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author | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
commit | 7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch) | |
tree | f2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/src/mesa/swrast/s_accum.c | |
parent | 83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff) | |
download | vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.gz vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.bz2 vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.zip |
Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/src/mesa/swrast/s_accum.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_accum.c | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/mesalib/src/mesa/swrast/s_accum.c b/mesalib/src/mesa/swrast/s_accum.c index c6c7dbf5c..854e106b7 100644 --- a/mesalib/src/mesa/swrast/s_accum.c +++ b/mesalib/src/mesa/swrast/s_accum.c @@ -27,7 +27,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_accum.h" #include "s_context.h" @@ -38,7 +37,7 @@ /* XXX this would have to change for accum buffers with more or less * than 16 bits per color channel. */ -#define ACCUM_SCALE16 32767.0 +#define ACCUM_SCALE16 32767.0F /* @@ -131,11 +130,7 @@ _swrast_clear_accum_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ) SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint x, y, width, height; - if (ctx->Visual.accumRedBits == 0) { - /* No accumulation buffer! Not an error. */ - return; - } - + /* No accumulation buffer! Not an error. */ if (!rb || !rb->Data) return; @@ -436,10 +431,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,8 +518,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } |