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authormarha <marha@users.sourceforge.net>2009-10-09 06:31:44 +0000
committermarha <marha@users.sourceforge.net>2009-10-09 06:31:44 +0000
commit06456f5db88b434c3634ede42bdbfdce78fc4249 (patch)
tree97f5174e2d3da40faee7f2ad8858233da3d0166e /mesalib/src/mesa/swrast/descrip.mms
parent7b230a3fe2d6c83488d9eec43067fe8ba8ac081b (diff)
parenta0c4815433ccd57322f4f7703ca35e9ccfa59250 (diff)
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svn merge ^/branches/released . --username marha
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+# Makefile for core library for VMS
+# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
+# Last revision : 3 October 2007
+
+.first
+ define gl [---.include.gl]
+ define math [-.math]
+ define swrast [-.swrast]
+ define array_cache [-.array_cache]
+ define glapi [-.glapi]
+ define main [-.main]
+ define shader [-.shader]
+
+.include [---]mms-config.
+
+##### MACROS #####
+
+VPATH = RCS
+
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
+LIBDIR = [---.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
+
+SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c \
+ s_bitmap.c s_blend.c s_blit.c s_buffers.c s_context.c \
+ s_copypix.c s_depth.c s_fragprog.c \
+ s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \
+ s_masking.c s_points.c s_readpix.c \
+ s_span.c s_stencil.c s_texstore.c s_texcombine.c s_texfilter.c \
+ s_triangle.c s_zoom.c s_atifragshader.c
+
+OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\
+ s_bitmap.obj,s_blend.obj,s_blit.obj,s_fragprog.obj,\
+ s_buffers.obj,s_context.obj,s_atifragshader.obj,\
+ s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\
+ s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,\
+ s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
+ s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,\
+ s_zoom.obj
+
+##### RULES #####
+
+VERSION=Mesa V3.4
+
+##### TARGETS #####
+# Make the library
+$(LIBDIR)$(GL_LIB) : $(OBJECTS)
+ @ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
+
+clean :
+ purge
+ delete *.obj;*
+
+s_atifragshader.obj : s_atifragshader.c
+s_aaline.obj : s_aaline.c
+s_aatriangle.obj : s_aatriangle.c
+s_accum.obj : s_accum.c
+s_alpha.obj : s_alpha.c
+s_bitmap.obj : s_bitmap.c
+s_blend.obj : s_blend.c
+s_blit.obj : s_blit.c
+s_buffers.obj : s_buffers.c
+s_context.obj : s_context.c
+s_copypix.obj : s_copypix.c
+s_depth.obj : s_depth.c
+s_drawpix.obj : s_drawpix.c
+s_feedback.obj : s_feedback.c
+s_fog.obj : s_fog.c
+s_imaging.obj : s_imaging.c
+s_lines.obj : s_lines.c
+s_logic.obj : s_logic.c
+s_masking.obj : s_masking.c
+s_points.obj : s_points.c
+s_readpix.obj : s_readpix.c
+s_span.obj : s_span.c
+s_stencil.obj : s_stencil.c
+s_texstore.obj : s_texstore.c
+s_texcombine.obj : s_texcombine.c
+s_texfilter.obj : s_texfilter.c
+s_triangle.obj : s_triangle.c
+s_zoom.obj : s_zoom.c
+s_fragprog.obj : s_fragprog.c