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authormarha <marha@users.sourceforge.net>2009-10-08 13:15:52 +0000
committermarha <marha@users.sourceforge.net>2009-10-08 13:15:52 +0000
commita0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch)
treef5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/src/mesa/swrast/s_depth.h
parentc73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff)
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Added MesaLib-7.6
Diffstat (limited to 'mesalib/src/mesa/swrast/s_depth.h')
-rw-r--r--mesalib/src/mesa/swrast/s_depth.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/mesalib/src/mesa/swrast/s_depth.h b/mesalib/src/mesa/swrast/s_depth.h
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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef S_DEPTH_H
+#define S_DEPTH_H
+
+
+#include "s_context.h"
+
+
+extern GLuint
+_swrast_depth_test_span( GLcontext *ctx, SWspan *span);
+
+
+extern GLboolean
+_swrast_depth_bounds_test( GLcontext *ctx, SWspan *span );
+
+
+extern void
+_swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLfloat depth[] );
+
+
+extern void
+_swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLuint depth[] );
+
+
+extern void
+_swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb );
+
+
+#endif