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authormarha <marha@users.sourceforge.net>2012-09-06 08:48:23 +0200
committermarha <marha@users.sourceforge.net>2012-09-06 08:48:23 +0200
commitaa10a08696cae93799fcddae3f0245ceee905e01 (patch)
tree950730c362229584b5e60fc1fe309325b7ba66b1 /mesalib/src/mesa/swrast/s_copypix.c
parentaf1e359cc622a0c53d5632fb03ef9bd4c17de897 (diff)
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xserver mesa git update 6 sep 2012
Diffstat (limited to 'mesalib/src/mesa/swrast/s_copypix.c')
-rw-r--r--mesalib/src/mesa/swrast/s_copypix.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/mesalib/src/mesa/swrast/s_copypix.c b/mesalib/src/mesa/swrast/s_copypix.c
index cf419c328..bbd1f228c 100644
--- a/mesalib/src/mesa/swrast/s_copypix.c
+++ b/mesalib/src/mesa/swrast/s_copypix.c
@@ -139,7 +139,7 @@ copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */
if (overlapping) {
- tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat) * 4);
+ tmpImage = malloc(width * height * sizeof(GLfloat) * 4);
if (!tmpImage) {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
@@ -286,7 +286,7 @@ copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
if (overlapping) {
GLint ssy = sy;
- tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat));
+ tmpImage = malloc(width * height * sizeof(GLfloat));
if (!tmpImage) {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
@@ -303,7 +303,7 @@ copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
p = NULL;
}
- depth = (GLfloat *) malloc(width * sizeof(GLfloat));
+ depth = malloc(width * sizeof(GLfloat));
if (!depth) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()");
goto end;
@@ -383,7 +383,7 @@ copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
if (overlapping) {
GLint ssy = sy;
- tmpImage = (GLubyte *) malloc(width * height * sizeof(GLubyte));
+ tmpImage = malloc(width * height * sizeof(GLubyte));
if (!tmpImage) {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
@@ -400,7 +400,7 @@ copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
p = NULL;
}
- stencil = (GLubyte *) malloc(width * sizeof(GLubyte));
+ stencil = malloc(width * sizeof(GLubyte));
if (!stencil) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()");
goto end;