTEGERS)) { + ctx->Const.NativeIntegers = GL_TRUE; } } - if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_texture_snorm = GL_TRUE; - } - - /* ycbcr support */ - if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) || - screen->is_format_supported(screen, PIPE_FORMAT_YUYV, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; - } - - /* GL_EXT_texture_array */ - if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS) > 1) { - ctx->Extensions.EXT_texture_array = GL_TRUE; - ctx->Extensions.MESA_texture_array = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_CONDITIONAL_RENDER)) { - ctx->Extensions.NV_conditional_render = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) { - ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) { - ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE; - } - - /* GL_ARB_half_float_vertex */ - if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER)) { - ctx->Extensions.ARB_half_float_vertex = GL_TRUE; - } - - if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER)) { - ctx->Extensions.ARB_ES2_compatibility = GL_TRUE; - } + /* Below are the cases which cannot be moved into tables easily. */ - if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER) && - screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED, - PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER)) { - ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE; + if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) { + ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE; + ctx->Extensions.S3_s3tc = GL_FALSE; } if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, @@ -578,32 +589,11 @@ void st_init_extensions(struct st_context *st) #endif } - if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, - PIPE_SHADER_CAP_INTEGERS) && - screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, - PIPE_SHADER_CAP_INTEGERS)) { - ctx->Const.NativeIntegers = GL_TRUE; - } - - if (ctx->Const.NativeIntegers) - ctx->Const.GLSLVersion = 130; - - /* Extensions that only depend on the GLSL version: - */ - if (ctx->Const.GLSLVersion >= 130) { - ctx->Extensions.ARB_conservative_depth = GL_TRUE; - ctx->Const.MaxClipPlanes = 8; - } - ctx->Extensions.NV_primitive_restart = GL_TRUE; if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) { st->sw_primitive_restart = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_DEPTH_CLIP_DISABLE)) { - ctx->Extensions.ARB_depth_clamp = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_UNCLAMPED)) { ctx->Extensions.ARB_color_buffer_float = GL_TRUE; @@ -616,38 +606,10 @@ void st_init_extensions(struct st_context *st) } } - if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) { - ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) { - ctx->Extensions.ARB_draw_instanced = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) { - ctx->Extensions.ARB_instanced_arrays = GL_TRUE; - } - if (screen->fence_finish) { ctx->Extensions.ARB_sync = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_TEXTURE_BARRIER)) { - ctx->Extensions.NV_texture_barrier = GL_TRUE; - } - - if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE; - } - - if (screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET | - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.EXT_packed_float = GL_TRUE; - } - /* Maximum sample count. */ for (i = 16; i > 0; --i) { if (screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_UNORM, @@ -657,49 +619,4 @@ void st_init_extensions(struct st_context *st) break; } } - - if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE)) { - ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; - ctx->Extensions.AMD_seamless_cubemap_per_texture = GL_TRUE; - } - else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) { - ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; - } - - if (screen->get_param(screen, PIPE_CAP_SM3)) { - ctx->Extensions.ARB_shader_texture_lod = GL_TRUE; - } - - if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL | - PIPE_BIND_SAMPLER_VIEW) && - screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL | - PIPE_BIND_SAMPLER_VIEW)) { - ctx->Extensions.ARB_depth_buffer_float = GL_TRUE; - } - - if (screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UINT, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) - ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE; - - if (screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) { - ctx->Extensions.EXT_transform_feedback = GL_TRUE; - - if (screen->get_param(screen, - PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME) != 0) { - ctx->Extensions.ARB_transform_feedback2 = GL_TRUE; - } - } - - if (ctx->Const.NativeIntegers && - screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) && - screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET)) - ctx->Extensions.EXT_texture_integer = GL_TRUE; - } diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 188e8d9d5..ab05896ce 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -2978,7 +2978,7 @@ glsl_to_tgsi_visitor::simplify_cmp(void) if (!tempWrites) { return; } - memset(tempWrites, 0, sizeof(tempWrites)); + memset(tempWrites, 0, sizeof(unsigned) * MAX_TEMPS); memset(outputWrites, 0, sizeof(outputWrites)); foreach_iter(exec_list_iterator, iter, this->instructions) { |