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authormarha <marha@users.sourceforge.net>2011-08-30 08:04:44 +0200
committermarha <marha@users.sourceforge.net>2011-08-30 08:08:15 +0200
commit82ce0534a7bc89f1ed93b4b952b30ceb3d94210d (patch)
treea2b73894a436b1158cf0e8e2f2ea946478529d12 /mesalib/src/mesa/state_tracker
parent01df5d59e56a1b060568f8cad2e89f7eea22fc70 (diff)
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mesa git update 30 aug 2011
Diffstat (limited to 'mesalib/src/mesa/state_tracker')
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c51
-rw-r--r--mesalib/src/mesa/state_tracker/st_gen_mipmap.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp1
3 files changed, 50 insertions, 5 deletions
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index a3b2ba9e7..e4be7fba4 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -142,9 +142,9 @@ st_DeleteTextureObject(struct gl_context *ctx,
}
-/** called via ctx->Driver.FreeTexImageData() */
+/** called via ctx->Driver.FreeTextureImageBuffer() */
static void
-st_FreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage)
+st_FreeTextureImageBuffer(struct gl_context * ctx, struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
@@ -161,6 +161,49 @@ st_FreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texIma
}
+/** called via ctx->Driver.MapTextureImage() */
+static void
+st_MapTextureImage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLuint slice, GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **mapOut, GLint *rowStrideOut)
+{
+ struct st_context *st = st_context(ctx);
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ unsigned pipeMode;
+ GLubyte *map;
+
+ pipeMode = 0x0;
+ if (mode & GL_MAP_READ_BIT)
+ pipeMode |= PIPE_TRANSFER_READ;
+ if (mode & GL_MAP_WRITE_BIT)
+ pipeMode |= PIPE_TRANSFER_WRITE;
+
+ map = st_texture_image_map(st, stImage, slice, pipeMode, x, y, w, h);
+ if (map) {
+ *mapOut = map;
+ *rowStrideOut = stImage->transfer->stride;
+ }
+ else {
+ *mapOut = NULL;
+ *rowStrideOut = 0;
+ }
+}
+
+
+/** called via ctx->Driver.UnmapTextureImage() */
+static void
+st_UnmapTextureImage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLuint slice)
+{
+ struct st_context *st = st_context(ctx);
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ st_texture_image_unmap(st, stImage);
+}
+
+
/**
* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
@@ -1880,7 +1923,9 @@ st_init_texture_functions(struct dd_function_table *functions)
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;
functions->DeleteTexture = st_DeleteTextureObject;
- functions->FreeTexImageData = st_FreeTextureImageData;
+ functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer;
+ functions->MapTextureImage = st_MapTextureImage;
+ functions->UnmapTextureImage = st_UnmapTextureImage;
functions->TextureMemCpy = do_memcpy;
diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
index 82ca4af7f..e53da5fd4 100644
--- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
@@ -444,8 +444,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
}
/* Free old image data */
- if (dstImage->Data)
- ctx->Driver.FreeTexImageData(ctx, dstImage);
+ ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 22660830a..3fbb0cdd2 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5050,6 +5050,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
break;
}
if (!ok) {
+ _mesa_reference_program(ctx, &linked_prog, NULL);
return GL_FALSE;
}
}