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author | marha <marha@users.sourceforge.net> | 2011-12-25 17:27:22 +0100 |
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committer | Marc Haesen <marc@hc-consult.be> | 2011-12-25 17:27:22 +0100 |
commit | 0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1 (patch) | |
tree | d449668fac922e358f442aeb82d0936ca786ed72 /mesalib/src/mesa/swrast/s_drawpix.c | |
parent | 0b3f475361d87764004432f541e34bb86af1b9f3 (diff) | |
download | vcxsrv-0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1.tar.gz vcxsrv-0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1.tar.bz2 vcxsrv-0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1.zip |
mesa xkeyboard-config xserver git update 25 dec 2011
Diffstat (limited to 'mesalib/src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_drawpix.c | 514 |
1 files changed, 227 insertions, 287 deletions
diff --git a/mesalib/src/mesa/swrast/s_drawpix.c b/mesalib/src/mesa/swrast/s_drawpix.c index 7259881c1..4231bb4bd 100644 --- a/mesalib/src/mesa/swrast/s_drawpix.c +++ b/mesalib/src/mesa/swrast/s_drawpix.c @@ -25,8 +25,10 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/colormac.h" #include "main/condrender.h" #include "main/context.h" +#include "main/format_pack.h" #include "main/image.h" #include "main/imports.h" #include "main/macros.h" @@ -41,6 +43,146 @@ #include "s_zoom.h" +/** + * Handle a common case of drawing GL_RGB/GL_UNSIGNED_BYTE into a + * MESA_FORMAT_XRGB888 or MESA_FORMAT_ARGB888 renderbuffer. + */ +static void +fast_draw_rgb_ubyte_pixels(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLint x, GLint y, + GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLubyte *src = (const GLubyte *) + _mesa_image_address2d(unpack, pixels, width, + height, GL_RGB, GL_UNSIGNED_BYTE, 0, 0); + const GLint srcRowStride = _mesa_image_row_stride(unpack, width, + GL_RGB, GL_UNSIGNED_BYTE); + GLint i, j; + GLubyte *dst; + GLint dstRowStride; + + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, + GL_MAP_WRITE_BIT, &dst, &dstRowStride); + + if (!dst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); + return; + } + + if (ctx->Pixel.ZoomY == -1.0f) { + dst = dst + (height - 1) * dstRowStride; + dstRowStride = -dstRowStride; + } + + for (i = 0; i < height; i++) { + GLuint *dst4 = (GLuint *) dst; + for (j = 0; j < width; j++) { + dst4[j] = PACK_COLOR_8888(0xff, src[j*3+0], src[j*3+1], src[j*3+2]); + } + dst += dstRowStride; + src += srcRowStride; + } + + ctx->Driver.UnmapRenderbuffer(ctx, rb); +} + + +/** + * Handle a common case of drawing GL_RGBA/GL_UNSIGNED_BYTE into a + * MESA_FORMAT_ARGB888 or MESA_FORMAT_xRGB888 renderbuffer. + */ +static void +fast_draw_rgba_ubyte_pixels(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLint x, GLint y, + GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLubyte *src = (const GLubyte *) + _mesa_image_address2d(unpack, pixels, width, + height, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); + const GLint srcRowStride = + _mesa_image_row_stride(unpack, width, GL_RGBA, GL_UNSIGNED_BYTE); + GLint i, j; + GLubyte *dst; + GLint dstRowStride; + + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, + GL_MAP_WRITE_BIT, &dst, &dstRowStride); + + if (!dst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); + return; + } + + if (ctx->Pixel.ZoomY == -1.0f) { + dst = dst + (height - 1) * dstRowStride; + dstRowStride = -dstRowStride; + } + + for (i = 0; i < height; i++) { + GLuint *dst4 = (GLuint *) dst; + for (j = 0; j < width; j++) { + dst4[j] = PACK_COLOR_8888(src[j*4+3], src[j*4+0], + src[j*4+1], src[j*4+2]); + } + dst += dstRowStride; + src += srcRowStride; + } + + ctx->Driver.UnmapRenderbuffer(ctx, rb); +} + + +/** + * Handle a common case of drawing a format/type combination that + * exactly matches the renderbuffer format. + */ +static void +fast_draw_generic_pixels(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLubyte *src = (const GLubyte *) + _mesa_image_address2d(unpack, pixels, width, + height, format, type, 0, 0); + const GLint srcRowStride = + _mesa_image_row_stride(unpack, width, format, type); + const GLint rowLength = width * _mesa_get_format_bytes(rb->Format); + GLint i; + GLubyte *dst; + GLint dstRowStride; + + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, + GL_MAP_WRITE_BIT, &dst, &dstRowStride); + + if (!dst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); + return; + } + + if (ctx->Pixel.ZoomY == -1.0f) { + dst = dst + (height - 1) * dstRowStride; + dstRowStride = -dstRowStride; + } + + for (i = 0; i < height; i++) { + memcpy(dst, src, rowLength); + dst += dstRowStride; + src += srcRowStride; + } + + ctx->Driver.UnmapRenderbuffer(ctx, rb); +} + /** * Try to do a fast and simple RGB(a) glDrawPixels. @@ -53,256 +195,56 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y, const struct gl_pixelstore_attrib *userUnpack, const GLvoid *pixels) { - const GLint imgX = x, imgY = y; struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - GLenum rbType; SWcontext *swrast = SWRAST_CONTEXT(ctx); - SWspan span; - GLboolean simpleZoom; - GLint yStep; /* +1 or -1 */ struct gl_pixelstore_attrib unpack; - GLint destX, destY, drawWidth, drawHeight; /* post clipping */ if (!rb) return GL_TRUE; /* no-op */ - rbType = rb->DataType; - - if ((swrast->_RasterMask & ~CLIP_BIT) || + if (ctx->DrawBuffer->_NumColorDrawBuffers > 1 || + (swrast->_RasterMask & ~CLIP_BIT) || ctx->Texture._EnabledCoordUnits || userUnpack->SwapBytes || + ctx->Pixel.ZoomX != 1.0f || + fabsf(ctx->Pixel.ZoomY) != 1.0f || ctx->_ImageTransferState) { /* can't handle any of those conditions */ return GL_FALSE; } - INIT_SPAN(span, GL_BITMAP); - span.arrayMask = SPAN_RGBA; - span.arrayAttribs = FRAG_BIT_COL0; - _swrast_span_default_attribs(ctx, &span); - - /* copy input params since clipping may change them */ unpack = *userUnpack; - destX = x; - destY = y; - drawWidth = width; - drawHeight = height; - - /* check for simple zooming and clipping */ - if (ctx->Pixel.ZoomX == 1.0F && - (ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F)) { - if (!_mesa_clip_drawpixels(ctx, &destX, &destY, - &drawWidth, &drawHeight, &unpack)) { - /* image was completely clipped: no-op, all done */ - return GL_TRUE; - } - simpleZoom = GL_TRUE; - yStep = (GLint) ctx->Pixel.ZoomY; - ASSERT(yStep == 1 || yStep == -1); - } - else { - /* non-simple zooming */ - simpleZoom = GL_FALSE; - yStep = 1; - if (unpack.RowLength == 0) - unpack.RowLength = width; - } - /* - * Ready to draw! - */ - - if (format == GL_RGBA && type == rbType) { - const GLubyte *src - = (const GLubyte *) _mesa_image_address2d(&unpack, pixels, width, - height, format, type, 0, 0); - const GLint srcStride = _mesa_image_row_stride(&unpack, width, - format, type); - if (simpleZoom) { - GLint row; - for (row = 0; row < drawHeight; row++) { - rb->PutRow(ctx, rb, drawWidth, destX, destY, src, NULL); - src += srcStride; - destY += yStep; - } - } - else { - /* with zooming */ - GLint row; - for (row = 0; row < drawHeight; row++) { - span.x = destX; - span.y = destY + row; - span.end = drawWidth; - span.array->ChanType = rbType; - _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, src); - src += srcStride; - } - span.array->ChanType = CHAN_TYPE; - } + /* clipping */ + if (!_mesa_clip_drawpixels(ctx, &x, &y, &width, &height, &unpack)) { + /* image was completely clipped: no-op, all done */ return GL_TRUE; } - if (format == GL_RGB && type == rbType) { - const GLubyte *src - = (const GLubyte *) _mesa_image_address2d(&unpack, pixels, width, - height, format, type, 0, 0); - const GLint srcStride = _mesa_image_row_stride(&unpack, width, - format, type); - if (simpleZoom) { - GLint row; - for (row = 0; row < drawHeight; row++) { - rb->PutRowRGB(ctx, rb, drawWidth, destX, destY, src, NULL); - src += srcStride; - destY += yStep; - } - } - else { - /* with zooming */ - GLint row; - for (row = 0; row < drawHeight; row++) { - span.x = destX; - span.y = destY; - span.end = drawWidth; - span.array->ChanType = rbType; - _swrast_write_zoomed_rgb_span(ctx, imgX, imgY, &span, src); - src += srcStride; - destY++; - } - span.array->ChanType = CHAN_TYPE; - } + if (format == GL_RGB && + type == GL_UNSIGNED_BYTE && + (rb->Format == MESA_FORMAT_XRGB8888 || + rb->Format == MESA_FORMAT_ARGB8888)) { + fast_draw_rgb_ubyte_pixels(ctx, rb, x, y, width, height, + &unpack, pixels); return GL_TRUE; } - /* Remaining cases haven't been tested with alignment != 1 */ - if (userUnpack->Alignment != 1) - return GL_FALSE; - - if (format == GL_LUMINANCE && type == CHAN_TYPE && rbType == CHAN_TYPE) { - const GLchan *src = (const GLchan *) pixels - + (unpack.SkipRows * unpack.RowLength + unpack.SkipPixels); - if (simpleZoom) { - /* no zooming */ - GLint row; - ASSERT(drawWidth <= MAX_WIDTH); - for (row = 0; row < drawHeight; row++) { - GLchan rgb[MAX_WIDTH][3]; - GLint i; - for (i = 0;i<drawWidth;i++) { - rgb[i][0] = src[i]; - rgb[i][1] = src[i]; - rgb[i][2] = src[i]; - } - rb->PutRowRGB(ctx, rb, drawWidth, destX, destY, rgb, NULL); - src += unpack.RowLength; - destY += yStep; - } - } - else { - /* with zooming */ - GLint row; - ASSERT(drawWidth <= MAX_WIDTH); - for (row = 0; row < drawHeight; row++) { - GLchan rgb[MAX_WIDTH][3]; - GLint i; - for (i = 0;i<drawWidth;i++) { - rgb[i][0] = src[i]; - rgb[i][1] = src[i]; - rgb[i][2] = src[i]; - } - span.x = destX; - span.y = destY; - span.end = drawWidth; - _swrast_write_zoomed_rgb_span(ctx, imgX, imgY, &span, rgb); - src += unpack.RowLength; - destY++; - } - } + if (format == GL_RGBA && + type == GL_UNSIGNED_BYTE && + (rb->Format == MESA_FORMAT_XRGB8888 || + rb->Format == MESA_FORMAT_ARGB8888)) { + fast_draw_rgba_ubyte_pixels(ctx, rb, x, y, width, height, + &unpack, pixels); return GL_TRUE; } - if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE && rbType == CHAN_TYPE) { - const GLchan *src = (const GLchan *) pixels - + (unpack.SkipRows * unpack.RowLength + unpack.SkipPixels)*2; - if (simpleZoom) { - GLint row; - ASSERT(drawWidth <= MAX_WIDTH); - for (row = 0; row < drawHeight; row++) { - GLint i; - const GLchan *ptr = src; - for (i = 0;i<drawWidth;i++) { - span.array->rgba[i][0] = *ptr; - span.array->rgba[i][1] = *ptr; - span.array->rgba[i][2] = *ptr++; - span.array->rgba[i][3] = *ptr++; - } - rb->PutRow(ctx, rb, drawWidth, destX, destY, - span.array->rgba, NULL); - src += unpack.RowLength*2; - destY += yStep; - } - } - else { - /* with zooming */ - GLint row; - ASSERT(drawWidth <= MAX_WIDTH); - for (row = 0; row < drawHeight; row++) { - const GLchan *ptr = src; - GLint i; - for (i = 0;i<drawWidth;i++) { - span.array->rgba[i][0] = *ptr; - span.array->rgba[i][1] = *ptr; - span.array->rgba[i][2] = *ptr++; - span.array->rgba[i][3] = *ptr++; - } - span.x = destX; - span.y = destY; - span.end = drawWidth; - _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, - span.array->rgba); - src += unpack.RowLength*2; - destY++; - } - } + if (_mesa_format_matches_format_and_type(rb->Format, format, type)) { + fast_draw_generic_pixels(ctx, rb, x, y, width, height, + format, type, &unpack, pixels); return GL_TRUE; } - if (format == GL_COLOR_INDEX && type == GL_UNSIGNED_BYTE) { - const GLubyte *src = (const GLubyte *) pixels - + unpack.SkipRows * unpack.RowLength + unpack.SkipPixels; - if (rbType == GL_UNSIGNED_BYTE) { - /* convert ubyte/CI data to ubyte/RGBA */ - if (simpleZoom) { - GLint row; - for (row = 0; row < drawHeight; row++) { - ASSERT(drawWidth <= MAX_WIDTH); - _mesa_map_ci8_to_rgba8(ctx, drawWidth, src, - span.array->rgba8); - rb->PutRow(ctx, rb, drawWidth, destX, destY, - span.array->rgba8, NULL); - src += unpack.RowLength; - destY += yStep; - } - } - else { - /* ubyte/CI to ubyte/RGBA with zooming */ - GLint row; - for (row = 0; row < drawHeight; row++) { - ASSERT(drawWidth <= MAX_WIDTH); - _mesa_map_ci8_to_rgba8(ctx, drawWidth, src, - span.array->rgba8); - span.x = destX; - span.y = destY; - span.end = drawWidth; - _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, - span.array->rgba8); - src += unpack.RowLength; - destY++; - } - } - return GL_TRUE; - } - } - /* can't handle this pixel format and/or data type */ return GL_FALSE; } @@ -480,6 +422,8 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y, return; } + swrast_render_start(ctx); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); span.arrayMask = SPAN_RGBA; @@ -547,9 +491,46 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y, if (convImage) { free(convImage); } + + swrast_render_finish(ctx); +} + + +/** + * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_S8_Z24 + * renderbuffer. No masking, zooming, scaling, etc. + */ +static void +fast_draw_depth_stencil(struct gl_context *ctx, GLint x, GLint y, + GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLenum format = GL_DEPTH_STENCIL_EXT; + const GLenum type = GL_UNSIGNED_INT_24_8; + struct gl_renderbuffer *rb = + ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + GLubyte *src, *dst; + GLint srcRowStride, dstRowStride; + GLint i; + + src = _mesa_image_address2d(unpack, pixels, width, height, + format, type, 0, 0); + srcRowStride = _mesa_image_row_stride(unpack, width, format, type); + + dst = _swrast_pixel_address(rb, x, y); + dstRowStride = rb->RowStride * 4; + + for (i = 0; i < height; i++) { + _mesa_pack_uint_24_8_depth_stencil_row(rb->Format, width, + (const GLuint *) src, dst); + dst += dstRowStride; + src += srcRowStride; + } } + /** * This is a bit different from drawing GL_DEPTH_COMPONENT pixels. * The only per-pixel operations that apply are depth scale/bias, @@ -567,7 +548,6 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, const GLint imgX = x, imgY = y; const GLboolean scaleOrBias = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; - const GLuint depthMax = ctx->DrawBuffer->_DepthMax; const GLuint stencilMask = ctx->Stencil.WriteMask[0]; const GLenum stencilType = GL_UNSIGNED_BYTE; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; @@ -587,27 +567,16 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, ASSERT(depthRb); ASSERT(stencilRb); - if (depthRb->_BaseFormat == GL_DEPTH_STENCIL_EXT && - depthRb->Format == MESA_FORMAT_Z24_S8 && + if (depthRb == stencilRb && + (depthRb->Format == MESA_FORMAT_Z24_S8 || + depthRb->Format == MESA_FORMAT_S8_Z24) && type == GL_UNSIGNED_INT_24_8 && - depthRb == stencilRb && - depthRb->GetRow && /* May be null if depthRb is a wrapper around - * separate depth and stencil buffers. */ !scaleOrBias && !zoom && ctx->Depth.Mask && (stencilMask & 0xff) == 0xff) { - /* This is the ideal case. - * Drawing GL_DEPTH_STENCIL pixels into a combined depth/stencil buffer. - * Plus, no pixel transfer ops, zooming, or masking needed. - */ - GLint i; - for (i = 0; i < height; i++) { - const GLuint *src = (const GLuint *) - _mesa_image_address2d(&clippedUnpack, pixels, width, height, - GL_DEPTH_STENCIL_EXT, type, i, 0); - depthRb->PutRow(ctx, depthRb, width, x, y + i, src, NULL); - } + fast_draw_depth_stencil(ctx, x, y, width, height, + &clippedUnpack, pixels); } else { /* sub-optimal cases: @@ -616,58 +585,27 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, /* XXX need to handle very wide images (skippixels) */ GLint i; - depthRb = ctx->DrawBuffer->_DepthBuffer; - stencilRb = ctx->DrawBuffer->_StencilBuffer; - for (i = 0; i < height; i++) { const GLuint *depthStencilSrc = (const GLuint *) _mesa_image_address2d(&clippedUnpack, pixels, width, height, GL_DEPTH_STENCIL_EXT, type, i, 0); if (ctx->Depth.Mask) { - if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 24 && - type == GL_UNSIGNED_INT_24_8) { - /* fast path 24-bit zbuffer */ - GLuint zValues[MAX_WIDTH]; - GLint j; - ASSERT(depthRb->DataType == GL_UNSIGNED_INT); - for (j = 0; j < width; j++) { - zValues[j] = depthStencilSrc[j] >> 8; - } - if (zoom) - _swrast_write_zoomed_z_span(ctx, imgX, imgY, width, - x, y + i, zValues); - else - depthRb->PutRow(ctx, depthRb, width, x, y + i, zValues,NULL); - } - else if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 16 && - type == GL_UNSIGNED_INT_24_8) { - /* fast path 16-bit zbuffer */ - GLushort zValues[MAX_WIDTH]; - GLint j; - ASSERT(depthRb->DataType == GL_UNSIGNED_SHORT); - for (j = 0; j < width; j++) { - zValues[j] = depthStencilSrc[j] >> 16; - } - if (zoom) - _swrast_write_zoomed_z_span(ctx, imgX, imgY, width, - x, y + i, zValues); - else - depthRb->PutRow(ctx, depthRb, width, x, y + i, zValues,NULL); + GLuint zValues[MAX_WIDTH]; /* 32-bit Z values */ + _mesa_unpack_depth_span(ctx, width, + GL_UNSIGNED_INT, /* dest type */ + zValues, /* dest addr */ + 0xffffffff, /* depth max */ + type, /* src type */ + depthStencilSrc, /* src addr */ + &clippedUnpack); + if (zoom) { + _swrast_write_zoomed_z_span(ctx, imgX, imgY, width, x, + y + i, zValues); } else { - /* general case */ - GLuint zValues[MAX_WIDTH]; /* 16 or 32-bit Z value storage */ - _mesa_unpack_depth_span(ctx, width, - depthRb->DataType, zValues, depthMax, - type, depthStencilSrc, &clippedUnpack); - if (zoom) { - _swrast_write_zoomed_z_span(ctx, imgX, imgY, width, x, - y + i, zValues); - } - else { - depthRb->PutRow(ctx, depthRb, width, x, y + i, zValues,NULL); - } + GLubyte *dst = _swrast_pixel_address(depthRb, x, y + i); + _mesa_pack_uint_z_row(depthRb->Format, width, zValues, dst); } } @@ -716,8 +654,6 @@ _swrast_DrawPixels( struct gl_context *ctx, */ _mesa_set_vp_override(ctx, GL_TRUE); - swrast_render_start(ctx); - if (ctx->NewState) _mesa_update_state(ctx); @@ -726,7 +662,6 @@ _swrast_DrawPixels( struct gl_context *ctx, pixels = _mesa_map_pbo_source(ctx, unpack, pixels); if (!pixels) { - swrast_render_finish(ctx); _mesa_set_vp_override(ctx, save_vp_override); return; } @@ -736,20 +671,25 @@ _swrast_DrawPixels( struct gl_context *ctx, */ switch (format) { case GL_STENCIL_INDEX: + swrast_render_start(ctx); draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels ); + swrast_render_finish(ctx); break; case GL_DEPTH_COMPONENT: + swrast_render_start(ctx); draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels ); + swrast_render_finish(ctx); break; case GL_DEPTH_STENCIL_EXT: + swrast_render_start(ctx); draw_depth_stencil_pixels(ctx, x, y, width, height, type, unpack, pixels); + swrast_render_finish(ctx); break; default: /* all other formats should be color formats */ draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels); } - swrast_render_finish(ctx); _mesa_set_vp_override(ctx, save_vp_override); _mesa_unmap_pbo_source(ctx, unpack); |