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authormarha <marha@users.sourceforge.net>2014-05-01 16:56:41 +0200
committermarha <marha@users.sourceforge.net>2014-05-01 16:56:41 +0200
commitea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4 (patch)
treea961f21249024edee920dc41bb54b2507cf08696 /mesalib/src/mesa/swrast/s_context.c
parent03418d6378fe72bea2ff4b941792054dd208b65d (diff)
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xkeyboard-config libxcb xserver mesa git update 1 May 2014
xserver commit 2535b76c0d32bc1dd0ddaca06a419a68a4757df1 libxcb commit d978a4f69b30b630f28d07f1003cf290284d24d8 xkeyboard-config commit 5274a69ee85fb6c425c33c631fa8ea1310a8f097 mesa commit a773fdc64da8ba88d8c7f8e383c45248b0c3aa19
Diffstat (limited to 'mesalib/src/mesa/swrast/s_context.c')
-rw-r--r--mesalib/src/mesa/swrast/s_context.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 07485006c..ad11aa2c1 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -73,7 +73,7 @@ _swrast_update_rasterflags( struct gl_context *ctx )
}
}
if (ctx->Color.ColorLogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
- if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
+ if (ctx->Texture._MaxEnabledTexImageUnit >= 0) rasterMask |= TEXTURE_BIT;
if ( ctx->ViewportArray[0].X < 0
|| ctx->ViewportArray[0].X + ctx->ViewportArray[0].Width > (GLfloat) ctx->DrawBuffer->Width
|| ctx->ViewportArray[0].Y < 0
@@ -286,7 +286,7 @@ _swrast_update_specular_vertex_add(struct gl_context *ctx)
ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR);
swrast->SpecularVertexAdd = (separateSpecular
- && ctx->Texture._EnabledUnits == 0x0
+ && ctx->Texture._MaxEnabledTexImageUnit == -1
&& !_swrast_use_fragment_program(ctx)
&& !ctx->ATIFragmentShader._Enabled);
}
@@ -523,7 +523,7 @@ _swrast_update_active_attribs(struct gl_context *ctx)
if (swrast->_FogEnabled)
attribsMask |= VARYING_BIT_FOGC;
- attribsMask |= (ctx->Texture._EnabledUnits << VARYING_SLOT_TEX0);
+ attribsMask |= (ctx->Texture._EnabledCoordUnits << VARYING_SLOT_TEX0);
}
swrast->_ActiveAttribMask = attribsMask;
@@ -923,7 +923,7 @@ _swrast_print_vertex( struct gl_context *ctx, const SWvertex *v )
v->attrib[VARYING_SLOT_POS][3]);
for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
- if (ctx->Texture.Unit[i]._ReallyEnabled)
+ if (ctx->Texture.Unit[i]._Current)
_mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
v->attrib[VARYING_SLOT_TEX0 + i][0],
v->attrib[VARYING_SLOT_TEX0 + i][1],