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author | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
commit | 29b86f9852b2b7ecc31cdfee56679537e40bc6e2 (patch) | |
tree | 1e6ec8ccf2dbf773260a1953b8e13c49f9b7c5f5 /mesalib/src/mesa/swrast/s_atifragshader.c | |
parent | 529236591df7366479a6fac30b387667678fd1ba (diff) | |
download | vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.gz vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.bz2 vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.zip |
svn merge -r524:HEAD "^/branches/released" .
Diffstat (limited to 'mesalib/src/mesa/swrast/s_atifragshader.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_atifragshader.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/mesalib/src/mesa/swrast/s_atifragshader.c b/mesalib/src/mesa/swrast/s_atifragshader.c index e88ff1912..0f06cdf9f 100644 --- a/mesalib/src/mesa/swrast/s_atifragshader.c +++ b/mesalib/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" @@ -83,10 +82,11 @@ apply_swizzle(GLfloat values[4], GLuint swizzle) break; case GL_SWIZZLE_STQ_DQ_ATI: /* make sure q is not 0 to avoid problems later with infinite values (texture lookup)? */ - if (q == 0.0F) q = 0.000000001; + if (q == 0.0F) + q = 0.000000001F; values[0] = s / q; values[1] = t / q; - values[2] = 1 / q; + values[2] = 1.0F / q; break; } values[3] = 0.0; @@ -138,7 +138,7 @@ apply_src_mod(GLint optype, GLuint mod, GLfloat * val) val[i] = 1 - val[i]; if (mod & GL_BIAS_BIT_ATI) - val[i] = val[i] - 0.5; + val[i] = val[i] - 0.5F; if (mod & GL_2X_BIT_ATI) val[i] = 2 * val[i]; @@ -172,27 +172,27 @@ apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val) val[i] = 8 * val[i]; break; case GL_HALF_BIT_ATI: - val[i] = val[i] * 0.5; + val[i] = val[i] * 0.5F; break; case GL_QUARTER_BIT_ATI: - val[i] = val[i] * 0.25; + val[i] = val[i] * 0.25F; break; case GL_EIGHTH_BIT_ATI: - val[i] = val[i] * 0.125; + val[i] = val[i] * 0.125F; break; } if (has_sat) { - if (val[i] < 0.0) - val[i] = 0; - else if (val[i] > 1.0) - val[i] = 1.0; + if (val[i] < 0.0F) + val[i] = 0.0F; + else if (val[i] > 1.0F) + val[i] = 1.0F; } else { - if (val[i] < -8.0) - val[i] = -8.0; - else if (val[i] > 8.0) - val[i] = 8.0; + if (val[i] < -8.0F) + val[i] = -8.0F; + else if (val[i] > 8.0F) + val[i] = 8.0F; } } } |