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authormarha <marha@users.sourceforge.net>2012-01-09 17:12:32 +0100
committermarha <marha@users.sourceforge.net>2012-01-09 17:12:32 +0100
commit63c3a3a61863ccdc2ff3ab6a9f34d4a6fb72a8c8 (patch)
treec2ec625befefca3759575095264161ffc2267572 /mesalib/src/mesa/swrast/s_context.c
parent2ae775fec514a032da4e6ec7528c2ef98c3913ee (diff)
parenta1e97828c89278770cb249039ec92d959440c640 (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/swrast/s_context.c')
-rw-r--r--mesalib/src/mesa/swrast/s_context.c29
1 files changed, 3 insertions, 26 deletions
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 6850a09f3..94b7fe34d 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -36,7 +36,6 @@
#include "swrast.h"
#include "s_blend.h"
#include "s_context.h"
-#include "s_depthstencil.h"
#include "s_lines.h"
#include "s_points.h"
#include "s_span.h"
@@ -493,7 +492,7 @@ static void
_swrast_update_active_attribs(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint attribsMask;
+ GLbitfield64 attribsMask;
/*
* Compute _ActiveAttribsMask = which fragment attributes are needed.
@@ -546,25 +545,6 @@ _swrast_update_active_attribs(struct gl_context *ctx)
}
-/**
- * Update the depth/stencil renderbuffers, if needed.
- */
-static void
-_swrast_update_depth_stencil(struct gl_context *ctx)
-{
- struct gl_framebuffer *drawFb = ctx->DrawBuffer;
- struct gl_framebuffer *readFb = ctx->ReadBuffer;
-
- _swrast_update_depth_buffer(ctx, drawFb);
- _swrast_update_stencil_buffer(ctx, drawFb);
-
- if (readFb != drawFb) {
- _swrast_update_depth_buffer(ctx, readFb);
- _swrast_update_stencil_buffer(ctx, readFb);
- }
-}
-
-
void
_swrast_validate_derived( struct gl_context *ctx )
{
@@ -609,9 +589,6 @@ _swrast_validate_derived( struct gl_context *ctx )
_NEW_TEXTURE))
_swrast_update_specular_vertex_add(ctx);
- if (swrast->NewState & _NEW_BUFFERS)
- _swrast_update_depth_stencil(ctx);
-
swrast->NewState = 0;
swrast->StateChanges = 0;
swrast->InvalidateState = _swrast_invalidate_state;
@@ -741,9 +718,9 @@ _swrast_CreateContext( struct gl_context *ctx )
GLuint i;
SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
#ifdef _OPENMP
- const GLint maxThreads = omp_get_max_threads();
+ const GLuint maxThreads = omp_get_max_threads();
#else
- const GLint maxThreads = 1;
+ const GLuint maxThreads = 1;
#endif
if (SWRAST_DEBUG) {